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Monster Manual Expanded Adventures

Monster Manual Expanded Adventures


Slice through the deadly flora of the Temple of Root and Ruin before your party is turned to mulch. Brave the sands in the Archives of Hazzan Abduil. Uncover the secrets of a mysterious project gone wrong, awakening a clockwork beholder with its eyes on you. Monster Manual Expanded Adventures features a collection of five gripping adventures that will keep your party on the edge of their...   [click here for more]
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The Real Devil Strahd! - A CR27 Version of the Devil

The Real Devil Strahd! - A CR27 Version of the Devil


This supplement is part of Van Richten's Encyclopedia of Darklords & Domains.  Get a discount on both Volumes of the encyclopedia by purchasing them as a bundle! Click here! What is this? This is a realistic take on the Vampire Strahd Von Zarovich.  I made this file because the CR15 statblock that can be found in the official campaign book of curse of...   [click here for more]
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St. Andral's Orphanage

St. Andral's Orphanage


Welcome to the orphanage. This module was designed to be inserted into the main Curse of Strahd campaign, in the centralized town of Vallaki. However, it is entirely possible to run St. Andral's Orphanage as a stand alone adventure or incorporate it into another campaign. This chapter provides Vallaki with some additional pacing before the events of St. Andral's Feast and the Festival...   [click here for more]
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Haunting of Owlbear Lodge - Adventure

Haunting of Owlbear Lodge - Adventure


An adventure by Jeff C. Stevens — Product Details — ♦ 2- to 4-hour adventure for three to five characters ♦ Scalable for 1st-6th level ♦ High-quality map of the Owlbear Lodge ♦ New undead owlbear and porcupine statblocks ♦ Set in Forgotten Realms, but easily adapted to other settings — Beware the Druid's Curse... — Once a popular hunting lodge...   [click here for more]
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PhD&D's Ravenloft Adventures: Volume 1

PhD&D's Ravenloft Adventures: Volume 1


From PhD&D, we have seven unique Ravenloft adventures in seven unique Domains of Dread! 

 Take your players to Bluetspur, Cyre 1313, Darkon, Dementlieu, Har’Arkir, Hazlan, and I’Cath! 

 Each adventure comes with a unique list of media recommendations, to help you get an imaginative grip on the Domain! 

Each adventure comes with its own unique video guide on YouTube, to walk...   [click here for more]
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Eve of Fall

Eve of Fall


Fall House has been sitting abandoned on a remote plot of farmland for decades.  An ambitious young investor has hired you to escort her to the property and protect her investment.   Your party will need to discover the dark past of Fall House.  Protect your new employer, and if there is time, survive the night.    Whether you're looking for a creepy one-shot  just...   [click here for more]
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The Missing One-Eyed Cat - Level 10 Mini Adventure

The Missing One-Eyed Cat - Level 10 Mini Adventure


The Missing One-Eyed Cat is a Dungeons & Dragons 5th edition mini-adventure by Midnight Tower. It is designed for a group of three to five 10st-level characters, but the DM can easily replace encounters to suit characters of any level. The adventure can be played as a one-shot episode or as a sequel to Before the Stroke of Midnight. It can also be played as a mini adventure in...   [click here for more]
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Blinsky is No Fun! -- a Curse of Strahd expansion

Blinsky is No Fun! -- a Curse of Strahd expansion


Gadof Blinsky is a famed toymaker known for bringing joy to children throughout the bleak country of Barovia. Or at least, he used to be. That all changed after Blinsky and his wife welcomed their first child. The toymaker fell into a deep fit of anxiety and depression from which he never recovered. In this mini-adventure, you will investigate Blinsky's toy shop and battle a strange toy that seems...   [click here for more]
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One-shot Spooky Adventure: Haunting of House Hargrave

One-shot Spooky Adventure: Haunting of House Hargrave


Horror and mystery await you in this spooky, one-shot Dungeons & Dragons adventure.  In this haunted house adventure, players are charged with investigating the Haunting of House Hargrave on the night of the full moon. That catch? The characters themselves are the ghosts--but the players won't know it until the end! To break the curse on the estate and uncover this twist, the...   [click here for more]
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Lamordia: The God Engine - Levels 1-3 Adventure

