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Baldur's Gate: The Fall of Elturel

Baldur's Gate: The Fall of Elturel


Baldur’s Gate: The Fall of Elturel is an introductory two-hour adventure for Baldur’s Gate: Descent into Avernus or Tyranny of Dragons for 1st-level characters. What appears as a normal mission to stop the Cult of the Dragon in the Elturgard Woods reveals a more sinister plot undertaken by the Cult of the Dead Three. This adventure seeks to invest the characters in...   [click here for more]
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DDEX1-01 Defiance in Phlan (5e)

DDEX1-01 Defiance in Phlan (5e)


Defiance in Phlan The Cult of the Dragon has come to Phlan, a lawless refuge on the Moonsea. Now, with no significant authority to stop the cult, other power groups in the Realms--the Harpers, Order of the Gauntlet, Emerald Enclave, Lords' Alliance , and even the Zhentarim--must untite to stop the cult from fulfilling its dark purpose in the city. Join the fight by participating in...   [click here for more]
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Wyrms of the Realms: Mythic Encounters

Wyrms of the Realms: Mythic Encounters


Fantasy Grounds Unity version can be found here! 33 Dragons of Myth and Legend! Awaken these ancient beings and watch the panic and chaos ensue as they fly over your campaign! These dragons each appeared in the articles "Wyrms of the North" or "Wyrms of the Realms" from Dragon Magazine and are making their fifth edition appearances in this hefty tome! 29 Dragons from Dragon Magazine: metallic,...   [click here for more]
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DDEX1-09 Outlaws of the Iron Route (5e)

DDEX1-09 Outlaws of the Iron Route (5e)


Outlaws of the Iron Route The Iron Route, an important trade road east of Phlan, is beset by competing bandits. An exiled Black Fist officer leads his band of mercenaries turned cloaked ruffians, while a mysterious dragonborn sorcerer commands screaming savages from the north. In this war over the trade route, the beleaguered merchants are the victims, and Phlan suffers from a lack...   [click here for more]
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DDEX1-07 Drums in the Marsh (5e)

DDEX1-07 Drums in the Marsh (5e)


Drums in the Marsh For the past several nights, drums have been heard on the wind, coming from the Twilight Marsh. Each morning, more turn up missing from the nearby farms, leaving only muddy, clawed foot prints heading towards the marsh. Can you help find the lost and bring justice to the abductors? An adventure for 1st-4th level characters. DDEX1-7 5E Also included...   [click here for more]
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Monster Loot – Tyranny of Dragons

Monster Loot – Tyranny of Dragons


I want to loot Tiamat! When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster appearing in Tyranny of Dragons, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons. This includes all monsters listed in Hoard of the...   [click here for more]
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Encounters in the Savage Frontier

Encounters in the Savage Frontier


"Incredibly useful encounters...", "Very useful book!" What could happen while traveling the vast Savage Frontier?  Just about anything! This 72-page supplement contains encounters written by Seven Best-Selling Dungeon Masters Guild writers and two new writers! *This is the PDF version.  Looking for the Fantasy Grounds version?  Click HERE!*...   [click here for more]
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Mythic Actions (Monster Manual)

Mythic Actions (Monster Manual)


"As the final blow is dealt, the tyrannical creature falls to the ground drifting in and out of consciousness. Its dream exacting revenge on the foul creatures that dared stand up to it becomes reality and a horrid form stands in front of you combining mouths, teeth and eyestalks on a fleshy foundation that roughly resembles the shape of a Beholder. With a raging growl, deathly rays fill the room."...   [click here for more]
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Temple of the Mad Dragon Priestess

Temple of the Mad Dragon Priestess


Blackstone Cave was once a smugglers’ lair, but it was cleared out decades ago. Now there are strange noises coming from the cave, and local authorities are afraid smugglers and bandits have taken up operations again.  What will the adventurers find? More importantly, will they be able to survive the machinations of the Mad Dragon Priestess?  Temple of the Mad Dragon Priestess is a two...   [click here for more]
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Creature Harvest Index - Dragons

Creature Harvest Index - Dragons


"Few men have been brave enough to challenge a dragon without an army at his back, and fewer still have lived to tell the tale. Dragons are cunning beasts, with a deep thirst- whether it be for blood, knowledge, or justice, a dragon will always keep itself sated. Be wary of their kind." - Dragonslayer Fordeaux Brigar This product contains:  * OVER 30 NEW ITEMS crafted from parts...   [click here for more]
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Enhanced Chromatic Dragons – an Eventyr Games Compendium

