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Luskan Visitor's Guide

Luskan Visitor's Guide


"You need to know about Luskan? Well, I've got this old pamphlet here. Good luck. You'll need it." Luskan is a near lawless city that, nevertheless, sees a lot of travelers pass through. With towns like that, it's best to be well-informed. This is a collection of pre-filled versions of my Complete City Sheet (already available on DMsguild) with custom-labeled maps to help your party...   [click here for more]
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Magic Vault Heist

Magic Vault Heist


This exciting homebrew D&D 5e dungeon is action-packed featuring hi-resolution custom map illustrations, death-defying traps, puzzles & terrifying encounters as players delve deep for magical treasure. This is a PDF of this adventure for players level 6-7. Dungeon Features: 7 Page PDF 3 floors 3 hi-resolution unique battle maps 11 rooms 10 traps 6 possible encounters 6 puzzles ...   [click here for more]
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Make Neverwinter Great Again

Make Neverwinter Great Again


The recent Giant attacks in the Savage North have caused a political upheaval in Neverwinter. The people fear that Lord Neverember is unsuitable to protect the city, and an election has been called. A party of heroes must investigate matters to assist an influential member of the city with choosing which candidate to back. ...   [click here for more]
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Malicious Meteorology: Deadly Weather Systems for 5e

Malicious Meteorology: Deadly Weather Systems for 5e


The latest in a series detailing the terrifying possibilities of magic in nature, Malicious Meteorology harnesses nature's most powerful force, the weather, and turns it against the players with 10 original systems! Written by a field biologist, this supplement will let you face your party with weather to be truly feared. Full list of systems included: Nourishing Rains, Wakenmist, Godmaker Storm,...   [click here for more]
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Map of Hundelstone

Map of Hundelstone


A map of the town of Hundelstone in the Spine of the World Mountains. Made for Storm King's Thunder, and particularly "Hundelstone: A Storm Kings Thunder Quest." However, the map could be used for any campaign. Included here by itself, or it comes as part of "Hundelstone: A Storm Kings Thunder Quest." Included: Player's map, DM map with locations used in "Hundelstone: A Storm King Thunder Quest,"...   [click here for more]
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Map Pack - Deserts

Map Pack - Deserts


Adventure Awaits! Inside you'll find 8 unique maps representing varied locations and encounters throughout a desert domain. Each map comes in a Gridded and Non-Gridded version to suit the needs of different DMs, as well as containing Night and Day versions where lighting sources can add to the drama and feel of the map.  ...   [click here for more]
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Maps for your Adventures Set 1

Maps for your Adventures Set 1


MAPS FOR YOUR ADVENTURES SET 1 By Patrick E. Pullen SET 2! Now Available! Here are 20 random maps that I have posted from my own personal collection, which can be used to enhance the look of your products, such as your Drive Thru RPG, DMs Guild and RPG Now projects. The maps have been made into a PDF format for easy download. There are color maps and some...   [click here for more]
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Maps for your Adventures Set 2

Maps for your Adventures Set 2


MAPS FOR YOUR ADVENTURES SET 2 By Patrick E. Pullen Here are 20 NEW random maps that I have posted which can be used to enhance the look of your products, such as your Drive Thru RPG, DMs Guild and RPG Now projects. The maps come in a PDF format for easy download. There are color maps and some hand drawn maps ready to add to your adventures and projects to make them look...   [click here for more]
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Maps for your Adventures Set 3: Cityscapes

Maps for your Adventures Set 3: Cityscapes


MAPS FOR YOUR ADVENTURES SET 3: CITYSCAPES By Patrick E. Pullen Here are 20 random maps that I have posted which can be used to enhance the look of your products, such as your Drive Thru RPG, DMs Guild and RPG Now projects. The maps are in a PDF file for easy download. There are color maps and some hand drawn maps ready to add to your adventures and projects to...   [click here for more]
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Masters' Creature Crucible 2

Masters' Creature Crucible 2


Welcome to the Master's creature Crucible 2.  Inside this document you will find 76 stat blocks  compiled list of monsters from previous creature crucibles 4, 5, 6 and 7 with the eddition of 21 more stat blocks for monsters from previous edditions.   Do you need plant monsters for your evil druid to use as minions? Well this massive document has you covered.  Pesky spellcaster giving the DM a...   [click here for more]
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Melathar's Tome

