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From the minds that brought you the best-selling Baba Lysaga's Nocturnes & Nightmares comes a new darkness for a new year...
Vecna's original manuscript has finally been unearthed. Its whispered secrets worm its way into the unwitting underground organization hell-bent on putting a stop to the Lich King once and for all. Will they succeed in their efforts or will their hubris become... [click here for more] |
Dungeon Masters Guild |
$19.99
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Suggested Contribution: $1.95
Featured in Issue 7 of Dragon+ Magazine and Unearthed Arcana in the March 2016 Review by Mike Mearls and Chris Lindsay!
Unleash the power of blood magic.
Thanks for the support - we've expanded Blood Magic to provide Players and Game Masters with the following for thrilling play:
Blood Magic. A wizard tradition for 5th Edition. This product... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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113 maps for Curse of Strahd available in multiple formats.
Printable PDF 8.5x11 Letter sized
Printable PDF 11x17 Tabloid sized
Printable PDF A3 sized
100ppi JPG images with grid
100ppi JPG images without grid
100ppi dd2vtt files without grid
dungeondraft_map and asset files
I have tried to make maps that are:
Complete. Every location in the campaign that does not have a published... [click here for more] |
Dungeon Masters Guild |
$9.99
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It's a race against the clock as the party must decide if they want to help or hinder a goblin necromancer's attempt to summon the archlich Vecna to the town of Phandalin at midnight on Liar's Night.
The Story So Far...
Fizzbang Frazzlepop has always been a little unhinged. He has devoted his life to becoming one of the vilest creatures in the multiverse: a lich.
Unfortunately,... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Expand or narrow the focus of Curse of Strahd to make it as long or as short as you want!
Three fully detailed player factions: The Dark Powers, the Order of the Silver Dragon, and the Keepers of the Feather!
An extensive NPC index and Dungeon Master Screen inserts!
The Curse of Strahd imperils the player characters at every turn when they enter The Mists and find themselves in the haunted... [click here for more] |
Dungeon Masters Guild |
$2.95
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An adventure by Jeff C. Stevens
— Product Details —
♦ 2- to 4-hour adventure for three to five characters
♦ Scalable for 1st-6th level
♦ High-quality map of the Owlbear Lodge
♦ New undead owlbear and porcupine statblocks
♦ Set in Forgotten Realms, but easily adapted to other settings
— Beware the Druid's Curse... —
Once a popular hunting lodge... [click here for more] |
Dungeon Masters Guild |
$6.95
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This product is a PDF. If you wish to purchase the Fantasy Grounds version of The Lady of Trollskull Priory, please click here.
A Story Expansion for Waterdeep Dragon Heist for Levels 2-4
As the party settles in to their new home in Trollskull Alley, the neighborhood welcomes another... [click here for more] |
Dungeon Masters Guild |
$3.95
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Get More Fun and Adventure with Lifepath Backgrounds!
Are you tired of choosing the same old background for your characters, only for it to never really matter during play?
Does your character's past feel disconnected from their present?
Do you love creating characters, but wish the process was more exciting and engaging?
What if you could create... [click here for more] |
Dungeon Masters Guild |
$4.99
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TALES OF THE RAVEN
“The Raven” is a renowned jongleur who travels the Sword Coast, visiting villages and towns at the time of The Feast of the Moon.
The adventurers are present when “The Raven” visits Phandalin, and are drawn in by the stories that “The Raven” spins.
A spooky series of encounters with a twist, for characters of level 1st - 9th, set in The Forgotten... [click here for more] |
Dungeon Masters Guild |
$3.00
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"Venom In The Veins" is a unique supplement for D&D5e. It enables characters to access their ancient Yuan-ti ancestry as they grow.
Included in this product is
A brief history of Yuan-ti in the Forgotten Realms
An outline of the different types of Yuan-ti
a unique background (Blood of the Ophidian)
a monk subclass (Way of the Serpent)
mechanics... [click here for more] |
Dungeon Masters Guild |
$4.00
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Fall House has been sitting abandoned on a remote plot of farmland for decades. An ambitious young investor has hired you to escort her to the property and protect her investment. Your party will need to discover the dark past of Fall House. Protect your new employer, and if there is time, survive the night.
Whether you're looking for a creepy one-shot just... [click here for more] |
Dungeon Masters Guild |
$5.50
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If you buy the product I would appreciate your opinion at the reviews good or bad, so I can improve!
You may also like:
... [click here for more] |
Dungeon Masters Guild |
$4.99
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Xanathar's Guide to Barovia: Curse of Strahd Cosmetic Alterations for Xanathar's Spells supplies your DM toolkit with altered spell descriptions befitting the Ravenloft setting. Not only does describing spell effects deepen the immersion your players will feel, but injecting the marks of horror into storytelling is a crucial part of DMing Curse of Strahd.