Lamordia: The God Engine - Levels 1-3 Adventure


Lamordia: The God Engine is a one-two session Ravenloft adventure intended for characters levels 1-3, designed by Meaghan J, host of The Dragonlance Canticle and That's So Ravenloft podcasts, and author of Shadow of the Black Rose. Welcome to Lamordia, a land of snow and stitched flesh, where the unrestrained ambitions of doctors, scientists, and capitalists provide...   [click here for more]
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Curse of Strahd: Murder in the Monastery

Curse of Strahd: Murder in the Monastery


COPPER BEST SELLER! Curse of Strahd: Murder in the Monastery is a 5th Edition (5e) Dungeons & Dragons (D&D) adjustable adventure module for any tier of play and any group size (duet/party). The Core Rulebooks (Player’s Handbook, Monster Manual, and Dungeon Master’s Guide) are required to run this adventure. While not...   [click here for more]
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Curse of Strahd: Return to Death House (CoS:DA2)

Curse of Strahd: Return to Death House (CoS:DA2)


SILVER BEST-SELLER! Curse of Strahd: Return to Death House is a 5th Edition (5e) Dungeons & Dragons (D&D) duet mini-adventure module for a solitary 4th-level character and a Dungeon Master (DM). DM Options within the adventure make it suitable for a small party (2-3 characters) of lower or higher level. Content Warning: escalating...   [click here for more]
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People Die at the Fair - A Ravenloft Adventure

People Die at the Fair - A Ravenloft Adventure


The party embarks on a journey like no other as they stumble upon the eerie Carnival. A chance encounter with a mysteriously acquired flyer leads them to the unsettling realization that this eerie spectacle has arrived in the town of Cursevale, looming ominously over its modest skyline. The carnival’s allure is undeniable, its charm irresistible, yet the air is heavy with foreboding as whispers of...   [click here for more]
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The Fall of Hatzimvas Hospital- a Falkovnia Ravenloft Adventure

The Fall of Hatzimvas Hospital- a Falkovnia Ravenloft Adventure


FALKOVNIA HAS ONLY HAD TO FACE THE UNDEAD THAT WANDER FORTH FROM THE MISTS. WHAT WILL ITS SOLDIERS DO ONCE THEY BEGIN TO RISE FROM THE VERY LAND ITSELF? After General Vladeska Drakov, Falkovnia’s militaristic ruler, loses contact with Hatzimvas Hospital outside the capitol’s walls, she gathers a group of capable soldiers to investigate what has happened. Little do these soldiers...   [click here for more]
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Curse of Strahd II: Griffon Hill Manor

Curse of Strahd II: Griffon Hill Manor


Waking up in the picturesque village of Mordentshire-by-the-Sea was just the beginning. Your fever seems to have gone. But this only leaves you with more questions. The answers you are assured hide in Griffon Hill Manor, home of Count Strahd von Zarovich. This expansive adventure of mystery, investigation, and the supernatural is best played with a group of 4-6 characters of level 7-12 (optimized...   [click here for more]
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Another Death, Another House

Another Death, Another House


An alternative story and script for the Curse of Strahd Introductory Adventure, "Death House"  This haunted house milestone levels PCs from 1-3 and is specifically designed to use with new players and to be a quicker, clearer transition into Curse of Strahd.  A full rewrite with a different ghost story including rules for ghost PCs, PC resurrections, and an encounter chart of new ghostly events...   [click here for more]
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Curse of Strahd: Luna Lake

Curse of Strahd: Luna Lake


INLCUDES: Roll20 Tokens for the two main baddies! INCLUDES: Separate map JPGs for Roll20 and printing! INCLUDES: Convenient "less ink" version for printing! HOURS OF FUN EXPLORING AN UNDEAD VILLAGE, TREASURE HUNTING IN BAROVIA! Curse of Strahd: Luna Lake puts a fun, challenging expansion quest in the way of your party of adventurers. A mysterious...   [click here for more]
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Encounters Enhanced: Barovia—Part 2: Hinterlands of Barovia

Encounters Enhanced: Barovia—Part 2: Hinterlands of Barovia


Enhance your Encounters for Curse of Strahd or any campaign set in Barovia! Encounters Enhanced: Barovia is a two-part supplement meant to amp up the encounter table found in Curse of Strahd. For use with any horror campaign but deeply imbedded in the gothic land of Barovia, challenge and reward your players with urban encounters in Part 1: Hinterlands...   [click here for more]
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The Weathermay-Foxgrove Twins' Herbalist Shop

