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Crimson Arcana - The Tomes of Melchior VI: Blood Magic

Crimson Arcana - The Tomes of Melchior VI: Blood Magic


Theme The theme of this supplement is blood and sacrifice. Blood often carries a religious connotation as well, so the idea of sacrificing one’s own body to heal or protect others is common. Due to these two themes, warlocks, representing the occultic side, and clerics, representing the religious side, both add quite a few spells to their list.   Forming blood into weapons, projectiles and beams,...   [click here for more]
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Barovia Gazetteer: Castle Ravenloft

Barovia Gazetteer: Castle Ravenloft


A COMPLETE GUIDE TO THE LEGENDARY CASTLE AND ITS MASTER The Barovia Gazetteers present a series of location guides for running Curse of Strahd. These guides are designed to augment the existing campaign with background information, character profiles, additional encounters and scenario hooks, and tips for running the game. The goal is to create a rich, immersive Barovian...   [click here for more]
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Treasures of Ravenloft

Treasures of Ravenloft


The plane of Ravenloft is a place of darkness and terrible evil. Dread lords control their domains with an iron fist forever imprisoned by dark powers as punishment for their evil actions. The light and goodness are stifled in Ravenloft, and only brave heroes can stand against the darkness, but the heroes will need magic of great power if they hope to defeat the Dread Lords. Ancient treasures of magical...   [click here for more]
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Curse of Strahd: Raven Witch Class

Curse of Strahd: Raven Witch Class


COPPER BEST SELLER! Curse of Strahd: Raven Witch Class is a 5th Edition (5e) Dungeons & Dragons (D&D) homebrew class. The Curse of Strahd Sourcebook, Van Richten’s Guide to Ravenloft, and Core Rulebooks (Player’s Handbook, Monster Manual, and Dungeon Master’s Guide) are recommended sources to play this class...   [click here for more]
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Barovia Gazetteer: Van Richten's Tower

Barovia Gazetteer: Van Richten's Tower


A COMPLETE GUIDE TO THE MONSTER HUNTER AND HIS BASE The Barovia Gazetteers present a series of location guides for running Curse of Strahd. These guides are designed to augment the existing campaign with background information, character profiles, additional encounters and scenario hooks, and tips for running the game. The goal is to create a rich, immersive Barovian...   [click here for more]
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Gothic Trinket Documents: Ephemera for Curse of Strahd

Gothic Trinket Documents: Ephemera for Curse of Strahd


Gothic Trinket Documents is the latest in a series of Curse of Strahd ephemera documents I'm producing intended to help immerse your players in the gothic world of Ravenloft. Included you will find the printable PDF for the following handouts: 01-02 A picture you drew as a child of your imaginary friend (6 variations on spooky and one Ireena) 13-14 The...   [click here for more]
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Adam's Wrath - The Gothic Conversion

Adam's Wrath - The Gothic Conversion


Adam's Wrath The Gothic Conversion Requires the AD&D Ravenloft Adventure Adam's Wrath, to play by Igor Comunale In the domain of Lamordia, Doctor Victor Mordenheim created Adam?cobbling the creature together from parts of human corpses. Now, years later, Adam wants revenge. Adam wants Elise, Victor's wife. Adam wants Victor dead. The player...   [click here for more]
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Touch of Death - The Gothic Conversion

Touch of Death - The Gothic Conversion


Touch of Death Conversion Requires the AD&D RA3 Ravenloft Adventure Touch of Death, to play by Igor Comunale The Mists of Ravenloft envelop you once again. When you realize where they've taken you, it's too late. You find yourself in the burning wastelands of Har'Akir—where nothing is as it seems. The desert is a powerful foe, but...   [click here for more]
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The Fall of Hatzimvas Hospital- a Falkovnia Ravenloft Adventure