Enhanced Chromatic Dragons – an Eventyr Games Compendium


Enhanced Chromatic Dragons – an Eventyr Games Compendium The chromatic dragon is the archetypal monster of Dungeons & Dragons. Heck, it’s right there in the name! Terrible scaled monsters breathing literal death, diving from above with destructive intent and malicious cunning, the chromatic dragon is every self-respecting adventurer’s ultimate foe. It’s the pinnacle of...   [click here for more]
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Gem Dragons of Faerûn

Gem Dragons of Faerûn


"Eldenser is a wyrm of impossible age. His decrepit body lies a crypt in Waterdeep's City of the Dead, his lavender scales slowly fading to milky white in his deathlike stasis...." Crystal, amethyst, sapphire, emerald, topaz, and the Ruby Dragon Sardior himself--gem dragons have been part of D&D since the earliest days. Ed Greenwood says: "There's something cool about...   [click here for more]
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Lost Mines' Maps - Phandalin Townmaster's Hall, Smithy, Woodcarvers and Shrine of Luck

Lost Mines' Maps - Phandalin Townmaster's Hall, Smithy, Woodcarvers and Shrine of Luck


Phandalin Townmaster's Hall, Phandalin Smithy, Phandalin Woodcarvers, and the Shrine of Luck. Four essential locations from from the town of Phandalin, from “Lost Mine of Phandelver” and “Dragon of Icespire Peak”. This map pack provides detailed maps of all four locations, and includes a number of variations on these maps (grid, no grid, day and night). Add to the atmosphere of your game...   [click here for more]
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Inns of the Realms

Inns of the Realms


Two inns for weary travelers to rest at. The Harvest Inn in Westbridge is known throughout the Sword Coast for the artistic eccentricity of its proprietor, and the Inn in the Forest is a peculiar place, found by those in need when they are traversing the forests of Faerun. This map pack provides detailed maps of both locations, and includes a number of variations on these maps (grid, no grid, day...   [click here for more]
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Kryptgarden Ascendant

Kryptgarden Ascendant


KRYPTGARDEN ASCENDANT Once more a shadow is rising in Kryptgarden. Claugiyliamatar, the ancient green dragon who resides within the forest, grows restless. Her plans are approaching fruition, and the only threat to them might be from a small group of adventurers that she has had dealings with before. Travel through Claugiyliamatar’s forest domain, fight the denizens of the ancient...   [click here for more]
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Queen's Hoard Expanded

Queen's Hoard Expanded


Written by Gabriel Kerr, Queen's Hoard Expanded is a 5e supplement that provides a series of encounters and events that will enrich the experience of your players when playing Hoard of the Dragon Queen. The product also  What's included? A beautifully laid-out 30-page PDF containing stunning artwork and: 20 encounters  1...   [click here for more]
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Knights In Silver

Knights In Silver


A unique Fighter Archetype for use in the Forgotten Realms, although it can be used in any campaign setting. The Knights In Silver have a long history in the North. Once the warrior-guardians of Silverymoon and the Silver Marches, they now traverse the Sword Coast acting as Knights-Errant. A Knight In Silver vows to defend the weak, and protect the innocent. Although no longer tied directly to Silverymoon,...   [click here for more]
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Tyranny of Phandelver: Hoard of the Dragon Queen

Tyranny of Phandelver: Hoard of the Dragon Queen


The Children of the Wyrm seek to free Tiamat from her prison in the Nine Hells. Their armies are raiding towns up and down the Sword Coast to assemble a treasure hoard worthy of the Dragon Queen, and the village of Phandalin is in their sights. To stop them, a band of heroes must embark on a great journey that takes them from the hearths of home to the spires of a flying castle. If they...   [click here for more]
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The Dragon Witch of Rashemen

The Dragon Witch of Rashemen


Explore Rashemen, meet or play witches, and encounter dragons in this lore-filled 12-18 hour adventure for 7th level characters! If one were to read this story in a book, it would go something like like this: “Our tale begins in the land of Rashemen, where the air is cool with both frost and ancient spirits. On the distant tip of the North Country, a dragon is spotted...   [click here for more]
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Tyranny of Phandelver: The Rise of Tiamat

Tyranny of Phandelver: The Rise of Tiamat


The Children of the Wyrm have nearly succeeded in their campaign to bring Tiamat back to the Forgotten Realms. Their armies mass at the Well of Dragons, ready to begin the final ritual. To stop them, the heroes must journey around the world, from the Sea of Moving Ice to distant Thay. If they fail, all of Faerûn will fall before the tyranny of dragons. Tyranny of Phandelver offers a complete...   [click here for more]
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Road and Trail Encounters - Random Encounter Tables

