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This special bundle product contains the following titles. A Dwarven Fortress In The North Regular price: $4.00 Bundle price: $0.40 Format: PDF A DWARVEN FORTRESS IN THE NORTH
Throughtout the North and the Sword Coast, and elsewhere, adventurers often come upon a dwarven fortress. These structures are dotted everywhere, some inhabited and some long-abandoned.
... [click here for more] |
Dungeon Masters Guild |
$157.24 $15.72
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A challenging adventure designed for a level 10 party of 4-6 members. Want a more difficult or easier challenge, use the included optional features to scale the difficulty to your party’s preference. Drop this module into your campaign or run it as a one-off.
A seasoned party of adventurers has been contracted by the provincial military to investigate reports of disappearing persons and livestock... [click here for more] |
Dungeon Masters Guild |
$15.00
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A Guide to Tyranny of Dragons is designed to help Dungeon Masters prepare to run both Hoard of the Dragon Queen and Rise of Tiamat. Inside you will find notes on every chapter, ways to link things together, clarifications on confusing sections, breakdowns of the Council of Waterdeep and that long journey in Hoard of the Dragon Queen. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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The land of Thay is a forbidding place. Thayan slavers scour Faerun for the unfortunate and dispossessed, returning them to Thay to auction to the highest bidder to keep in motion an economy that rides on their backs. Factions of Red Wizards, all of them outwardly bearing fealty to the Lich lord, Szass Tam, scheme and plot, constantly seeking to undermine each other and grab as much power as they... [click here for more] |
Dungeon Masters Guild |
$4.99
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In the frigid heart of Icewind Dale, a distress call has been heard from a mining expedition sent to the outpost of Inflection Point. But this is no ordinary cry for help – it originates from the shattered remnants of a once-soaring castle that now lies broken and buried in the snow. Within its frozen depths, an elder mindflayer conducts grotesque experiments, melding aberration biology with creatures... [click here for more] |
Dungeon Masters Guild |
$5.99
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Baldur's Gate: City Encounters
There’s no eliminating power in the City of Blood; it only changes hands.
Baldur’s Gate: City Encounters provides Dungeon Masters with forty short encounters to supplement your Baldur’s Gate: Descent into Avernus campaign. These brief scenarios... [click here for more] |
Dungeon Masters Guild |
$6.95
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Baldur’s Gate: The Fall of Elturel is an introductory two-hour adventure for Baldur’s Gate: Descent into Avernus or Tyranny of Dragons for 1st-level characters.
What appears as a normal mission to stop the Cult of the Dragon in the Elturgard Woods reveals a more sinister plot undertaken by the Cult of the Dead Three. This adventure seeks to invest the characters in... [click here for more] |
Dungeon Masters Guild |
$4.95
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From the minds of Alan Patrick and Connor Self comes a massive, lore-heavy adventure that ties into your Tyranny of Dragons and Descent campaigns, and provides guidance for one of the most epic encounters your players will experience!
Revisit Tiamat IN HER HOME! This massive, lore-heavy adventure is a romp across several planes of existence (including a few in Hell), where characters must outheist... [click here for more] |
Dungeon Masters Guild |
$6.99
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With the defeat of Severin Silrajin at the Well of Dragons, the Cult of the Dragon's aspirations to raise Tiamat from her prison in the Nine Hells were crushed. While many of the cult's forces were slain or captured in the final battle, many others escaped, dreaming of their chance of revenge against the heroes who thwarted them.
Among these escaped cultists is Galvan, the blue dragon wyrmspeaker.... [click here for more] |
Dungeon Masters Guild |
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In a secluded kingdom the undead rise from the muck of the mire, threatening to overwhelm the common folk that live there. The ancient crown of kings once called their ancestors to aide the kingdom in times of trouble, but now it seems that its magic has been corrupted by a servant of Tiamat.