A few examples:... [click here for more] |
Dungeon Masters Guild |
$0.95
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'Great read. So many good ideas that envoke the spirit of Ravenloft. Loved all the ideas on the second page especially "An Ill Omen."' - Gruntle33
'This is brilliant! A+ work, my friend.' - GreyTheHunter
'These encounters will definitely give you ideas for ways to add in some more creepiness. I'll definitely have this at the table when I run CoS.' - ja k.
Encounters in the Mists is a suppliment... [click here for more] |
Dungeon Masters Guild |
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Because of the incredible response to the newly-launched Curse of Strahd season for the D&D Adventurers League, and DDAL04-02 The Beast in particular, the AL administrators banded together to provide some additional insight into the construction of the setting surrounding this season. Specifically, we will be exploring the tiny mountain village of Orasnou and the ominous Svalich Woods in Barovia,... [click here for more] |
D&D Adventurers League |
Pay What You Want
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Give your players a deal with the devil with these 23 cursed magic items for DnD 5th Edition. With curses designed to be fun when revealing to your players and also to tempt them into keeping them, these magic items come with a kick that gives your players more options and choices as they learn how dangerous they are. With rarities ranging from Common to Legendary, these magic items are perfect for... [click here for more] |
Dungeon Masters Guild |
$2.99
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A Forger's Guide to Waterdeep (Skullport and Barovia too!)
Have you wanted assets to build a forgery scenario into your adventures, wanted more realistic wax seals for your missives, or wanted your character to become a master forger? If so, this might be for you. Intended for both Dungeon Masters and players, this document covers all the major organizations found in Waterdeep - Dragonheist,... [click here for more] |
Dungeon Masters Guild |
$2.95
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Casting lesser restoration is no longer enough to quell the insatiable reproductive cycle of the Ever-changing Chaos. Slaad Surgery is intended to make surviving a slaad’s attack into a multi-part process with life-and-death stakes all the way throughout, and is perfect for all DMs wanting to inject a bit of survival and body horror into their game.
Originally written as a supplement for the character... [click here for more] |
Dungeon Masters Guild |
$2.00
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Eternal horrors await on an elven imperial Crown Class starstation built to deliver death...
The Ghosts of Karpri Station uses ghostly possession as a plot device, exploring the horror themes of Van Richten’s Guide to Ravenloft within Spelljammer: Adventures in Space, and introduces a miniature Domain of Dread to haunt Realmspace straight... [click here for more] |
Dungeon Masters Guild |
$4.99
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“Strahd isn’t a villain who remains out of sight until the final scene. He travels as he desires to any place in his realm, and the more often he encounters the characters, the better. The characters can and should meet him multiple times before the final encounter…”
-- Curse of Strahd
This is the story of one of those encounters.
What secret lies... [click here for more] |
Dungeon Masters Guild |
$4.95
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"The giant problem just got more giant-er..."
This compendium provides game statistics for six enemies that appear in Storm King's Thunder as well as five custom magic weapons for the giant warlords. The featured creatures have been reinterpreted with new stat blocks that offer a dynamic challenge with a more contemporary, action-oriented design.
Stat blocks include:
Imryth, Doom of the... [click here for more] |
Dungeon Masters Guild |
$1.49
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Thirst for Blood...
This supplement redesigns vampyrism as a transferable curse, so all players have the option to play as vampires without restrictions to race or class.
Once affected, a character must choose whether to embrace their bloodlust in exchange for increased power or seek out a cure.
The curse and its five stages are explained in full detail, including optional... [click here for more] |
Dungeon Masters Guild |
$1.00
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The Devil We Know - A Supplement for Curse of Strahd & Descent into Avernus
Written by Lady Fiona Wachter, The Devil We Know is her personal manifesto on devils, their worship, and the benefits of serving an infernal master.
This supplement is designed to be a handout DMs can provide to their players in Curse of Strahd. The handout is lore-friendly and intended to match the kind of information... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Curse of Strahd is already regarded as one of the best adventures that Wizards of the Coast has released for the Fifth Edition of Dungeons & Dragons, one that DMs and players return to again and again. This book contains character ideas, encounters, and new thematic elements that help to expand, enhance, and tie the adventure together in a way that will excite and terrify your... [click here for more] |
Dungeon Masters Guild |
$1.99
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Can you stop Strahd from escaping Barovia, before it is too late!
The heroes must dive into an ancient artifact to defeat Strahd’s very soul, before Strahd can escape his eternal prison in Ravenloft. Can they defeat Strahd as he was, as he is, and as he hopes to become?
A Four -Hour Adventure for Tier 2 Characters. Optimized for APL 8.
CONTENT WARNING: Abuse, war, terror
This adventure is best experienced... [click here for more] |
Dungeon Masters Guild |
$6.99
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You are running a Curse of Strahd campaingn, and need NPCs to put on your table?
