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Apex Werewolf

Apex Werewolf


For anyone wanting a more powerful Werewolf, the Apex Werewolf is it. Great as a bbeg or as an extra threat in any campaign. This is a taster creature for a full adventure i'm currently working on and will put up here in the future. ...   [click here for more]
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CoS_Handouts with Text

CoS_Handouts with Text


Handouts for curse of Strahd with plain text for readability. Content originally from WOTC website. ...   [click here for more]
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Death House Revisited

Death House Revisited


Welcome to the realm of Ravenloft! This set of ideas has been put together to help make a more terror-filled experience in the Curse of Strahd bonus feature, the Death House. Every bone chilling addition written here was used in my campaign to much success. Enjoy the screams of your victims...I mean players. Disclaimer: This work is an add-on to the published adventure Curse of Strahd and the Death...   [click here for more]
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Dreck-Baal Dorith

Dreck-Baal Dorith


The Dreck-Baal Dorith is a 5E monster spider with attitude. Created from the fused bodies of shapechanged druids it will prove a serious challange for adventurers the lenght of The Swords Coast. ...   [click here for more]
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Gothic Heroes and Villains

Gothic Heroes and Villains


Contains the stats for 5 new Races themed around a Gothic Setting, 2 of which have 3 subraces. Angels, Devils, Ghosts, Vampires, and Wolf Men. Update.1: Changed one of the Angel subraces to give it resistance to Necroctic and Radiant damage instead of advantage on magic savingthrows, and I made some slight changes to the wording. Update 2: Fixed formating issue ...   [click here for more]
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Murder at Moonveil Manor

Murder at Moonveil Manor


You walk across the cobblestone streets in the bustling city of Everhast, following the hastily scrawled map in your hands. Wandering past shouting vendors within the vibrant marketplace, you exit the wonderous trading city through one of its many archways; the street giving way to dirt roads overlooking rolling hills and lush forest. You didn't expect an invite from such a high ranking noble,...   [click here for more]
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Natures King

Natures King


Barbary Lions, Abyssinian Lions, and the legendary Apex Pantera Lion all detailed here for your roleplaying pleasure. ...   [click here for more]
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Snegurochka

Snegurochka


Ivar and Alotonia Petrovna desperately wanted a child. After many years of trying, they resorted to building a child of snow each year in the winter months. After many years, their wish for a child was granted when their snow child came to life. Ivar and Alotonia named her Snegurochka, or Snow Maiden. She grew to be a beautiful young woman and wished to fall in love. But because of her nature,...   [click here for more]
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St. Andral's Orphanage

St. Andral's Orphanage


Welcome to the orphanage. This module was designed to be inserted into the main Curse of Strahd campaign, in the centralized town of Vallaki. However, it is entirely possible to run St. Andral's Orphanage as a stand alone adventure or incorporate it into another campaign. This chapter provides Vallaki with some additional pacing before the events of St. Andral's Feast and the Festival of...   [click here for more]
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The Witch

The Witch


Monster stats for a cr4 witch, plain and simple. Can be used as an alternative low level encounter or even as an interesting npc. ...   [click here for more]
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A Crown for Strahd 007

A Crown for Strahd 007


CS007 There are many who would like to see Strahd removed once and for all. One wizard has a plan to create an item to weaken the lord of the land but needs help from some adventurers that may (or maynot) want to see strahd destroyed. He sends them a letter but Before he start he must first see if they can find him. no point senting people to their unfortuate desmise. A level 3-5 adventure in...   [click here for more]
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DDAL04-02 The Beast (5e) Expansion [OPTIONAL CONTENT]

DDAL04-02 The Beast (5e) Expansion [OPTIONAL CONTENT]


Because of the incredible response to the newly-launched Curse of Strahd season for the D&D Adventurers League, and DDAL04-02 The Beast in particular, the AL administrators banded together to provide some additional insight into the construction of the setting surrounding this season. Specifically, we will be exploring the tiny mountain village of Orasnou and the ominous Svalich Woods in Barovia,...   [click here for more]
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Getting to Barovia