The cult has stretched its tentacles into the kingdom, searching for wealth and power. While a centuries old... [click here for more] |
Dungeon Masters Guild |
$2.99
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Defiance in Phlan
The Cult of the Dragon has come to Phlan, a lawless refuge on the Moonsea. Now, with no significant authority to stop the cult, other power groups in the Realms--the Harpers, Order of the Gauntlet, Emerald Enclave, Lords' Alliance , and even the Zhentarim--must untite to stop the cult from fulfilling its dark purpose in the city. Join the fight by participating in... [click here for more] |
Wizards of the Coast |
$2.99
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Secrets of Sokol Keep
Decades have passed since Sokol Keep was reclaimed, and a small garrison placed there along with a beacon to help guide ships. Now, that beacon has gone dark, and the garrison has disappeared. In Phlan, rumors circulate that something ancient was discovered in the grounds beneath the keep, dating to before the clerics of Tyr built the small fortress. Uncover... [click here for more] |
Wizards of the Coast |
$2.99
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Shadows Over the Moonsea
Life on the Moonsea isn't easy. Bandits, pirates, and cruel lords dominate the land, threatening those who make an honest livind there. Now, a new scorge is prowling the waters: A ghost ship has been strikig small coastal villages, leaving its victims whispering about the "eye of the dracolich." Join the adventrue and learn the truth behind this threat!
An... [click here for more] |
Wizards of the Coast |
$2.99
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Dues for the Dead
For years, the Most Solemn Order of the Silent Shroud has tended the dead at Valinghen graceyard, providing them a peaceful eternal rest. Now, that rest has been disturbed by a necromancer seeking out a key to re-activate the Pool of Radiance.
An adventure for 1st-4th level characters.
DDEX1-4 5E ... [click here for more] |
Wizards of the Coast |
$2.99
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The Courting of Fire
An exiled cultist and his kobold minions are spotted searching for long-forgotten ruins in the Dragonspire Mountains. Rumors say he looks for a precious gift to give a fearsome dragon that dwells there. What he hopes to attain with his gift is unknown, but can't be good for the citizens of Phlan.
An introductory adventure for 1st-4th level characters.
DDEX1-5... [click here for more] |
Wizards of the Coast |
$2.99
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The Scroll Thief
Scholars Square is a relatively quiet corner of Phlan, but a series of odd thefts have the headmasters of verious schools in the area concerned. The headmasters' pleas for help have gone unanswered by the Black Fist, and the Lord Sage of Phlan decided to reach out to you and your kind to bring those responsible to justice.
An introductory adventure for 1st-4th level... [click here for more] |
Wizards of the Coast |
$2.99
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Drums in the Marsh
For the past several nights, drums have been heard on the wind, coming from the Twilight Marsh. Each morning, more turn up missing from the nearby farms, leaving only muddy, clawed foot prints heading towards the marsh. Can you help find the lost and bring justice to the abductors?
An adventure for 1st-4th level characters.
DDEX1-7 5E
Also included... [click here for more] |
Wizards of the Coast |
$2.99
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Tales Trees Tell
Despite the shaky alliance that exists with the elves of the Quivering Forest, they do not suffer trespass in their realm lightly, especially from common folk from nearby Phlan. A woodworker's recent blunder into the forest might set off a diplomatic incident. Can you help find him and mollify the aggravated elves?
An adventure for 1st-4th level characters.
DDEX1-8... [click here for more] |
Wizards of the Coast |
$2.99
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Outlaws of the Iron Route
The Iron Route, an important trade road east of Phlan, is beset by competing bandits. An exiled Black Fist officer leads his band of mercenaries turned cloaked ruffians, while a mysterious dragonborn sorcerer commands screaming savages from the north. In this war over the trade route, the beleaguered merchants are the victims, and Phlan suffers from a lack... [click here for more] |
Wizards of the Coast |
$2.99
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Tyranny in Phlan
The Maimed Virulence has come. The future of the Cinnabar Throne and the lives of the denizens of Phlan are in jeopardy. The Cult of the Dragon rejoices, and the Black Fist is powerless to stop them. How will the factions of the city respond to this threat? Can Phlan be saved this time? Part One of Under Emerald Claws.
