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5 Minute Workday Presents: The Giant Killer's Companion
New Class Archetypes and rules to help you slay giants in your Storm King's Thunder campaign!
Face titanic enemies and win with these eleven new subclasses. Unleash your rage with twin weapons with the Path of Whirling Steel, stand fast against deadly foes with the Sentry martial archetype, swear to protect the weak with the Oath of... [click here for more] |
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Now a Platinum Best-Seller! A huge thanks to everyone for your support. Without you kind folks, the new subraces, variants and feats uncovered by Volo's journeys would remain undocumented.
_____________________________________________________________________________
Now available for Fantasy Grounds
_____________________________________________________________________________... [click here for more] |
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Dungeons and dragons is a whimsical world full of exotic treasures and ornate magics. This book will increase your pool of exciting magical relics, allowing you to expand your world, indulge your players in rich fantasies or build incredible plot devices that will add driving force to your own world.
Contains over 50 Unique items. Incluidng:
Armour (Shields)
Rings
Rods
Staffs
Wands
Weapons
Wondrous... [click here for more] |
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Across the planes of existence and the world of Toril, new allies gather to challenge the multiverse's toughest opponents. To celebrate the release of Mordenkainen's Tome of Foes, which has unleashed hordes of dastardly enemies upon the tables of the world, Mordenkainen has enlisted the Clan Crafter Hralding to create this Codex of Allies, a collection of heroes and villains to call upon when the... [click here for more] |
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From Azer to Kuo-toa, Thri-kreen and Wilden, this handbook has 20 races selected from previous editions and updated to the 5e rules and balance curve. This handbook is designed to give you and your players more options when it comes to building a new character.
There are 20 new races:
Azer, Bauriar, Centaur, Dhampyr, Gnoll, Gargoyle, Hamadryad, Kuo-Toa, Loxo, Myconid, Neraphim, Awakened Ooze,... [click here for more] |
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The engines screamed as Vincent slammed the throttle open, banking the old D-Grade aircraft into a sharp, declining tailspin. The flak cannons from the gigantic B-Grade airship opened up in response, peppering the air with clouds of deadly shrapnel. Dipping low beneath the exploding shards of metal, Vincent fought the battered aircraft for control; the cowling ripping off in a shower of sparks... [click here for more] |
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Homeland Feats introduces 100 minor, situational mechanical benefit feats related the environment and culture of your characters' homelands. Unlike racial feats, these feats are not intended to provide great mechanical advantage, but rather to enable the flavor of—and further exploration of—both character backgrounds and Faerûn.
These feats were created by researching... [click here for more] |
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Potions are as old as magic, having the right potion can make the difference between life and death for a party-literally.
Potioneering: Defined, Refined, and Usable has everything a player or DM needs to introduce Potioneering into the game including:
Every DMG Potion explained and with a crafting recipe
40+ NEW Potions explained and with a crafting recipe
3 NEW Feats... [click here for more] |
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P.B Publishing Presents:
The Hex Witch
As seen on Loot the Room's: Best of DM's Guild December 2016
03.06.2017 - V4.0 updated to address editing and clarity issue with Wyld Witch features. Also a printer friendly verison added to the file list.
12.30.2016 - V3.0 updated to address some valid points provided in the review/discussion... [click here for more] |
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A new PACT for warlocks has arrived,
the Dreaded Archlich.
*With BONUS adventure encounter*
"My favorite Warlock Pact yet!" -The DM's Critic
"This is one of the best Warlock supplements on the guild" - Shallow Graves Magazine... [click here for more] |
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$1.95
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 It is Winter Solstice. An old man is in need of some helping hands for a forgotten village.
The mountain winds blew across the snow-topped peaks as the sun rose over the horizon. The colors were a kaleidoscope of splendor that could only be seen on this peak, on this day, at that very hour. A majesty forgot by many except one.
