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Spooky Subclasses (5e)

Spooky Subclasses (5e)


"Spooky Subclasses" is a collection of 6 new subclass options, providing spookier, scarier subclass options for the classes that have none (and warlocks too, because why not?). Includes: The Thrallmaster artificer, who uses necromancy to turn bodies into thralls The Path of the Restless barbarian, who is so furious that death cannot hold them The College of Lament bard,...   [click here for more]
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Oddities & Odysseys: The Night Fiend of Ravenloft

Oddities & Odysseys: The Night Fiend of Ravenloft


A 2 hour Dungeons & Dragons adventure for 3rd-4th level characters! Village children are disappearing in the dead of night. Are the characters willing to risk their very souls to stop the Night Fiend? This adventure is a short side quest designed for the Dungeons & Dragons Ravenloft setting and easily merged into Curse of Strahd by Wizards...   [click here for more]
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Champions of Ravenloft Roguish Archtype: The Highway Man

Champions of Ravenloft Roguish Archtype: The Highway Man


Bring Ravenloft to your table with this new Roguish Archetype. In this new supplement for Ravenloft, you are introduced to the Highway Man a mounted rogue who is both dashing and well-armed In Roguish Archetype: Highway Man, you meet a Rogue who is skilled a rider and an excellent marksman who does everything with style and daring. Highway Man is a perfect addition to any Ravenloft...   [click here for more]
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CCC-TAROT02-07 Moonlit Waves Part 2

CCC-TAROT02-07 Moonlit Waves Part 2


Seireri has been saved! Well, sort of. Her body is still missing and is required to return her from the dead. Where is it and who guards it? Only the Fates know! A Two-Hour Adventure with two bonus objectives for Tier 2 Characters. Optimized for APL 8 Part 14 of "A Song of Fates" Other adventures in the TAROT series: ** Tarot Tier 1 Adventure Bundle!  ** TAROT01-01 Awakening of Fates TAROT01-03...   [click here for more]
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Adventure: The Creeping Horror

Adventure: The Creeping Horror


The Creeping Horror is a Lovecraftian-style adventure designed for four 1st level characters and taking them into 2nd level. It is set in the Forgotten Realms and transports the heroes to the nightmare realm of Ravenloft. The hamlet of Darklund is not as it first appears. It is cursed. Its people live the same events over and over. The adventure has substantial role-play and investigation aspects with...   [click here for more]
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Into the Snakewood

Into the Snakewood


Delve into a new module detailing an isolated settlement, 2 quests, and rules for exploring the perilous Snakewood! -This content is written for a party of any size and with adventurers of any level- -Search the oppressive and dangerous Snakewood for a missing townsperson in the quest "Malar's Haunt," and explore the long forgotten ruins of an ancient wood elf deity...   [click here for more]
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Adventure: Carnival of Synn

Adventure: Carnival of Synn


NOT EVERY TIEFLING IS WICKED... BUT THIS ONE IS! Use this adventure to introduce Curse of Strahd to your players or transport them to the realm of Ravenloft. #Map of Barovia included# Carnival of Synn is a 3rd level adventure designed for 4 to 6 players. The adventurers are traveling The Long Road, between Triboar and Longsaddle, when they come across...   [click here for more]
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Quick Dungeons 4: Village of the Dead

Quick Dungeons 4: Village of the Dead


Quick Dungeons are complete dungeons filled with monsters and other encounters such as traps and puzzles. While they are not exactly whole adventures, they are complete dungeons with a Player map, a DM map and a Map Key with numbered encounters, descriptions and even boxed text. A short backstory is also included to help you give your players a quick hook to jump right into the action....   [click here for more]
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Mordenkainen's Compendium of Quirks, Vol. II

Mordenkainen's Compendium of Quirks, Vol. II


While traveling the Multiverse, Mordenkainen lost his spellbook in the dread domain of Barovia. A wizard found his spellbook and organized its secrets into different compendia. Do you dare crack its pages to glean insight into Mordenkainen's secrets of magic? Thousands have downloaded Volume I of the Compendium. In the second volume, you learn the method to the madness of some of these quirks such...   [click here for more]
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Paladin Compendium

