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Based on the D&D parody account, Barovian Chicken and Waffles (@baroviancnw), this dark comedy Ravenloft adventure module is both a mini domain guide and a series of small adventures of various difficulties. Tour the Last Waffle Shop, meet its "darklord" and navigate its dangers while navigating the menu.
Included in this module are:
A full domain guide based on Van Richten's Guide to Ravenloft.
A... [click here for more] |
Dungeon Masters Guild |
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THE RAVEN QUEEN'S FEVER DREAM is a gothic horror one-shot adventure for parties eager to test their limits against the ticking clock of death!
A band of unfortunate souls is dragged to the hellish Domain of Dread called Ecclesia. The mysterious entity known as The Raven Queen draws them closer for her unnimaginable nefarious purposes. As they explore the eerie gothic city they discover... [click here for more] |
Dungeon Masters Guild |
$3.95
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This supplement gives additional fortunes available for the Tarokka Card readings used in "The Curse of Strahd". Essentially doubling your options, this provides fun, unique, and sometimes deadly additional options for DMs and players that want a new twist on the adventure. ... [click here for more] |
Dungeon Masters Guild |
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Terror in the Land of Mists In the year 351 of the Barovian calendar, Strahd von Zarovich made a pact with Death - a pact that sealed his fate and created a land of nightmares known as Ravenloft. Other lords of darkness have embraced the Demiplane of Dread as their own, and woe to heroes who wander there. Creatures of the night prey freely upon the living in this land, and day is... [click here for more] |
Wizards of the Coast |
$9.99
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This resource provides alternate statblocks for the three brides of Strahd presented in the 5e adventure, Curse of Strahd. The statblocks were created using the sidekick rules presented in Tasha’s Cauldron of Everything, using the vampire spawn statblock as a base. While designed for Curse of Strahd, these statblocks could also be useful for any game with vampires as a main focus. Enjoy!... [click here for more] |
Dungeon Masters Guild |
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A picture book adventure for the misty lands of Barovia and the Svalich Woods.
Duskwalker is a short adventure I created to tie up loose ends in Curse of Strahd. The characters visit the wereravens' secret hideout and finally destroy the druids—unless they become the enemy and die by their friends' swords. This is a dark tale about loss, corruption, misguided... [click here for more] |
Dungeon Masters Guild |
$3.95
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 Warriors of the Weapons Expert subclass are extremely fearsome combatants on the battlefield, expensive mercenaries to hire, and treasured personal bodyguards to have at your side.
Their capabilities and versatility with all types of equipment make them almost a treasure for those who can pay for their services. It is not uncommon to find these warriors under the orders of great barons and lords,... [click here for more] |
Dungeon Masters Guild |
$1.95
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 Ravenloft's newest Domain of Dread is ruled by Rose Red, a ruthless sorceress who is far more than she seems. To successfully release the town of Arvex from her clutches and return it to the Prime Material plane, the PCs will have to investigate the missing people, identify the sleeping beauty and reunite a shattered family.
This adventure has plenty of combat for combat-oriented parties, but it... [click here for more] |
Dungeon Masters Guild |
$4.99
|
 You'll Squirm in Your Seat!
A dark and stormy night brings back faces from the dead, but everyone knows that worms emerge when it rains. However, this storm threatens to uncover even worse secrets... Vermicelli Suprise! is a 5th Edition Dungeons & Dragons encounter module meant for 3-5 Players around Level 6. It can be incorporated... [click here for more] |
Dungeon Masters Guild |
$1.50
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This piece was originally written as a one-page adventure that I wanted to share on Twitter just because I love mimics. It got a decent response, so I decided to expand it for my Horrific Encounters in Ravenloft title.
The more I have thought about it, though, the more I think it deserves to stand on its own, as its own thing. So…here is a quick one-shot (or side-quest or encounter chain) where... [click here for more] |
Dungeon Masters Guild |
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Explore a completely reimagined Abbey of St. Markovia for Curse of Strahd!
