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Here are VTT-friendly maps for DDEX1-3 Shadows over the Moonsea including:
Valhingen Graveyard (outdoors)
Kelemvor Temple
Guard Station
Fillistrom the Healer's shop
All Questions Answered
'On The Road' Encounter with Gilfron and Son
'On The Road' Direwolf encounter
'On The Road' Encounter with Warsh the Boatman
Island Overview (hi-res both day and night)
Island Village (detail)
Island... [click here for more] |
Dungeon Masters Guild |
$2.99
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“Many that live deserve death. And some that die deserve life. Can you give it to them? Then do not be too eager to deal out death in judgement.”
--J.R.R. Tolkien
Can your party engineer the redemption of an ailing red dragon? Faerun is counting on it…
A chance encounter with a fleeing, injured red dragon leads to a multi-day journey through... [click here for more] |
Dungeon Masters Guild |
$5.95
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High Resolution Maps of Yartar, a city in the North of Faerun. These maps are based on the original maps of Yartar (although I have pulled back the view to show the entire town). All these maps are printable at 300dpi.
You can also find maps of various other locales that I've produced here, as well as a bundle of all the high fantasy maps I've produced as well, listed below, as well as within EVERYTHING ANDREW... [click here for more] |
Dungeon Masters Guild |
$2.99
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Color Digital Maps for DDEX01-09 Outlaws of the Iron Route. This pack includes all four levels of the Grimshackle Jail with four maps per level (High and Low resolution maps for the floorplan, as well as a map populated with doors, rubble, furniture, etc). This also includes a map of the Moonsea Region with Phlan, Melvaunt, and Ruins of Zhentil Keep.
All maps include grid lines which are aligned... [click here for more] |
Dungeon Masters Guild |
$1.00
|
DM’s Kit: PALACE OF THE RED PASHA
There is little time to celebrate the victory at the Well of Dragons. The Lord’s Alliance believes the Cult of the Dragon has a stronghold in Calimport, the home of vanquished cult leader Severin Silrajin. To find the secret stronghold, the heroes must explore the Palace of the Red Pasha in the city’s Wizard’s Ward. Can... [click here for more] |
Dungeon Masters Guild |
$2.99
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I'm running the Hoard of the Dragon Queen campaign soon so I decided to invest some extra effort into making the players happy and make maps for all encounters in Chapter One - Greenest in Flames.
Included maps feature:
★ Greenest Hold
★ Sally Port
★ Old Tunnel
★ Old Mill
★ Chauntea's Temple
★ Village Square + Variant with Arena Add-On
Maps were made with basic assets of Dungeon... [click here for more] |
Dungeon Masters Guild |
$1.00
|
This map pack for TTRPGs is specifically designed for encounters within the Tyranny of Dragons adventure module. These 5 maps cover the fifth chapter: Construction Ahead. These maps include 4 different road encounters for on the way to the Carnath Roadhouse, and a map of the first floor of the Carnath Roadhouse. These maps are made with and without a grid.
The 4 road encounter maps include a path... [click here for more] |
Dungeon Masters Guild |
$4.49
|
Springboard Adventures
for the Tyranny of Dragons Storyline
A frugal Dungeon Master is here to help you get more out of the adventure books,
Hoard of the Dragon Queen and The Rise of Tiamat, even after you’ve played through them once.
Both adventure books are packed with resources that can be used again in whole new adventures. It's just a matter... [click here for more] |
Dungeon Masters Guild |
$0.99
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This product is perfect for your Baldur's Gate exploration! You will find a preview of the maps below to give you an idea of the maps available in this product. Most of the maps have additional versions in order to fit different situations.
Alternatively, you can use this in any any settelment.
License
You may use these maps for both personal and commercial use. They can... [click here for more] |
Dungeon Masters Guild |
$4.99
|
From the author of "64 Magic Items Inspired by Video Games" comes "20 Magic Items for Dragonborn"! This document presents 20 new magic items specially designed to complement the natural abilities of dragonborn and add elements of dragonborn culture to your campaign, including:
the breath weapon collar - granting an extra use of the dragonborn's natural breath weapon,
the cloak of the dragonborn... [click here for more] |
Dungeon Masters Guild |
$0.99
|
Make traveling less boring, or maybe you need some quick filler, either way here's a table of fun encounters for your party. From mediocre bandits to some very rude ducks there's a bit of everything here. Simple easy to read plain text! (Need some character ideas? I got some as well!)