Paladin Compendium


The Paladin Compendium is a collection of 25 uniquely crafted subclass options for the Paladin Player Class for the 5th edition of the world’s greatest roleplaying game within a Forgotten Realms setting. The archetypes included in this supplement are flavored after 25 Gods and Goddesses from the realms that embody Lawful Good/Neutral/Evil alignments.   The intent is to provide...   [click here for more]
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Death House: Cult Chants Audio

Death House: Cult Chants Audio


In Death House, the optional mini-adventure presented as Appendix B: Death House in Curse of Strahd, as well as a free introductory adventure on the Wizards of the Coast website, there is a cult which is described as chanting particular phrases over and over again (see Areas 35 and 38). This product contains 4 short audio tracks in mp3 format, one for each phrase the cult chants....   [click here for more]
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10 Sentient Magic Items - Volume I

10 Sentient Magic Items - Volume I


10 SENTIENT MAGIC ITEMS - VOLUME I For only 10 cents each, this material includes 10 sentient magic items to add flavor and fun to your campaign. Ranging from a lawful good horn to give an attack option for Charisma based characters to a chaotic evil maul that demands you hunt down silver dragons, these weapons, spellcasting components, shields and accessories each have power,...   [click here for more]
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Morgantha's Dream Pastry Recipe: Curse of Strahd Ephemera

Morgantha's Dream Pastry Recipe: Curse of Strahd Ephemera


An excellent accompaniment to your Curse of Strahd module or your morning tea! This small supplement is intended to be used as a handout at your table or VTT. This recipe is based on the Czech kolache. If you intend to make this recipe at home and can’t find finely milled children’s bones, store-bought is fine (5-3/4 to 6-1/2 cups all-purpose flour total). Hags' ovens may vary, but try 350 Fahrenheit...   [click here for more]
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Cards of Fate

Cards of Fate


5 Minute Workday Presents: Cards of Fate Optional Rules for Incorporating the Tarokka Deck into your Campaign This product introduces three ways of using the Tarokka Deck during play. While designed with the Ravenloft Campaign Setting in mind, these options could be added to any D&D campaign. Note: Use of a physical Tarokka deck is assumed (and encouraged). The...   [click here for more]
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Any Race a Vampire: Vampyric Curse

Any Race a Vampire: Vampyric Curse


Thirst for Blood... This supplement redesigns vampyrism as a transferable curse, so all players have the option to play as vampires without restrictions to race or class. Once affected, a character must choose whether to embrace their bloodlust in exchange for increased power or seek out a cure. The curse and its five stages are explained in full detail, including optional...   [click here for more]
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Digital Map Pack: DDAL04-04 The Marionette

Digital Map Pack: DDAL04-04 The Marionette


Due to Popular Demand! If you run online, like to print your maps, or just want to have something nice to frame and hang over your fireplace to impress your friends, then give these a shot. Included are two zip files—each containing 4 maps in both .jpg (reasonably-sized for online play) and .pdf (scaled for printing 1" scale battlemaps) formats. Future adventures to come! Travis...   [click here for more]
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Otherworldly Patron - The Mists

Otherworldly Patron - The Mists


The mists part, and secrets long forgotten rise to the light. Introducing: Otherworldly Patron: The Mists by Oliver Clegg This supplement introduces a new Otherworldly Patron for those Warlocks brave enough to have delved into the Mists of Ravenloft (willingly or otherwise) and have lived to tell the tale. Perhaps you have an overdeveloped...   [click here for more]
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99 New Magic Items for EVERY Campaign

99 New Magic Items for EVERY Campaign


Spice up your current campaign with 99 new magic items, ranging in rarity from Common to Legendary and everything in between!  The items in this expansive list are more than your average +1 sword. The items in this list are designed to help provide story beats in your campaign. Will your rogue sacrifice their own soul using the Wyrd Dagger to ensure the Big Bad finally goes down?...   [click here for more]
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Digital Map Pack: DDAL04-03 The Executioner

Digital Map Pack: DDAL04-03 The Executioner


Due to Popular Demand! If you run online, like to print your maps, or just want to have something nice to frame and hang over your fireplace to impress your friends, then give these a shot. Included are two zip files—each containing 3 maps in both .jpg (reasonably-sized for online play) and .pdf (scaled for printing 1" scale battlemaps) formats. Future adventures to come! Travis...   [click here for more]
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Champions of Ravenloft: Rogues of Ravenloft