The Fall of Hatzimvas Hospital- a Falkovnia Ravenloft Adventure


FALKOVNIA HAS ONLY HAD TO FACE THE UNDEAD THAT WANDER FORTH FROM THE MISTS. WHAT WILL ITS SOLDIERS DO ONCE THEY BEGIN TO RISE FROM THE VERY LAND ITSELF? After General Vladeska Drakov, Falkovnia’s militaristic ruler, loses contact with Hatzimvas Hospital outside the capitol’s walls, she gathers a group of capable soldiers to investigate what has happened. Little do these soldiers...   [click here for more]
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Spells of Ravenloft

Spells of Ravenloft


This pdf contains 29 spells for your Curse of Strahd/Ravenloft campaign, including several spells of Strahd's own design, as well as spells for combating the Children of the Night. Includes spells such as: Augment Undead Conjure Lesser Undead Damning Darkness Ghost Trap Ground Fog Induce Lycanthropy Mimic Mortal Misty Summons...   [click here for more]
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Tomes of Ravenloft | A Curse of Strahd Supplement

Tomes of Ravenloft | A Curse of Strahd Supplement


Vampire bites are not the most common bites but are among the most concerning ones. After you notice two puncture marks on your neck, which most often occurs in the morning, you must immediately apply leeches to suck out the vampire spit. Vampirism is transmitted by the vampire’s saliva. The more you can get rid of, the better. — from "Barovian Home Remedies" by Sorine Hagi Gone...   [click here for more]
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The Vines of Wrath - A Mini-game for the Wizard of Wines Encounter in the Curse of Strahd

The Vines of Wrath - A Mini-game for the Wizard of Wines Encounter in the Curse of Strahd


The dirt path winds its way through a field of tangled vines. Although clearly once tended with great care, a corruption has since taken hold and the plants produce a blackened, fetid fruit. A strong smell of alcohol fills the air. At the center of the devastation stands a single druid wielding a crooked staff from which pulses a sickly green light. Behind her, the winery, wrapped tight in a weave...   [click here for more]
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Barovia Gazetteer: The Wild Lands

Barovia Gazetteer: The Wild Lands


A COMPLETE GUIDE TO THE WIZARD OF WINES, YESTER HILL, ARGYNVOSTHOLT, AND BEREZ The Barovia Gazetteers present a series of location guides for running Curse of Strahd. These guides are designed to augment the existing campaign with background information, character profiles, additional encounters and scenario hooks, and tips for running the game. The goal is to create...   [click here for more]
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Barovian Encounters Map Pack

Barovian Encounters Map Pack


This product nets you additional encounter maps to be use in the Curse of Strahd module. All of them located in the dreadful land of Barovia, the first Domain of Dread from Ravenloft setting. The product contains a full-preview that shows each unique map. License You may use these maps for both personal and commercial use. They can be altered,...   [click here for more]
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The Deck of Many Horrid Things - A Magic Item PDF

The Deck of Many Horrid Things - A Magic Item PDF


A horror themed PDF for an IN GAME deck of many things. 52 completely new IDEAS for cards that can be pulled from a deck of many things. The ideas in this PDF can be used wityh any of the IN GAME deck of many things and is a fun way to introduce the chaos of the the deck of many things without completely destroying your entire campaign. Example Cards: The Cursed Crypt Ace of Spades When...   [click here for more]
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From the Shadows - The Gothic Conversion

From the Shadows - The Gothic Conversion


From the Shadows The Gothic Conversion Requires the AD&D Ravenloft Adventure From the Shadows, to play   by Igor Comunale Deep beneath the foundation stones of Castle Avernus, Azalin the lich hatches his plots. The grand conjunction is coming, when all the lands and lords of Ravenloft will be set free upon the realms of man....   [click here for more]
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Barovia Gazetteer: The Old Bonegrinder

Barovia Gazetteer: The Old Bonegrinder


A COMPLETE GUIDE TO THE DANGERS OF THE OLD SVALICH ROAD The Barovia Gazetteer presents a series of location guides for running Curse of Strahd. These guides are designed to augment the existing campaign with background information, character profiles, additional encounters and scenario hooks, and tips for running the game. The goal is to create a rich, immersive Barovian...   [click here for more]
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Curse of Strahd: Dusk Island Extraction