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DUNGEONS & DRAGONS, D&D, Wizards of the Coast, Forgotten... [click here for more] |
Dungeon Masters Guild |
$0.50
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Hd Maps for season 1 Defiance in Phlan ... [click here for more] |
Dungeon Masters Guild |
$1.00
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This document contains 20 new magic items for battling dragons, including:
the amulet of draconic courage - for standing up to a dragon's Frightful Presence,
the cloak of the gold dragon - for flying and diving like a gold dragon,
the staff of the dragon's breath - for absorbing the power of a dragon's breath weapon,
the Orb of Bahamut and the Orb of Tiamat... [click here for more] |
Dungeon Masters Guild |
$0.99
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Dragons Remastered is a 101-page book filled with new and interesting takes on the classic dragons you know and love.
This book provides 66 stat blocks of dragons. The book includes 16 different types of dragons and 2 iconic legendary avatar's of the dragon gods Tiamat and Bahamut.
This book remasters the classic 10 chromatic and metallic dragons in the Monster Manual by giving them new abilities,... [click here for more] |
Dungeon Masters Guild |
$14.95
|
In a wild forest on the edge of civilization, a group of vicious bandits hides in their treetop lair, laying waste to the surrounding countryside. Can the adventurers find the secret hideout and drive off the bandits? Can they peace to the region?
Murder in the Treetops is a fun and customizable one-shot adventure for parties of 3rd-level or higher.
Suggestions for modifying... [click here for more] |
Dungeon Masters Guild |
$2.00
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The Black Death, the name feared by many on the Sword Coast, the tyrant, and ruler of the Mere of Dead Men a terrible swamp south of the city of Leilon. One of the best-guarded secrets of the region is that Voaraghamanthar is in fact two dragons sharing the same name. The twins share a weird relationship (at least for dragons) in which they share a lair, a hoard and sightings. They never appear at... [click here for more] |
Dungeon Masters Guild |
$3.99
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The Duskwood, usually a safe patch of wood a few days into the wilds, has grown dangerous. The mission is simple: bring warning to a reclusive soldier living in the woods, but the mission quickly becomes complicated as the characters walk into the battlefield between unknown soldiers and goblin wolfriders.
The Goblins of Duskwood is a Dungeons and Dragons adventure for beginning characters.... [click here for more] |
Dungeon Masters Guild |
$0.99
|
SPIRIT OF THE SEASON - A Midwinter Adventure for 5th Level Adventurers
Tucked away in the Greenfields of the Western Heartlands lies the hamlet of Greenest home to the family Swift. It is three days before Midwinter but Cuth Swift, patron of the Swift family, has no spirit or joy in his heart.
This year has been particularly hard on the people of Greenest, they found themselves struggling... [click here for more] |
Dungeon Masters Guild |
$4.95
|
This map pack contains maps for the four major encounter areas for DDEX1-7 Drums in the Marsh Adventurers League Expeditions adventure. Three are new maps not included in the original adventure release. All maps are by the adventure's original designer, Sterling Hershey.
The maps in this pack include:
Separate DM and player versions.
Print versions for use as handouts at the table.
JPG files for... [click here for more] |
Dungeon Masters Guild |
$0.99
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There exists a small number of devotees to the continuation of the existence of draconic lineages who have chosen to hide themselves away, sometimes for their entire lives, to ensure that the descendants of the great wyrms are allowed a chance at life.
Take up the mantle. Bear the egg. And protect the wyrmling with your life. The whole of creation may depend on it.
A paladin subclass with... [click here for more] |
Dungeon Masters Guild |
$1.00
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FEAR THE POTENTIAL OF DRACONIC WILD MAGIC!
When magic gets weird and wacky, what can be more fun than rolling on some tables? This supplement provides a d100 Wild Magic Surge table that is class-agnostic and can add an element of randomness to your encounters. Draconic Wild Magic can be used in any dragon-themed adventure.
Need inspiration for a wild magic encounter? Draconic Wild Magic... [click here for more] |
Dungeon Masters Guild |
$0.99
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Greetings Fellow Gamers
Welcome to the 26th Creature crucible. This time we deal with monsters of the draconic variety. I've scoured numerous sources (mostly 3.5 monsters manual IV) and found a variety of creatures that all have the Dark Lady to thank for their existance. These creatures are welcome addition to any draconic army your players might be facing.
