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An adventure by Remley Farr and Jeff C. Stevens
— Product Overview —
Can you survive the Madhouse of Tasha’s Kiss? Or will you go mad trying?
♦ 3 to 5 hours for four to six characters.
♦ Scalable for 3rd-10th level.
♦ High-resolution maps of the madhouse.
♦ 7 new monsters, including Red Tiles and the Winnower of Souls!
♦ A fantastic adventure to place... [click here for more] |
Dungeon Masters Guild |
$6.95
|
An adventure by Remley Farr and Jeff C. Stevens
— Product Overview —
A prefectly creepy, horror-style one-shot adventure, excellent for Halloween sessions.
♦ 4 to 8 hours for four to six characters.
♦ Scalable for 3rd-10th level.
♦ High-resolution maps of Happy Jack's Funhouse.
♦ 15 new monsters, including a Werehippo and Happy Jack's employees!
♦ A creepy... [click here for more] |
Dungeon Masters Guild |
$6.95
|
WE HIT PLATINUM ON 5/16/22! I am working on 2nd Edition updates as well as getting the book ready to print in hardcover. Anyone that previously purchased the PDF will automatically get an updated digital copy of the 2nd Edition as well as a discount code towards a printed copy. Thanks for making this possible. You're all amazing!
She is the Ancient: A Genderbent Curse of Strahd
Re-imagined NPCs,... [click here for more] |
Dungeon Masters Guild |
$19.99
|
A bleak, miserable land, the Domain of Dread known as Barovia is filled with countless horrors that oppress the Domain’s soulless inhabitants. Helpless against the Devil Strahd’s tyranny, Barovians eke out a living one day at a time, drowning their miseries in scant quantities of wine.
"Zeuch has a phenomenal understanding of what works with and an enhances a setting and campaign. Here... [click here for more] |
Dungeon Masters Guild |
$9.99
|
Strange things are afoot in the Moonsea. The factions have called all those willing and able to investigate strange occurrences in the region surrounding Phlan.
Dark whispers and unseen terrors lurk in the misty shadows between this world and someplace much more sinister. Unveil the horrors before it is too late! Part one of Misty Fortunes and Absent Hearts.
Five, 1Hour MiniAdventures for 1st and... [click here for more] |
Wizards of the Coast |
$2.99
|
Something strange is afoot within the Quivering Forest. So much so that even the elves of Greenhall have left their homes to seek out help from their newfound neighbors. But, their tales of a strange beast are not earning them any favors; especially among the Vistani, whom the elves suspect are to blame for their ills. Return once more to the Quivering Forest and learn the terrifying truth! Part Two... [click here for more] |
Wizards of the Coast |
$2.99
|
An adventure by Remley Farr and Jeff C. Stevens
— Product Overview —
► 2— to 4—hour adventure for three to five characters
► Scalable for 3rd—7th level (optimized for 5th)
► Exploration, Roleplay, and Combat
— Featuring All New... —
► Costumes: Owlbear, Fireball, and Flumph that characters may wear
► Creatures: Purple Octopus, Dino... [click here for more] |
Dungeon Masters Guild |
$6.95
|
A Vistani fortuneteller has called you out by name during the Burgomaster’s private reading. She raved of an army of the dead, a delicate powderbox, and a beautiful yet dangerous woman. Now the Burgomaster wants to know why you’re more important than he is...
Part Four of Misty Fortunes and Absent Hearts.
A Four-Hour adventure for 1st-4th level characters
Also included in the purchase... [click here for more] |
Wizards of the Coast |
$3.99
|
The locals are spreading rumors of the emergence of an age-old relic in a remote farming village.
Surely you won’t be the only one to seek it, but can you afford to not be successful in this mission? And why haven’t they claimed it for themselves?
Part Three of Misty Fortunes and Absent Hearts.
A Two-Hour adventure for 1st-4th level characters ... [click here for more] |
Wizards of the Coast |
$2.99
|
Old hatreds die hard, but sometimes it is necessary to set aside petty, personal disagreements for the greater good. The hag, Jeny Greenteeth, is wise and may prove instrumental in the troubles that lay ahead. Your task will not be easy, however; the dark forces of Barovia have agents everywhere, and eyes from beyond the grave no doubt watch your every move.