Winds of Midwinter... [click here for more] |
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$2.99
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 Often as a player, nothing strikes more joy into your heart than the chance to spend some of your hard-earned gold. As a DM, it's a different story. Shopping can suck away session time, as well as being notoriously hard to plan for. If you've ever had a quick comment turn into a full-fledged trip to Ye Olde Mall, these are the tables for you. Each one is broken down by race and subrace and can be used... [click here for more] |
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CONJURATION TABLES FOR 5E CONJURATION SPELLS
Includes tables with random creatures for:
Conjure Animals
Conjure Minor Elementals
Conjure Elemental
Conjure Woodland Beings
Conjure Fey
Conjure Celestials
Sources used in this document
5E sourcebooks and modules mm : Monster Manual vg : Volo's Guide to... [click here for more] |
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Watch the animated video guide of the Legendary Wrestler archetype here: https://youtu.be/OAnjGwv45wk
Aeons ago, when giants warred against dragons, small folks caught in the flames of their war were constantly threatened by the possibility of extinction. Their survival, as evidenced by the great nations of, elves, dwarves, men and the myriad, was nothing short of a miracle.
That miracle, loremasters... [click here for more] |
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The Path of the Reaver is a Barbarian subclass focused on death, blood, and violence. You are a master of fear whose power grows as you become injured. No matter -- death is your ally! Nothing gets your adrenaline pumping like a fresh kill.
Excellent for players who want to play a Carrion Tribe barbarian from Eberron's Demon Wastes!
Designer's Notes:
Barbarians following the... [click here for more] |
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 This is a small collection of some options for otherworldly patrons for warlock characters. This allows for a less generic patron if so desired. Included are options for Garagos the Lord of War, a patron of conflict and destruction; Gargauth the Lord Who Watches, a patron of betrayal, greed and corruption; Dendar the Night Serpent, a patron of nightmares, Kazef the Chaos Hound, a patron of fear, hunger,... [click here for more] |
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 This barbarian primal path option was designed to coincide with the new Storm King’s Thunder, Forgotten Realms campaign. However, it may be used in any campaign setting if allowed by the Dungeon Master.
I will be adding additional files to this title which contain archetype options for other classes. Including, but possibly not limited to Fighter, Rogue, & Sorcerer; though not necessarily... [click here for more] |
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 Beasts & Companions compiles over 40 beasts also found in my documents The Bestiary and The Bestiary vol. 2. (If you purchased these documents, there is no need to purchase this one).
Unlike the Bestiary products, in Beasts & Companions, you will find only beasts of the "beast" type (no fiends, no celestials, no undead, no monstrosities...... [click here for more] |
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Six pregenerated characters!
Designed for ease of use by new players and convention attendees, these character sheets provide a set of basic character types with everything you need to use them. Spell descriptions are included on a second page for the spellcasters, and notes for advancing each character to 4th level are provided.
The following characters are included:
Dwarven... [click here for more] |
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Contains the stats for 6 new Races and 3 new subraces themed around a Fey Setting.
Races: Boggarts, Faeries, Hag, Noggle, Merfolk, and Treefolk
Subraces for Elf, Gensai, and Gnomes ... [click here for more] |
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Bizarre and often haunting creatures, molded are sometimes mistaken by the ignorant as ghosts or spectres due to their translucent bodies. In reality the molded are humanoid oozes created by an artifact out of normal, non-sentient oozes. Imbued with a base level of knowledge and skills by their manufacturer, most molded are used as magical test dummies and servants for their brief existences. But for... [click here for more] |
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Half-Giant Race
Long ago, when the giants walked the world as their rules, a portion of their immense gave birth to humanoids, much smaller than then, but sharing a portion of their power. These are the half-giants.
This supplement includes a brand new race with 6 subraces – one for each giant type. There's also 7 racial feats inside, one... [click here for more] |
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 Try Before You Buy
Before you decide if you want to purchase this class, you’re welcome to try it! The Try Before You Buy version is 100% free of charge, and contains enough content to give you a complete experience of playing a Warbound—all the way to 20th level if you’d like!
The full 20-level Dragonbound class progression.
1 archetype—the Warbound.
10... [click here for more] |
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Introduction: Optional class archetypes based on what might be thematically available to a particular character race or subrace. Options are based on 5th edition rules and Forgotten Realms setting. These may be expanded to other races or settings at the DM’s discretion.
