Introducing the Oath of the Weave, A Paladin Sacred Oath For 5th Edition D&D that shows what happens when The Weave itself calls out to the chosen few who can act as its own special kind of arcane enforcer. If you are looking to play the ultimate mage-knight, pick up this Sacred Oath today!
B. Wraven Wright has ghostwritten over 100 OGL D20 adventures and supplements for publishers large and... [click here for more]
Scheming, meddling, curious, short-attention spanned. All these words are those that Halflings live by, but there are very few that get the call to make doing so their sacred duty. Introducing the Oath of Misadventure, a Halfling Paladin Sacred Oath For 5th Edition D&D that bestows special gifts from the Irrepressible Scamp himself, Brandobaris: The Halfling God Of trickery, thievery, mischief,... [click here for more]
"Eldenser is a wyrm of impossible age. His decrepit body lies a crypt in Waterdeep's City of the Dead, his lavender scales slowly fading to milky white in his deathlike stasis...."
Crystal, amethyst, sapphire, emerald, topaz, and the Ruby Dragon Sardior himself--gem dragons have been part of D&D since the earliest days.
Ed Greenwood says: "There's something... [click here for more]
"...That final boss fight was sweet!"
"...my players... They LOVED it!"
"...was great fun and the players got a laugh out of it ..."
Written by Josh Parry (JVC Parry) and Phil Beckwith (P.B. Publishing)
Minotaur’s Bane is a one-shot adventure designed to be played by itself or as the third and final adventure in The Minotaur Trilogy series by P.B. Publishing. It is a... [click here for more]
Narrative Mass Combat Rules address the lack of mass combat rules in Dungeons in Dragons without trying to make your session feel like a half-baked table top war game simulator.
These rules are elegant, easy to use, and are only two pages long! Did somebody say easy DM prep?! No more cumbersome 30+ page mass combat rules that try to turn Dungeons and Dragons into something it’s not. These rules... [click here for more]