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DDAL05-01 Treasure of the Broken Hoard (5e)

DDAL05-01 Treasure of the Broken Hoard (5e)


A famous relic hunter seeks adventurers to help her find caches of treasure hidden by the now- defeated followers of the Cult of the Dragon. Her maps and notes may lead the way to great wealth—or a terrible death. And do other parties have designs on the treasure as well? Five 1-Hour Mini-Adventures for 1st & 2nd Level Characters Also included in the purchase of this adventure is a version...   [click here for more]
Wizards of the Coast  $3.99

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Urban Encounters for Neverwinter

Urban Encounters for Neverwinter


EXPLORE NEVERWINTER for the first time in fifth edition Dungeons & Dragons! The D&D 5e campaigns centered on Baldur’s Gate and Waterdeep provide more than enough information to run exciting adventures in those famed Sword Coast cities, but Neverwinter, the Jewel of the North, has not been thoroughly explored in this edition! This major...   [click here for more]
Dungeon Masters Guild  $2.95

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Kraken's Gamble - a Storm King's Thunder Adventure

Kraken's Gamble - a Storm King's Thunder Adventure


Kraken's Gamble This adventure is designed for the Storm King’s Thunder campaign, and is meant to enhance your party’s connection to important events and NPCs. It is intended for use during Chapter 3 and 4, where your party is roaming the Savage Frontier, and has material enough for 1-2 full sessions. It brings your party in contact with the mysterious Kraken Society, and introduce them...   [click here for more]
Dungeon Masters Guild  $2.99

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Triboar - a Storm King's Thunder DM's resource

Triboar - a Storm King's Thunder DM's resource


Triboar - a Storm King's Thunder DM's Resource This product is created to enhance the town of Triboar when you run it during the Storm King's Thunder adventure, as well as significantly reduce the preparation time needed to run Triboar in an entertaining way. The download includes: Introductions - a guide to introducing Triboar and its NPCs to your players in an immersive and entertaining...   [click here for more]
Dungeon Masters Guild  $2.99

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Goldenfields - a Storm King's Thunder DM's Resource

Goldenfields - a Storm King's Thunder DM's Resource


Goldenfields - a Storm King's Thunder DM's Resource This product is created to enhance the city of Goldenfields when you run it during the Storm King's Thunder adventure, as well as significantly reduce the preparation time needed to run Goldenfields in an entertaining way. The download includes: Introductions - a guide to introducing Goldenfields and its NPCs to your players in an immersive...   [click here for more]
Dungeon Masters Guild  $2.99

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Bryn Shander - a Storm King's Thunder DM's Resource

Bryn Shander - a Storm King's Thunder DM's Resource


Bryn Shander - a Storm King's Thunder DM's Resource This product is created to enhance the town of Bryn Shander when you run it during the Storm King's Thunder adventure, as well as significantly reduce the preparation time needed to run Bryn Shander in an entertaining way. The download includes: Introductions - a guide to introducing Bryn Shander through minor tasks and sidequests. Attack...   [click here for more]
Dungeon Masters Guild  $2.99

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Veratrem's Tribal Siege - a Storm King's Thunder adventure

Veratrem's Tribal Siege - a Storm King's Thunder adventure


Fight off an ambitious young green dragon in this expansion for Storm King's Thunder! This adventure is designed for the Storm King's Thunder campaign and is intended to give your players extra content during Chapter 3. It will bring your party to Wealdham, a small town located in the Westwood. There, they will face off with Veratrem, a young green dragon that has taken control of a local kobold...   [click here for more]
Dungeon Masters Guild  $4.95

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The Dogfighter's Handbook

The Dogfighter's Handbook


The engines screamed as Vincent slammed the throttle open, banking the old D-Grade aircraft into a sharp, declining tailspin. The flak cannons from the gigantic B-Grade airship opened up in response, peppering the air with clouds of deadly shrapnel. Dipping low beneath the exploding shards of metal, Vincent fought the battered aircraft for control; the cowling ripping off in a shower of sparks...   [click here for more]
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Storm King's Thunder Map Pack 1 (Amphail, Ascore, Citadel Adbar, Gauntlgrym)

Storm King's Thunder Map Pack 1 (Amphail, Ascore, Citadel Adbar, Gauntlgrym)


Storm King's Thunder Map Pack 1 This product contains four handdrawn maps for suggested encounters of Storm King's Thunder's Chapter 3. Each map comes with a description of notable features, as well as ideas for running the suggested encounter. This map features gridded and ungridded maps for the following four locations: Amphail (40x40) - a trio of hill giants attack the town of Amphail during...   [click here for more]
Dungeon Masters Guild  $1.50

