This guide has everything you need to put together a Curse of Strahd campaign. There are DM notes chapter-by-chapter full of ideas, reminders and page number references.
Also included are two outlines. One is a short rundown to give a picture of how everything is linked together. Then there is a massive outline which shows in detail how you can connect and elaborate on the written material.
There... [click here for more]
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Featured in Issue 7 of Dragon+ Magazine and Unearthed Arcana in the March 2016 Review by Mike Mearls and Chris Lindsay!
Unleash the power of blood magic.
Thanks for the support - we've expanded Blood Magic to provide Players and Game Masters with the following for thrilling play:
Blood Magic. A wizard tradition for 5th Edition. This product... [click here for more]
Welcome to Barovia - now a Mithral Best Seller!
Explore the centuries-old history of the land of Barovia side by side with the Dread Lord Strahd von Zarovich himself!
Along the way, characters can meet long-dead heroes and villains of the land, learn more of the history of Barovia, hold tightly to a powerful magic item, and hopefully retain their souls along the way.
The Interactive Tome of Strahd... [click here for more]
Anyone that's ran or peeked at Curse of Strahd's prologue, Death House, will know that there are hardly any area descriptions, and that the information provided is as dry as the [spoiler].This often leads to the DM dryly reading aloud the information provided: "This room contains a bed, a wardrobe, and a mirror behind which a secret—uhh, oops!"
The Death House Script solves... [click here for more]
Please toss a coin to your Witcher.OVER 10,000 DOWNLOADS have helped many DMs plan and run their Curse of Strahd campaign!Any ambitious DM who has cracked the cover to the wonderful 5e campaign Curse of Strahd knows how incredibly complicated and interrelated the... [click here for more]
There's a disappointing truth to Death House—the prologue to Curse of Strahd—and it's that it's alternative ending "The Cult is Denied" is just a dull series of rolls. Each character rolls against poisonous smoke. Each character rolls to pass through the scythes. While frightening at first, it quickly loses its charm.
Enter the Skill Challenge: Escaping Death... [click here for more]
It's a race against the clock as the party must decide if they want to help or hinder a goblin necromancer's attempt to summon the archlich Vecna to the town of Phandalin at midnight on Liar's Night.
The Story So Far...
Fizzbang Frazzlepop has always been a little unhinged. He has devoted his life to becoming one of the vilest creatures in the multiverse: a lich.
Unfortunately,... [click here for more]
Welcome to the orphanage. This module was designed to be inserted into the main Curse of Strahd campaign, in the centralized town of Vallaki. However, it is entirely possible to run St. Andral's Orphanage as a stand alone adventure or incorporate it into another campaign.
This chapter provides Vallaki with some additional pacing before the events of St. Andral's Feast and the Festival... [click here for more]
Daria’s Guide to Prosthetics
This homebrew is dedicated to providing replacements for lost limbs in your Dungeons and Dragons party, or giving them to a BBEG. The guide primarily focuses on prosthetics and some examples of them, but it also gives rules for losing limbs, severing them, crafting the prosthetics, and installing them. The guide is designed to be modular, allowing you to pick and choose... [click here for more]
Curse of Strahd is an adventure designed to be replayed but one issue you may find yourself in as a DM is experiencing the same random encounters over and over. This PDF contains 42 new random encounters for use in the adventure Curse of Strahd spanning the wilderness of Barovia and Castle Ravenloft itself. With the help of these random encounters your players will always be guessing what... [click here for more]
The cypher is not intended to work - but feel free to tweak it to make it work!
Like our popular Abbot's Journal, this excellent PDF will enhance your Curse of Strahd campaign with gorgeous visuals to explain and reinforce the storyline and imaginations of your players.
The text here is picked up and adapted from the campaign book. A few things are explained a little differently... [click here for more]
Welcome to the Fleshing Out Curse of Strahd: Player Primer!
This character chronicler was designed to inspire the creation of player characters for the Curse of Strahd campaign and includes documents for both Dungeon Masters and players alike.
Within this product, you'll find 4 different documents to help you prepare for the Curse of Strahd module:
Player... [click here for more]
Expand your Curse of Strahd game with this excellent Dungeon Master's resource - a journal from the Abbot in the Abbey of St Markovia!
Use this to:
Aid exposition about the backstory of the Abbot!
Show his insanity via exciting text and descent-into-madness handwriting!