Road and Trail Encounters - Random Encounter Tables


     > Road and Trail Tables for Non-Combat, Creatures, Locations, Items and Extras Tables visible in Previews under the product image. Supports Volo's Guide to Monsters and Mordenkainen's Tome of Foes. Encounters for adventures and campaigns in terrain of roads, paths through civilization and wilderness trails, merchants, mercenaries and caravan guards. Includes d8+d12 tables for ... Using...   [click here for more]
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The Dragon Games

The Dragon Games


Dragons are respected throughout the realms for their longevity and immense power. A single dragon can wreak havoc on entire regions. Kingdoms have assembled entire armies in order to vanquish troublesome dragons only to have those armies obliterated by a few blasts of the dragon’s breath. They have a fearsome and near legendary reputation, one that is well deserved. Yet brave (or foolish) adventures...   [click here for more]
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Encounters At The Wayside Inn

Encounters At The Wayside Inn


The Wayside Inn sits at the corner of the High Road and the Triboar Trail. A handy stopping point for caravans and travellers making their way from Neverwinter to Waterdeep, Phandalin or Triboar. This pack provides you with detailed maps of the Wayside Inn and details of all the major characters that can be found there. Ten one-page encounters, all starting in the Wayside Inn, round out the pack...   [click here for more]
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Wyrms of the Realms: Klauth

Wyrms of the Realms: Klauth


WYRMS OF THE REALMS KLAUTH, "Old Snarl" Dragons are powerful creatures of magic and might. They fill dreams and nightmares alike with splendor, majesty, and the raw force of their personality. Good, evil, and everything inbetween, dragons are the living embodiment of the truly fantastic. A series of articles in Dragon Magazine detailed the Wyrms of the North, giving a profile of the important dragons...   [click here for more]
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Murder in Thay

Murder in Thay


MURDER DOESN'T STOP AT THE GRAVE With the rise of Tiamat threatening to destroy the world, the undead masters of Thay have approached the Council of Waterdeep to discuss the possibility of an alliance. But the Dragon Queen has agents everywhere, even in a remote keep on the Thayan frontier. A vampire noblewoman has been killed, and the characters are the prime suspects. To clear...   [click here for more]
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Storm over Scorched earth

Storm over Scorched earth


Storm over Scorched Earth A high level adventure that can be used as part of the Hoard of the Dragon Queen adventures or as a One-Shot to give your players an opportunity to play characters in Tier 4 adventures.   The Lord's Alliance has called in all their favors to assemble a group of powerful adventurers to kill an ancient blue dragon that has wagon up after centuries...   [click here for more]
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Potioneering: Defined, Refined, and Usable

Potioneering: Defined, Refined, and Usable


Potions are as old as magic, having the right potion can make the difference between life and death for a party-literally.  Potioneering: Defined, Refined, and Usable has everything a player or DM needs to introduce Potioneering into the game including: Every DMG Potion explained and with a crafting recipe 40+ NEW Potions explained and with a crafting recipe 3 NEW Feats for potioneers...   [click here for more]
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The Night of the Rise - Adventure

The Night of the Rise - Adventure


"Simply put, this is one of the most unique adventures I've ever read." "...twists that turn the classic bandit clearing cliche on its head,..." The Night of the Rise is a unique adventure that offers the party an alternative to the "hack & slash" approach. The opportunity for role play is high and it is sure to tap into skills and abilities most of your characters never...   [click here for more]
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ZETH-01 Six Summoned Swords (CCC-PHA-01)

ZETH-01 Six Summoned Swords (CCC-PHA-01)


Meaningful decisions, unexpected twists and memorable characters are the foundations of this dark 4-hour adventure for 5th to 10th level characters.  A chance encounter on an unassuming road leads to a dangerous and lucrative opportunity.  But what seems simple on the surface turns out to be much more below.  Thrust into a world where every enemy has an enemy and everyone has their own dark motive,...   [click here for more]
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Into the Dragon's Maw (5E Adventure)

Into the Dragon's Maw (5E Adventure)


Description Into the Dragon's Maw is an exciting five to six hour D&D 5E adventure for characters of 4th to 6th level but can be easily adjusted for a lower or higher level party.  It is originally designed to be used with the Tyranny of Dragons campaign but can be easily adapted to any setting.   The party must race to an abandoned Cult of the Dragon lair to...   [click here for more]
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Hoard of the Dragon Queen: Chapter 1 Guide