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The Pirates of Senag Island

The Pirates of Senag Island


An unusual pirate outpost on a small island is causing big trouble for the residents of coastal towns in more ways than one. This adventure is aimed at a party of four characters of level 7-9 and can be inserted in to an existing campaign or run as a one-shot adventure.  Other adventures and resources written by Pete McDonald: Undermountain Stand-alone Part 1: Down the Well: Explore Undermountain...   [click here for more]
Dungeon Masters Guild  $2.00

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Hundelstone: A Storm King Thunder Quest

Hundelstone: A Storm King Thunder Quest


This short adventure is meant to enhance a Storm King’s Thunder campaign in Chapter 3, expanding and adding detail to the quest Beldora gives to the party in Bryn Shander. As written, the quest is quite vague, and its primary goal seems to be making the party aware of the existence of the teleportation circles in Everlund. In this supplement, I develop the journey to Hundelstone to make the quest...   [click here for more]
Dungeon Masters Guild  $2.95

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Fee, Fly, Foe, Fund: A Storm King's Thunder Adventure

Fee, Fly, Foe, Fund: A Storm King's Thunder Adventure


This adventure was written by former Wizards of the Coast Dungeons & Dragons staff member Greg Bilsland, producer on the fifth edition core rulebooks. The adventure was designed for use in D&D's 24-hour 2016 Extra Life game. The adventure is for characters levels 6 - 8 and integrates with the story of Storm King's Thunder. Description: Two tendays ago, cloud giants...   [click here for more]
Dungeon Masters Guild  $3.99

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Safehouse: An Urban Side Trek

Safehouse: An Urban Side Trek


The characters are hired to retrieve relics of the ancient Ebondeath Sect from a safehouse maintained by the Cult of the Dragon.  After the events of the Rise of Tiamat, the characters’ employer expect that opposition at the safehouse is limited.  However, he would like the characters to act quickly in case the cult comes looking for the relics. Safehouse is a side trek adventure for a party of...   [click here for more]
Dungeon Masters Guild  $1.00

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Terror in Dreieber

Terror in Dreieber


Ein unbekannter Schrecken sucht das Umland von Dreieber heim und er hat die Herzen der Menschen fest im Griff. Des Nachts werden Tiere dahingeschlachtet und Kinder aus ihrem Zuhause entführt. Könnt ihr das dunkle Geheimnis der Stadt lüften, bevor es weitere Leben fordert? Das Abenteuer kann von Charakteren der Stufen 2 bis 3 in einer einzelnen Spielsitzung bestritten werden. Es enthält 15 Begegnungen...   [click here for more]
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Orcs of Icespire Peak 02 - Orcs of Triboar Trail

Orcs of Icespire Peak 02 - Orcs of Triboar Trail


This is a complementary adventure for the “Lost Mine of Phandelver” & “Dragon of Icespire Peak” Original Products, and notably for the “Butterskull Ranch” encounter of the latter, although one new location is provided too. This modules’ purpose is to leave a bed of breadcrumbs which allow the players to find one of the entrances to the long forgotten Khundrukar Complex from another...   [click here for more]
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Road's End Robbery

Road's End Robbery


Lisha’s luck ran out.  Lucky Lisha Kuron, a fence operating throughout the North Sword Coast, was killed two days ago.  She was interred in the Road’s End Tomb with her belongings, including a valuable piece of contraband that the characters need.  This side-trek provides options to use a hook from any faction, three example mcguffins, and the ability to customize the challenge for characters...   [click here for more]
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Monkeywrench

Monkeywrench


In Monkeywrench, characters are hired to make a mercenary guild look foolish.  Characters have a short timeline (four days), but wide latitude in how they accomplish the job.  This module includes background on the mercenary guild, a description of the mercenary guildhall, rumors that the characters can find through investigation, and two example sites guarded by the mercenaries.  This adventure...   [click here for more]
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The Weeping Glass

The Weeping Glass


A little lore, a lot of gore... In “The Weeping Glass,” the characters happen to be in the wrong inn at the wrong time. An elven troublemaker plays with a power beyond her control and releases a horrific wave of death. The characters have to fight through a grindhouse to stay alive. This encounter is designed with options to kill* a party of 4 from levels 1 – 11. *Total Party...   [click here for more]
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Nobles & Nobility - A guide to introducing Nobility in your campaign

Nobles & Nobility - A guide to introducing Nobility in your campaign


What a privilege to be born into a position of privilege! To hold the title of Barons and Baronesses, Counts and Countesses, Dukes and Duchesses, Kings and Queens, Emperors and Empresses! We see outward show of chivalry, opulence, heraldry, wars, scheming and politics. Little boys want to grow up and become knights and little girls see themselves as princesses. Nobility formed the fundamental basis...   [click here for more]
Dungeon Masters Guild  $5.99