With these miniatures you can download and print NPCs and monsters as you like.
Even though it's my first work, if you liked it, show it to a friend to support the work and inspire me to make other miniatures of other adventures in the future. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Barovian Vampires
Ever since the announcement of Curse of Strahd I’ve been wondering what kinds of creatures we would encounter in that adventure. While the release of the table of contents did include some interesting entries such as the Barovian Witch and Wereravens, there appears to be no other vampire variations other than Strahd himself in the list. May I warn the reader that I have not... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Sweet and calming, hear her cry. To your parents, say goodbye. And your siblings, wish them well Then join Mother in the Shadowfell.
The Mother is a monster mostly reserved for folklore, or for stories shared by children around a campfire. What most people don't know is that The Mother is a very real threat,... [click here for more] |
Dungeon Masters Guild |
$1.00
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Six murders in a single night! A major city in the Forgotten Realms is rocked by a series of gruesomely bizarre deaths of notable citizens. What mysterious murderer could have slain six people in different corners of the city? Why did the criminal leave a playing card at each scene? Could a high-stakes card game that happened ten years ago explain the goings-on? And, most importantly, is the goddess... [click here for more] |
Dungeon Masters Guild |
$3.33
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Can you stop Strahd from escaping Barovia, before it is too late!
An elvish diviner entreats you to stop a subterranean project before Castle Ravenloft can be rebuilt in the Feywild. And somehow, things are much worse than this request sounds.
A Four -Hour Adventure for Tier 2 Characters. Optimized for APL 8.
CONTENT WARNING: Possession, domination, references to abusive relationships
This adventure... [click here for more] |
Dungeon Masters Guild |
$6.99
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Can you stop Strahd from escaping Barovia, before it is too late!
The Feywild is under assault by mysterious, nebulous forces. Will the heroes accept the call to defend the Quivering Dark? Part 1 of The Quivering Dark series of adventures.
A Four -Hour Adventure for Tier 2 Characters. Optimized for APL 8.
CONTENT WARNING: Xenophobia, alcohol, darkness, insects, undeath
This adventure is best experienced... [click here for more] |
Dungeon Masters Guild |
$6.99
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"The Mad Mage Just Got More Mad"
Halaster Blackcloak, the Mad Mage of Undermountain, is a figure of both fascination and fear in the sprawling subterranean labyrinth beneath Waterdeep. His origins and motivations remain shrouded in mystery, adding to his enigmatic presence. Undermountain, his domain, is a treacherous network of tunnels and ruins populated by monsters and traps, where fortune-seekers... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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French handouts for Curse of Strahd
English
These are my personnal translation of the official handouts from Curse of Strahd. I struggled to find them in french and good quality so I made my own version. You will find the final PNG files but also PSD files if you want to edit them yourself.
Consider leaving a tip to help me in my work and have fun playing Curse of Strahd !
Français
Voici ma traduction... [click here for more] |
Dungeon Masters Guild |
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This bite-sized booklet contains an alternate version of the Curse of Strahd introduction, Werewolves in the Mist! Here, your players race through the woods on the backs of wooden carts, chased by the werewolf Ivaylo and his vicious pack of wolves!
Werewolf Chase is designed for a party of 4-6 level 2 players, and it's expected that the players become level 3 after it, setting them... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Blood Bonds
A Dark Adventure of ambition,
despair and disturbing horror
“Naught’s had, all’s spent, where our desire is got without content.
'Tis safer to be that which we destroy than by destruction dwell in doubtful joy.”
William Shakespeare
An adventure for 6th level characters
by Igor Comunale
Cormyr's Spring Grand... [click here for more] |
Dungeon Masters Guild |
$3.99
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A New Ravenloft Domain based off the setting of Maztica!
Following the Era of the Immortals in Maztica came what was known as the Golden Age of Payit. This was a time of plenty for all of Maztica when humanity flourished.
Payit and Far Payit both excelled in culture, developing in technology, medicine, astronomy and magic.
Though this Golden Age has no official start or finish,... [click here for more] |
Dungeon Masters Guild |
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Challenge your players with these Cursed Magic Items
The gauntlets of a tyrannical ogre death knight. A blade used to murder a unicorn. The helm of a warlock who reached too deeply into the Far Realm. Objects of ill omen arise from nefarious deeds.
Unlock over 65 unique magic items ranging from common to legendary.
Use the d100 cursed trinket table to quickly answer the question, "What... [click here for more] |
Dungeon Masters Guild |
$1.99
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1 All Together Now By Christopher Perkins We’ve bundled all of this month’s Dungeon® content into one PDF. How scary is that?