Part Six of Misty Fortunes and Absent Hearts.... [click here for more] |
Wizards of the Coast |
$3.99
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The time has come to venture beyond the village of Orasnau and explore the realm of Barovia.
However, in your travels, you happen across an unusual tribe of people--distrusted denizens of the Demiplane of Dread. Do the Vistani truly possess the ability to see the future, or is it simple parlor tricks and deceit? Part Five of Misty Fortunes and Absent Hearts.
A Two-Hour adventure for 1st-4th level... [click here for more] |
Wizards of the Coast |
$2.99
|
Encounters in Ravenloft is a 5e supplement that provides a series of 10 encounters to enrich the experience of your players when playing the Ravenloft setting. Whenever appropriate, the encounter will mention some suggested Domains, but the encounters can be run anywhere. Each encounter has detailed maps and most also feature original creatures.
What's included?
A... [click here for more] |
Dungeon Masters Guild |
$9.99
|
PDF or PRINT
— We've complied the following best-selling adventures into a single book! —
♦ The Madhouse of Tasha's Kiss - Adamantine Best-Seller
♦ Happy Jack's Funhouse - Mithral Best-Seller
♦ Annalyse's Revenge - Gold Best-Seller
♦ 7 new monsters, including Red Tiles and the Winnower of Souls!
♦ A fantastic adventure to place in your Domain of Dread, Ravenloft,... [click here for more] |
Dungeon Masters Guild |
$14.95
|
Dark quests for misty lands.
Barovia Notice Boards is a supplement with four new quests for a Curse of Strahd campaign. The quests can begin in any settlement, but their destinations are fixed where indicated on the map of Barovia. To run these quests, you need the fifth edition Dungeon Master’s Guide, Player’s Handbook, Monster Manual, and Curse of Strahd... [click here for more] |
Dungeon Masters Guild |
$4.95
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Save a kidnapped child!
The villagers fear the forest, and rightly so. When wolves drag a child into the forest, there is only one option: find brave adventurers to follow the wolves and save the child! However, are there things the villagers aren't telling the adventurers? What dark fate awaits them when they face the Witch of Underwillow?
The Witch of Underwillow is a... [click here for more] |
Dungeon Masters Guild |
$1.50
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A horror-themed side-trek!
A scarecrow in a field can be a little unnerving, but what if the scarecrow is actually a young man close to death? Why has he been left to die, and what dark secrets do the farmlands hold?
This short adventure for 4th-level characters is designed to be used as the party travel through any rural setting, or as a sidequest during Curse of Strahd. It... [click here for more] |
Dungeon Masters Guild |
$1.00
|
The Master of Ravenloft is having guests for dinner – and you are invited. He has a proposal for you, one that could be highly beneficial for all involved. Even if this puts you in the center of the drama of the Real Housewives of Ravenloft?
Investigation, intrigue, and mystery with over 160 combinations of culprit.
Each of the four named bride receives a new stat block with legendary actions... [click here for more] |
Dungeon Masters Guild |
$5.00
|
 A COMPLETE INTRODUCTION TO THE VILLAGE OF BAROVIA
The Barovia Gazetteer presents a series of location guides for running Curse of Strahd. These guides are designed to augment the existing campaign with background information, character profiles, additional encounters and scenario hooks, and tips for running the game. The goal is to create a rich, immersive Barovian setting... [click here for more] |
Dungeon Masters Guild |
$2.00
|
A simple hunt for a werewolf, or so we thought. Find its lair and slay the beast. No use for wolfsbane or other superstitions. Silver and magic would win the day. A worthy challenge, but nothing horrific, surely. Yet we never expected what we found in the Graenseskov, and our hubris cost us dearly...