The Abbots motivation has been changed to make him even more bizzarre and horrifying, as well as to tie him closer to prevalent themes of Curse of Strahd. The Abbey has been expanded to include multiple locations and a two-story convent house, to allow exploration and a chance to discover the Abbey's history and the Abbot's... [click here for more] |
Dungeon Masters Guild |
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Can you stop Strahd from escaping Barovia, before it is too late!
An elvish diviner entreats you to stop a subterranean project before Castle Ravenloft can be rebuilt in the Feywild. And somehow, things are much worse than this request sounds.
A Four -Hour Adventure for Tier 2 Characters. Optimized for APL 8.
CONTENT WARNING: Possession, domination, references to abusive relationships
This adventure... [click here for more] |
Dungeon Masters Guild |
$6.99
|
 Can you stop Strahd from escaping Barovia, before it is too late!
The Feywild is under assault by mysterious, nebulous forces. Will the heroes accept the call to defend the Quivering Dark? Part 1 of The Quivering Dark series of adventures.
A Four -Hour Adventure for Tier 2 Characters. Optimized for APL 8.
CONTENT WARNING: Xenophobia, alcohol, darkness, insects, undeath
This adventure is best experienced... [click here for more] |
Dungeon Masters Guild |
$6.99
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At last, some means of combating the ultimate undead—vampires—have found their way into print. Within these pages, Dr. Rudolph Van Richten shares his vast background as one of Ravenloft's most formidable lore masters and vampire hunters. Decades of research and experience have been compiled into discussions that define the very nature of these kings of the undead and help put them at a disadvantage... [click here for more] |
Wizards of the Coast |
$4.99 $2.99
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 Do you feel like Strahd’s got nothing going on, like he's messing with the PCs for no reason or sitting in his castle waiting to get staked? I did, so I gave him 14 Evil Plans; one for each Tarokka high card.
1. Artifact: The Soul Engine
2. Beast: Vaewolves
3. Broken One: Strahd’s Madness
4. Darklord: Strahd’s Pupil
5. Donjon: The First God
6. Executioner: Strahd’s Enemy
7. Mists:... [click here for more] |
Dungeon Masters Guild |
$9.99
|
The creeping fog scenario is one of my favourite adventure hooks for Curse of Strahd becuase of it's simplicity - however, some people might find it hard to place it in a setting. This is a one page adventure hook that expands on the "Creeping fog" scenario a little more, giving the players and yourself a good footing to get the adventure started. ... [click here for more] |
Dungeon Masters Guild |
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A collection of forty two handouts for Curse of Strahd.
Each of the stone slabs in the Crypt (K84) appears in this edition-agnostic supplement. ... [click here for more] |
Dungeon Masters Guild |
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 Six murders in a single night! A major city in the Forgotten Realms is rocked by a series of gruesomely bizarre deaths of notable citizens. What mysterious murderer could have slain six people in different corners of the city? Why did the criminal leave a playing card at each scene? Could a high-stakes card game that happened ten years ago explain the goings-on? And, most importantly, is the goddess... [click here for more] |
Dungeon Masters Guild |
$3.33
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This is a character sheet I worked up for our group playing through Curse of Strahd. It also includes a stat block for Sanity, since that is what our DM is adding into the mix. Its not form fillable at the moment, but if there's a real demand for it, I can always work that up. Enjoy! ... [click here for more] |
Dungeon Masters Guild |
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This is a module for the Fantasy Grounds VTT and Dungeons & Dragons 5E.
Portal Pack - Curse of Strahd
Portal Packs REQUIRE the use of Portals - REVAMPED! sold separately on the Fantasy Grounds FORGE.
Also, this Portal Pack REQUIRES the use of the Curse of Strahd Fantasy Grounds module sold separately on the Fantasy Grounds STORE.