An introductory adventure for 5th-10th level... [click here for more] |
Wizards of the Coast |
$2.99
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Dark Pyramid of Sorcerer’s Isle
Long unoccupied, the pyramid on Sorcerer’s Isle now flows with strange magical energy, warping creatures and the landscape around it. The Cult of the Dragon and Red Wizards of Thay have taken notice, and it’s up to you to keep whatever power dwells there out of their hands.
An eight hour adventure for 5th-10th level characters.
DDEX1-11... [click here for more] |
Wizards of the Coast |
$4.99
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Raiders of the Twiligiht Marsh
A black dragon’s treasure horde has been located in the Twilight Marsh, and within it are secrets that hold interest to the factions. With the dragon marauding over the countryside, the horde is left unguarded. Now is the time to plunder its lair!
An adventure for 5th-10th level characters.
DDEX1-12 5E
Also included in the purchase... [click here for more] |
Wizards of the Coast |
$3.99
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Pool of Radiance Resurgent
Vorgansharax rules Phlan, using the Cult of the Dragon to extend his noxious gaze. But the green dragon seeks far more than control of the beleaguered town – ultimate power is nearly within reach. Will he reactivate the Pool of Radiance and ascend to greater prominence amongst his kind? A sequel to DDEX1-10 Tyranny in Phlan and Part Two of Under Emerald... [click here for more] |
Wizards of the Coast |
$2.99
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DM’s Kit: PALACE OF THE RED PASHA
There is little time to celebrate the victory at the Well of Dragons. The Lord’s Alliance believes the Cult of the Dragon has a stronghold in Calimport, the home of vanquished cult leader Severin Silrajin. To find the secret stronghold, the heroes must explore the Palace of the Red Pasha in the city’s Wizard’s Ward. Can... [click here for more] |
Dungeon Masters Guild |
$2.99
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Springboard Adventures
for the Tyranny of Dragons Storyline
A frugal Dungeon Master is here to help you get more out of the adventure books,
Hoard of the Dragon Queen and The Rise of Tiamat, even after you’ve played through them once.
Both adventure books are packed with resources that can be used again in whole new adventures. It's just a matter... [click here for more] |
Dungeon Masters Guild |
$0.99
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An adventure for 5th edition dungeons and dragons. in this combat packed quest the players shall venture deep below the surface of cold, terrible mountains, and into the rotting Forest-Hearth mines!
Uz'alak the thousand scaled tyrant has come and taken hold of the land. Who shall stand up and vanquish this foul Dragon?
Can be modified as an extencion of the 'Tyranny of Dragons series' ... [click here for more] |
Dungeon Masters Guild |
$1.30
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DRAGONLANCE: ADVENTURES IN AUTUMN TWILIGHT is an adventure for 1st to 5th level characters set in the Dragonlance Chronicles classic Dragons of Autumn Twilight during the War of the Lance.
Alternately, this adventure provides plug-and-play locations and challenges for any Dragonlance campaign in southern Krynn.
Set in the year 351 AC, this adventure... [click here for more] |
Dungeon Masters Guild |
$6.95
|
This special bundle product contains the following titles. Avernus Premium Map Pack Regular price: $4.99 Bundle price: $2.99 Format: PDF
This product is perfect for your Avernus exploration! You will find a full-preview to give you an idea of the maps available in this product. Most of them have additional versions in order to fit different situations.
Alternatively,... [click here for more] |
Dungeon Masters Guild |
$83.87 $50.32
|
In the isolated reaches of the Silver Marches, local communities have been beset by an increasing number of Underdark denizens. Drow and deep gnome raiding parties steal food and skirmish with local forces. Deep underground the reason for the sudden Underdark incursion becomes clear: the drow have lost the great city of Menzoberranzan. Beset by an outside force, they have retreated to caverns nearer... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Tyranny Expanded: A Return to Skyreach Castle!
The loss of Skyreach Castle in Hoard of the Dragon Queen was a major setback to the Cult of the Dragon, but still only a setback. The cult is determined to retake the castle and claim Tiamat's lost treasure buried in its frozen walls and cloudstuff vaults, but they aren't the only ones. Giants and creatures of the frozen... [click here for more] |
Dungeon Masters Guild |
$2.99
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How to Avoid a Total Party Kill and Rescue a Town.