Getting to Barovia


The creeping fog scenario is one of my favourite adventure hooks for Curse of Strahd becuase of it's simplicity - however, some people might find it hard to place it in a setting. This is a one page adventure hook that expands on the "Creeping fog" scenario a little more, giving the players and yourself a good footing to get the adventure started. ...   [click here for more]
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Gregorio’s Traveling Emporium and Menagerie

Gregorio’s Traveling Emporium and Menagerie


Gregorio is a traveling merchant, with a "magnificent" menagerie and a dark secret. Gregorio's Traveling Emporium and Menagerie is a short encounter (hopefully no more than 30-45 minutes) for second level characters set in Ravenloft, Forgotten Realms or your homebrew campaign. Hello! We really like writing (and drawing) D&D stuff, but a lot of success on this site...   [click here for more]
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House of the Dead

House of the Dead


A bright light can be seen through the forest. There's been no sign of life in the woods before now. As the party approaches the source of the light, they see a large, elegant house and begin hearing light chatter. A sign hangs from the fence gate that reads "Meltok's Public Party. All are welcome to join." This uses creatures from the Monster Manual and Volo's...   [click here for more]
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Hunt for the Oni

Hunt for the Oni


Upon breaking through a heavy fog, the PCs find themselves in a small hamlet with fourteen homes. A man named Fartoas stops them and tells them that they shouldn’t be here. Two people have disappeared and the denizens are convinced that there is an Oni hiding among them. The problem is, the location these people decided to settle down in is cursed. Fartoas tells them that he is the mayor of the...   [click here for more]
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Random Encounter - The Lantern Construct

Random Encounter - The Lantern Construct


While on the trail of a mad Artificer, the party are lured in to a trap and encounter some of his more sinister creations, the spider-like Lantern Construct! This product is the first of a series of products containing monster stat blocks and setups for pre-made encounters which you can drop in to any game, offering options and utility to DMs with the intention of offering inspiration for when you...   [click here for more]
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Tarokka Card Inversions (Options for "Curse of Strahd")

Tarokka Card Inversions (Options for "Curse of Strahd")


This supplement gives additional fortunes available for the Tarokka Card readings used in "The Curse of Strahd". Essentially doubling your options, this provides fun, unique, and sometimes deadly additional options for DMs and players that want a new twist on the adventure. ...   [click here for more]
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The Crumbling Wall

The Crumbling Wall


A mysterious bard sits atop a crumbling wall deep in the forest. What secrets are told in his sonorous tunes? The Crumbling Wall is a short encounter (hopefully no more than 30-45 minutes) for first level characters set in Ravenloft, Forgotten Realms or your homebrew campaign. Hello! We really like writing (and drawing) D&D stuff, but a lot of success on this site depends...   [click here for more]
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The Death Knell

The Death Knell


The Death Knell is a construct monster that can be used in any 5e D&D game. It is a giant metal bell infused with magics by wizards seeking unlimited power. Suitable as a great boss battle or at higher levels a tricky defender of artifacts or dungeon areas. ...   [click here for more]
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The People of the Mounds

The People of the Mounds


The people of the mounds contains the stat blocks and lore for three monsters based on ancient Irish legends. The Abhartach; a dwarf sized magician that seems impossible to kill, the Dearg-dul; an Irish vampiric creature who feasts on the blood of the living, and finally The Banshee Dalcassia; a powerful banshee that haunts the burial barrows known...   [click here for more]
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Treasure in the Deep

Treasure in the Deep


This adventure is the first in a series of adventures that will be released in the coming weeks and months that will be quick, easy to run sessions for you and your players, no matter the campaign that you're running. Whether it's "Waterdeep Dragon Heist", or "Storm King's Thunder", you'll be able to seemlessly run this at your table. It is ambiguous for the purpose of fitting into your specific...   [click here for more]
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The Missing Idol