Inside this document you will... [click here for more] |
Dungeon Masters Guild |
$1.70
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The Oyaviggaton iceberg plateau village from Episode 2, "The Sea of Moving Ice," of The Rise of Tiamat.
Also added an iso perspective image of the Village Hall ... [click here for more] |
Dungeon Masters Guild |
$0.75
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When the game you’re playing is named after a creature, you can bet that creature is pretty tough and you’ll need all the help you can get when facing one. These subclasses were designed to go up against dragons and come out on top (but are also fun in other situations).
Snare Smith: an artificer who entraps their foes with spells and zips around the battlefield with a grappleshot.... [click here for more] |
Dungeon Masters Guild |
$1.97
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In the isolated reaches of the Silver Marches, local communities have been beset by an increasing number of Underdark denizens. Drow and deep gnome raiding parties steal food and skirmish with local forces. Deep underground the reason for the sudden Underdark incursion becomes clear: the drow have lost the great city of Menzoberranzan. Beset by an outside force, they have retreated to caverns nearer... [click here for more] |
Dungeon Masters Guild |
$2.99
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You just finished the adventure, you log all of your rewards and the DM quickly gives you a story award and you scrawl out your notes but miss most of it. Now there is a physical way to remember all of those story awards and sized to fit into the same sleeves you use for your spell cards.
All of the story awards and Magic Item flavor text from the Season 1 Tyranny of Dragons DDAL Adventure Modules... [click here for more] |
Dungeon Masters Guild |
$1.40
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Control a powerful stone statue like a mech! Meet a Sylvan god! Cavort with Saytrs, hang with the Hybsil, and spar with Centaurs! Fight off hoards of invading goblins and cultists using the Unearthed Arcana mass combat rules! Repeat exclamation points!
This encounter/mini-adventure is meant as an extension to The Hoard of the Dragon Queen, taking place in The Reaching Woods between episodes 3... [click here for more] |
Dungeon Masters Guild |
$1.99
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Storm over Scorched Earth
A high level adventure that can be used as part of the Hoard of the Dragon Queen adventures or as a One-Shot to give your players an opportunity to play characters in Tier 4 adventures.
The Lord's Alliance has called in all their favors to assemble a group of powerful adventurers to kill an ancient blue dragon that has wagon up after centuries... [click here for more] |
Dungeon Masters Guild |
$2.80
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I love the villains of the 'Hoard of the Dragon Queen' campaign, and my players enjoyed beating them after thrilling battles. At the end of each battle, to commemorate each battle, I created a papercraft trophy of each villain they faced and presented it to the player who beat them.
This is a collection of all of those papercraft villain trophies (or minis if printed at half size), designed with... [click here for more] |
Dungeon Masters Guild |
$2.99
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Once adventurers reach a high enough level, typical combat isn't that challenging. Puzzles and traps only get so far. They're probably rolling in money so they probably don't care for more of it as a reward.
An interesting way to continue challenge them is via a social dynamic game.
The following quest in intended for a high level party. It can fill a session worth of gameplay and can easily slot... [click here for more] |
Dungeon Masters Guild |
$1.99
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Come one, come all! Aurora’s Travelling Traders is holding an auction of magical goods obtained from the treasure horde that the Cult of the Dragon amassed as they terrorized the Sword Coast and Moonsea regions. This auction is authorized by the governments of those regions. The net proceeds from the auction will benefit the refugees and help support rebuilding efforts... [click here for more] |
Dungeon Masters Guild |
$0.99
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Selected as a Featured Product in the April 10 DM's Guild newsletter. Trailblazers of the North
Jump aboard a sleigh and join the adventure!
This supplement includes detailed descriptions of eight intrepid NPCs for your games set in the icy North of the Forgotten Realms.
These NPCs work equally well with several D&D Storylines, such as Storm King's Thunder, Tyranny of Dragons... [click here for more] |
Dungeon Masters Guild |
$0.99
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Enjoy 5 unique battlemaps set in snowy areas in this Lair of Dragons Battlemap Pack! These maps are perfect for your Icewind Dale: Rime of the Frostmaiden campaign or any other arctic themed adventure. Each map has both a daytime and nighttime image.
These maps are 2048 x 1536 px and come in jpg form.