2 Starhaunt By Craig Campbell and Christopher Perkins The Order of the Endless Night swore an oath to protect the world against threats from beyond. Now, a sinister force has taken hold of the astronomers and infiltrated their fortress-observatory. A D&D® adventure... [click here for more] |
Wizards of the Coast |
$4.99
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An expedition from Neverwinter takes a deadly turn when the Mists of Ravenloft ensnare the adventurers! Now trapped, the heroes must undo a change to the fabric of the demiplane itself... and hope their allies can do the same. If any fail, then all will be forever imprisoned in Barovia! This 3 to 4 hour adventure for 1st-level characters was designed as an in-store launch event for the Curse of Strahd... [click here for more] |
Dungeon Masters Guild |
$1.99
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Update: SALE! For a limited time, this product has been changed to "Pay what you want." Don't miss out on this exclusive deal!
This product provides a massive amount of new player options for those adventuring in the Plane of Shadow in general, or in the land of Barovia in particular. Inside, you will find a wealth of new Horror-themed content, including:
- Four new Player Races,... [click here for more] |
Dungeon Masters Guild |
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Curse of the Lideskin Tomb is a horror dungeon crawl one-shot I wrote for my group's Halloween session in Waterdeep: Dragon Heist. As such, it can be easily fit into your Waterdeep campaign, even as a faction mission, or any other campaign. This document contains:
a complete adventure for one or two sessions on 10 pages, fit for players of levels 2-4,
4 plot hooks... [click here for more] |
Dungeon Masters Guild |
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The Paladin Compendium is a collection of 25 uniquely crafted subclass options for the Paladin Player Class for the 5th edition of the world’s greatest roleplaying game within a Forgotten Realms setting. The archetypes included in this supplement are flavored after 25 Gods and Goddesses from the realms that embody Lawful Good/Neutral/Evil alignments.
The intent is to provide... [click here for more] |
Dungeon Masters Guild |
$6.00
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Add some Dread to your Domain!
This supplement contains an optional ruleset for the Curse of Strahd campaign. Inside you will find:
Specific Terrors and Weaknesses and rules for how to trigger them that can be used against the Player Characters by the Vampire Lord or other foes.
Rules for the accumulation of Dread, a way to track the corrupting influence the land... [click here for more] |
Dungeon Masters Guild |
$1.00
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Animancy Press
The fourth installment of Magic Item Menagerie; Volume IV is here and is packed with 25 mystery provoking, must have magic items for dms and players alike and includes armor, bracelets, breaking sticks, an upgraded version of the vial of faerie fog, clothing items, spell foci, orbs, a bonus spell that you can learn from an item and more! Please check out the rest of the Magic Item... [click here for more] |
Dungeon Masters Guild |
$4.99
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50 Forest and Wilderness themed trinkets in the traditional 1d100 table.
Examples Include:
- 28: A small stick that has been struck by lightning many times.
- 53: A small vial of blood with a label that reads “fey”.
- 93: A vial of tree super sticky tree sap. ... [click here for more] |
Dungeon Masters Guild |
$0.95
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Animancy Press
Featuring 100% Handmade Art
Animancy Press presents a unique take on Vampires in this supplement for 5th Edition D&D, where you curse the day, but can still walk in it, are created by a dark and sacred ritual which binds you in service to your creator, hunger for blood (hit dice), shapeshift, become invisible, and work various magical effects from the blood that you consume!
Thanks... [click here for more] |
Dungeon Masters Guild |
$4.99
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A quickly customizable magic item and monster for any campaign.
Shrouded in mystery, the Grimoire of Scarmarque is a text most scholars think a mere legend: but it very much exists, and so does the Beast that protects it, killing anyone who dares to read the dark secrets hidden within the fragments of fear that text holds.
Fragments of Fear is a supplement for... [click here for more] |
Dungeon Masters Guild |
$3.99
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The only thing worse than being kidnapped by the Mists of Ravenloft and charged with saving multiple souls is having an urgent need to use the bathroom while doing it…
“You Have to Go” is a 5e, one-on-one oneshot. It transports the character to Casterburg Manor, dropping them into an annual ball where things are going far worse than any of the attendees seem to understand. With limited... [click here for more] |
Dungeon Masters Guild |
$3.99
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This document is the 8th member of the "Realms" series which is a series of NPCs, that dungeon masters can use. This document provides 10 witches for your campaign. The lowest CR is 1/2 and the highest is 10.
The first document of the series, which is a "pay what you want" type, is here: https://www.dmsguild.com/product/333480/Bandits-of-the-Realms
The second part of the witch series... [click here for more] |
Dungeon Masters Guild |
$1.50
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Hatred overwhelms you. Loneliness consumes you. Undeath becomes you.
You would think that people would stay clear of a place called ‘The Fields of the Dead’. However, the name refers to events long forgotten by the public, and people are industrious. Folk will go wherever land is unclaimed. New roads are carved across The Fields. One crossroads has recently become a focus of concern. Whilst most... [click here for more] |
Dungeon Masters Guild |
$1.00
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