Champions of Ravenloft: Rogues of Ravenloft


Bring Ravenloft to your table with these new Roguish archetypes. In this new supplement for Ravenloft, you are introduced four new roguish archetypes. The Crypt Raider, the Cutpurse, the Snake Oil Seller, and the Vagabond Performer. In Champions of Ravenloft: Rogues of Ravenloft, you meet 4 new Rogues who are different from your average thief or assassin, each is high on flavour,...   [click here for more]
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Sisters of the Dark Mirage

Sisters of the Dark Mirage


Lost in the mists of the Dark Mirage, the players must deal with a trio of witches that dwell in this strange place in order to escape. Sisters of the Dark Mirage can be completed in a single session, making it a great standalone, one-shot adventure, or it can be included in any longer running campaign as a stop along the way. It shines most as a set encounter during your Out of the Abyss...   [click here for more]
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Curse of Strahd: Death House Script & Escaping Death House Skill Challenge (Fantasy Grounds)

Curse of Strahd: Death House Script & Escaping Death House Skill Challenge (Fantasy Grounds)


Two popular Curse of Strahd modules focused on enhancing the Death House, now for Fantasy Grounds! Curse of Strahd: Death House Script Anyone that's ran or peeked at Curse of Strahd's prologue, Death House, will know that there are hardly any area descriptions, and that the information provided is as dry as the [spoiler].This often leads to the DM dryly reading...   [click here for more]
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The Outlander's Guide to Ravenloft

The Outlander's Guide to Ravenloft


The Realm of Dread is a world of Gothic horror, hidden under a burial shroud of supernatural mists. Heroes and villains duel on the battlements of Gothic castles as lightning lashes the heavens, and adventurers venture into overgrown graveyards and lonely cathedrals. The Dark Powers watch from the shadows, subtly influencing events. The Outlander's Guide to Ravenloft is a comprehensive guide...   [click here for more]
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Circle of the Feydark 5e

Circle of the Feydark 5e


"These druids seek to eliminate those that have destroyed the once vibrant and full of harvest places while using the magic of evil-aligned fey." Druids that are members of the Circle of the Feydark come from regions with a strong connection to the Feydark and its twisted realms. Druids of this circle, usually forgo their animalistic transformations in order to...   [click here for more]
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Terror in Krezk

Terror in Krezk


The absence of Strahd and the fading of the Mists of Ravenloft do not utterly cleanse the land. Corruption still abounds in the region of Barovia, even after the defeat of the vampire lord. Barovia without Strahd is a little less dark, and a little less evil, but is still a festering den of supernatural evil. As such, Barovia is somewhat appetizing to various evil entities. With Strahd gone such opportunistic...   [click here for more]
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100 New Ravenloft Trinkets

100 New Ravenloft Trinkets


These new trinkets have been inspired from gothic and horror fiction to create a list that better fits the Demiplane of Dread than those listed in the Player's Handbook. The trinkets are divided into the five broad categories of Eldritch, Occult, Noble, Folk, and Scientific to help the player get the type of trinket that they think fits their character best. While these trinkets were designed for...   [click here for more]
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The Book of Flesh & Bone

The Book of Flesh & Bone


The Book of Flesh & Bone The Necromancer archetype should be available to all full-spellcaster classes, not just the Wizard. This PDF provides three new subclasses, one each for the Bard, Cleric, and Sorcerer. Additionally, it also comes with one new Pact Boon for the Warlock, as well as six new Eldritch Invocations. Bard: College of Cadaver Play as the...   [click here for more]
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The Ghost: An All-New Class

The Ghost: An All-New Class


Introducing... The Ghost! The Ghost is a brand-new 5th edition class for PCs that don't want to stop adventuring when they die. Now, instead of rolling up a new character, you can work with your DM to multiclass into a ghost! Once you have 1 level of Ghost, your body changes in significant ways. You become vaguely translucent; your carrying capacity is greatly reduced;...   [click here for more]
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Pregenerated Characters (D&D 5E Season 4)

Pregenerated Characters (D&D 5E Season 4)


A Collection of Six Dungeons & Dragons 5E Characters! These six pregenerated characters are designed for tournament use with new players, although they are perfectly useable by existing players who just want to try something new. Each character includes a background, play tips and has all information (including spell descriptions) needed to play. The characters are Adventurers...   [click here for more]
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Grim Grinning Gauntlet