The Missing Idol


Can the heroes discover the terrible truth behind the stolen idol of Torm? Impiltur is a nation besieged by demon cults as well as aquatic raiders from the Sea of Fallen Stars in the service of the Aboleth Souvereignty. Besides the members of the High Council, it is the many priests and clerics of the numerous temples that help to keep the threat at bay. Now, the aberrations of the...   [click here for more]
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Adventure Starters #1

Adventure Starters #1


Adventure Starters! Every great adventure has to start somewhere! This is the first installment of a series of adventure starters I will be putting out to help the newer DM. Lots of great info and ideas for newer dungeon masters who have problems starting off an adventure. ...   [click here for more]
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Adventure: Dead of Winter

Adventure: Dead of Winter


"Dead of Winter" is a 1st-level adventure which can easily be adjusted to any level It is designed as a side quest for Dungeons & Dragons 5th Edition (but could be converted to other editions with very little effort). As the adventurers are traveling a lengthy road between destinations, a bitter winter storm...   [click here for more]
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Baby's Breath - A Souls and Shells Scenario for The Curse of Strahd

Baby's Breath - A Souls and Shells Scenario for The Curse of Strahd


Baby's Breath - A Souls and Shells Scenario for The Curse of Strahd This scenario explores the implications of Souls and Shells in Barovia, winding down the depraved path of two tragic and dangerous Souls. Add them to any tavern in your campaign, and watch the not-at-all hilarious hijinks ensue. Also, have a look at our Monster Mod Cards. They're fun, I promise! :)...   [click here for more]
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Christmas in Barovia

Christmas in Barovia


For the villagers of Barovia, the One Clear Day is an ill omen: the Twelve Nights have begun. The village of Barovia is in a stir, as villagers prepare themselves to face the Visitors, sinister bogeymen who will terrorize the town until only the obediant remain to receive Stradh's gift. Can you survive the Twelve Days of Christmas... in Barovia? This module is designed as challenge play for characters...   [click here for more]
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Color Digital Map Pack: DDAL04-08 The Broken One

Color Digital Map Pack: DDAL04-08 The Broken One


Color Digital Maps for DDAL04-08 The Broken One. This pack includes The Smithy in three quality levels (Low, Standard, and HD). All maps include grid lines which are aligned to the edges of the map (for easy scaling). The Standard and Low Definition maps are under 5MB to allow for import into Roll20 Free Edition. The HD map is under 10MB for paid Roll20 Subscription. You can find my other maps...   [click here for more]
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Curse of Strahd: Khazan's Tower Puzzle Artwork & Guide

Curse of Strahd: Khazan's Tower Puzzle Artwork & Guide


The Puzzle on the door of Khazan's Tower is fun. But the illustration in the Curse of Strahd book is small, dark, not that detailed, and VERY simple - the stick figures even have heads on them! I made some really great resources for you to run this fun encounter. Who doesn't love making their PCs dance around like fools? Maybe Rahadin is watching from the trees and laughing...   [click here for more]
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Curse of Strahd: Lady Wachter's Cult of The Blackness PREMIUM EDITION

Curse of Strahd: Lady Wachter's Cult of The Blackness PREMIUM EDITION


Boost your Curse of Strahd game with this ELEVEN PAGE adventure continuing the storyline of Lady Wachter in Vallaki. This PREMIUM EDITION has all the great basics of our first edition, PLUS: Lady Wachter & Black Pudding Roll20 Tokens! More Detailed Maps! Vertical 8.5x11 Format! Color Version of DMs Playbook! BLACK AND WHITE version for easy...   [click here for more]
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Curse of Strahd: Lady Wachter's Cult of The Blackness PWYW EDITION

Curse of Strahd: Lady Wachter's Cult of The Blackness PWYW EDITION


If you find this useful for your campaign, please consider tipping a small amount for my efforts. I sincerely appreciate it, along with your comments and 4-5 star reviews! OR Purchase the PREMIUM EDITION for only $1.00 and get tons of bonus content! Lady Wachter is dead. Undead undead undead undead! This...   [click here for more]
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Death in the Cornfields

