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Baldur's Gate: City Encounters

Baldur's Gate: City Encounters


Baldur's Gate: City Encounters There’s no eliminating power in the City of Blood; it only changes hands. Baldur’s Gate: City Encounters provides Dungeon Masters with forty short encounters to supplement your Baldur’s Gate: Descent into Avernus campaign. These brief scenarios...   [click here for more]
Dungeon Masters Guild  $6.95

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Kazerabet's Art of Necromancy Volume I: Spells

Kazerabet's Art of Necromancy Volume I: Spells


After the Time of Troubles and before the return of Netheril the art of necromancy flourished, and Kazerabet, Philosopher-Queen of Ysawis, wrote the definitive guide to necromancy. These pages contain 68 classic spells updated from earlier editions for use in your 5th Edition campaign, whether it is set in the Forgotten Realms or Ravenloft or beyond. You'll find benign or white necromancy spells like...   [click here for more]
Dungeon Masters Guild  $2.95

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The Mystery of the Missing Bodies

The Mystery of the Missing Bodies


A dangerous delve into an undead who-dun-it! Someone, or something, is stealing bodies from the temple crypt. The priest suspects it’s two of her seven acolytes and has asked you to solve the mystery then deal with the threat! This four-hour adventure is playable with any number of players up to seventy-two total party levels as each combat encounter explains how to scale...   [click here for more]
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The Shadowarm Otherworldy Patron for Warlocks [D&D 5e (2020)]

The Shadowarm Otherworldy Patron for Warlocks [D&D 5e (2020)]


The Shadowarm Otherworldy Patron for Warlocks [D&D 5e (2020)] Having made a pact with the Dracolich of Shadowfell, the shadowarm warlock wields dark and twisted firearms to rain down death on the battlefield. Take aim and unload a magical arsenal on your foes with this new subclass for warlocks! Also included are additonal options for your warlock: The Pact...   [click here for more]
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Escape from Thay

Escape from Thay


 The Tharchion of Lapendrar in the desolate realm of Thay, Eseldra Yeth a vampire rules with an iron fist. Keeping prisoners as salves to feed her needs and undead to fuel her evil army at Nethwatch Keep. Finding yourself in this awful predicament, you have lost hope. That is until one incredibly early morning just before dawn a beaten Halfling named Breagor Boldfoot is thrown into your cage.Asking...   [click here for more]
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Eldark Crypt

Eldark Crypt


Hello! This is my first stab at uploading an adventure in PDF, this is geared for a level 7-10 party of optomized characters. This adventure is a dungeon crawl with 3 big fights in it! Victory favors the prepared, they are lethal. This is a quick 2-4 hour adventure that will fit easily into any pre-existing campaign, and I designed it to be very easy to DM. I laid it all out so you can really just...   [click here for more]
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A Guide To Becoming a Lich

A Guide To Becoming a Lich


The fact that you have found this scroll means that you are a seeker of knowledge. You have an innate curiosity about the nature of life, how it comes into being, the journey it takes, and its final destination. Making a corpse dance about is something even a basic Necromancer can do. However, extending life beyond the boundaries of time is a venerable test of patience, tireless work and peerless...   [click here for more]
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Il Tempio di Bahamut

Il Tempio di Bahamut


Al party viene richiesto di recuperare un potente artefatto da una città ormai caduta che potrà aiutare l'intera città di Bryn Shander a respingere futuri attacchi dei giganti. Questo porterà il gruppo a scalare un giantesco monte, avventurarsi in un tempio corrotto ed infine in una caverna sotterranea dove scopriranno la che fine ha fatto la città di Damavand. Tantissime...   [click here for more]
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Red Jack's Retreat

Red Jack's Retreat


A short scenario best suited to four 3rd level adventurers The region surrounding Kelvin's Cairn has always been considered dangerous by the inhabitants of Icewind Dale, but people traveling there and never returning seems to be a common occurrence these days, raising concern among the people of Ten Towns about a new strand of evil inhabiting the mountain. A dwarf ranger who used...   [click here for more]
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The Temple of the Wind God

The Temple of the Wind God


The Temple of the Wind God is designed for players from 3rd to 5th level. If all goes well, you should be able to complete it in about 3-6 hours. In The Temple of the Wind God, adventurers will journey to a long-forgotten temple of Akadi nestled deep in the mountains and put to rest an ancient curse that has remained trapped within the temple vault for centuries. ...   [click here for more]
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What large teeth you...

What large teeth you...


Slavthathil Dra, a village deep in the Tangled Trees, has been under attack from a dire wolf for the last few months. At least, the villagers think they have been under attack by a dire wolf. In truth, the village has been under attack by a powerful werewolf. Word has reached the adventurers that the Lord and Lady of Slavathil Dra are offering a large sum of gold and a plot of land for those brave...   [click here for more]
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Dreaded Tree

Dreaded Tree


The forest becomes quiet, and animals are scarce. While traveling down a forested road, a narrow path leads to a clearing with a large dead tree A feeling of dread and sorrow fills the area. Should the party explore and learn more about this area? 2-3 hour adventure for 3-6 players between levels 4-6. This is designed to be a standalone adventure and to fit into any campaign.This adventure starts...   [click here for more]
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Dragon Over Cloak Stride Peak

Dragon Over Cloak Stride Peak


An adventure for 5th edition dungeons and dragons. in this combat packed quest the players shall venture deep below the surface of cold, terrible mountains, and into the rotting Forest-Hearth mines! Uz'alak the thousand scaled tyrant has come and taken hold of the land. Who shall stand up and vanquish this foul Dragon? Can be modified as an extencion of the 'Tyranny of Dragons series' ...   [click here for more]
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Ruinborn

Ruinborn


A background for thsoe whose verdant homeland was turned into a wasteland by nefarious forces. Do you seek vengeance? Do you hope to heal? Are you warning others of the storm to come? Do you want to protect them? ...   [click here for more]
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Ill Luck in Old Zazesspur

Ill Luck in Old Zazesspur


The ancient city of Zazesspur, in the kingdom of Tethyr, is a city in decline. To make matters worse, in the last few days swarms of vargouilles have begun haunting the city at night, preying on those they encounter and thus growing in number faster than the city can deal with. Brave and experienced adventurers are needed to combat these hideous fiends and to deal with the sinister creature that is...   [click here for more]
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