Set the mood of age and rot in Barovia - full-color moldy journal pages!
Tie in Strahd to... [click here for more]
"There is one destined to stand with you against the shadow, but of their ultimate fate, not even I can tell," - Madam EvaDestined Allies is a supplement intended to make your life easier for tracking the ally destined to join the adventurers in their fight against the shadow of Strahd von Zarovich in Curse of Strahd.
In this supplement you'll find the statblocks... [click here for more]
The lone Vistana breathes a sigh of grateful relief as you finish escorting him back to his wagon. “You saved my life and have brought me to safety,” he says. “I am forever indebted to you. I’m afraid I have little coin to my name, but I would like to repay your kindness somehow...”“How about a card reading...?”The Second Tarokka Reading... [click here for more]
Welcome to “The Festival of True Love,” a valentine’s themed Dungeons and Dragons mini-module that will immerse your players in a tale of romance, mystery, and magic. Set within the haunting realm of Ravenloft, this can be played as a standalone one-shot adventure or it can be seamlessly integrate into your ongoing Curse of Strahd campaign.
In the shadow of Castle Ravenloft, the town of Vallaki... [click here for more]
The players have spoken, and we've answered: more options for the dark gifts of Ravenloft. Go ahead, find out what they are... we dare you!
This is optional content and is NOT required for a successful or enjoyable play experience. These elements are designed to introduce new content to your games, and to provide some surprises for players that believe that they've seen everything the... [click here for more]
Behold, fair travelers of Barovia– here lie all the documents (and some extras!) that you need for D&D 5e's Curse of Strahd adventure. With both printer-friendly and parchment texture versions included, you can either print these at home and stain them with coffee/tea, or upload them to your preferred VTT as a virtual handout to show your players! Keep them fully immersed in the Demiplane... [click here for more]
If you find this useful for your campaign, please consider tipping a small amount for my efforts. I sincerely appreciate it, along with your comments and 4-5 star reviews!
And check out my other Curse of Strahd products!
Welcome to Barovia! The Wizard of Wines offers the finest distractions from the horror. Wine fermented to suit any amount of coin! Yes,... [click here for more]
'Curse of Strahd: Rebitten - Improved Nightmares' is a mini suppliment for 'Curse of Strahd' and 'Van Richten's Guide to Ravenloft' campaigns. Every time your plays take a long rest and sleep they will experience terrifying and exhausting nightmares. This mini-suppliment explains how the mechanics work and give examples of nightmares for you to adapt into your campaign. ... [click here for more]
In the original 'Curse of Strahd', the dinner invitation is mentioned several times, but it is mearly a rouse to get the party inside Castle Ravenloft and there is no actual dinner(see Curse of Strahd p.251). For me it needs to be an actual dinner. : In my games, this has become a stand alone D&D session, where I provide the players with dinner and drinks. We spend the evening roleplaying our characters,... [click here for more]
Curse of Strahd for Solo Adventurers is a supplemental guide for playing the famous adventure as a single player and character. This 23-page document features a step by step process for running the adventure module, nearly two dozen companions, an alternate character hook, and tactics for nearly all the monsters in the book.
If you struggle to get a group together to run your favorite adventure,... [click here for more]
The original Curse of Strahd has an introduction for level 1 to 3 players called Death House. Personally I do not think this is suitable for an introduction, there are many ways for a total party kill and it can be a little boring for them. : Great adventure movies start with a fast pasted action focused scene, to grip the viewers to their seats. In this chapter of 'Curse of Strahd: Rebitten we are... [click here for more]
This is an introductory adventure for 'Curse of Strahd' called 'Death House'. Like most introductory adventures, Death House is available from Wizards of the Coast completely free of charge and includes maps. I recommend not starting with this module, instead take a look at my mini-supplimental 'Curse of Strahd: Rebitten - Improved Beginning' for a more action packed thrill ride, that will keep your... [click here for more]
The Witching Bear - A Curse of Strahd Adventure
Embark on a chilling journey in "The Witching Bear of Svalich Woods," a short, intense quest set in the eerie, mist-enshrouded town of Vallaki. The adventure begins in the dimly lit Blue Water Inn, where the party encounters the distressed wolf hunter, Szoldar Szoldarovich. He urgently requests the party's help to find his missing partner,... [click here for more]
The Missing One-Eyed Cat is a Dungeons & Dragons 5th edition mini-adventure by Midnight Tower. It is designed for a group of three to five 10st-level characters, but the DM can easily replace encounters to suit characters of any level. The adventure can be played as a one-shot episode or as a sequel to Before the Stroke of Midnight. It can also be played as a mini adventure in... [click here for more]
The Puzzle on the door of Khazan's Tower is fun. But the illustration in the Curse of Strahd book is small, dark, not that detailed, and VERY simple - the stick figures even have heads on them!