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Mirabar Poster Map

Mirabar Poster Map


A poster map of the city of Mirabar, located in the North of Forgotten Realms. This is a fan art map designed based on the description of the city in Volo's Guild to the North. This map is set at 300dpi and prints at around 30 inches by 22 inches. The original poster map for this PDF is for sale for $800. The map section is around 18 by 24 inches, but there's a white border area around it that makes...   [click here for more]
Dungeon Masters Guild  $4.99

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Map of Hundelstone

Map of Hundelstone


A map of the town of Hundelstone in the Spine of the World Mountains. Made for Storm King's Thunder, and particularly "Hundelstone: A Storm Kings Thunder Quest." However, the map could be used for any campaign. Included here by itself, or it comes as part of "Hundelstone: A Storm Kings Thunder Quest." Included: Player's map, DM map with locations used in "Hundelstone: A Storm King Thunder Quest,"...   [click here for more]
Dungeon Masters Guild  $0.99

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Fireshear City Maps

Fireshear City Maps


High Resolution Maps of Fireshear, a city in the far north of Faerun, in a region called the Frozenfar (just south of Icewind Dale). These maps are based on the descriptions of Fireshear within Volo's Guild to the North and Storm King's Thunder, with a couple of added locations added. All these maps are printable at 300dpi. This PDF contain both jpeg and PDF version of the blank Fireshear map, as well...   [click here for more]
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Merchants at War! This is our road.

Merchants at War! This is our road.


Merchants at War! This is our road - Part 1 of a 3 Part adventure series that can be played as a stand-alone game or as part of the series. Merchants form an essential part of all adventurer's lives, yet rarely do characters get the opportunity to influence or affect the trade of goods that go on around them. This adventure puts the characters in the middle of a trade war...   [click here for more]
Dungeon Masters Guild  $4.96

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Merchants at War! Someone always pays for a shortcut

Merchants at War! Someone always pays for a shortcut


Merchants at War! Someone always pays for a shortcut - Part 2 of a 3 Part adventure series that can be played as a stand-alone game or as part of the series. Merchants form an essential part of all adventurer's lives, yet rarely do characters get the opportunity to affect the trade of goods that move around them. This adventure series puts the characters in the middle of...   [click here for more]
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No Rest for the Dead

No Rest for the Dead


Unlock The Mystery of the Locked Tomb! Hired by the dwarves of Clan Stoneshaft to follow the plans of an assassinated cousin, the party must visit Waterdeep, the City of Splendors, and follow the few clues that a mysterious enemy has failed to destroy. They will find themselves going into the sewers of the city and encounter a gnomish workshop run amok, a hive of spider beasts...   [click here for more]
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Port Llast Town Maps

Port Llast Town Maps


High Resolution Maps of Port Llast, a town in the North of Faerun, which has been fought over by Neverwinter and Luskan for centuries. These maps are based on the descriptions of Port Llast within Volo's Guild to the North, with a couple of added locations added. All these maps are printable at 300dpi. This PDF contain both jpeg and PDF version of the blank Port Llast map, as well as the version with...   [click here for more]
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The Pervasive Persuader - Ancient Green Dragon Druid

The Pervasive Persuader - Ancient Green Dragon Druid


Dungeon Masters of the world, have you ever thrown a dragon at your party and found the resulting combat to be repetitive slugfest? Has your game of Dungeons & Dragons been reduced to a dull series of dice rolls resulting in "Hit" or "Miss"? Or conversely, is your dragon way too powerful, forcing you to make it weaker or risk a TPK? Would you like to spice up your dragon encounters with a little...   [click here for more]
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Silver March Sentinels Campaign - Part 3 (5E)

Silver March Sentinels Campaign - Part 3 (5E)


The Silver Marchs call for hero's, will your party answer the call? The Silver March Sentinels is a multi part campaign for characters levels 1 ad onwards. Set on the North Eastern region of the Swords Coast, this campaign occurs at a time of great unrest for the region. Characters will have to navigate frigid terrain, hostile enemies and the power struggles of multiple factions. Included with this...   [click here for more]
Dungeon Masters Guild  $1.99

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SKT04: Storm King's Thunder: The Seven Stringed Harp - Adventure Locale and Battle Maps

SKT04: Storm King's Thunder: The Seven Stringed Harp - Adventure Locale and Battle Maps


The Seven Stringed Harp is an adventure local, set in Secomber. This product contains a detailed battlemap of the first level of the tavern (I'm currently working on the 2nd level and the basement), as well as adventure hooks, mini adventures, custom random encounter charts and skill checks for adventuring the surrounding area. Also check out my 98 page mega-dungeon adventure, The Demi-plane of Doors!...   [click here for more]
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SKT02: Storm King's Thunder: The Village of Uluvin Battle Maps