Melathar's Tome


Find an ancient Tome in an ancient Temple. This is a one-shot for 6th level players. It can be played as an extra mission in Storm King's Thunder, or any campaign in or around Silverymoon. The adventurers are asked, by The Conclave of Silverymoon, to retrieve a Netheril Tome from an ancient Mystryl temple in Silverwood. Obviously, this won't be easy. They'll have to face monsters, puzzles, and traps....   [click here for more]
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Merchants at War! Someone always pays for a shortcut

Merchants at War! Someone always pays for a shortcut


Merchants at War! Someone always pays for a shortcut - Part 2 of a 3 Part adventure series that can be played as a stand-alone game or as part of the series. Merchants form an essential part of all adventurer's lives, yet rarely do characters get the opportunity to affect the trade of goods that move around them. This adventure series puts the characters in the middle of...   [click here for more]
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Merchants at War! This is our road.

Merchants at War! This is our road.


Merchants at War! This is our road - Part 1 of a 3 Part adventure series that can be played as a stand-alone game or as part of the series. Merchants form an essential part of all adventurer's lives, yet rarely do characters get the opportunity to influence or affect the trade of goods that go on around them. This adventure puts the characters in the middle of a trade war...   [click here for more]
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Min-Max Monsters in the Lost Mine of Phandelver

Min-Max Monsters in the Lost Mine of Phandelver


Maybe you’ve brought your players to the Lost Mine of Phandelver before, or maybe you’re about to play through it for the very first time. Either way, you’ll find this treatise on running the Lost Mine helpful in discovering new opportunities and ways to challenge your players. These pages contain an in-depth analysis of several parts of the adventure, allowing for expanded content and suggested...   [click here for more]
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Mini-Dungeons 1: CAVES (3-in-1 adventure bundle)

Mini-Dungeons 1: CAVES (3-in-1 adventure bundle)


3 extraordinary and original adventures in one affordable bundle! P.B. Publishing & Loot The Room present: Mini-Dungeons - CAVES! Maps by 2017 Ennie nominated Chris Bissette of loottheroom.uk Within the pages of this book, you will find three mini-dungeons, all with a common theme. They are all set in dangerous and exciting cave systems. Not only will you be...   [click here for more]
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Mini-Dungeons: Caves (C-1) - Lizardfolk Tunnels

Mini-Dungeons: Caves (C-1) - Lizardfolk Tunnels


P.B. Publishing & Loot The Room present: Mini-Dungeons: CAVES (C-1)  Lizardfolk Tunnels! Maps by 2017 Ennie nominated Chris Bissette of loottheroom.uk Within the pages of this book, you will findthe first of three mini-dungeons in a short series set in caves. This one being the Lizardfolk Tunnels! You will be able to drag and drop this mini-dungeon...   [click here for more]
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Mini-Dungeons: Caves (C-2) - The Cavern of One-Eye

Mini-Dungeons: Caves (C-2) - The Cavern of One-Eye


P.B. Publishing & Loot The Room present: Mini-Dungeons: CAVES (C-2)  The Cavern of One-Eye! Maps by 2017 Ennie nominated Chris Bissette of loottheroom.uk Within the pages of this book, you will find the second of three mini-dungeons in a short series set in caves. This one being the The Cavern of One-Eye! You will be able to drag and drop this...   [click here for more]
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Mini-Dungeons: Caves (C-3) - The Lair of Frostingbite

Mini-Dungeons: Caves (C-3) - The Lair of Frostingbite


P.B. Publishing & Loot The Room present: Mini-Dungeons: CAVES (C-3)  The Lair of Frostingbite! Maps by 2017 Ennie nominated Chris Bissette of loottheroom.uk Within the pages of this book, you will find the third of three mini-dungeons in a short series set in caves. This one being the The Lair of Frostingbite! You will be able to drag and drop...   [click here for more]
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Minotaur's Bane - The Minotaur Trilogy: Part 3

Minotaur's Bane - The Minotaur Trilogy: Part 3


"...That final boss fight was sweet!" "...my players... They LOVED it!" "...was great fun and the players got a laugh out of it ..."  Minotaur's Bane Written by Josh Parry (JVC Parry) and Phil Beckwith (P.B. Publishing) Minotaur’s Bane is a one-shot adventure designed to be played by itself or as the third and final adventure in The Minotaur Trilogy series by P.B. Publishing. It is a Dungeons...   [click here for more]
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Minotaur's Bargain - The Minotaur Trilogy: Part 1