I made some really great resources for you to run this fun encounter. Who doesn't love making their PCs dance around like fools? Maybe Rahadin is watching from the trees and laughing... [click here for more]
This Mini-suppliment of 'Curse of Strahd: Rebitten' covers session zero. It isn't required to play D&D and with the right group isn't necessary at all.
Simply, this is the gaming session before session one. This is the first session where the players and DM will meet up and break the ice, discuss the campaign, create characters and backstories together, discuss schedules, house rules and lines... [click here for more]
Kill the Ancient. Free the Land. Break the Curse. The Ritual of Amber is a lore-friendly expansion for Curse of Strahd, where brave adventurers can summon Vampyr for a final climactic battle to free Barovia for good. Written with DMs in mind, The Ritual of Amber includes tips and guides for incorporating it into campaigns, as well clues and a handout for players.... [click here for more]
This is a system aimed to help DM's with awarding Milestone XP for Curse of Strahd. It will be updated as I play and make modificiations. Please be aware that this will, obviously, have spoilers
Note: the PDF preview is all screwed up (probably because there are two files). Go ahead and grab it for free. If you like it enough to want to donate, grab it again and toss me a couple quarters.
Version... [click here for more]
This module now works in Fantasy Grounds Unity, with Line of Sight for the entirety of Castle Ravenloft!
Battle Maps for Castle Ravenloft, with working pins from the Fantasy Grounds CoS module!!
Getting ready to run Castle Ravenloft for your players using the Fantasy Grounds virtual table-top program? Are the isometric maps originally included in the adventure an issue?
You're in luck!
This... [click here for more]
Magic Item Handouts for players in Dungeon & Dragons 5e Curse of Strahd Module.
This includes all magic items found in the Curse of Stahd module, except the Scroll of Remove Curse. I left that item out, per reddit user MandyMod's reccomendations in her "Fleshing Out Curse of Strahd" series.
Low on coin? Follow me on Twitter (twitter.com/lukalock) to see the next time... [click here for more]
"The Mad Mage Just Got More Mad"
Halaster Blackcloak, the Mad Mage of Undermountain, is a figure of both fascination and fear in the sprawling subterranean labyrinth beneath Waterdeep. His origins and motivations remain shrouded in mystery, adding to his enigmatic presence. Undermountain, his domain, is a treacherous network of tunnels and ruins populated by monsters and traps, where fortune-seekers... [click here for more]
This adventure can be done as a one shot adventure or it can easily slot into a larger 'Curse of Strahd' campaign.
A Turtle Dragon youngling had been eating all of the fish in Lake Zarovich. Once the food supply had been exhausted it turned its attention to eating people at the lake. This was no surprise to Thalvin, he knows how much food a Dragon Turtle needs to consume every day just to survive.... [click here for more]
"The Vestiges long bound stir in their sarcophagi, they call from the Ethereal to their champions, and their dark designs will soon be revealed"Version 2.0 released
This includes the new chapter Wraths of the Vestiges, which includes 17 pages on how to punish characters for their insolence. Each Vestige has an event-like wrath to help them push back against third tier champions trying... [click here for more]
Jeny Greenteeth was a green hag of immence power. She featured as an NPC in the D&D adventurers league. She was originally from the Quivering Forest near Phlan and was dragged to Barovia. She offered a spellcasting service, which offered the party a way to use 'identify', 'greater restoration' and 'raise dead'.
In this mini-suppliment I have revised Jenny Greenteeth, to add more flavour... [click here for more]
'Great read. So many good ideas that envoke the spirit of Ravenloft. Loved all the ideas on the second page especially "An Ill Omen."' - Gruntle33
'This is brilliant! A+ work, my friend.' - GreyTheHunter
'These encounters will definitely give you ideas for ways to add in some more creepiness. I'll definitely have this at the table when I run CoS.' - ja k.