The first adventure to be published for 5th edition Dungeons & Dragons, Tyranny of Dragons is a great adventure but requires a greater amount of DM planning than others.
That is where this guide comes in – it cuts down on the planning with updated and simple descriptions, fixes and suggestions to make each chapter... [click here for more] |
Dungeon Masters Guild |
$6.95
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How to Sneak through with a Cloak and Dagger.
The first adventure to be published for 5th edition Dungeons & Dragons, Tyranny of Dragons is a great adventure but requires a greater amount of DM planning than others.
That is where this guide comes in – it cuts down on the planning with updated and simple descriptions, fixes and suggestions to make each chapter come... [click here for more] |
Dungeon Masters Guild |
$6.95
|
How to Crawl through Caves and Cook Dragon Eggs
The first adventure to be published for 5th edition Dungeons & Dragons, Tyranny of Dragons is a great adventure but requires a greater amount of DM planning than others.
That is where this guide comes in – it cuts down on the planning with updated and simple descriptions, fixes and suggestions to make each chapter come... [click here for more] |
Dungeon Masters Guild |
$6.95
|
How to Tour the Sword Coast while Stalking Cultists
The first adventure to be published for 5th edition Dungeons & Dragons, Tyranny of Dragons is a great adventure but requires a greater amount of DM planning than others.
That is where this guide comes in – it cuts down on the planning with updated and simple descriptions, fixes and suggestions to make each chapter... [click here for more] |
Dungeon Masters Guild |
$6.95
|
How to Massacre a Work Camp and Escape into the Swamps
The first adventure to be published for 5th edition Dungeons & Dragons, Tyranny of Dragons is a great adventure but requires a greater amount of DM planning than others.
That is where this guide comes in – it cuts down on the planning with updated and simple descriptions, fixes and suggestions to make each... [click here for more] |
Dungeon Masters Guild |
$6.95
|
How to Survive Swamps and Lead a Lizardfolk Revolution
The first adventure to be published for 5th edition Dungeons & Dragons, Tyranny of Dragons is a great adventure but requires a greater amount of DM planning than others.
That is where this guide comes in – it cuts down on the planning with updated and simple descriptions, fixes and suggestions to make each chapter... [click here for more] |
Dungeon Masters Guild |
$6.95
|
How to Cut Trolls and Cut Deals in the Mountains
The first adventure to be published for 5th edition Dungeons & Dragons, Tyranny of Dragons is a great adventure but requires a greater amount of DM planning than others.
That is where this guide comes in – it cuts down on the planning with updated and simple descriptions, fixes and suggestions to make each chapter come... [click here for more] |
Dungeon Masters Guild |
$6.95
|
How to Steal Wyverns and Break Flying Castles
The first adventure to be published for 5th edition Dungeons & Dragons, Tyranny of Dragons is a great adventure but requires a greater amount of DM planning than others.
That is where this guide comes in – it cuts down on the planning with updated and simple descriptions, fixes and suggestions to make each chapter come... [click here for more] |
Dungeon Masters Guild |
$6.95
|
This special bundle product contains the following titles.
Hoard of the Dragon Queen: Chapter 1 Guide Regular price: $6.95 Bundle price: $5.56 Format: PDF How to Avoid a Total Party Kill and Rescue a Town.
The first adventure to be published for 5th edition Dungeons & Dragons, Tyranny of Dragons is a great adventure but requires a greater amount of DM planning... [click here for more] |
Dungeon Masters Guild |
$55.60 $44.48
|
Duel against cultists, deal with hags, and defend civilians from draconic assaults in this expansion for the official campaign Hoard of the Dragon Queen, part one of the Tyranny of Dragons campaign. It contains 5 encounters that can be sprinkled throughout the campaign. The Cult of the Dragon is as powerful as ever in this expansion for only 1.99! Enjoy, and leave a review below!