Curse of Strahd: Dusk Island Extraction


COPPER BEST SELLER! Curse of Strahd: Dusk Island Extraction is a 5th Edition (5e) Dungeons & Dragons (D&D) adventure module for a solitary character of levels 1-4. Options for adjusting the adventure based on a small party are available. The Curse of Strahd Sourcebook and Core Rulebooks (Player’s Handbook, Monster Manual,...   [click here for more]
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Trinkets and Magical Curiosities of Ravenloft

Trinkets and Magical Curiosities of Ravenloft


Trinkets and Magical Curiosities of Ravenloft This supplement introduces one hundred new trinkets that you may find on the demiplane of Ravenloft The trinkets presented in this supplement are inspirited by the gothic horror genre and will bring an additional layer of depth to any Ravenloft or Curse of Strahd campaign. Many of the curiosities are designed as plot...   [click here for more]
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Vaults of Ravenloft: 23 Cursed Magic Items - Arcane Academy

Vaults of Ravenloft: 23 Cursed Magic Items - Arcane Academy


Give your players a deal with the devil with these 23 cursed magic items for DnD 5th Edition. With curses designed to be fun when revealing to your players and also to tempt them into keeping them, these magic items come with a kick that gives your players more options and choices as they learn how dangerous they are. With rarities ranging from Common to Legendary, these magic items are perfect for...   [click here for more]
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Spooky Trinkets and Creation Tables - Random Tables

Spooky Trinkets and Creation Tables - Random Tables


      80 Trinkets of Night and Fear with Tables for Many More Tables visible in Previews under the product image. There is also a separate Fantasy Grounds Version. For characters and treasures, in adventures and campaigns for the horror, Ravenloft, Shadowfell halloween or Curse of Strahd. Use addtional tables to create and modify your own trinkets. Includes d20 tables for ... 80...   [click here for more]
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Curse of Strahd: Death House Revamped

Curse of Strahd: Death House Revamped


COPPER BEST SELLER! Curse of Strahd: Death House Revamped is a 5th edition (5e) Dungeons & Dragons (D&D) redesigned mini-adventure module for 4-6 characters of 1st-4th level. Only the Curse of Strahd Sourcebook and Core Rulebooks (Player’s HandbookMonster Manual, and Dungeon Master’s Guide) are required...   [click here for more]
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Expanded Encounters for Castle Ravenloft

Expanded Encounters for Castle Ravenloft


Castle Ravenloft is the lair of Count Strahd Von Zarovich. It is the great shadow overlooking the Village of Barovia. When it thunders, you might even catch a glimpse of the castle's lord looking at the village for his next victim.  The Expanded Encounters of Castle Ravenloft was created with the aim of making Castle Ravenloft an unforgettable experience. All encounters found within can be altered...   [click here for more]
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Ravenloft Tables: Random Tables for Your Gothic Horror Games

Ravenloft Tables: Random Tables for Your Gothic Horror Games


Your players walk into a creepy house in the village of Barovia: what do they find inside? The party falls asleep in a haunted house: what do they dream about? A sorcerer’s Wild Magic takes effect while fighting a gang of ghouls in a graveyard: what happens? In here, you’ll find random tables to add color and interest to any Gothic Horror adventure or setting. Perfect for DMs running Curse of...   [click here for more]
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Curse of Strahd: Haunted Heist

Curse of Strahd: Haunted Heist


COPPER BEST SELLER! Curse of Strahd: Haunted Heist is a 5e Dungeons & Dragons (D&D) adventure for 4-6 player characters of levels 4-6. This adventure is optimized for five characters with an average party level (APL) of 5. Characters outside this level range should not participate in this adventure. The Curse of Strahd Sourcebook, and Core Rulebooks...   [click here for more]
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Ravenloft Domains of Dread (2e)