Hoard of the Dragon Queen: Chapter 1 Guide


How to Avoid a Total Party Kill and Rescue a Town. The first adventure to be published for 5th edition Dungeons & Dragons, Tyranny of Dragons is a great adventure but requires a greater amount of DM planning than others. That is where this guide comes in – it cuts down on the planning with updated and simple descriptions, fixes and suggestions to make each chapter...   [click here for more]
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Hoard of the Dragon Queen: Chapter 4 Guide

Hoard of the Dragon Queen: Chapter 4 Guide


How to Tour the Sword Coast while Stalking Cultists The first adventure to be published for 5th edition Dungeons & Dragons, Tyranny of Dragons is a great adventure but requires a greater amount of DM planning than others. That is where this guide comes in – it cuts down on the planning with updated and simple descriptions, fixes and suggestions to make each chapter...   [click here for more]
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Hoard of the Dragon Queen: Chapter 8 Guide

Hoard of the Dragon Queen: Chapter 8 Guide


How to Steal Wyverns and Break Flying Castles The first adventure to be published for 5th edition Dungeons & Dragons, Tyranny of Dragons is a great adventure but requires a greater amount of DM planning than others. That is where this guide comes in – it cuts down on the planning with updated and simple descriptions, fixes and suggestions to make each chapter come...   [click here for more]
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Hoard of the Dragon Queen Maps: Episode 1 Greenest in Flames

Hoard of the Dragon Queen Maps: Episode 1 Greenest in Flames


A selection of maps designed for the first episode of the Hoard of the Dragon Queen campaign. Maps included for Greenest Keep, the Temple of Chauntea and all optional encounters, plus a selection of generic maps for random encounters and a few bonus maps, for any DM who needs to go off-piste! All full maps split into A4 printable sheets where needed.<o:p></o:p> ...   [click here for more]
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Hoard of the Dragon Queen: Chapter 5 Guide

Hoard of the Dragon Queen: Chapter 5 Guide


How to Massacre a Work Camp and Escape into the Swamps The first adventure to be published for 5th edition Dungeons & Dragons, Tyranny of Dragons is a great adventure but requires a greater amount of DM planning than others. That is where this guide comes in – it cuts down on the planning with updated and simple descriptions, fixes and suggestions to make each...   [click here for more]
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Spawn of Tiamat

Spawn of Tiamat


Tired of the Same Old Cultists and Kobolds? Let’s face it, there’s a lot of fighting in the Tyranny of Dragons adventure series and that means your PCs will be facing a lot of minions. A whole lot. After the fifteenth cultist and the fortieth kobold goes down, your players will be ready for a new challenge. Enter the dragonspawn! Fortunately, Tiamat and her minions have a long...   [click here for more]
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Hoard of the Dragon Queen: Chapter 6 Guide

Hoard of the Dragon Queen: Chapter 6 Guide


How to Survive Swamps and Lead a Lizardfolk Revolution The first adventure to be published for 5th edition Dungeons & Dragons, Tyranny of Dragons is a great adventure but requires a greater amount of DM planning than others. That is where this guide comes in – it cuts down on the planning with updated and simple descriptions, fixes and suggestions to make each chapter...   [click here for more]
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CCC-GSP01-01 A Dragon's Breath

CCC-GSP01-01 A Dragon's Breath


Ragvala, also known as the "Coinmaker" is an ancient gold dragon who wishes to mend his broken friendship with his old adventuring buddy. Recently, there are rumors that his friend’s old magical instrument has resurfaced in the Quivering Forest. Unable to change shape anymore, the dragon needs the help of skilled adventurers who can join him on his quest. Part 1 of the Clover Group Series....   [click here for more]
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Rise of Tiamat: Chapter 17 Guide

Rise of Tiamat: Chapter 17 Guide


How to Summon Tiamat and End the World The first adventure to be published for 5th edition Dungeons & Dragons, Tyranny of Dragons is a great adventure but requires a greater amount of DM planning than others. That is where this guide comes in – it cuts down on the planning with updated and simple descriptions, fixes and suggestions to make each chapter come alive...   [click here for more]
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Min-Max Monsters in the Lost Mine of Phandelver

Min-Max Monsters in the Lost Mine of Phandelver


Maybe you’ve brought your players to the Lost Mine of Phandelver before, or maybe you’re about to play through it for the very first time. Either way, you’ll find this treatise on running the Lost Mine helpful in discovering new opportunities and ways to challenge your players. These pages contain an in-depth analysis of several parts of the adventure, allowing for expanded content and suggested...   [click here for more]
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Hoard of the Dragon Queen: Chapter 7 Guide