The Weathermay-Foxgrove Twins' Herbalist Shop


The Weathermay-Foxgrove Twins' Herbalist Shop Discover Van Richten's legacy   with the Weathermay-Foxgrove twins   by Igor Comunale The Weathermay-Foxgrove twins settle shop in Mordentshire! The monster hunter twins pick up the old abandoned Van Richten's herbalist shop and discover the secrets of the famous scholar of the occult....   [click here for more]
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The Headless Horseman of Barovia

The Headless Horseman of Barovia


A few miles south of the River Ivlis Crossroads, the village of Sleepy Hollow is unique in all Barovia, for Sleepy Hollow is protected from the terrors of Strahd’s minions.  This protection comes from a vow made centuries ago, back in the time Strahd was still a human conqueror, and the tale of that vow also holds the key to discovering many secrets of Strahd and of his castle.  However, first...   [click here for more]
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Ravenloft: Apple of a mother's eye

Ravenloft: Apple of a mother's eye


Berez re-imagined and expanded for Curse of Strahd. The village of Berez lies in the swamps abandoned by all. Not all, its inhabitants relive events of the past. You may learn things that may alter your perception of Barovia, its people and its dark lord. Expands the content for the village of Berez in Curse of Strahd. This 6-10 hours adventure is optimized for characters level 10 but can...   [click here for more]
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The Mad Mansion on Mount Baratok

The Mad Mansion on Mount Baratok


Please note that I've set this up for free, but if you buy it 100% of my profits (so the 50% that doesn't go to DMsGuild) will go driectly to Extra Life.  Introduction Rumors of a mage roaming the shores of Lake Zarovich spread throughout the small villages of Barovia. The mage’s mind is said to have fractured after coming face to face with the vampire lord Strahd...   [click here for more]
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Fanes of Barovia

Fanes of Barovia


As the mists swarm around the little village of Barovia, you and your companions find yourself lodge in Blood on the Vine Tavern for the night trying to gather your bearings in this new land you find yourselves in. There is an old man in the corner of the room that makes his way towards you with sunken eyes and stretched leathery skin covered with a wild white beard. He speaks saying that you are new...   [click here for more]
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Nothing Unusual Here (Horror/Halloween)

Nothing Unusual Here (Horror/Halloween)


Nothing Unusual Here is a 3 to 4 hour UNventure (levels 1 - 3) where nothing bad happens... except for the PCs.  This adventure features heavy role playing and may result in a quick demise for murder-hobos. Nothing Unusual Here takes the players through the almost-but-not-quite ordinary hamlet of Mudhole, where all of...   [click here for more]
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Monstrous Mystics (Van Richten's Case Files, Vol.2)

Monstrous Mystics (Van Richten's Case Files, Vol.2)


Dr. Rudolph Van Richten has written many guides to aid monster-hunters in their quests to hold back the darkness of the dread domains. But even Van Richten’s research and expertise  requires aid in solving some of his most unique cases… This terrifying second collection of foes for the RAVENLOFT campaign setting features two unique mystical villains to haunt your players as recurring...   [click here for more]
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Monster Hunts: Halloween Volume 2

Monster Hunts: Halloween Volume 2


Prep yourself for the skeleton war, it's time for EVEN MORE spooktacular Monster Hunts! Get ready to inject a whole heap of spooky, bittersweet, entertaining, and downright bizarre adventures into your Dungeons and Dragons games, from level 1 all the way to level 10!  This is a Dungeons & Dragons 5th Edition supplement, filled with 10 high-quality quests...   [click here for more]
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The Mother: A Horrifying Monster From The Shadowfell

The Mother: A Horrifying Monster From The Shadowfell


Sweet and calming, hear her cry. To your parents, say goodbye. And your siblings, wish them well Then join Mother in the Shadowfell. The Mother is a monster mostly reserved for folklore, or for stories shared by children around a campfire. What most people don't know is that The Mother is a very real threat,...   [click here for more]
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The Raven