The Beast of Graenseskov is an 80-page bookmarked Ravenloft® adventure... [click here for more] |
Dungeon Masters Guild |
$5.00
|
A blood curdling SCREAM shatters our adventurers rest as they set up camp for the evening. Without warning the forest comes alive and a heroic struggle begins, as our adventurers battle to avoid becoming the forest's latest victims. Take your players deep into a cursed glade on a dark and stormy night to confront an evil Druidess, and a horrifically corrupt tree...
This Adventure... [click here for more] |
Dungeon Masters Guild |
$1.95
|
Abandon hope. Embrace the Wood.
The Trees are ancient. The Trees are hungry. The Trees cannot be stopped. These things are known to be true in Wayston. In the town's final days, the villagers huddle in their homes, waiting for the night when Blackbriars Wood will finally claim them for its own. Then, one cold and misty evening, strangers arrive in the desperate, doomed town.... [click here for more] |
Dungeon Masters Guild |
$4.95
|
"Korvidas is the perfect DLC companion to Van Richten's Guide to Ravenloft, adding an additional lycanthropy-centric domain of dread with a brooding darklord and several fun story hooks and ideas." - Eric Watson (review)
"A guided tour, by Rudolph van Richten himself, of a fascinating expansion realm in Ravenloft. Fight lycanthropes, or choose to join them in staving off extinction at the hands of... [click here for more] |
Dungeon Masters Guild |
$3.45
|
Not all adventures start with a bang. Some start with a cow.
Until the Cows Come Home is an introductory Ravenloft adventure for level 1 characters which sets a tone of whimsical suffering, designed to lead into a Curse of Strahd campaign or stand alone as a bleak reminder to adventurers that the most dangerous thing in the world (more than any dragon, vampire or lich) is... [click here for more] |
Dungeon Masters Guild |
$2.95
|
My Book Club Brings All the Boys to the Yard
...and I SACRIFICE THEM
Fiona Wachter has made a deal with the devil, and is using her legion of succubi and incubi to take over the town!
Can you penetrate her stronghold, and fight/marry/kill your way past the Bureau Of Orthocoital Business?
Does the length of your sword really matter, and can you discover Gentleman Caller's... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Newly updated for October 2020!
For the villagers of Barovia, the One Clear Day is an ill omen: the Twelve Nights have begun. The village of Barovia is in a stir, as villagers prepare themselves to face the Visitors, sinister bogeymen who will terrorize the town until only the obediant remain to receive Stradh's gift. Can you survive the Twelve Days of Christmas... in Barovia?
This... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Van Richten Dies in Ravenloft is inspired by Clue, turning the introductory Death House adventure for Curse of Strahd into a comedic haunted house tour and escape room while introducing a primary campaign NPC: Rudolph van Richten. In this Ravenloft, Death House itself is an archive of Ravenloft lore to immerse your players in immediately and provide foreshadowing for... [click here for more] |
Dungeon Masters Guild |
$4.95
|

Tier 1 Monster Hunts: Ravenloft contains a collection of horrific monsters and deadly challenges for your low level parties. This 30 page supplement features 5 new horrifying creatures from CR 1 - 5, complete with harvest tables, magical items, NPCs, creature tokens and monster hunting adventures - a perfect starting point for any new or returning gothic horror campaign!
Find more best... [click here for more] |
Dungeon Masters Guild |
$4.95 $3.47
|
Welcome to Gothic Earth.
It's neither our world, nor the Ravenloft you know, but it offers you the best - or worst - of both. Roughly parallel to our Earth in the mid to late 19th century, if every lurking terror conceived of by Edgar Allan Poe, M.R. James, and H.P. Lovecraft were true, Gothic Earth is a very different way to play D&D.
This adventure is part body horror, part ghost story,... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Ten random encounters set in Barovia. Designed to complement Curse of Strahd campaigns. Includes 10 encounters, 30 adventure hooks, and a new magic item. ... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Berez re-imagined and expanded for Curse of Strahd.
The village of Berez lies in the swamps abandoned by all. Not all, its inhabitants relive events of the past. You may learn things that may alter your perception of Barovia, its people and its dark lord.
Expands the content for the village of Berez in Curse of Strahd.