Death in the Cornfields


A horror-themed side-trek! A scarecrow in a field can be a little unnerving, but what if the scarecrow is actually a young man close to death? Why has he been left to die, and what dark secrets do the farmlands hold? This short adventure for 4th-level characters is designed to be used as the party travel through any rural setting, or as a sidequest during Curse of Strahd. It...   [click here for more]
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If the Crown Fits. CS009

If the Crown Fits. CS009


CS009 If the Crown fits. Now that the party has learned of a way to make a item similar to the Fake Crown of Neverwinter If they can build it they might be able to weaken Strahd thats if they can somehow convince him to wear it. but before they can use this might weapon they must gather materials. If they are lucky they might just find some help. An adventure for level 8-10 adventurers. ...   [click here for more]
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Mystery of the Eureka Theater - Adventure

Mystery of the Eureka Theater - Adventure


"The Eureka Theater is aware..." For beginners and veterans alike! Great for kids! Adventure content for a 2 - 4 hour session. Designed for five level 3 player characters. Harkoning back to classic spooky investigation modules, enjoy this self contained location! ...   [click here for more]
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New Gods war Saga 12-14

New Gods war Saga 12-14


Includes the New God war Saga. Follow the Path of the Old God's Bane as they Fight against one of their most dangerous Foes Mono the new Lich Goddess. Join in as you help Nim-Aer, Primrose, And Theors as they fight against Mono and her plans. Includes /product/203920/Temple-of-One-GW012 /product/204399/Theft-in-the-Halls--GW013?sorttest=true /product/206196/Pet-of-the-Lich-GW014?sorttest=true...   [click here for more]
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Peculiar Magic Items of some use!

Peculiar Magic Items of some use!


This file includes over 100 useless(?) or cursed items that adventurers might come along in your adventures. These items might be useless(??) or cursed but they are quite good at giving your stories a bit of humor or flavor. Some of the items might be useless(???) but they can actually be used in some bizarre ways! Please check my other products at http://tinyurl.com/jtshsxz ! ...   [click here for more]
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Quick Dungeons 1: The Hidden Tomb

Quick Dungeons 1: The Hidden Tomb


Don’t let the name fool you! Quick Dungeons are complete dungeons filled with monsters and other encounters such as traps and puzzles. While they are not exactly complete adventures, the dungeon comes with a Player map, a DM map and a Map Key with numbered encounters, descriptions and even boxed text. A short backstory is also included to help you give your players...   [click here for more]
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Quick Dungeons 2: Lair of the Ooze Lord

Quick Dungeons 2: Lair of the Ooze Lord


Don’t let the name fool you! Quick Dungeons are complete dungeons filled with monsters and other encounters such as traps and puzzles. While they are not exactly complete adventures, the dungeon comes with a Player map, a DM map and a Map Key with numbered encounters, descriptions and even boxed text. A short backstory is also included to help you give your players...   [click here for more]
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Quick Dungeons 3: Cavern of Lost Souls

Quick Dungeons 3: Cavern of Lost Souls


Don’t let the name fool you! Quick Dungeons are complete dungeons filled with monsters and other encounters such as traps and puzzles. While they are not exactly complete adventures, the dungeon comes with a Player map, a DM map and a Map Key with numbered encounters, descriptions and even boxed text. A short backstory is also included to help you give your players...   [click here for more]
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Quick Dungeons 4: Village of the Dead

Quick Dungeons 4: Village of the Dead


Quick Dungeons are complete dungeons filled with monsters and other encounters such as traps and puzzles. While they are not exactly whole adventures, they are complete dungeons with a Player map, a DM map and a Map Key with numbered encounters, descriptions and even boxed text. A short backstory is also included to help you give your players a quick hook to jump right into the action....   [click here for more]
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The Crimson Cask - A Tale of Bentaven the Bard (The First Tale)

The Crimson Cask - A Tale of Bentaven the Bard (The First Tale)


This is the first in a series of tales designed to drop into any ongoing game as a short and "fun" diversion from killing goblins (or whatever monster your players have a vendetta for). In this tale the players will hear a grisly tale told by the famous Bentaven the Bard, but every tale has consequences for the listener... This is something new we're trying while working on our next full...   [click here for more]
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The Fog of Ebisu