Ravenloft Domains of Dread (2e)


Night is falling. The Mists are rising. Embrace the Darkenss. Enter the dark and macabre world of Ravenloft. But beware - once you begin to walk among the mists and shadows, you can never leave. Domains of Dread is the core rulebook for the second edition of the award-winning RAVENLOFT campaign setting - the original fantasy horror role-playing game. Within the pages...   [click here for more]
Wizards of the Coast  $9.99

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Eldritch Encounters

Eldritch Encounters


Eldritch Encounters is a supplement of 20 encounters of weird and uncanny horror. These encounters can be dropped into any campaign with horror themes (such as Curse of Strahd), used to flesh out a location reigned over by powerful aberrations, or as random encounters in a world on the precipice of apocalypse!   This supplement includes: 20 New Encounters 9 New Monsters...   [click here for more]
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Visions of the Vestiges

Visions of the Vestiges


"The Vestiges long bound stir in their sarcophagi, they call from the Ethereal to their champions, and their dark designs will soon be revealed" Version 2.0 released This includes the new chapter Wraths of the Vestiges, which includes 17 pages on how to punish characters for their insolence. Each Vestige has an event-like wrath to help them push back against third tier champions trying...   [click here for more]
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The House of the Midnight Violet (Roll20)

The House of the Midnight Violet (Roll20)


This product is a Roll20 Addon One-Shot Adventure featuring Dynamic Lighting and Doors & Windows. Click HERE for the PDF version of the adventure. "This was a great adventure to drop into my ongoing campaign - it hits just the right kinds of horror notes, and has a really interesting story that unfolds at a nice pace." "A well-written...   [click here for more]
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Roots of Evil - The Gothic Conversion

Roots of Evil - The Gothic Conversion


Roots of Evil The Gothic Conversion Requires the AD&D Ravenloft Adventure Roots of Evil, to play by Igor Comunale The Grand Conjunction has come to pass! As a result, the lords of Ravenloft have broken through the Mists and escaped into the Prime Material Plane. Bit by bit, monsters of the demiplane of dread are following behind....   [click here for more]
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Dark of the Moon - The Gothic Conversion

Dark of the Moon - The Gothic Conversion


Dark of the Moon The Gothic Conversion Requires the AD&D Ravenloft Adventure Dark of the Moon, to play by Igor Comunale In the bitter cold of a land mired in eternal winter, hunters take the shape of wolves to better kill their prey. They stalk the snow-filled forests on paws of deadly silence. Powerful and swift, these evil shapechangers...   [click here for more]
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Vecna Reborn - The Gothic Conversion

Vecna Reborn - The Gothic Conversion


Vecna Reborn Conversion Requires the AD&D RA3 Ravenloft Adventure Vecna Reborn, to play by Igor Comunale From the depths of antiquity, he arises. . . . Trapped in a mockery of his former kingdom, he broods. . . . In hatred and spite against the one who betrayed him, he schemes. . . . The other lords of Ravenloft may possess horrific...   [click here for more]
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Ravenloft: Realm of Terror (2e)

Ravenloft: Realm of Terror (2e)


A New Realm of Horror Adventures In the dead of night, as mists cloak the land, a traveler walks a country road. Footsteps echo behind him, in pace with his beating heart. Is it Death who follows? The man turns, and so turns the phantom. A flash of fang, a bloodcurdling howl, red eyes fueled by a passion from beyond the grave. The traveler discovers what others have learned before him: all roads...   [click here for more]
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Encounters Enhanced: Barovia—Part 1: Cities of Barovia

Encounters Enhanced: Barovia—Part 1: Cities of Barovia


Enhance your Encounters for Curse of Strahd or any campaign set in Barovia! Encounters Enhanced: Barovia is a two-part supplement meant to amp up the encounter table found in Curse of Strahd. For use with any horror campaign but deeply imbedded in the gothic land of Barovia, challenge and reward your players with urban encounters in Part 1: Cities...   [click here for more]
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Curse of Strahd II: Griffon Hill Manor