Minotaur's Bargain - The Minotaur Trilogy: Part 1


 “As the DM I very much loved the story – a one shot that allowed some conversing, some combat and rewarded quick or out-there thinking.” “…started out like we were going in the “Hunger Games”… had fun adding this to our adventure this afternoon” Minotaur’s Bargain Foreword by Dragonlance & New York Times best-selling author – Richard A. Knaak Maps...   [click here for more]
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Minotaur's Betrayal - The Minotaur Trilogy: Part 2

Minotaur's Betrayal - The Minotaur Trilogy: Part 2


"...I enjoyed the story very much! I fell in love with Astarte..." "...This was great! ..." "...It was tres epic. Worth 24 hours for both books..." (Minotaur's Bargain & Minotaur's Betrayal) Minotaur's Betrayal Written by Josh Parry (JVC Parry) and Phil Beckwith (P.B. Publishing) Minotaur’s Betrayal is the second adventure of The Minotaur Trilogy by P.B. Publishing. It is a Dungeons & Dragons...   [click here for more]
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Mirabar Poster Map

Mirabar Poster Map


A poster map of the city of Mirabar, located in the North of Forgotten Realms. This is a fan art map designed based on the description of the city in Volo's Guild to the North. This map is set at 300dpi and prints at around 30 inches by 22 inches. I also have the following high resolution fantasy maps available on here: Xantharl's Keep Lathtarl's Lantern Zaratan The Halfway Inn Mirabar Yartar...   [click here for more]
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Monkeywrench

Monkeywrench


In Monkeywrench, characters are hired to make a mercenary guild look foolish.  Characters have a short timeline (four days), but wide latitude in how they accomplish the job.  This module includes background on the mercenary guild, a description of the mercenary guildhall, rumors that the characters can find through investigation, and two example sites guarded by the mercenaries.  This adventure...   [click here for more]
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Monster Hunts Weekly: Issue 5

Monster Hunts Weekly: Issue 5


Monster Hunts Weekly presents a collection of one-shot adventures, full color maps, new creatures, magical items, plot hooks and harvest tables to quickly inject into your Dungeons and Dragons games! Brought to you by the design team behind 100 Monster HuntsLegendary Hunts, and The Greasemonkey's Handbook, these easy to navigate supplements are a perfect addition to...   [click here for more]
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Monster Loot – Storm King's Thunder

Monster Loot – Storm King's Thunder


I want to loot Maegera the Dawn Titan! When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster appearing in Storm King's Thunder, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons.  With this supplement, these brave adventurers...   [click here for more]
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Monster Loot – Storm King's Thunder (Fantasy Grounds)

Monster Loot – Storm King's Thunder (Fantasy Grounds)


I want to loot Maegera the Dawn Titan! Now available for Fantasy Grounds Unity! When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster appearing in Storm King's Thunder, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons.  With...   [click here for more]
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Monster Squad

Monster Squad


Monster Squad is a short scenario designed for a party of four characters of level 2 or 3. The characters are hired to protect a noble’s wilderness holdings.  His holdings have been under attack by monsters that are not normally found in this region.  In Act One, the characters have been hired and are travelling from Waterdeep to the noble’s walled compound on the edge of the Westwood forest. ...   [click here for more]
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Moon's Millions: Spend Big Money in Phandalin!

Moon's Millions: Spend Big Money in Phandalin!


Once adventurers reach a high enough level, typical combat isn't that challenging. Puzzles and traps only get so far. They're probably rolling in money so they probably don't care for more of it as a reward. An interesting way to continue challenge them is via a social dynamic game. The following quest in intended for a high level party. It can fill a session worth of gameplay and can easily slot...   [click here for more]
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Mordenkainen's Codex of Allies (30+ Subclasses)

Mordenkainen's Codex of Allies (30+ Subclasses)


Across the planes of existence and the world of Toril, new allies gather to challenge the multiverse's toughest opponents. To celebrate the release of Mordenkainen's Tome of Foes, which has unleashed hordes of dastardly enemies upon the tables of the world, Mordenkainen has enlisted the Clan Crafter Hralding to create this Codex of Allies, a collection of heroes and villains to call upon when the...   [click here for more]
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Mornbryn's Shield