The Raven


The Raven - Tarokka card A unique adventure based on the Raven, the twelfth card from the Tarokka deck An adventure based on Smullyan's enigmas, the only way for the adventurers to leave the crypt they woke up into is to solve the enigmas, or to fight for the way out! Test your players skills! Delve into Ravenloft's Mists! Explore...   [click here for more]
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The Ghost

The Ghost


The Ghost - Tarokka card A unique adventure based on the Ghost, the sixth card from the Tarokka deck Lord Wieser is a mad scientist trying to create a flesh golem using parts of its guests. He invited the adventurers too and wanted to kill them in their sleep when the ghost of one of his former victims warns them. Lord Wieser hides in the laboratory,...   [click here for more]
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The Marionette

The Marionette


The Marionette - Tarokka card A unique adventure based on the Marionette, the tenth card from the Tarokka deck This adventure takes place in the middle of a circus. The king’s soldiers found out that the circus itself was there only as a cover for the spy of a rival kingdom and the adventurers were sent there to deal with it...   [click here for more]
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Getting to Barovia

Getting to Barovia


The creeping fog scenario is one of my favourite adventure hooks for Curse of Strahd becuase of it's simplicity - however, some people might find it hard to place it in a setting. This is a one page adventure hook that expands on the "Creeping fog" scenario a little more, giving the players and yourself a good footing to get the adventure started.  ...   [click here for more]
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The Artifact

The Artifact


The Artifact - Tarokka card A unique adventure based on the Artifact, the first card from the Tarokka deck The adventurers are in an old, abandoned structure, looking like a temple. In the middle there is an empty pedestal while four doors lead in some smaller chambers. Inside each of the smaller chambers there is a brief test for them to prove...   [click here for more]
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The Mist

The Mist


The Mist - Tarokka card A unique adventure based on the Mist, the eleventh card from the Tarokka deck The adventurers arrive in a small village shrouded in fog that spreads in every direction. Inside the village the inhabitants are blocked in a sort of loop, performing the same gesture, at the same rhythms, at the same times, without ever speaking...   [click here for more]
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The Queen of Spades

The Queen of Spades


Six murders in a single night! A major city in the Forgotten Realms is rocked by a series of gruesomely bizarre deaths of notable citizens. What mysterious murderer could have slain six people in different corners of the city? Why did the criminal leave a playing card at each scene? Could a high-stakes card game that happened ten years ago explain the goings-on? And, most importantly, is the goddess...   [click here for more]
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The Horseman

The Horseman


The Horseman - Tarokka card A unique adventure based on the Horseman, the eighth card from the Tarokka deck The characters found themselves as guests in a castle during a banquet. Suddenly the door burst open and a knight enters the room. With a terrible curse the horseman kills everyone in the room except for the young son of the noble hosting...   [click here for more]
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The Tempter

The Tempter


The Tempter - Tarokka card A unique adventure based on the Tempter, the fourteenth and last card from the Tarokka deck This adventure takes place in a small shop for souvenirs and magical trinkets of little value. An old gentleman with wild eyes welcomes the adventurers inside his shop full of fumes and exotic ... strange smells. He will offer...   [click here for more]
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The Beast

The Beast


The Beast - Tarokka card A unique adventure based on the Beast, the second card from the Tarokka deck This adventure takes place in an old mansion. The character asked for shelter for the night and a very old man offered them something to eat and a place to stay. During dinner the adventurers are asked very personal and creepy questions; the man...   [click here for more]
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The Seer

The Seer


The Seer - Tarokka card A unique adventure based on the Seer, the thirteenth card from the Tarokka deck Solve the Seer enigmas and pose your question, fail and be ready to fight Delve into Ravenloft's Mists! Explore the mysteries of the Tarokka's high deck in 14 unique adventures! ...   [click here for more]
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The Darklord

The Darklord


The Darklord - Tarokka card A unique adventure based on the Darklord, the fourth card from the Tarokka deck A long forgotten Darklord has finally found a new acolyte, a servant blessed with its supreme powers and ready to sacrifice his own sister to ressurect his master. Try your group resilience in this race against...   [click here for more]
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The Broken One

The Broken One


The Broken One - Tarokka card A unique adventure based on the Broken One, the third card from the Tarokka deck A beggar that used to be an adventurer. An old crypt stacked with treasures. A shattered mirror and a shattered personality. What happens when you see your group fail the quest? How can you keep them alive in your memory as a falllen...   [click here for more]
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DriftSea: A Dark Domain of Dread

