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The white drake Cryovain has been slain and lies upon the frozen plateau he furnished for himself atop Icespire Hold. His death-scream, however, carried by a fell wind across the Sword Mountains, has the White Dragon Avazateura, who is come to see what befalls the first-born of her brood.
Wrath of the Drake-Mother serves as lengthened ending to the Dragon of Icespire Peak. It intends to provide a... [click here for more] |
Dungeon Masters Guild |
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Wielding the glyphs of power granted to them by the magic of the planes, the orders of Planar Knights make sure that no realm is left unprotected. Be it forces of chaos or world-threatening calamities, the knights appear in a blink of an eye and do whatever is necessary to end the terror as soon as possible. Once the deed is done, the patient watchers return to their demiplanes, knowing well that their... [click here for more] |
Dungeon Masters Guild |
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Tucked away in a wooden glen or hidden by the sands of a vast desert lies the shrine to a once-beloved goddess. What happened to her followers and why they abandoned her holy shrine is unknown... but those who seek her company just may win her favor...
A nice spot to take a rest becomes a fun mystery to solve in this roadside adventure!
Does the party need a break from the main... [click here for more] |
Dungeon Masters Guild |
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Welcome to Longsaddle! We're a small community nestled in the hills of the Savage Frontier, but we do all right for ourselves. You've come just in time for our annual harvest festival! Come, enjoy the games and feasting. Just be careful if you go outside of town, there've been reports of vicious gnoll attacks. Nothing like that ever happens in town, though! This 3rd level one-shot comes with:
An... [click here for more] |
Dungeon Masters Guild |
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Greetings~ I am Søren Kraak Wollenberg, and I have a confession to make:
"I like Box Text"
Yes, I know that is a controversial statement, but I must speak my heart!
What is found within this document is a list of area-descriptions attributed different locations and encounters, designed for the purpose of streamlining the conveying of information relating to the given areas. Additionally,... [click here for more] |
Dungeon Masters Guild |
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Fighter Archetype: Shock Trooper
Dedicated to reliably stricking first:
- Strong Initiative
- Mobility
-First Strike Effects
A knock on the door, the bandit readies his blade. The door breaks as the bandit is unable to react to the blur closing in and striking him so hard he can't hold his weapon. How did such a... [click here for more] |
Dungeon Masters Guild |
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Three Goddesses await…
Somewhere on the edge of the world, a long-forgotten temple serves as home to three goddesses. They are eager to welcome brave adventurers to their abode, but do not expect an oasis in the wilderness. The temple is a trial for a vanished faith and those who enter commit to its challenges. But those who overcome the trials will surely find what they desire…. ... [click here for more] |
Dungeon Masters Guild |
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Enter into the Rainbow...
Once thought to be the bright opposite of the Shadowfell before the Feywild was recognized as such, the Limitless Light is a little known demiplane of rumored infinite size. It is a plane of rainbows and radiance - islands of earth, crystal and color connected by the indestructible Bridge of Rainbows.
The Limitless Light is the first in a series... [click here for more] |
Dungeon Masters Guild |
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Find an ancient Tome in an ancient Temple.
This is a one-shot for 6th level players. It can be played as an extra mission in Storm King's Thunder, or any campaign in or around Silverymoon.
The adventurers are asked, by The Conclave of Silverymoon, to retrieve a Netheril Tome from an ancient Mystryl temple in Silverwood. Obviously, this won't be easy. They'll have to face monsters, puzzles, and traps.... [click here for more] |
Dungeon Masters Guild |
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The party is tasked with discovering the location of a bandit hideout and clearing it out of the ruffians responsible for road raids. Fight or sneak your way in, disposing the cellars of the problematic thugs and their pockets of excess gold and trinkets that now will serve you much better.
Hello Adventurers! Pack Tactics is a low-level adventure (2-3) created for a group of players enjoying dungeon... [click here for more] |
Dungeon Masters Guild |
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The party finds an entrance to the old dwarven mine with plenty of small tracks leading inside. Whatever caused them to venture into the depths of its darkness, be it gold, mission or a diety, they will have to fight their way ahead and avoid dangerous traps and hazards, while filling the pockets full of gold, trinkets and baubles, getting drunk on the thrill of adventure.
Hello Adventurers! The Goblin... [click here for more] |
Dungeon Masters Guild |
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A collection of Giant minis to play Storm King's Thunder. Print out each page onto half-letter or A5 card, print a reversed version and glue together, then cut out with scissors or a craft knife.
(All pages are 5" x 8" so set your printing software to this exact size if you can for best results!)
... [click here for more] |
Dungeon Masters Guild |
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