Grim Grinning Gauntlet


A 4-6 hour adventure for characters of 4th (or 5th) level, Grim Grinning Gauntlet transports the heroes from a spooky abandoned tavern to a unique domain of dread, presided over by a Ghostly Host who has been dying to meet you. Once they enter the Host's domain, they must battle their way through a gruelling series of encounters and out the other side, else their own souls will become...   [click here for more]
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Redeemed Vampire Character Background

Redeemed Vampire Character Background


Redeemed from Darkness You know the taste of blood. You understand what it is to hunger for it with no hope of ever being sated. Long ago, you despaired of ever seeing the Sun again. Yet, somehow, you stand again in the warmth of its light. At some point in your life, you were chosen—taken by a powerful undead being who fed upon your lifeblood and transformed you into...   [click here for more]
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Encounter Bundle 1

Encounter Bundle 1


Bringing all of our DM's Guild content from Limitless Adventures' year one, this bundle contains 50 encounters to expand your WotC official campaigns. 50 fully detailed encounters OGL stat blocks for all monsters Creative, CR appropriate treasure 150 Further Adventure writing prompts Included Modules: Epic Level encounters Ravenloft encounters Storm King's Thunder encounters Sword Coast encounters...   [click here for more]
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Vampires and Vampires Spawn (5e)

Vampires and Vampires Spawn (5e)


Vampires and Vampires Spawn Templates and Prestige classes Templates for when a humanoid creature become a vampire spawn or even a vampire. An attempt to do a balance way to play with vampire and vampire spawn. Turn into a vampire is not enough, you need to master your new shape through the prestige classes. Give your critique, I plan to update the document whenever necessary or receive any good...   [click here for more]
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Baby's Breath - A Souls and Shells Scenario for The Curse of Strahd

Baby's Breath - A Souls and Shells Scenario for The Curse of Strahd


Baby's Breath - A Souls and Shells Scenario for The Curse of Strahd This scenario explores the implications of Souls and Shells in Barovia, winding down the depraved path of two tragic and dangerous Souls. Add them to any tavern in your campaign, and watch the not-at-all hilarious hijinks ensue. Also, have a look at our Monster Mod Cards. They're fun, I promise! :)...   [click here for more]
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100 Books to Find on a Ravenloft Bookshelf (Fantasy Grounds)

100 Books to Find on a Ravenloft Bookshelf (Fantasy Grounds)


Books can be an important source of knowledge. They can contain needed or valuable information or clues, or they may have value as treasure. There are other books that are less valuable. They may be sensationalist, fabrications, dated or of dubious if any accuracy. This supplement has 100 less important books that can be added to flesh out a Ravenloft bookshelf, covering such as history, travel, myths...   [click here for more]
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Van Richten's Tower : Alternative Door Puzzle

Van Richten's Tower : Alternative Door Puzzle


English Welcome traveler ! My name is Julien Ribiollet and I am a French D&D Dungeon Master and player for the DM Faction. If you are reading these lines, it's probably because you are running a Curse of Strahd campaign and because your party is walking towards Van Richten's Tower. When I first read the sourcebook for this adventure, I was surprised by how easy and weird the original puzzle was,...   [click here for more]
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The True Necromancer

The True Necromancer


Having loved playing a necromancer in 3rd edition I felt that doing so again in 5e felt different. So idecided to make my own class as a culmination of everything I enjoy out of a darker hero from previous editions and from other games. Included is The True Necromancer with 4 subclasses A few new spells Alternate rules for how the Animate Dead spell work to give back the versatility the spell...   [click here for more]
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Hall of the Cursed God

Hall of the Cursed God


Hall of the Cursed God The Undead Scourge After undead start appearing near the local town of Angstadt, the Burgomaster and Father become worried. What could be causing these foul creatures to rise? After conducting research, the clergy discover that the throne room of a celestial avatar is located only a few days away from the town. Perhaps this holy site could hold a relic capable...   [click here for more]
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Old World Firearms

Old World Firearms


The following are optional rules for introducing firearms into your 5th Edition D&D games. I wasn’t totally satisfied with what I found that was available so I created my own. This is intended to as “gently” as possible introduce firearms without having it affect the game too much. My intention was to include these in a pre-Victorian, Old World type horror campaign with supernatural...   [click here for more]
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Bard - College of Mourning

Bard - College of Mourning


This Bardic Archetype are for players looking for a new take on their bard. Channeling your sorrow, you are able to make the dead dance to your music and frighten enemies with your funeral march. With the announcement of Curse of Strahd, this should give your bards a more "gothic" feel. There are even background tables to get some inspiration going for your character. This archetype is inspired...   [click here for more]
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Paper Miniature Monster Pack: GOBLINS!

