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ELECTRUM BEST SELLER - THANK YOU!
Traveling through Barovia, the party trudges along the Old Svalich Road. The mists have grown deep and obscure all long vision. Suddenly you hear a sound – or do you? Is that a shape in the fog ahead? Readying your weapons and incantations, you slow your approach. Whatever lay ahead, you’ll be ready for it. Or will you? 20... [click here for more] |
Dungeon Masters Guild |
$1.99
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Welcome, stranger. I almost didn't see you there, the mist being what it is at this time of year. You don't look like you're from around here, maybe you could use some directions?
Look here, don't be frightened, I'm not a ghost.
Down that way is the village of Barovia - not a great place to start, if you ask me. Depressing, unless you're into rats and sour wine.
Over... [click here for more] |
Dungeon Masters Guild |
$7.99
|
TALES OF THE RAVEN
“The Raven” is a renowned jongleur who travels the Sword Coast, visiting villages and towns at the time of The Feast of the Moon.
The adventurers are present when “The Raven” visits Phandalin, and are drawn in by the stories that “The Raven” spins.
A spooky series of encounters with a twist, for characters of level 1st - 9th, set in The Forgotten... [click here for more] |
Dungeon Masters Guild |
$3.00
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You've seen the great encounters in the Barovia: Random Encounters on the Old Svalich Road supplement collection. Now grab the resources to make it super easy to implement in Roll20!
Included in this addendum to the supplement are SIX hi-resolution maps of the Old Svalich Road and surrounding forests.
AND!!!
More than 40 tokens for all the monsters,... [click here for more] |
Dungeon Masters Guild |
$3.00
|
THIS PRODUCT IS ELECTRUM BEST SELLER. THANK YOU FOR YOUR SUPPORT!
High quality and detailed realistic battlemap of various locations of Barovia for random encounters. Reusable and versatile artwork where Dungeon Masters can decide which part of the map has cover, elevation, is difficult terrain, hiding spot, etc.
It's intended for online play, but it can be printed out and used on the tabletop.... [click here for more] |
Dungeon Masters Guild |
$3.00
|
Valachan: Hunter’s Moon is a slasher/gothic horror adventure for 4-5 level characters of 8-9th level. It can be played over the course of 6-8 hours and should roughly take one playing session, if the party is quick, or two if the party is progressing slowly.
This is the fourth and final part of the Carnival of Lost Souls campaign, which can also be played as a... [click here for more] |
Dungeon Masters Guild |
$3.99
|
The plane of Ravenloft is a place of darkness and terrible evil. Dread lords control their domains with an iron fist forever imprisoned by dark powers as punishment for their evil actions. The light and goodness are stifled in Ravenloft, and only brave heroes can stand against the darkness, but the heroes will need magic of great power if they hope to defeat the Dread Lords. Ancient treasures of magical... [click here for more] |
Dungeon Masters Guild |
$4.25
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This product nets you additional encounter maps to be use in the Curse of Strahd module. All of them located in the dreadful land of Barovia, the first Domain of Dread from Ravenloft setting.
The product contains a full-preview that shows each unique map.
License
You may use these maps for both personal and commercial use. They can be altered,... [click here for more] |
Dungeon Masters Guild |
$7.95
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Enhance your Encounters for Curse of Strahd or any campaign set in Barovia!
Encounters Enhanced: Barovia is a two-part supplement meant to amp up the encounter table found in Curse of Strahd. For use with any horror campaign but deeply imbedded in the gothic land of Barovia, challenge and reward your players with urban encounters in Part 1: Hinterlands... [click here for more] |
Dungeon Masters Guild |
$3.50
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⭐️⭐️⭐️⭐️Languages - Lingue⭐️⭐️⭐️⭐️
⭐️⭐️⭐️ENGLISH - ITALIANO⭐️⭐️⭐️
By the author of the super Best Sellers "First Adventure" and "The Feather of Aka'ayah"
⭐️BEST SILVER SELLER⭐️
START CURSE OF STRAHD OR YOUR NEW RAVENLOFT
CAMPAIGN IN A DIFFERENT WAY.
