Disclaimer: According to our team of legal prophets and other assorted diviners, the authors of this tome are not accountable for any burden of destiny thrust upon characters. No, not even your bard Steve. Yes, our diviners told us you would say that. Watch the language please.
Alustriel Silverhand, Elminster Aumar, VarjaSafahr… err, I mean... Blackstaff. Heroes from our history, all... [click here for more]
"As the final blow is dealt, the tyrannical creature falls to the ground drifting in and out of consciousness. Its dream exacting revenge on the foul creatures that dared stand up to it becomes reality and a horrid form stands in front of you combining mouths, teeth and eyestalks on a fleshy foundation that roughly resembles the shape of a Beholder. With a raging growl, deathly rays fill the room."... [click here for more]
"...That final boss fight was sweet!"
"...my players... They LOVED it!"
"...was great fun and the players got a laugh out of it ..."
Written by Josh Parry (JVC Parry) and Phil Beckwith (P.B. Publishing)
Minotaur’s Bane is a one-shot adventure designed to be played by itself or as the third and final adventure in The Minotaur Trilogy series by P.B. Publishing. It is a Dungeons... [click here for more]
“Demi-God Class Option” is the second of three new class instalments that seeks to explore new player options, from both a narrative and mechanical standpoint, reimagining the sorcerer class in the process. At first glance, the sorcerer class is the best thematic fit for a character who is the offspring of a divine being, but it doesn’t fit the Herculean archetype that might motivate players... [click here for more]