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Welcome to the orphanage. This module was designed to be inserted into the main Curse of Strahd campaign, in the centralized town of Vallaki. However, it is entirely possible to run St. Andral's Orphanage as a stand alone adventure or incorporate it into another campaign.
This chapter provides Vallaki with some additional pacing before the events of St. Andral's Feast and the Festival... [click here for more] |
Dungeon Masters Guild |
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Expand your Curse of Strahd game with this excellent Dungeon Master's resource - a journal from the Abbot in the Abbey of St Markovia!
Use this to:
Aid exposition about the backstory of the Abbot!
Show his insanity via exciting text and descent-into-madness handwriting!
Set the mood of age and rot in Barovia - full-color moldy journal pages!
Tie in Strahd to... [click here for more] |
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If you find this useful for your campaign, please consider tipping a small amount for my efforts. I sincerely appreciate it, along with your comments and 4-5 star reviews!
And check out my other Curse of Strahd products!
Welcome to Barovia! The Wizard of Wines offers the finest distractions from the horror. Wine fermented to suit any amount of coin! Yes,... [click here for more] |
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The Puzzle on the door of Khazan's Tower is fun. But the illustration in the Curse of Strahd book is small, dark, not that detailed, and VERY simple - the stick figures even have heads on them!
I made some really great resources for you to run this fun encounter. Who doesn't love making their PCs dance around like fools? Maybe Rahadin is watching from the trees and laughing... [click here for more] |
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In Death House, the optional mini-adventure presented as Appendix B: Death House in Curse of Strahd, as well as a free introductory adventure on the Wizards of the Coast website, there is a cult which is described as chanting particular phrases over and over again (see Areas 35 and 38).
This product contains 4 short audio tracks in mp3 format, one for each phrase the cult chants.... [click here for more] |
Dungeon Masters Guild |
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Virtual Tabletop Journey presents the iconic Curse of Strahd - Death House recreated for use in TaleSpire! With only a few quick clicks, your adventurers can start their investigation of the Durst family curse!
This book enhances the original Curse of Strahd module, which you will still need. If you are just starting your campaign, I also recommend getting a Guide to the Curse of Strahd campaign.... [click here for more] |
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A morose toymaker in the Barovian town of Vallaki, Gadof Blinsky sells a wide array of different toys, each one bespoke and exquisitely crafted, but also unusual and frightening. If you need to describe a few of Blinsky’s creations which are on display, you can roll on this table.
This content is part of Blinksy is No Fun! - - a Curse of Strahd expansion written by DM... [click here for more] |
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It is time again for Vallaki’s seasonal festival. In the midst of the autumn harvest, Baron Vallakovich has taken the time to make this one the grandest of them all, ensuring that “ALL WILL BE WELL!” However, Lady Wachter, another political power in Vallaki, and her loyal followers have other plans for the Baron and his festival. The party of adventurers plays their part by ensuring the festival’s... [click here for more] |
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If you find this useful for your campaign, please consider tipping a small amount for my efforts. I sincerely appreciate it, along with your comments and 4-5 star reviews!
OR Purchase the PREMIUM EDITION for only $1.00 and get tons of bonus content!
Lady Wachter is dead. Undead undead undead undead!
This adventure... [click here for more] |
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This supplement gives additional fortunes available for the Tarokka Card readings used in "The Curse of Strahd". Essentially doubling your options, this provides fun, unique, and sometimes deadly additional options for DMs and players that want a new twist on the adventure. ... [click here for more] |
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Virtual Tabletop Journey presents the iconic Curse of Strahd - Village of Barovia recreated for use in TaleSpire! With only a few quick copy/pastes, your adventurers can start their investigation of locations in Barovia!
This book enhances the original Curse of Strahd module, which you will still need. If you are just starting your campaign, I also recommend getting a Guide to the Curse of Strahd... [click here for more] |
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The Lullaby for Strahd is a song that his mother has been singing to him in his youth in order to make him sleep peacefully.
This document contains:
The lullaby in a text
Art of the Lullaby in a scroll - handout
Lore for the lullaby.
Magical properties of the Lullaby and how it affects Strahd
One extra side quest idea to test your party's stealth skills.
One mp3 file of the Lullaby made by Fionnuala... [click here for more] |
Dungeon Masters Guild |
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Virtual Tabletop Journey presents the iconic Curse of Strahd – Church of Barovia recreated for use in TaleSpire! With only a few quick copy/pastes, your adventurers can start their investigation of Father Donovan’s abode!