This 6-10 hours adventure is optimized for characters level 10 but can... [click here for more] |
Dungeon Masters Guild |
$5.00
|
Fight the beast inside anyone and give peace to the ghost of the little Lydia Bennet in this gothic horror adventure.
Bennet’s Curse is a deadly short adventure for 4 characters. Characters should be 4th-5th level for this adventure. The time to run this adventure is 3 to 4 hours.
The graveyard of the village is haunted by the spirit of an innocent... [click here for more] |
Dungeon Masters Guild |
$0.95
|
A cosmic horror adventure based around the Bluetspur Domain of Dread. Abductions in Barncombe contains:
A 2-3 hour mystery adventure revolving around strange disappearances, mysterious sigils, and a secret locked away in a character's own mind.
A setting neutral location easy to place in any campaign world, from Faerun to Barovia and beyond.
Three quest hooks to get your table right into the action.
Helpful... [click here for more] |
Dungeon Masters Guild |
$3.99
|
NOT EVERY TIEFLING IS WICKED... BUT THIS ONE IS!
Use this adventure to introduce
Curse of Strahd to your players
or transport them to
the realm of Ravenloft.
#Map of Barovia included#
Carnival of Synn is a 3rd level adventure designed for 4 to 6 players.
The adventurers are traveling The Long Road, between Triboar and Longsaddle, when they come across... [click here for more] |
Dungeon Masters Guild |
$2.95 $1.95
|
A 2 hour Dungeons & Dragons adventure for 3rd-4th level characters!
Village children are disappearing in the dead of night. Are the characters willing to risk their very souls to stop the Night Fiend?
This adventure is a short side quest designed for the Dungeons & Dragons Ravenloft setting and easily merged into Curse of Strahd by Wizards... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Now for Fantasy Grounds!
As a storm gathers overhead, a slim figure runs her hand against the bony outlines of her skull-throne. Helena Tarascon imagines herself reunited with her uncle, Marcel Tarascon, the man who brought Marais d’Tarascon to its knees and nearly attained immortality. If not for a band of adventurers, he would have accomplished it too. But now, his resurrection... [click here for more] |
Dungeon Masters Guild |
$4.95
|
As a storm gathers overhead, a slim figure runs her hand against the bony outlines of her skull-throne. Helena Tarascon imagines herself reunited with her uncle, Marcel Tarascon, the man who brought Marais d’Tarascon to its knees and nearly attained immortality. If not for a band of adventurers, he would have accomplished it too. But now, his resurrection is at hand, and she will finish what... [click here for more] |
Dungeon Masters Guild |
$4.95
|
A 4-6 hour adventure for characters of 4th (or 5th) level, Grim Grinning Gauntlet transports the heroes from a spooky abandoned tavern to a unique domain of dread, presided over by a Ghostly Host who has been dying to meet you. Once they enter the Host's domain, they must battle their way through a gruelling series of encounters and out the other side, else their own souls will become... [click here for more] |
Dungeon Masters Guild |
$2.00
|
The Creeping Horror is a Lovecraftian-style adventure designed for four 1st level characters and taking them into 2nd level. It is set in the Forgotten Realms and transports the heroes to the nightmare realm of Ravenloft. The hamlet of Darklund is not as it first appears. It is cursed. Its people live the same events over and over. The adventure has substantial role-play and investigation aspects with... [click here for more] |
Dungeon Masters Guild |
$5.00 $3.95
|
Obsessive love turned toxic, love that covers everything, love that stick to you forever, love that forgets everything else. This is a tale of such a love affair. You are the next ones to be embroiled in this one-sided love affair that could only take place beyond the Mists.
This 9-15 hours adventure set in Ravenloft is best played with a group of 4-6 characters of level 4-6 (optimized for level 5s).... [click here for more] |
Dungeon Masters Guild |
$5.00
|
The Banshee of Barovia is an adventure for four or five characters of 3ed level. The party, already stuck in the demiplane of Barovia, stumble upon the small town of Nolinsky. Quickly - as people start to die - they find out that the mists will not let them leave until they have solved the mystery and put the banshee that is haunting the town to rest. The adventure is broken into three acts starting... [click here for more] |
Dungeon Masters Guild |
$4.99
|
SING A LAMENT FOR LOST THARIZDUN
The wizard Barrik has acquired something terrible in the mountains, and his folly has inflicted eternal winter on nearby villages.