Mornbryn's Shield


This module is meant for a group of 3 to 5 adventurers of level 3 to 5. It deals with the search and eventual exploration of the tomb of Mornbryn, a legendary ranger, who centuries ago, protected the cities and villages that bordered the Evermoors. These events can be easily tied into any ongoing campaign, but they’re even more suited to complement the entry for Mornbryn’s Shield in Chapter 3 of...   [click here for more]
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Mountain Brew

Mountain Brew


Is your party brave enough to follow the path in the Spine of The World and to chase after answers no one else chose to pursue? Do you want to find out who or what is behind the disappearance of the remains of the barbarians of old? Make this adventure your own! This module is designed for three to seven characters within Tier 2 limitations (5-10 character level) and is optimised for 5 characters...   [click here for more]
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Mountain Encounters - Random Encounter Tables

Mountain Encounters - Random Encounter Tables


      Mountain Tables for Non-Combat, Creatures, Locations, Items and Extras Tables visible in Previews under the product image. Supports Volo's Guide to Monsters and Mordenkainen's Tome of Foes. Encounters for adventures and campaigns in terrain of stormy mountains, snowy peaks, giants, griffons, narrow passes and ancient crags. Includes d8+d12 tables for ... Using Mountain Encounters (Dice...   [click here for more]
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Mountain of Ash

Mountain of Ash


Resting atop the dormant volcano, "Takraviti", a village of druids has lived peacefully for hundreds of years. Recently though the mountain has begun to shake, and the villagers grow wary. They fear not just for their safety, but for the safety of a sacred tree that is central to their culture.These villagers will be hard pressed to leave their home, but staying will also mean their doom. What's more...   [click here for more]
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Murder in the Treetops

Murder in the Treetops


In a wild forest on the edge of civilization, a group of vicious bandits hides in their treetop lair, laying waste to the surrounding countryside. Can the adventurers find the secret hideout and drive off the bandits? Can they peace to the region?  Murder in the Treetops is a fun and customizable one-shot adventure for parties of 3rd-level or higher. Suggestions for modifying...   [click here for more]
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Mystery of the Eureka Theater - Adventure

Mystery of the Eureka Theater - Adventure


"The Eureka Theater is aware..." For beginners and veterans alike! Great for kids! Adventure content for a 2 - 4 hour session. Designed for five level 3 player characters. Harkoning back to classic spooky investigation modules, enjoy this self contained location! ...   [click here for more]
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Mythic actions! (Volo's Guide to Monsters)

Mythic actions! (Volo's Guide to Monsters)


                                                                   "A crackling sound echoes through the skies as the storm that raged for years is starting to get absorbed by the giant. The body of the ancient creature trembles as pulses of energy seep through it whole. As this abnormal procedure ends, a protective layer of lightning envelops the giant and its...   [click here for more]
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Mythic Encounters

Mythic Encounters


Disclaimer: According to our team of legal prophets and other assorted diviners, the authors of this tome are not accountable for any burden of destiny thrust upon characters. No, not even your bard Steve. Yes, our diviners told us you would say that. Watch the language please. Alustriel Silverhand, Elminster Aumar, Varja Safahr… err, I mean... Blackstaff. Heroes from our history, all...   [click here for more]
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Mythic Encounters (Fantasy Grounds)

Mythic Encounters (Fantasy Grounds)


Click HERE for the PDF Disclaimer: According to our team of legal prophets and other assorted diviners, the authors of this tome are not accountable for any burden of destiny thrust upon characters. No, not even your bard Steve. Yes, our diviners told us you would say that. Watch the language please. Alustriel Silverhand, Elminster Aumar, Varja Safahr… err, I mean......   [click here for more]
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Nandar Keep Modification - Wardthane Tower Construction

Nandar Keep Modification - Wardthane Tower Construction


During your adventure to liberate Nightstone & Nandar Keep in Storm King's Thunder - did your adventurers' yearn to repair the keep to battle glory? Enclosed is a layout of engineering modifications and repairs to Nadar Keep, with the addition of a new war tower complete addtional levels; one with two ballistae and another a defenders' sky terrace. Christened New Nandar Keep & Wardthane...   [click here for more]
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Natures King