SKT02: Storm King's Thunder: The Village of Uluvin Battle Maps


This PDF contains battle maps for a town in the North called Uluvin, which is the site of a hill giant attack in Storm King’s Thunder. This product contains a version with rooves and one without, and both versions have versions with and without grids. I've also included a pair of maps that have been cut in half vertically (to make the maps small enough to upload onto Roll20). All these maps are set...   [click here for more]
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Tome of Fate

Tome of Fate


Tucked away under snow and ice and rock, deep in the Spine of the World Mountains, lies a relic of the Ageless War. The ancient cloud giant stronghold of Cloudbreak Keep – the main location of giant knowledge and lore – crashed into the mountains centuries ago. Lost to time and legend, the keep has been occupied by different monsters. However, recently cloud giant activity in the far North...   [click here for more]
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Shop of Things

Shop of Things


A telepathic cry for help is intercepted by the adventures’ minds which leads them to a local shop selling trinkets. Will the adventurers be able to come to the aid of the creature needing assistance A single Encounter for 3-5 players between levels 4-5. This encounter is a single encounter and designed to be a standalone adventure, set in a city or village. 2 digital maps included ...   [click here for more]
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The Hunt For the Black Unicorn

The Hunt For the Black Unicorn


The Hunt For the Black Unicorn is a quest to track and slay an evil, beast that has slain two halflings near the recently reopened Roosting Griffin Inn. I've also created a detailed dungeon crawl: Into the Depths of Madness, where the deeper the players go into a treacherous underground temple, the more insanity they face (complete with color dungeon maps and original illustrations) It can also...   [click here for more]
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Skulky's Wagon of Useless Items

Skulky's Wagon of Useless Items


"Everyone, come and see my fantastic wares," a human shouts from the large window of his wagon, his wild sandy blonde hair tangling in the breeze. An innocent smile adorns his face, and his glass eye never quite matches his true eye's orientation. A tiefling leans against the cart, drifting off to sleep before a cat uses her as a spring board, bounding to the roof of the wagon. "Skulky's Unique Wares,...   [click here for more]
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Orb of True Democracy

Orb of True Democracy


Politics always was, is, and should be, about the efficient and effective mobilisation and utilisation of communal funds and resources. However, in my time spent studying with the Archmage of Resources at the Arcane Brotherhood of Luskan, I discovered that it has gotten mired with bribery, cronyism, nepotism, illegal patronage, scheming, greed, corruption, sloth, religious fanatics, crazy cults and...   [click here for more]
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Need of the Many

Need of the Many


A local arcanist linked to the Church seeks a minor artifact to protect towns from attacks. It should be abandoned and forgotten by all in the ruins of Midsanborg Castle. However, not all is as it seems at Midsanborg Castle, and choices will have to be made. Does the need of the many…? This 4 hour adventure is best played with a group of 4-6 characters of level 5-10 (optimized for level 7)....   [click here for more]
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The Warlord

The Warlord


The Warlord is designed to offer a martial healer. This is the perfect build for a low-fantasy campaign where magic of either the arcane or divine types are not available. Competent in combat, the warlord excells at setting up allies for victory and enemies for defeat. Borrowing mechanically from the Battlemaster Fighter, this build allows you to gain some of those benefits from Level 1, making this...   [click here for more]
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Caesar Minimus

Caesar Minimus


This adventure is created for three different difficulty levels, so it can be played with various levels ranging from party of 3rd level characters all the way to the party of 7th level characters. There has been an old crime and adventurers are needed to investigate it. A witness will be located close to Womford where a problem rises. The one, an elder tiefling woman, who would know of the people...   [click here for more]
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The Greenscale Adventurer's Academy: Chapter 1

The Greenscale Adventurer's Academy: Chapter 1


Set out on Faerun’s premier mail-order quest service! No need to join a guild or sign up with unscrupulous journeymen who care only for the gold in your pocket. Be your own boss! Make your fortune in your spare time! Learn from the greatest heroes in the realm! Join the Greenscale Adventurer’s Academy today!! Welcome to the Party... Working under the somewhat-dubious long-distance tutelage...   [click here for more]
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Stock Art - Four Full Color Landscape Images

Stock Art - Four Full Color Landscape Images


Stock Art License The commercial terms and conditions for the Stock Art are very simple. The purchased image(s) may appear in print, electronic or web-based advertisements for the product in which it is featured. The image may not be used in another stock art collection, or be sold individually. The licensee may alter the image(s) to work within the publication provided the artist’s...   [click here for more]
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The Enemy That I Despise

The Enemy That I Despise


Two ten days ago a theft took place at the Gatehouse located in the Dawn Pass. The Gatehouse is a Zhentarium stronghold that collects a toll from anyone passing through the pass. A Phaerimm named Ursealatrall used his unique powers to start a battle between the Zhentarium guards and the Lord's Alliance knights who were escorting a wagon of ancient books and scrolls to SEER. The Phaerimm used the distraction...   [click here for more]
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