Delve into his keep, discover the nature of his experiments, and drive away the shadow before it spreads to consume everything.
This... [click here for more] |
Dungeon Masters Guild |
$3.95
|
*This verison requires the use of the Fantasy Grounds virtual tabletop* Click here for the PDF version!
It’s been a long few days of travel and the adventurers are tired of eating rations and sleeping on the ground. The road opens to a small town with an inviting... [click here for more] |
Dungeon Masters Guild |
$3.95
|
SING A LAMENT FOR LOST THARIZDUN
Snowstorms and disappearances blight the villages surrounding the Balinok mountains.
Investigate rumours that a cult of Elemental Evil is involved, and stumble across something altogether more sinister.
This is a RAVENLOFT adventure for characters of 4th level.
It is the second adventure in the Lament... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Blood Moon Rising is a 20 page 3rd level horror/mystery adventure for Dungeons & Dragons 5th Edition.
Adventure Summary. Someone in the remote town of Blood Creek is a wolf in sheep’s clothing. Night after night a werewolf terrorizes the town’s citizens, but in the morning it hides amongst them. The adventurers must unmask the monster before the blood moon rises in five... [click here for more] |
Dungeon Masters Guild |
$2.99
|
 ENGLISH VERSION HERE
Uma terra desolada e miserável, o Domínio do Medo conhecido como Baróvia está cheio de incontáveis horrores que oprimem seus habitantes sem alma. Indefesos contra a tirania do Diabo Strahd, os barovianos sobrevivem um dia por vez, afogando suas mazelas no pouco vinho que há por lá.
"Zeuch tem uma compreensão fenomenal do que funciona e melhora o cenário e a campanha.... [click here for more] |
Dungeon Masters Guild |
$2.99
|
The whispers of the Bedtime Man began to grow and travel. In a year’s time parents in other towns began telling their children to watch out for the Bedtime Man. Mere words from these parents, using them to enforce obedience. But in Schlaflos, they ring all too true.
Watch out for the Bedtime Man.
An adventure designed for 4 players between levels 3- 5, this story works well... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Please note: This is not the full adventure text.
This is a conversion guide that allows one to run the Dead By Dawn adverture (4th Edition) as it appears in Dungeon Magazine, issue #176 using D&D 5th Edition rules.
Dead By Dawn is a horror-themed adventure written by Aeryn Rudel for Dungeons & Dragons 4th Edition and published in March 2010... [click here for more] |
Dungeon Masters Guild |
$1.99
|
For generations the Marescu family governed the towns and villages of the northern Svalich Woods with justice and integrity. A single night of terrible evil caused it all to crumble. Today the once formidable Marescu Keep lies in ruins deep in the Svalich Woods and an undead horror stalks the shores of Lake Zarovich.
The townspeople of Riciu have learned to fear the dark shores of Lake Zarovich on... [click here for more] |
Dungeon Masters Guild |
$4.99
|
 In anticipation of the forthcoming Ravenloft campaign setting for 5e. Here is a new module that is non-domain specific.
People are flocking to the mountain town of Metzgerstadt in hopes of receiving a medical miracle from the new resident doctor. The doctor has developed a miracle elixir allowing for the transplant and re-animation of fresh tissues.
The local Kaplan is suspicious... [click here for more] |
Dungeon Masters Guild |
$3.99
|
An expedition from Neverwinter takes a deadly turn when the Mists of Ravenloft ensnare the adventurers! Now trapped, the heroes must undo a change to the fabric of the demiplane itself... and hope their allies can do the same. If any fail, then all will be forever imprisoned in Barovia! This 3 to 4 hour adventure for 1st-level characters was designed as an in-store launch event for the Curse of Strahd... [click here for more] |
Dungeon Masters Guild |
$1.99
|