The PCs were... [click here for more] |
Dungeon Masters Guild |
$3.95
|
THE DOMAIN OF TEPEST STANDS UPON THE PRECIPICE OF CHANGE.
An ancient war wages within Tepest between its Darklord, the hag Lorinda, and the domain’s rebellious Fey. When the characters obtain the final fragment of a powerful broken artifact known as the Seer’s Glass, they very well may hold the key to the domain’s future.
Within this adventure you will find:
A dark fantasy one-shot... [click here for more] |
Dungeon Masters Guild |
$1.99
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Note to all VTT Players: The Gleaming Cloud Citadel is now available to buy converted for Fantasy Grounds.
Eszteban, the Archmage of the Gossamer Robe Order, hides atop his tower in the Gleaming Cloud Citadel, denying his fellow wizards access to the knowledge of the Upper Library with a series of deadly traps and obstacles. Who will be brave enough to disarm this labyrinth, unravel... [click here for more] |
Dungeon Masters Guild |
$5.95
|
Dark of the Moon
The Gothic Conversion
Requires the AD&D Ravenloft
Adventure Dark of the Moon, to play
by Igor Comunale
In the bitter cold of a land mired in eternal winter, hunters take the shape of wolves to better kill their prey. They stalk the snow-filled forests on paws of deadly silence. Powerful and swift, these evil shapechangers... [click here for more] |
Dungeon Masters Guild |
$2.99
|
IT'S TIME TO ADD THE GENRE OF '80s SLASHER HORROR TO RAVENLOFT! WELCOME TO CAMP SILVER LAKE, home of the masked, machete-wielding serial killer named Yanek. You won't see him, at first... but once you do, run!
AS BOTH A SETTING AND A SELF-CONTAINED ADVENTURE, Camp Silver Lake introduces PCs to a gothic, survival-horror environment, which pays loving... [click here for more] |
Dungeon Masters Guild |
$2.00
|
Web of Illusion
The Gothic Conversion
Requires the AD&D RM3 Ravenloft
Adventure Web of Illusion, to play
by Igor Comunale
Rakshasa. For centuries, these diabolical creatures have hunted humanity and preyed upon its flesh. Now the Mists have opened upon the land of Sri Raji, home of dread Arijani, the rakshasa lord. Arijani is the mastermind... [click here for more] |
Dungeon Masters Guild |
$3.99
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Theme
The theme of this supplement is nature and the darkness and decay found inside it. Some of the spells are more traditional nature spells, manipulating plants to make weapons or defensive hedges, or spells that allow the summoning of beasts. The other spells focus on the darker aspects of nature, such as rot, disease, or curses, and would be more associated with hags, witches, or spore druids.... [click here for more] |
Dungeon Masters Guild |
$3.95
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Curse of Strahd Tables for Villages, Gloomy Wilds and Ruins
Tables visible in Previews under the product image. Using creatures from Curse of Strahd and Monster Manual.
Encounters for adventurers and campaigns using Curse of Strahd or for spooky, Ravenloft, horror or Halloween.
Includes d8+d12 tables for ...
Gloomy Villages (Encounters level 1-4, encounters level... [click here for more] |
Dungeon Masters Guild |
$2.00
|
A 2 hour Dungeons & Dragons adventure for 3rd-4th level characters!
Village children are disappearing in the dead of night. Are the characters willing to risk their very souls to stop the Night Fiend?
This adventure is a short side quest designed for the Dungeons & Dragons Ravenloft setting and easily merged into Curse of Strahd by Wizards... [click here for more] |
Dungeon Masters Guild |
$1.99
|
This is a fully converted to 5th edition guide to I10 - Ravenloft II: The House on Gryphon Hill. The original quest which you will be also needing can be found here:
/product/178605/I10-Ravenloft-II-The-House-on-Gryphon-Hill-1e?term=ravenloft+I&test_epoch=0
This is a follow up to the original Ravenloft quest that was used to do Curse of Strahd and can be also used to continue... [click here for more] |
Dungeon Masters Guild |
$1.95
|
Haven't you had enough of the sanctimonious preaching of every other Paladin at the holier-than-thou convention? Who hasn't cursed their friend in anger? Who hasn't sworn something in a rage, that they later regret? "She's got a temper," they say. "He's got a short fuse." Well, welcome to the club!