Curse of Strahd II: Griffon Hill Manor


Waking up in the picturesque village of Mordentshire-by-the-Sea was just the beginning. Your fever seems to have gone. But this only leaves you with more questions. The answers you are assured hide in Griffon Hill Manor, home of Count Strahd von Zarovich. This expansive adventure of mystery, investigation, and the supernatural is best played with a group of 4-6 characters of level 7-12 (optimized...   [click here for more]
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Curse of Strahd: Death House - Paper Minis / Printable Pawns

Curse of Strahd: Death House - Paper Minis / Printable Pawns


These paper pawns are perfect for tactical combat in the prelude to Curse of Strahd -- Death House. Every creature from Death House (plus a few extra for good measure) appears in this paintstakingly hand-crafted pdf, and are designed to pop out beautifully at your table. Each pawn features front and back-side artwork. This product includes 3 files: a printer-friendly black-and-white file, a full color...   [click here for more]
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When Black Roses Bloom - The Gothic Conversion

When Black Roses Bloom - The Gothic Conversion


When Black Roses Bloom The Gothic Conversion Requires the AD&D Ravenloft Adventure When Black Roses Bloom, to play by Igor Comunale The nightbound realm of Sithicus is dying! The grey forested crags scarred by jagged rifts echo with the laments of the dying elven nation. But the lord of the land sits uncaring on his blackened...   [click here for more]
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Recharged: Curse of Strahd

Recharged: Curse of Strahd


This is the PDF. Click HERE for the Roll20 Addon version of the supplement. Recharge Your Game! Did you know that no stat blocks unique to Curse of Strahd have rechargeable special abilities? Not anymore! There are 96 rechargeable special abilities in this supplement, one for each Curse of Strahd creature that doesn’t already have one. They are appropriate...   [click here for more]
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Another Death, Another House

Another Death, Another House


An alternative story and script for the Curse of Strahd Introductory Adventure, "Death House"  This haunted house milestone levels PCs from 1-3 and is specifically designed to use with new players and to be a quicker, clearer transition into Curse of Strahd.  A full rewrite with a different ghost story including rules for ghost PCs, PC resurrections, and an encounter chart of new ghostly events...   [click here for more]
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Encounters in the Mists - Additional random encounters for Dungeon Masters

Encounters in the Mists - Additional random encounters for Dungeon Masters


'Great read. So many good ideas that envoke the spirit of Ravenloft. Loved all the ideas on the second page especially "An Ill Omen."' - Gruntle33 'This is brilliant! A+ work, my friend.' - GreyTheHunter 'These encounters will definitely give you ideas for ways to add in some more creepiness. I'll definitely have this at the table when I run CoS.' - ja k. Encounters in the Mists is a suppliment...   [click here for more]
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Van Richten's Sparks of Hope: 23 Gothic Magic Items - Arcane Academy

Van Richten's Sparks of Hope: 23 Gothic Magic Items - Arcane Academy


Give your players some hope in the darkness with these 23 Gothic magic items for DnD 5th Edition. With rarities ranging from Common to Legendary these magic items are designed to be perfect for Horror and Ravenloft campaigns, giving your players that edge against the overwhelming odds and chances to turn the tide at key moments. In this supplement from the Arcane Academy, get your monster hunting...   [click here for more]
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The Raven Nebula

The Raven Nebula


"No one can hear you scream." Of all the terrors of wildspace and the astral sea, nothing frightens Spelljammers more then the legend of the Raven Nebula, an inescapable cluster of dark and haunted worlds such as Barovia and Darkon, a hunting ground for all the terrors of space. "The Raven Nebula" is an Adaptation of Ravenloft to a Spelljammer setting. It is inspired by our Podcast "Wonderful World...   [click here for more]
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Encounters Enhanced: Barovia—Part 2: Hinterlands of Barovia