This module has 157+ portals... [click here for more] |
Dungeon Masters Guild |
$8.00
|
The Banshee of Barovia is an adventure for four or five characters of 3ed level. The party, already stuck in the demiplane of Barovia, stumble upon the small town of Nolinsky. Quickly - as people start to die - they find out that the mists will not let them leave until they have solved the mystery and put the banshee that is haunting the town to rest. The adventure is broken into three acts starting... [click here for more] |
Dungeon Masters Guild |
$4.99
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 Facing a character death or TPK? This product is intended for both players and Dungeon Masters facing a character death (either a single player or an entire Total Party Kill) and are in search of some structure for continuing a character’s story after it dies. It allows the player to retain its character and provides a window of opportunity for the character to figure out a way to... [click here for more] |
Dungeon Masters Guild |
$2.00
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Barovian Vampires
Ever since the announcement of Curse of Strahd I’ve been wondering what kinds of creatures we would encounter in that adventure. While the release of the table of contents did include some interesting entries such as the Barovian Witch and Wereravens, there appears to be no other vampire variations other than Strahd himself in the list. May I warn the reader that I have not... [click here for more] |
Dungeon Masters Guild |
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This is a fully converted to 5th edition guide to I10 - Ravenloft II: The House on Gryphon Hill. The original quest which you will be also needing can be found here:
/product/178605/I10-Ravenloft-II-The-House-on-Gryphon-Hill-1e?term=ravenloft+I&test_epoch=0
This is a follow up to the original Ravenloft quest that was used to do Curse of Strahd and can be also used to continue... [click here for more] |
Dungeon Masters Guild |
$1.95
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Now for Fantasy Grounds
Encounters in Castle Ravenloft is a 5e module composed of 12 encounters guaranteed to provide an experience your players and their characters will never forget in the most infamous D&D castle! They range from 6th- to 10th-levels and touch all D&D pillars.
What's included?
An fully coded Fantasy Grounds module with the content below
12 thrilling... [click here for more] |
Dungeon Masters Guild |
$4.99
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This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here.
Includes Unity
Blinsky, the toymaker in Vallaki with the cute monkey wearing a pink tutu, received a large inheritance from a long-time client. The client, Obtavius Swat, a retired adventurer and avid collector of toys, left his entire estate to Blinsky. The estate included coin, precious gems, art, and his... [click here for more] |
Dungeon Masters Guild |
$7.50
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Delve Into the Darkest Crypts of Undeath
According to most adventurers, there are only two kinds of vampires: the masters and their spawn. A few hardened veterans speak also of vampire warriors and mages, far deadlier than their indolent kindred.
And, finally, a few, deranged survivors whisper of things far more unpleasant. Towering vampire brutes that roam the skies on bat wings.... [click here for more] |
Dungeon Masters Guild |
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 What do I get?
Playable Lineage Rules for the conversion of living characters into corporeal undead
Summary of Reborn Lineage from VRGtR for ease of use
41 Features, Feats and Flaws in a structured feat selection tree
1 New Undead Creature Statblock
Notes and rules covering the circumstances in which a PC might rise from the grave
Sure, you’re a nice DM. You want to give your players what they... [click here for more] |
Dungeon Masters Guild |
$1.95
|
 The anathema walks a lonely path, often shunned by polite society for their twisted and horrifying appearance and abilities. Some chose this path, looking too deep into endless void, forging a deal with an unknowable horror, or the result of scientific and magical advancement. Others, through horrid disease, forced experimentation, or just being in the wrong place at the wrong time find themselves... [click here for more] |
Dungeon Masters Guild |
$4.95
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Optional player races inspired by the Ravenloft Campaign Setting. These are ideal out of the ordinary race options for the Curse of Strahd Campaign. The player character races contained within include: A new elven subrace, the Dusk Elves; and five new human subraces, Garou, Kindred, Mongrelfolk, & Promethean, and a variant human race, the Vistani.