The Fog of Ebisu


A 3-5 hour adventure for 1st - 4th level characters A joyful atmosphere fills the town of Ebisu as its residents prepare for the towns centennial celebrations. The streets are lined with decorations and the towns people welcome new travelers with excitement. But when the day ends and the centennial officially begins, in the dark shadow of the moon, terror strikes and the town is set upon by a thick...   [click here for more]
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The Great Pumpkin

The Great Pumpkin


Happy Halloween from DM Games. The Great Pumpkin is a halloween gift from us to you (though feel free to pay if you'd like) and is inspired a little by the Charlie Brown Special of the same name and a little by some AWESOME miniatures from Reaper Mini. As All Halllows Eve nears the children are missing. Lured away from theri families by Pumpkin Headed creatures the town's children are entering the...   [click here for more]
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The Weeping Glass

The Weeping Glass


A little lore, a lot of gore... In “The Weeping Glass,” the characters happen to be in the wrong inn at the wrong time. An elven troublemaker plays with a power beyond her control and releases a horrific wave of death. The characters have to fight through a grindhouse to stay alive. This encounter is designed with options to kill* a party of 4 from levels 1 – 11. *Total Party...   [click here for more]
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Travelers Welcome

Travelers Welcome


This product is designed to be a simple one-off adventure for low level adventurers in the Ravenloft 5e setting. It focuses on telling a short tale of the Deski family cursed by the Vistani to suffer cannibalistic cravings. The adventure takes place in Barovia along the Old Svalich Road, but could be adapted to fill in along any lonely pathway in the Land of Mists. It could also be used to lead-in...   [click here for more]
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Crown from Neverwinter CS008

Crown from Neverwinter CS008


Speacial thanks to Erik Scott de Bie for inspiration with the Crown of Neverwinter www.dmsguild.com/product/121733/Lost-Crown-of-Neverwinter-4e?filters=0_0_0_45356_0_0 CS008 While agreeing to help the wizard named Ezris learn on an artifact. They find the Hall of Heroes. From this they learn of a way to go back and experence the event. Now will they gain the knowledge they seek to build a device...   [click here for more]
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The Witch of Underwillow

The Witch of Underwillow


Save a kidnapped child! The villagers fear the forest, and rightly so. When wolves drag a child into the forest, there is only one option: find brave adventurers to follow the wolves and save the child! However, are there things the villagers aren't telling the adventurers? What dark fate awaits them when they face the Witch of Underwillow? The Witch of Underwillow is...   [click here for more]
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There's Something Wrong In Stonefall

There's Something Wrong In Stonefall


Looking for another way into Ravenloft? Then this adventure is for you. Stranded upon unknown shores, the adventurers find themselves in the wilds surrounding the small town of Stonefall, where cruelty and paranoia go hand-in-hand. Unravel the mysteries of Stonefall on your way to Barovia, and hopefully be ready for the Curse of Strahd. ...   [click here for more]
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Adventure: Carnival of Synn

Adventure: Carnival of Synn


NOT EVERY TIEFLING IS WICKED... BUT THIS ONE IS! Use this adventure to introduce Curse of Strahd to your players or transport them to the realm of Ravenloft. #Map of Barovia included# Carnival of Synn is a 3rd level adventure designed for 4 to 6 players. The adventurers are traveling The Long Road, between Triboar and Longsaddle, when they come across...   [click here for more]
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Classic Modules Today: Castle Spulzeer (5e)

Classic Modules Today: Castle Spulzeer (5e)


An omnious encounter with a fortuneteller sends a party of adventurers on a 200-mile journey across the Lands of Intrigue. While traveling throught the towns and terrain (detailed here for the first time) that lie in their path, they hear rumors and obtain clues about their mission. Their ultimate destination is Castle Spulzeer, a once proud stronghold that has become a den of terror. When the heroes...   [click here for more]
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