This book enhances the original Curse of Strahd module, which you will still need. If you are just starting your campaign, I also recommend getting a Guide to the Curse of... [click here for more] |
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Virtual Tabletop Journey presents the iconic Curse of Strahd - Death House EXPANDED EDITION recreated for use in TaleSpire! This version of Death House is VASTLY larger, to allow additional opportunities and freedom of gameplay in 3D space.
For a more original experience (cramped halls, designed for theater of the mind), go get this version.
This book contains revised... [click here for more] |
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Update: SALE! For a limited time, this product has been changed to "Pay what you want." Don't miss out on this exclusive deal!
This product provides a massive amount of new player options for those adventuring in the Plane of Shadow in general, or in the land of Barovia in particular. Inside, you will find a wealth of new Horror-themed content, including:
- Four new Player Races,... [click here for more] |
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Curse of the Lideskin Tomb is a horror dungeon crawl one-shot I wrote for my group's Halloween session in Waterdeep: Dragon Heist. As such, it can be easily fit into your Waterdeep campaign, even as a faction mission, or any other campaign. This document contains:
a complete adventure for one or two sessions on 10 pages, fit for players of levels 2-4,
4 plot hooks... [click here for more] |
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The Hexblood's Handbook, a 5th Edition Supplement that grants 5 Subtypes for the Hexblood Race, all based on the different hags of D&D. It includes:
Hexbloods descended from Green, Bheur, Annis, Sea, & Night Hags.
Charts to roll on for Origins and Backstories or personal quest development.
Some small bits of lore and flavor just for fun.
Completely Pay What You Want, but anything you give... [click here for more] |
Dungeon Masters Guild |
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Virtual Tabletop Journey presents the iconic Curse of Strahd - Burgomaster's Mansion recreated for use in TaleSpire!
This book contains revised room descriptions which enhances the original Curse of Strahd module, which you must obtain separately. If you are just starting your campaign, I also recommend getting a Guide to the Curse of Strahd campaign.
The 3D Map is freely... [click here for more] |
Dungeon Masters Guild |
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Virtual Tabletop Journey presents the iconic Curse of Strahd - Vallaki Coffin Maker's Shop recreated for use in TaleSpire! With only a few quick copy/pastes, your adventurers can trip in sawdust while fighting the evils of Barovia!
In addition to the board, a provided PDF enhances the original Curse of Strahd module, which you will still need. If you are just starting your campaign, I also recommend... [click here for more] |
Dungeon Masters Guild |
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Virtual Tabletop Journey presents the iconic Curse of Strahd - Wachterhaus recreated for use in TaleSpire!
This book contains revised room descriptions which enhances the original Curse of Strahd module, which you must obtain separately. If you are just starting your campaign, I also recommend getting a Guide to the Curse of Strahd campaign.
This book includes...
20 revised... [click here for more] |
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This product contains a collection of class options I designed for a post-apocalyptic survival campaign. It contains a sub-class for each of the 13 classes in the game, as well as a handful of variant class features to help integrate firearms into the core classes.
Contained within are:
- The Automechanist Artifcer
- The Gunzerker Barbarian
- The Radiation Domain Cleric
- The Druid Circle of... [click here for more] |
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Looking for another way into Ravenloft? Then this adventure is for you. Stranded upon unknown shores, the adventurers find themselves in the wilds surrounding the small town of Stonefall, where cruelty and paranoia go hand-in-hand. Unravel the mysteries of Stonefall on your way to Barovia, and hopefully be ready for the Curse of Strahd. ... [click here for more] |
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In the most perilous land you can find the most precious treasures!
Grab a copy of Swords of Barovia and learn the secrets of powerful weapons of light and darkness!
In this supplement you’ll find seven magic swords useful to fully root your game in the rich history and lore of the Ravenloft Campaign Setting.
What are you waiting for? Grab a copy, it's... [click here for more] |
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This document is the tenth member of the "Realms" series which is a series of NPCs, that dungeon masters can use. This document provides 8 assassin types for your campaign (assassins, bounty hunters). The lowest CR is 2 and the highest is 10. The document is also the second part of the assassin series.
There are two poisons and a new weapon (hidden blade) in the file too.
The first assassin document... [click here for more] |
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In this module, players will assume control of their own awakened companion animal or familiar (or can choose a provided pregenerated hero instead) and face off against an evil called the Black Cloud Over Waterdeep to rescue their regular Player Characters and other local adventurers from its deadly clutches!
Crafted to help new DMs get into the storytelling ropes and still be a fun romp for seasoned... [click here for more] |
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