If you would like to check out my other Ravenloft... [click here for more] |
Dungeon Masters Guild |
$0.50
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This module makes buying items from merchants in Curse of Strahd a breeze in Fantasy Grounds. The items are listed in a story entry. The players click on the pin and the item is added to their inventory while deducting the purchase amount from their money.
This module is inspired by Seller's Shop and is best used in conjuction with Money Exchange
There is currently 2 Curse of Strahd Shops added... [click here for more] |
Dungeon Masters Guild |
$1.00
|
 "This is the priest, all shaven and shorn...that lay in the house that Jack built" --excerpt from a common children's rhyme.
The PCs acquire the deed to a fortified base of operations whose reputation precedes it. To claim the house, they must journey into the Miasma, solve the puzzles and destroy Jack the Confessor - the ghost of the man who built it.
This adventure... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Hello everyone!
I created a unique character sheet for a Curse of Strahd campaign I'm playing in and thought I'd share it with the community! It took me about a day or so to get everything put together and I'm really happy with how it turned out. I have not made a spell page simply because my character is a cleric and it's easier to keep those on my phone or tablet. If there is enough interest, I'd... [click here for more] |
Dungeon Masters Guild |
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You are running a Curse of Strahd campaingn, and need NPCs to put on your table?
With these miniatures you can download and print NPCs and monsters as you like.
Even though it's my first work, if you liked it, show it to a friend to support the work and inspire me to make other miniatures of other adventures in the future. ... [click here for more] |
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The spooky season is here and with it, a wave of new content from various DMs Guild authors. I’d like to add to this pile of content with some new Halloween-themed equipment. Enjoy these 15 brand new items!
May your holiday games be extra spooky, and remember that Halloween isn’t just about eating a lot of candy and watching horror movies, but also a way to bring people together in a fun and... [click here for more] |
Dungeon Masters Guild |
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 Challenge your players with these Cursed Magic Items
The gauntlets of a tyrannical ogre death knight. A blade used to murder a unicorn. The helm of a warlock who reached too deeply into the Far Realm. Objects of ill omen arise from nefarious deeds. This supplement offers quirky and detrimental aspects to over 150 iconic magic items featured in the Dungeon Master's Guide.
A grand list of curses... [click here for more] |
Dungeon Masters Guild |
$4.95
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 You have made a pact with someone who has returned from the grave, someone who has known death and returns with terrible power. Why have they returned? What do they want with you?
"It will have blood, they say. Blood will have blood."
With this new Warlock subclass, you are required to pay your patron in flesh and blood as they try to rebuild their bodily form. Because,... [click here for more] |
Dungeon Masters Guild |
$1.99
|

This pack contains the 3 following Grim Press adventures for Roll20 in a single module:
Discover a dark gateway connecting the Material Plane to Avernus, the First Circle of the Nine Hells!
When searching for a way to enter Avernus, an adventuring party finds a mysterious volcanic lair called The Rift. Rumors say that a long-neglected dark gateway to the Nine... [click here for more] |
Dungeon Masters Guild |
$9.99
|
Collected for the first time, Dr. Rudolph van Richten's guides to the most terrifying creatures of the night - vampires, werebeasts, and golems!
Add an element of horror to any fantasy adventure with the secrets and details revealed herein.
Updated and presented for use with any AD&D campaign, including the Ravenloft setting. ... [click here for more] |
Wizards of the Coast |
$9.99 $5.99
|
Step into the Darkness Within the darkness, terror reigns. Vampires rule the night. Shapeshifters howl beneath the gibbous moon. Ancient evil and new-made ghosts and ghouls prey upon a populace ruled by fear. Yet within the darkness glows a light - a few brave souls who stand against the evil. Have you the courage to join their struggle?
Gothic Adventure in the Domain of Dread The Ravenloft Player's... [click here for more] |
Wizards of the Coast |
$11.24
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*This verison requires the use of the Fantasy Grounds virtual tabletop* Click here for the PDF version!