Not only have the original options been revised and updated, but this document has been expanded to include all... [click here for more] |
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The ordning has been shattered, the Sword Coast trembles under the rage of giants but in distant Vaasa the secrets of old Ostoria have been revealed. This supplement contains new giants, new ways to use rune magic, and new class archetypes for players.
The supplement is also loaded with new ways to role play and use giants in combat. It’s a quick read that will help you turn giants into truly... [click here for more] |
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Monks of the Way of the Dragon Queen follow a monastic tradition that teaches means of harnessing the power of the chromatic dragons. When these monks focus their ki, they can call upon the power of chromatic dragons, channeling draconic essence through their bodies. Some members of this tradition dedicate themselves to a single color of dragon, but most prefer to weave all five together, showing reverence... [click here for more] |
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 Prepare your campaigns for the upcoming "Storm King's Thunder" adventure path with this extensive volume, packed to the brim with classic monsters from the history of Dungeons and Dragons. Included in this product are over 40 creatures, including both True Giants and Giantkin such as Ogres and Trolls, all updated and reimagined for the mechanics and philosophies of 5th edition.
Also included... [click here for more] |
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 Way of the Dwarven fist takes strength over wisom, flipping the typical monk on its head. Made for those that like the way monks feel in battle, but want more of a brawly style. ... [click here for more] |
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 Runic magic has returned to the world.
This class is a full class adaptation of the prestige class suggested in Unearthed Arcana. The runescribe is a full spellcaster whose spell list is based on the runes to which she is attuned. Each rune gives the runescribe several simple properties as well as some for the initiate, but master runescribes can unleash the most powerful magics on the world.... [click here for more] |
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An arcane caster who bonds with a creature from another world, the Whisperer is a new class to enter the 5th edition fray.
A half-caster with a focus on intelligence, the Whisperer's powers not only come from their spells, but the companion at their side.
These companions, called Wisps, are strong and will evolve along with the Whisperer as they work together to accomplish their dreams. Together... [click here for more] |
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Do you want to weave your player's faction choices more closely into your campaign? Do you want to give you players fun and useful additional skills? Are you looking for "faction-specific downtime activities"? Then Faction Class Training may be of use to you.
Extrapolating on the basic rules for Faction Rank and advancement found in the DMG and PHB, this how-to document distills core 1st- and... [click here for more] |
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 Circle of the Sky
(Formerly: Circle of the Birds and the Clouds)
Druids of the Circle of the Sky are guardians and scouts of the skies. Their order, as ancient as some of the oldest human empires, gathers on elevated peaks, airships, and the solid clouds and floating cities of cloud giants.
Circle features :
- Bonus Language (2nd level)
- Bird Shape (2nd level)
-... [click here for more] |
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Some bards entertain with their voices and others with music, however these are not all there is to those who perform. The College of Puppetry is for those who prefer the center of attention to be away from themselves. Controlling unique puppets from afar with magical strings, the puppeteer takes control not only of their own constructs but also other creatures on the battle field. ... [click here for more] |
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 Play the all-new casting class, the Sanguinomancer! This caster blends elements of at-will casting with a risk/reward playstyle!
About the class:
While commonly known as "blood mages", Sanguinomancers are a delicate subject for one to bring up in front of polite company. Some cities have even banned blood magic altogether. This is no doubt due to the numerous horror stories that... [click here for more] |
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I've found that playing a pure Warlock seems to taper off at higher levels and everyone I've played with feels forced to multi-class Warlocks. I've made these 2 pact options that will incentivize (and make viable) playing a pure Warlock.
The Pact of True Faith commits a Warlock to their patron, but rewards them with incredible spellcasting power and flexibility!
The Pact of the Guardian transforms... [click here for more] |
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This is a homebrew Death Knight class made for players in 5th Edition D&D.
I could not find the artists name online, but would like to credit them if anybody knows who did the wonderful artwork.
Design Notes:
While the Paladin tends to focus on buffing its allies, the Death Knight, being a risen Paladin, tends to focus on debuffing its enemies.
The three Rune Strikes are designed to... [click here for more] |
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Introducing the giant bloodline! A brand new origin that sorcerers can select at 1st level. The giant bloodline sorcerer draw upon magic left behind by ancient giant empires from the dawn of time. Sorcerers of the giant bloodline are more capable melee combatants able to grow to near-giant size and strength in combat.