The Oath of Fury Paladin is a realist. No one is perfect. The world isn't fair. And you're angry, very... [click here for more] |
Dungeon Masters Guild |
$1.99
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Throughout time, communities have share stories about prowling monsters to scare or caution each other. What if the monsters in these stories were more real than anyone ever knew?
Bumps in the Night presents twelve creatures from folklore and urban legend, reconceptualising them for a fantasy setting. Embody these creatures to live up to their tales, retell the story in a more sympathetic... [click here for more] |
Dungeon Masters Guild |
$3.99
|
An ancient evil seeks its own champion and a vast domain in which it can rule, even if it means tearing away a chunk of the Material Plane. Can the characters reach the source before it rips their world apart?
This adventure for characters of 11th to 16th level is optimized for a group of 5 characters at level 12. It is designed as an expansion of Curse of Strahd for groups that have completed... [click here for more] |
Dungeon Masters Guild |
$5.95
|
This document is the 8th member of the "Realms" series which is a series of NPCs, that dungeon masters can use. This document provides 10 witches for your campaign. The lowest CR is 1/2 and the highest is 10.
The first document of the series, which is a "pay what you want" type, is here: https://www.dmsguild.com/product/333480/Bandits-of-the-Realms
The second part of the witch series... [click here for more] |
Dungeon Masters Guild |
$1.50
|
You'll Squirm in Your Seat!
A dark and stormy night brings back faces from the dead, but everyone knows that worms emerge when it rains. However, this storm threatens to uncover even worse secrets... Vermicelli Suprise! is a 5th Edition Dungeons & Dragons encounter module meant for 3-5 Players around Level 6. It can be incorporated... [click here for more] |
Dungeon Masters Guild |
$1.50
|
This document is the 9th member of the "Realms" series which is a series of NPCs, that dungeon masters can use, and second part of the Witches series. It contains 11 witches.
The first document of the series, which is a "pay what you want" type, is here: https://www.dmsguild.com/product/333480/Bandits-of-the-Realm
The first document of the witch series is here: https://www.dmsguild.com/product/413424/Witches-of-the-Realms... [click here for more] |
Dungeon Masters Guild |
$1.50
|
Long a beacon of justice and virtue in a world beset by the foulest evil, an uninterrupted lineage of Marescu barons had protected the north Svalich woods from their stronghold in Marescu Keep. Within the span of a single generation, all fell into ruin. (See The Weeping Revenant and Descent Into Darkness for how your players can take part in more of those parts of the legend.) Now,... [click here for more] |
Dungeon Masters Guild |
$4.99
|
The wilderness is immense and perilous. Take your players on an adventure they will be eager to replay! These 22 wilderness maps are sized to fit any 5ft grid system map and feature day and night versions of every location.
These maps are great for a DM who knows their players will have random encounters but wants a map that is versatile.
Map Locations Include:
Swampland
Forest
Lake
Remote Cottages
Encampments
... [click here for more] |
Dungeon Masters Guild |
$4.99
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Demeter Publishing presents Problems in Prim Tenebris by Sean O'Malley, a 24 page introductory adventure for D&D Fifth Edition, playable in any setting. This adventure was created, and made flexibile, with any setting in mind. It is perfect as a campaign pitstop in your own homebrew campaign or as an introduction to the Curse of Strahd. This adventure... [click here for more] |
Dungeon Masters Guild |
$4.99
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“What is going in THAT town?” A question your players will no doubt ask, and this book is your way out of a tricky situation. This book helps you make your setting feel alive, vibrant, and sophisticated, with little more than a few dice rolls.
This product is usable for all character levels, any campaign setting. ... [click here for more] |
Dungeon Masters Guild |
$2.00
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“Spread across the multiverse; encrypted, buried, lost; lay innumerable amounts of information, lore, and stories long passed from memory. Few individuals get the rare chance on unearthing a lost tome or artifact, getting the thrill of a new discovery or the evil setbacks of a cursed object. Think of the powerful flow of adrenaline when you pull from a ancient ruin or of out a burial mound a golden... [click here for more] |
Dungeon Masters Guild |
$4.44
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