Paper Miniature Monster Pack: GOBLINS!


Welcome Adventurer!  PAPER GOLEMS presents the GOBLIN Monster Pack! 4 Unique (18 total) reprintable full colour PAPER MINIS (& VTT TOKENS) including: Male Melee Warrior Female Melee Warrior Male Ranged Warrior Boss PLUS! A4 & Letter formats VTT TokensFull instructions 3 ways to fold with more options to customise! Information...   [click here for more]
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Dhampirs, the half-vampire race

Dhampirs, the half-vampire race


NOTE: this contribution is now obsolete, as a new, better version of it has been included in my Multiversatility – Player’s Options Pack. “The childe who's born from life and death alike, He bears the mark of grave within his soul....   [click here for more]
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Lair of the Tarka

Lair of the Tarka


When skies are black and pale winds moan… And old men grip their gnarled thrones… And children shiver ‘round the hearth at home… it stalks the woods… alone.    A monster- neither beast nor man- seeks the foolish and lost within its domain. Legends speak of a time when it served as a guardian spirit, but those days have passed. Now it serves a different...   [click here for more]
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The Banshee of Barovia

The Banshee of Barovia


The Banshee of Barovia is an adventure for four or five characters of 3ed level. The party, already stuck in the demiplane of Barovia, stumble upon the small town of Nolinsky. Quickly - as people start to die - they find out that the mists will not let them leave until they have solved the mystery and put the banshee that is haunting the town to rest. The adventure is broken into three acts starting...   [click here for more]
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Barovia Hand Drawn Maps: Mount Baratok

Barovia Hand Drawn Maps: Mount Baratok


Included is a hand drawn map of Mount Baratok in Barovia. The map is to scale with the map included in the campaign book. The PDF is pretty high resolution so you can zoom in and only use what you need. Enjoy!!! ...   [click here for more]
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The Bedtime Man

The Bedtime Man


The whispers of the Bedtime Man began to grow and travel. In a year’s time parents in other towns began telling their children to watch out for the Bedtime Man. Mere words from these parents, using them to enforce obedience. But in Schlaflos, they ring all too true. Watch out for the Bedtime Man. An adventure designed for 4 players between levels 3- 5, this story works...   [click here for more]
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Ravenloft: Realm of Terror (2e)

Ravenloft: Realm of Terror (2e)


A New Realm of Horror Adventures In the dead of night, as mists cloak the land, a traveler walks a country road. Footsteps echo behind him, in pace with his beating heart. Is it Death who follows? The man turns, and so turns the phantom. A flash of fang, a bloodcurdling howl, red eyes fueled by a passion from beyond the grave. The traveler discovers what others have learned before him: all roads...   [click here for more]
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Ireena Kolyana, The noble with the Rapier

Ireena Kolyana, The noble with the Rapier


This document contains a CR5 Version of Ireena Kolyana. I felt that the book version was a bit lazy compared to the potential of the character. According to the book, Ireena is quite skilled in the use of a Rapier and a dynamic woman. I thought of making a better statblock for her while staying true on the descriptions. In this document you will find: A new statblock for Ireena Kolyana New mechanics...   [click here for more]
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Temporary & Permanent Injuries

Temporary & Permanent Injuries


Scars, patches, and peg-legs, oh my! Have you ever wondered why battle-worn veterans still look so good?  Wouldn't a party of ugly, scarred bastards, limping around, missing eyes and ears, or even a few limbs, bring a lot more flavor and fun to your game? These tables describe both temporary and permanent injuries that can happen to your characters, such as the...   [click here for more]
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City of Eyes (Fantasy Grounds)

City of Eyes (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. An original Ravenloft domain for 5th edition, containing: A 13 chapter adventure of lovecraftian sleuthing, unknowable truths and eldritch mystery for levels 15-20. The City of Eyes is a memorable Tier 4 adventure designed to challenge the mightiest of mortal characters.  Fortunes of...   [click here for more]
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