Follow me on Twitter @Avernath for updates and more!... [click here for more] |
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 This prestige class is meant to enhance the flavor of a pure Warlock by allowing the player to choose a path for their Warlock that leads to more magical power - at a great cost. The Pact Master can drain his soul to boost is casting ability beyond what a normal Warlock is capable of! ... [click here for more] |
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A playable Witch class for 5th edition D&D. ... [click here for more] |
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The archetypal Archer is quick on their feet and quicker on the draw. While most fighters will engage in hand-to-hand combat, the Archer will keep to the sidelines and strike from a distance. Any fighter can pick up a bow and arrow and put it to good use but Archers excel at marksmanship and are trained how to respond effectively if an enemy manages to get too close.
Modeled after the Battle Master... [click here for more] |
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 Introducing 2 new Druid Circles for play in D&D 5e:
-Drown your enemies and rule the seas as a Circle of Water druid!
-Control the skies and rain down fury as a Circle of Air druid! ... [click here for more] |
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Imperial Bloodline sorcerers have no need for the so-called might of chaos, the elementals, or even dragons. Their very ancestors provide them with their overwhelming magical might. At some point in their family tree was there a ruler so mighty that they forever altered their own legacy. You are one such descendant.
Will you live up to their mantle?
Check Out Our Other Products!
5e Adventures
... [click here for more] |
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I playable Psion class for D&D 5th edition.
In my research for this class, I discovered that there is a multitude of differing opionons on what a "proper" Psion should be. For this reason, I decided to focus on how the Psion might be played rather than the specific schools one might follow (Pyrokinesis, Telekinesis, etc.).
I could not find the artists name online, but would like... [click here for more] |
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 Born To Be Wild brings monsters and savage species into 5th edition as playable races. This instalment of Born To Be Wild introduces the Gnoll as a playable race.
“They say don't judge a book by it's cover, right? Why would you judge me by appearance, then?”
As is the case of sorcerers, gnolls are born of spurious origins. Typical gnolls are feral creatures that rip through small... [click here for more] |
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A simple, playable Lycan race for players of 5th edition D&D.
I could not find the artists name online, but would like to credit them if anybody knows who did the wonderful artwork. ... [click here for more] |
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 The power of the dragons was once thought to be infinite and uncontrollable. Even now dragons are feared for their power and size. Some Druids have been gifted with the ability to channel such power. Those with a strong enough will and an affinity for shape shifting must make a choice. The Circle of the Wyrm is one of power and sacrifice. Granting power beyond imagination, Druids who choose this circle... [click here for more] |
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Jotuns are ancient and incredibly powerful giants that once ruled the world. They can also be patrons for your warlocks, giving them powerful ice magic in exchange for their service.
Features
New ice-themed warlock patron
Five new Eldritch Invocations
Generic fantasy setting lore
The Forgotten Realms and Ravenloft lore
Tie-in to Storm King's Thunder
Printer-friendly... [click here for more] |
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 A 5th Edition Druid Circle, The Circle of Civilization provides a Druid option which gives them a view on both civilized and uncivilized worlds. While a normal druid would never classify it as such, they see, hear, and have experience people’s opinions about what they label the druid’s home. Still, these druids stay to learn much about the world, help steer the civilized to a better direction... [click here for more] |
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 The Gragensmith, Shell-Head, Armor Meister, is an Artificer unsatisfied to hurl potions or sling lead from the back ranks. Instead they create temperamental magical armor and arms to wield in the thick of combat. Over time they incorporate additional options to their armor, even integrating the magic items they craft as part of their class, keeping them ever ready and hands-free. This archetype... [click here for more] |
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 Greetings~ I am Søren Kraak Wollenberg (MadHatter-Himself)
"Icewinds"
Presents your players with an additional Wild Magic Surge Table, as it is featured within the official Player's Hand Book. This particular Wild Magic Table seeks to present a cold-focused variant to the standard options.
Because of its focus, this table is great for nearly any setting,... [click here for more] |
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