It’s been a long few days of travel and the adventurers are tired of eating rations and sleeping on the ground. The road opens to a small town with an inviting... [click here for more] |
Dungeon Masters Guild |
$3.95
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Now available for Fantasy Grounds Unity!
Baba Lysaga has crept into the room of the Von Zarovich castle and stands over the baby boy. Humming a tune, she begins to rock the cradle gently. What plans does she have in store for the child?
This book contains a recipe for terror like no other. Baba Lysaga prepares a young Strahd for greatness with stories of adventurers, fairy tales, madness, and horror.... [click here for more] |
Dungeon Masters Guild |
$24.95
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French handouts for Curse of Strahd
English
These are my personnal translation of the official handouts from Curse of Strahd. I struggled to find them in french and good quality so I made my own version. You will find the final PNG files but also PSD files if you want to edit them yourself.
Consider leaving a tip to help me in my work and have fun playing Curse of Strahd !
Français
Voici ma traduction... [click here for more] |
Dungeon Masters Guild |
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A Domain of Dread
A night of eternal terror. A world ruled by fear and horror. Vampires who rule the night. Shapeshifters who prowl the forests. Eldritch ghouls and undead skeletons who prey upon a fearful populace. If ever a world needed heroes, it is the world of Ravenloft.
A World of Gothic Adventure
The Ravenloft setting takes one of the classic roleplaying... [click here for more] |
Wizards of the Coast |
$14.99
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 As reported by Rudolph Van Richten in his Guide to Ravenloft, agents of Baron von Aubrecker attacked Schloss Mordenheim and wreaked considerable damage! Dr. Mordenheim managed to instill a chemical dependency on you, and the only way to obtain the antidote is storming Schloss Aubrecker in retaliation, serving the mad scientist as mercenary avengers!
Issue 7, Lamordia is a dungeon... [click here for more] |
Dungeon Masters Guild |
$0.50
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Far above the village of Barovia sits Castle Ravenloft, the home and fortress of vampire lord Strahd Von Zarovich. Legends claim that Strahd flies with the bats and runs with the wolves to terrorize the countryside. Ancient tales also tell of dungeons and catacombs deep under the castle. Other stories recall the great halls, treasures, and glory of Ravenloft in centuries past.
Undoubtedly, Strahd... [click here for more] |
Wizards of the Coast |
$4.99
|
English
Welcome traveler ! My name is Julien Ribiollet and I am a French D&D Dungeon Master and player for the DM Faction. If you are reading these lines, it's probably because you are running a Curse of Strahd campaign and because your party is walking towards Van Richten's Tower. When I first read the sourcebook for this adventure, I was surprised by how easy and weird the original puzzle was,... [click here for more] |
Dungeon Masters Guild |
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 After a long day of shopping with Grandmother, the PCs must safely escort her back to her cottage in the Hundred Acre Woods. Unfortunately, a pack of rabid loup garou has barricaded themselves in the forest during her absence. Can the players get Grandmother home so she can heal the pack?
This adventure has plenty of combat for combat-oriented parties, but it can also be navigated with Stealth. The... [click here for more] |
Dungeon Masters Guild |
$4.99
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Is your DM going to start a horror campaign but the current player options left you feeling uninspired? Do you want something thematic, really tied to the tropes of horror? Do you just love class options based on poltergeists, vampires, and other monsters that go bump in the night? Then this is for you!
In this supplement, you'll find thematic lineages, subclasses, backgrounds, feats, spells, and... [click here for more] |
Dungeon Masters Guild |
$7.95
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 A menu handout for each of the major settlements in Barovia. Get your players' mouths watering over the culinary delights from the Blood of the Vine Tavern, the Blue Water Inn, and Krezk Famiglia Cucina. Off menu order suggestion: garlic. Lots. Of. Garlic. It's worth a try. Bon Appetite! ... [click here for more] |
Dungeon Masters Guild |
$0.99
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