Encounters in the Mists is a suppliment... [click here for more]
Basic Information: These silver best-seller PDF-files contain three additional handouts you might need when running the Official Dungeons & Dragons Curse of Strahd adventure at your table (in both Letter and A4 format). They include:
A wedding invitation penned by Strahd (including RSVP card)
A diary by Mrs Strazni
Ireena Kolyana as a 3rd level side-kick
The handouts have been... [click here for more]
Because of the incredible response to the newly-launched Curse of Strahd season for the D&D Adventurers League, and DDAL04-02 The Beast in particular, the AL administrators banded together to provide some additional insight into the construction of the setting surrounding this season. Specifically, we will be exploring the tiny mountain village of Orasnou and the ominous Svalich Woods in Barovia,... [click here for more]
The Dhampiric Kobold is a small, sinister creature with pale skin and sharp fangs. Its eyes gleam with an unnatural crimson light, and it moves with a graceful and eerie presence. Once a humble Kobold, this creature was cursed and transformed into a vampire, gaining dark and unholy powers. It is known to haunt ancient crypts and dark catacombs, preying on unsuspecting adventurers who... [click here for more]
Root of Evil - A Companion to the Vines of WrathEvil has taken root where once was good.The delicate green stems of the Tser flower field blacken and bend as a more primal sap flows upward from the ground. The once-white flowers bleed, painting the peaceful field a bloom of red. The ancient standing stones sway and crack, the earth shakes… Something is wrong… Has... [click here for more]
Deed to the Old Bonegrinder windmill, found in the Death House in Curse of Strahd.
PDF of Deed with white background for printing
Image file of "aged" Deed for use as a digital handout in VTT
Many thanks to reddit user Johnswizzle for his original comment providing the majority of the plain text to work from, and reddit user BadlyDrawnGrrl for posting a photo of her family's antique... [click here for more]
Here are props in PDF format to make your presentation of Death House a little more emursive.
This set contains: A Letter from Strahd
A Spell Book
Three Spell Scrolls.
These are designed to be printed doublesided.
For added realisim; I recommend that you print them out and cut off the excess white. Roll the scrolls up and tie them off with a pirece of linen. ... [click here for more]
Turn Curse of Strahd's least interesting artifact into an interactive real world puzzle your players will remember!
The tome of Strahd is an odd duck when compared to its counterparts. It lacks the gravity that the other artifacts possess. Players are simply not interested in seeking out a book with "knowledge of the enemy" when the other items are a mysterious holy relic, and the equivalent of a solar... [click here for more]
In Death House, the optional mini-adventure presented as Appendix B: Death House in Curse of Strahd, as well as a free introductory adventure on the Wizards of the Coast website, there is a cult which is described as chanting particular phrases over and over again (see Areas 35 and 38).
This product contains 4 short audio tracks in mp3 format, one for each phrase the cult chants.... [click here for more]
A New Ravenloft Domain based off the setting of Maztica!
Following the Era of the Immortals in Maztica came what was known as the Golden Age of Payit. This was a time of plenty for all of Maztica when humanity flourished.
Payit and Far Payit both excelled in culture, developing in technology, medicine, astronomy and magic.
Though this Golden Age has no official start or finish,... [click here for more]
Please note that I've set this up for free, but if you buy it 100% of my profits (so the 50% that doesn't go to DMsGuild) will go driectly to Extra Life.
Rumors of a mage roaming the shores of Lake Zarovich spread throughout the small villages of Barovia. The mage’s mind is said to have fractured after coming face to face with the vampire lord Strahd... [click here for more]
An excellent accompaniment to your Curse of Strahd module or your morning tea!
This small supplement is intended to be used as a handout at your table or VTT. This recipe is based on the Czech kolache. If you intend to make this recipe at home and can’t find finely milled children’s bones, store-bought is fine (5-3/4 to 6-1/2 cups all-purpose flour total). Hags' ovens may vary, but try 350 Fahrenheit... [click here for more]
Introducing the Barbarian: Path of the Tomb – a spine-tingling subclass for Dungeons & Dragons 5th Edition that delves deep into the eerie and mysterious connection between barbarians and their ancestral tombs. Unearth the power of the afterlife as you walk the precarious path between the worlds of the living and the departed. This subclass is part of our Halloween-inspired... [click here for more]