... [click here for more] |
Dungeon Masters Guild |
$1.99
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Jaff’s Challenges is an expansion for Hoard of the Dragon Queen which introduces many new mini-games for your players to partake in on your journey, to potentially earn some money (at least that’s what Jaff wants them to think). This is also a way to get the players some magic items during this section of the campaign.
Jaff’s Challenges and the character of Jaff can... [click here for more] |
Dungeon Masters Guild |
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A new adventure in the Forgotten Realms, in a small town on the Sword Coast - Leilon, close to Waterdeep and Baldur's Gate. The group needs to solve some problems in the city before embarking headlong into a conspiracy with the decadent nobility, a powerful long-imprisoned wizard, and plans to end the Mere of Dead Man. Enjoy this adventure that takes characters from level 1 to 4, with approximately... [click here for more] |
Dungeon Masters Guild |
$3.95
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In questa guida troverete tutto ciò che vi serve per gestire la vostra epica campagna di Tyranny of Dragons. Nota per presentare diversi problemi strutturali e richiedere molto lavoro da parte del DM intenzionato a proporla ai suoi giocatori, questa saga si compone di due avventure separate: Hoard of the Dragon Queen e Rise of Tiamat. Questa guida si propone di aiutare... [click here for more] |
Dungeon Masters Guild |
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The Black Death, the name feared by many on the Sword Coast, the tyrant, and ruler of the Mere of Dead Men a terrible swamp south of the city of Leilon. One of the best-guarded secrets of the region is that Voaraghamanthar is in fact two dragons sharing the same name. The twins share a weird relationship (at least for dragons) in which they share a lair, a hoard and sightings. They never appear at... [click here for more] |
Dungeon Masters Guild |
$3.99
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“Many that live deserve death. And some that die deserve life. Can you give it to them? Then do not be too eager to deal out death in judgement.”
--J.R.R. Tolkien
Can your party engineer the redemption of an ailing red dragon? Faerun is counting on it…
A chance encounter with a fleeing, injured red dragon leads to a multi-day journey through... [click here for more] |
Dungeon Masters Guild |
$5.95
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This special bundle product contains the following titles. DM's Kit: Palace of the Red Pasha Regular price: $8.96 Bundle price: $3.50 Format: PDF DM’s Kit: PALACE OF THE RED PASHA
There is little time to celebrate the victory at the Well of Dragons. The Lord’s Alliance believes the Cult of the Dragon has a stronghold in Calimport, the home of vanquished cult... [click here for more] |
Dungeon Masters Guild |
$8.96 $3.50
|
Welcome to the Monstrous Uprising! A Lizardfolk King, a Trollsblood Lizard, and a Red Half-Dragon await you on the cliffs of the Sword Coast.
This adventure expands upon a plot hook given in the “Additional Encounters" section of The Rise of Tiamat, but can also be easily adapted for play in a campaign set outside of the Tyranny of Dragons questline. Within, the heroes face off against... [click here for more] |
Dungeon Masters Guild |
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Once adventurers reach a high enough level, typical combat isn't that challenging. Puzzles and traps only get so far. They're probably rolling in money so they probably don't care for more of it as a reward.
An interesting way to continue challenge them is via a social dynamic game.
The following quest in intended for a high level party. It can fill a session worth of gameplay and can easily slot... [click here for more] |
Dungeon Masters Guild |
$1.99
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MURDER DOESN'T STOP AT THE GRAVE
With the rise of Tiamat threatening to destroy the world, the undead masters of Thay have approached the Council of Waterdeep to discuss the possibility of an alliance. But the Dragon Queen has agents everywhere, even in a remote keep on the Thayan frontier. A vampire noblewoman has been killed, and the characters are the prime suspects. To clear... [click here for more] |
Dungeon Masters Guild |
$2.95
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In a wild forest on the edge of civilization, a group of vicious bandits hides in their treetop lair, laying waste to the surrounding countryside. Can the adventurers find the secret hideout and drive off the bandits? Can they peace to the region?
Murder in the Treetops is a fun and customizable one-shot adventure for parties of 3rd-level or higher.
Suggestions for modifying... [click here for more] |
Dungeon Masters Guild |
$2.00
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