DriftSea: A Dark Domain of Dread


Driftsea: A Ravenloft Dark Domain of Dread A tangled mass of shipwrecks, driftwood and monsters circle a preternatural lighthouse and observatory, a prison constructed from the twisted subconscious of Darklord Tavane Olander, exiled to Driftsea for his ultimate sin of treason. Featuring a unique wilderness and towns composed of scavanged shipwrecks, new monsters and character types and extensive...   [click here for more]
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The Donjon

The Donjon


The Donjon - Tarokka card A unique adventure based on the Donjon, the fifth card from the Tarokka deck The adventurers have been captured by the Donjon card. This place is not just a building made up of walls and doors but is a sentient entity that acts to test the characters. Each time the characters change rooms, the Donjon will change, to test...   [click here for more]
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RL2 - Blood Bonds

RL2 - Blood Bonds


Blood Bonds A Dark Adventure of ambition, despair and disturbing horrorNaught’s had, all’s spent, where our desire is got without content. 'Tis safer to be that which we destroy than by destruction dwell in doubtful joy.” William Shakespeare An adventure for 6th level characters by Igor Comunale Cormyr's Spring Grand...   [click here for more]
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The Innocent

The Innocent


The Innocent - Tarokka card A unique adventure based on the Innocent, the ninth card from the Tarokka deck When a seer prophesy to a necromance his death he begun to search for the young priestess that is going to be the cause of that. The adventurers have to defend Groonmehilda inside her temple until the necromancer himself...   [click here for more]
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The Executioner

The Executioner


The Executioner - Tarokka card A unique adventure based on the Executioner, the seventh card from the Tarokka deck This adventure takes place in a small town. The characters found themselves in a small prison and they know that is the day of their execution even though they don’t know how they ended up there. Suddenly the doors open and they...   [click here for more]
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Rose Red

Rose Red


Ravenloft's newest Domain of Dread is ruled by Rose Red, a ruthless sorceress who is far more than she seems. To successfully release the town of Arvex from her clutches and return it to the Prime Material plane, the PCs will have to investigate the missing people, identify the sleeping beauty and reunite a shattered family.  This adventure has plenty of combat for combat-oriented parties, but it...   [click here for more]
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Path of Curiosities

Path of Curiosities


Step right up! This spooky carnival area is full of marvelous attractions, from high-flying aerial feats performed by a faerie dragon to the mysterious exhibit known only as The Creature. Have fun, but remember: buyer beware. This supplement can be used as a one-shot or an addition to your existing campaign.   What's inside? Inside, you’ll find a unique, separate...   [click here for more]
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Curse of the Lideskin Tomb | Dungeon Crawl One-Shot for Halloween

Curse of the Lideskin Tomb | Dungeon Crawl One-Shot for Halloween


Curse of the Lideskin Tomb is a horror dungeon crawl one-shot I wrote for my group's Halloween session in Waterdeep: Dragon Heist. As such, it can be easily fit into your Waterdeep campaign, even as a faction mission, or any other campaign. This document contains: a complete adventure for one or two sessions on 10 pages, fit for players of levels 2-4, 4 plot hooks...   [click here for more]
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Chalice of the Undead

Chalice of the Undead


A Curse of Strahd adventure for one DM and one player.   Can you Survive a Haunted Church? Under a full moon and a foggy night, a ruined church rebuilds to its former glory, promising adventure, and a great reward for those who dare to enter. Do you have what it takes to retrieve the chalice of the undead? One of the most powerful artifacts in all of Barovia. Chalice...   [click here for more]
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The Curious Case of Lake Zarovich: A Curse of Strahd Side Quest

The Curious Case of Lake Zarovich: A Curse of Strahd Side Quest


[NOTE: This adventure is included in She is the Ancient: A Genderbent Curse of Strahd. This listing is the standalone adventure for the Lake Zarovich side quest.] Lake Zarovich was one of the many natural resources that suffered the imprisonment of the land and the Fanes of Barovia. The rusalka (rooSAAL-kuh) [plural rusalki (roo-SAAL-kee)] were the spiritual...   [click here for more]
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