Encounters Enhanced: Barovia—Part 2: Hinterlands of Barovia


Enhance your Encounters for Curse of Strahd or any campaign set in Barovia! Encounters Enhanced: Barovia is a two-part supplement meant to amp up the encounter table found in Curse of Strahd. For use with any horror campaign but deeply imbedded in the gothic land of Barovia, challenge and reward your players with urban encounters in Part 1: Hinterlands...   [click here for more]
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Curse of Strahd: Additional Handouts

Curse of Strahd: Additional Handouts


Basic Information: These silver best-seller PDF-files contain three additional handouts you might need when running the Official Dungeons & Dragons Curse of Strahd adventure at your table (in both Letter and A4 format). They include: A wedding invitation penned by Strahd (including RSVP card) A diary by Mrs Strazni Ireena Kolyana as a 3rd level side-kick The handouts have been...   [click here for more]
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Curse of Strahd: Luna Lake

Curse of Strahd: Luna Lake


INLCUDES: Roll20 Tokens for the two main baddies! INCLUDES: Separate map JPGs for Roll20 and printing! INCLUDES: Convenient "less ink" version for printing! HOURS OF FUN EXPLORING AN UNDEAD VILLAGE, TREASURE HUNTING IN BAROVIA! Curse of Strahd: Luna Lake puts a fun, challenging expansion quest in the way of your party of adventurers. A mysterious...   [click here for more]
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Out of the Frying Pan into the Fire - Dalla padella alla brace

Out of the Frying Pan into the Fire - Dalla padella alla brace


⭐️⭐️⭐️⭐️Languages - Lingue⭐️⭐️⭐️⭐️ ⭐️⭐️⭐️ENGLISH - ITALIANO⭐️⭐️⭐️ By the author of the super Best Sellers "First Adventure" and "The Feather of Aka'ayah" ⭐️BEST SILVER SELLER⭐️ START CURSE OF STRAHD OR YOUR NEW RAVENLOFT CAMPAIGN IN A DIFFERENT WAY. The PCs were...   [click here for more]
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The Seer's Glass- a Tepest Ravenloft Adventure

The Seer's Glass- a Tepest Ravenloft Adventure


THE DOMAIN OF TEPEST STANDS UPON THE PRECIPICE OF CHANGE. An ancient war wages within Tepest between its Darklord, the hag Lorinda, and the domain’s rebellious Fey. When the characters obtain the final fragment of a powerful broken artifact known as the Seer’s Glass, they very well may hold the key to the domain’s future. Within this adventure you will find: A dark fantasy one-shot...   [click here for more]
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Curse of Strahd - Improved Jenny Greenteeth

Curse of Strahd - Improved Jenny Greenteeth


Jeny Greenteeth was a green hag of immence power.  She featured as an NPC in the D&D adventurers league.  She was originally from the Quivering Forest near Phlan and was dragged to Barovia.  She offered a spellcasting service, which offered the party a way to use 'identify', 'greater restoration' and 'raise dead'.  In this mini-suppliment I have revised Jenny Greenteeth, to add more flavour...   [click here for more]
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Root of Evil - A Companion to the Vines of Wrath - a Curse of Strahd Mini-game

Root of Evil - A Companion to the Vines of Wrath - a Curse of Strahd Mini-game


Root of Evil - A Companion to the Vines of Wrath Evil has taken root where once was good. The delicate green stems of the Tser flower field blacken and bend as a more primal sap flows upward from the ground. The once-white flowers bleed, painting the peaceful field a bloom of red. The ancient standing stones sway and crack, the earth shakes… Something is wrong… Has...   [click here for more]
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Ylboc's Book of Cruel Curses

Ylboc's Book of Cruel Curses


A collection of all things cursed and cruel and guidance for running curses in your game Curses! They feature in so many of our favorites stories of magic and adventure but official support amounts to little more than a single short term spell, a handful of pages in the Horror Toolkit and some cursed magic items that are discovered and then discarded as soon as possible. But Cruel...   [click here for more]
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