Hoard of the Dragon Queen: Chapter 7 Guide


How to Cut Trolls and Cut Deals in the Mountains The first adventure to be published for 5th edition Dungeons & Dragons, Tyranny of Dragons is a great adventure but requires a greater amount of DM planning than others. That is where this guide comes in – it cuts down on the planning with updated and simple descriptions, fixes and suggestions to make each chapter come...   [click here for more]
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Longsaddle Gazetteer - Produced by the Harpell Family

Longsaddle Gazetteer - Produced by the Harpell Family


Search no more! The fully comprehensive guide to Longsaddle is here, produced by the legendary Harpell family! Everything from establishments, indivudals and our way of life detailed inside! 14 fully developed locations! The entire town of Longsaddle has been lovingly updated to the current day Sword Coast timeline, where all manner of things have changed or stayed the...   [click here for more]
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Hoard of the Dragon Queen: Chapter 2 Guide

Hoard of the Dragon Queen: Chapter 2 Guide


How to Sneak through with a Cloak and Dagger. The first adventure to be published for 5th edition Dungeons & Dragons, Tyranny of Dragons is a great adventure but requires a greater amount of DM planning than others. That is where this guide comes in – it cuts down on the planning with updated and simple descriptions, fixes and suggestions to make each chapter come...   [click here for more]
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Hoard of the Dragon Queen: Chapter 3 Guide

Hoard of the Dragon Queen: Chapter 3 Guide


How to Crawl through Caves and Cook Dragon Eggs The first adventure to be published for 5th edition Dungeons & Dragons, Tyranny of Dragons is a great adventure but requires a greater amount of DM planning than others. That is where this guide comes in – it cuts down on the planning with updated and simple descriptions, fixes and suggestions to make each chapter come...   [click here for more]
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Hoard of the Dragon Queen Maps: Episode 2 Raider's Camp

Hoard of the Dragon Queen Maps: Episode 2 Raider's Camp


A selection of maps designed for the second episode of the Hoard of the Dragon Queen campaign. Maps included for the Stragglers and Rearguard encounters, plus a selection of maps for key locations across the camp. Also included are a few bonus maps for random encounters, for DMs who like to add a bit more flourish to a campaign! All full maps split into A4 printable sheets where needed. ...   [click here for more]
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Council Of Waterdeep

Council Of Waterdeep


There is a lot of information floating around out there for Hoard of the Dragon Queen and Rise of Tiamat for the council, but not a nice clean pdf to hand to the players so that they can familiarize themselves a bit with the Council itself and its delegates.  This information is taken from the Adventurers League, the council description itself within the adventure modules and some other online sources....   [click here for more]
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Rise of Tiamat: Council of Giants

Rise of Tiamat: Council of Giants


While they are mentioned, Rise of Tiamat does not delve deeply into the giants of Faerun. This expansion changes that! Convince the grand and towering giants of the Sword Coast to join the fight against Tiamat and her draconic cult in this expansion for the Rise of Tiamat published adventure. Enjoy, and please leave a review! ...   [click here for more]
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Minotaur's Bane - The Minotaur Trilogy: Part 3

Minotaur's Bane - The Minotaur Trilogy: Part 3


"...That final boss fight was sweet!" "...my players... They LOVED it!" "...was great fun and the players got a laugh out of it ..."  Minotaur's Bane Written by Josh Parry (JVC Parry) and Phil Beckwith (P.B. Publishing) Minotaur’s Bane is a one-shot adventure designed to be played by itself or as the third and final adventure in The Minotaur Trilogy series by P.B. Publishing. It is a Dungeons...   [click here for more]
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Blood on the Trail - Adventure

Blood on the Trail - Adventure


"Awesome for new players." - Iron Emblem Gaming. "a perfect adventure for new players and DMs. Easy to follow, great storyline and amusing NPCs. What more could you want?!" - The Scrollarium Bale, the kind gnome and owner of Bale's Outfitting Outpost, requests that the adventurers track down a group of youngsters that rented horses from him.  The horses are overdue and Bale believes...   [click here for more]
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Ghost of the Mere

Ghost of the Mere


Enter the heart of darkness in this adventure for the world's greatest role-playing game! This 8- to 12-hour adventure for 11th- to 13th-level characters takes heroes to the Mere of Dead Men to put an end to a growing menace. Along the way, they will discover an ancient evil vying at a most terrifying return. This product is written in the D&D Adventurers League style and...   [click here for more]
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