Enjoy, and leave a review below! ... [click here for more] |
Dungeon Masters Guild |
$0.99
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A new warlock otherworldly patron option for 5th edition Dungeons & Dragons.
Elder dragons make for powerful friends.
Warlocks with the Great Wyrm patron wield the element associated with their dragon patron, and are gifted powerful magic items from their patron’s hoard.
Also included is a new spell: form of the dragon, and an NPC stat block for a Warlock... [click here for more] |
Dungeon Masters Guild |
$0.65
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This product is a high resolution (300 dpi) city map for Proskur, located in the Western Heartlands (pre-Spellplague) and in the Cormyrean Empire (post-Spellplague). ... [click here for more] |
Dungeon Masters Guild |
$3.99
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Eons ago a sword was created to fight the ravages of Tiamat and the chromatic dragons. That sword is revealed here for the first time. Introducing: Dragonbane! Discover its mysterious origin and learn why it is the ultimate weapon for fighting Tiamat. ... [click here for more] |
Dungeon Masters Guild |
$0.80
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THREE versions:
No Grid
Square Grid
Hex Grid
Usable with the Tyrany of Dragons D&D adventure.
*For use in Roll20, or similar, maps were created on a 40x40 grid. ... [click here for more] |
Dungeon Masters Guild |
$0.50
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Inspired by Hoard of the Dragon Queen
Night/Day
Grid/No Grid
Use these maps for any instance your party is in a large camp! ... [click here for more] |
Dungeon Masters Guild |
$1.00
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This is a worksheet to help the DM run the NPC spellcaster Rath Modar from Rise of Timat in Tyranny of Dragons. ... [click here for more] |
Dungeon Masters Guild |
$0.75
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An adventure for 5th edition dungeons and dragons. in this combat packed quest the players shall venture deep below the surface of cold, terrible mountains, and into the rotting Forest-Hearth mines!
Uz'alak the thousand scaled tyrant has come and taken hold of the land. Who shall stand up and vanquish this foul Dragon?
Can be modified as an extencion of the 'Tyranny of Dragons series' ... [click here for more] |
Dungeon Masters Guild |
$1.28
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Dungeon Masters of the world, have you ever thrown a dragon at your party and found the resulting combat to be repetitive slugfest? Has your game of Dungeons & Dragons been reduced to a dull series of dice rolls resulting in "Hit" or "Miss"? Or conversely, is your dragon way too powerful, forcing you to make it weaker or risk a TPK? Would you like to spice up your dragon encounters with a little... [click here for more] |
Dungeon Masters Guild |
$14.99
|
A challenging adventure designed for a level 10 party of 4-6 members. Want a more difficult or easier challenge, use the included optional features to scale the difficulty to your party’s preference. Drop this module into your campaign or run it as a one-off.
A seasoned party of adventurers has been contracted by the provincial military to investigate reports of disappearing persons and livestock... [click here for more] |
Dungeon Masters Guild |
$15.00
|
This set of miniatures features six illustrations representing the five kinds of abishai and Tiamat, the queen of evil dragons. You can print as many copies of these as you like, cut and fold them to use at your table. Each abishai miniature has two colour variations
The set has:
2 x black abishai 2 x blue abishai 2 x green abishai 2 x red abishai 2 x white abishai 1 x Tiamat ... [click here for more] |
Dungeon Masters Guild |
$2.50
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In a secluded kingdom the undead rise from the muck of the mire, threatening to overwhelm the common folk that live there. The ancient crown of kings once called their ancestors to aide the kingdom in times of trouble, but now it seems that its magic has been corrupted by a servant of Tiamat.
The cult has stretched its tentacles into the kingdom, searching for wealth and power. While a centuries old... [click here for more] |
Dungeon Masters Guild |
$2.99
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FOUR maps included.
Day/Night
Grid/No Grid
Check out my other map packs as well! ... [click here for more] |
Dungeon Masters Guild |
$1.00
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In our first Monster Manual Supplement, we detail the Dracodead: Undead creatures created in anunholy rite performed as they are slain by Dragon Breath.
While their minds and spirits are destroyed, the element of the dragon's breath suffuses their form and they use their terrible powers in service to their profane masters or just exact revenge for their condition upon the living...
check out www.bchowl.com... [click here for more] |
Dungeon Masters Guild |
$1.50
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