Natures King


Barbary Lions, Abyssinian Lions, and the legendary Apex Pantera Lion all detailed here for your roleplaying pleasure. ...   [click here for more]
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Nautical Magic Items

Nautical Magic Items


Eight new magic items for aquatic and nautical themed adventures! Featuring items such as driftwood armor, webbed paraffin, and drowning weapons, Nautical Magic Items is a fantastic addition to any naval or water-based campaign. Check Out Our Other Products! 5e Adventures    5e Game Materials            Savage Tokusatsu      Savage Worlds Game Materials    Savage Worlds One...   [click here for more]
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Naval Combat Made Easy: Ship Battles on the High Seas

Naval Combat Made Easy: Ship Battles on the High Seas


The High Seas are a great setting for a D&D game, with many a swashbuckling adventure to be had. How else are you going to travel to far off, exotic new lands? The aim of this guide is to provide an easy-to-use reference for ship-to-ship combat in a D&D 5e campaign. From small longships to full-size Man o'Wars, it is quick to pick up, puts your players at the heart of ship combat and doesn't...   [click here for more]
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Necroshrooms

Necroshrooms


Gram Williamson is missing his mother's body. He tracked it to a dark cave before running away to find more qualified help. Inside you find undead, mushrooms, and a horrible secret that has been buried under the ground. Necroshrooms is a short adventure location for 4-5 PCs of 2ed level, that is perfect to drop into any low level adventure. ...   [click here for more]
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Need of the Many

Need of the Many


A local arcanist linked to the Church seeks a minor artifact to protect towns from attacks. It should be abandoned and forgotten by all in the ruins of Midsanborg Castle. However, not all is as it seems at Midsanborg Castle, and choices will have to be made. Does the need of the many…? This 4 hour adventure is best played with a group of 4-6 characters of level 5-10 (optimized for level 7)....   [click here for more]
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Negotiations in Stonehaven

Negotiations in Stonehaven


This module is a roleplay-heavy adventure in which the party is required to win the allegiance of a reclusive society of dwarves. It includes a variety of colorful characters, each with their own motivations and secrets, and plenty of intrigue to navigate. Diplomatic progress is scored with a point system, allowing different routes to success - including a fallback combat-oriented option if all else...   [click here for more]
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New Warlock Pact: The Archlich

New Warlock Pact: The Archlich


A new PACT for warlocks has arrived, the Dreaded Archlich. *With BONUS adventure encounter* "My favorite Warlock Pact yet!" -The DM's Critic "This is one of the best Warlock supplements on the guild" - Shallow Graves Magazine...   [click here for more]
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Nine Jewels of Neverwinter

Nine Jewels of Neverwinter


Learn the secrets of the Nine Jewels of Neverwinter, whose existence was first revealed by the infamous Volothamp Geddarm. Contained within are secrets of the Netherese known only to the surviving wizards of Windsong Tower, the High Mages of Silverymoon, and the ever-mysterious Manshoon. Lost since the fall of Ascalhorn, these legendary magic items might turn up anywhere in your campaign,...   [click here for more]
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No Rest for the Dead

No Rest for the Dead


Unlock The Mystery of the Locked Tomb! Hired by the dwarves of Clan Stoneshaft to follow the plans of an assassinated cousin, the party must visit Waterdeep, the City of Splendors, and follow the few clues that a mysterious enemy has failed to destroy. They will find themselves going into the sewers of the city and encounter a gnomish workshop run amok, a hive of spider beasts...   [click here for more]
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Nobles & Nobility - A guide to introducing Aristocracy in your campaign

Nobles & Nobility - A guide to introducing Aristocracy in your campaign


What a privilege to be born into a position of privilege! To hold the title of Barons and Baronesses, Counts and Countesses, Dukes and Duchesses, Kings and Queens, Emperors and Empresses! We see outward show of chivalry, opulence, heraldry, wars, scheming and politics. Little boys want to grow up and become knights and little girls see themselves as princesses. Nobility formed the fundamental basis...   [click here for more]
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Oath of Ruin

Oath of Ruin


The Oath of Ruin is not structured as other oaths are, paladins of this oath regularly face each other on opposing sides, delighting in the challenge of a truly worthy foe. They crave conflict and the spenders of war, sometimes called warmongers and ragepriests. Never has a numerous force of these paladins ever gathered, the ego of each prevents them from taking orders for long, soon enough it becomes...   [click here for more]
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