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How to Dye your Robes Red without Dying
The first adventure to be published for 5th edition Dungeons & Dragons, Tyranny of Dragons is a great adventure but requires a greater amount of DM planning than others.
That is where this guide comes in – it cuts down on the planning with updated and simple descriptions, fixes and suggestions to make each chapter come alive... [click here for more] |
Dungeon Masters Guild |
$6.95
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How to Summon Tiamat and End the World
The first adventure to be published for 5th edition Dungeons & Dragons, Tyranny of Dragons is a great adventure but requires a greater amount of DM planning than others.
That is where this guide comes in – it cuts down on the planning with updated and simple descriptions, fixes and suggestions to make each chapter come alive... [click here for more] |
Dungeon Masters Guild |
$6.95
|
N.B. The council sessions are spread across the chapter guides
I found it frustrating that they are not in chronological order in the original adventure. Information for each council session is at the beginning of the chapter guides below (with an updated council score card at the end of each one). 1st Council - Chapter 9 guide 2nd Council - Chapter 12 guide 3rd Council... [click here for more] |
Dungeon Masters Guild |
$6.95
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While they are mentioned, Rise of Tiamat does not delve deeply into the giants of Faerun. This expansion changes that! Convince the grand and towering giants of the Sword Coast to join the fight against Tiamat and her draconic cult in this expansion for the Rise of Tiamat published adventure.
Enjoy, and please leave a review! ... [click here for more] |
Dungeon Masters Guild |
$1.99
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Fight alongside giants, fend of cultist assassins, and do much more with these five encounters for Rise of Tiamat! These encounters are intended for players of any level in Rise of Tiamat, and can be placed anywhere during the campaign. Feel free to alter these encounters in any way that you like!
Enjoy, leave a review below, and beware the Cult of the Dragon! ... [click here for more] |
Dungeon Masters Guild |
$1.99
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Tired of the Same Old Cultists and Kobolds?
Let’s face it, there’s a lot of fighting in the Tyranny of Dragons adventure series and that means your PCs will be facing a lot of minions. A whole lot. After the fifteenth cultist and the fortieth kobold goes down, your players will be ready for a new challenge. Enter the dragonspawn!
Fortunately, Tiamat and her minions have a long... [click here for more] |
Dungeon Masters Guild |
$3.95
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SPIRIT OF THE SEASON - A Midwinter Adventure for 5th Level Adventurers
Tucked away in the Greenfields of the Western Heartlands lies the hamlet of Greenest home to the family Swift. It is three days before Midwinter but Cuth Swift, patron of the Swift family, has no spirit or joy in his heart.
This year has been particularly hard on the people of Greenest, they found themselves struggling... [click here for more] |
Dungeon Masters Guild |
$4.95
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Storm over Scorched Earth
A high level adventure that can be used as part of the Hoard of the Dragon Queen adventures or as a One-Shot to give your players an opportunity to play characters in Tier 4 adventures.
The Lord's Alliance has called in all their favors to assemble a group of powerful adventurers to kill an ancient blue dragon that has wagon up after centuries... [click here for more] |
Dungeon Masters Guild |
$2.80
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Bed & Breakfast Getaway for Adventurers
Telemir completed his wandering years ago, but adventure followed him home. He needs new heroes to help him fend off a variety of menaces to his Bed & Breakfast Farm. With challenge after challenge, the heroes uncover kobolds harassing the farm. Dealing with the kobolds presents a choice of social, exploration, and combat encounters.
Players may start... [click here for more] |
Dungeon Masters Guild |
$7.95
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Thayan Encyclopedia — Volume I: Land of Necromancy is an immersive campaign setting for the land of Thay during the ruling of the lich king Szass Tam, written from the perspective of characters within the universe.
This is the first of four volumes already in the making. Within its pages you’ll read the work made by a team of journalists, Memorious Ink, attempting to summarize... [click here for more] |
Dungeon Masters Guild |
$4.95
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Thayan Encyclopedia — Volume II: Ranks of the Red Wizards is the continuation of our immersive campaign setting for Thay, a country in Faerûn ruled by the lich Szass Tam, written by characters within the universe.
The second volume in our series of books describing the land of the Red Wizards will show you, for the first time in decades, the inner workings of the fearful... [click here for more] |
Dungeon Masters Guild |
$4.95
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Control a powerful stone statue like a mech! Meet a Sylvan god! Cavort with Saytrs, hang with the Hybsil, and spar with Centaurs! Fight off hoards of invading goblins and cultists using the Unearthed Arcana mass combat rules! Repeat exclamation points!
This encounter/mini-adventure is meant as an extension to The Hoard of the Dragon Queen, taking place in The Reaching Woods between episodes 3... [click here for more] |
Dungeon Masters Guild |
$1.99
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This set of miniatures features six illustrations representing the five kinds of abishai and Tiamat, the queen of evil dragons. You can print as many copies of these as you like, cut and fold them to use at your table. Each abishai miniature has two colour variations
The set has:
2 x black abishai 2 x blue abishai 2 x green abishai 2 x red abishai 2 x white abishai 1 x Tiamat ... [click here for more] |
Dungeon Masters Guild |
$2.50
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This map pack for TTRPGs is specifically designed for encounters within the Tyranny of Dragons adventure module. These 7 maps cover the first chapter: Greenest in Flames. These maps include 2 Greenest Town Streets that loop so that they can be used for multiple encounters, The Temple of Chauntea, The Mill, The Keep, The Old Tunnel, and The Stream Bank. These maps come with and without a grid.
The... [click here for more] |
Dungeon Masters Guild |
$5.49
|
This map pack for TTRPGs is specifically designed for encounters within the Tyranny of Dragons adventure module. These 6 maps cover the second chapter: Bandits’ Camp. These maps include The Stragglers Camp, The Rearguard Ambush, and four maps covering the entirety of the Bandit Camp. These maps come with and without a grid.
The Stragglers Camp is a small camp with a cooking fire in between two hills.... [click here for more] |
Dungeon Masters Guild |
$4.99
|
This map pack for TTRPGs is specifically designed for encounters within the Tyranny of Dragons adventure module. These 5 maps cover half of the third chapter: Dragon Hatchery. These maps include the Cave Entrance, Fungus Garden, Stirge Lair, Troglodyte Incursion, and Drake Nursery. These maps come with and without a grid.
The Cave Entrance covers the entrance to the cave. It has the three pillars... [click here for more] |
Dungeon Masters Guild |
$4.49
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This map pack for TTRPGs is specifically designed for encounters within the Tyranny of Dragons adventure module. These 4 maps cover half of the third chapter: Dragon Hatchery. These maps include The Kobold Barracks, Dragon Shrine, Dragon Hatchery, and Mondath's Chamber & Guard Barracks. These maps come with and without a grid.
The Kobold Barracks is what you would expect a mass sleeping room of... [click here for more] |
Dungeon Masters Guild |
$3.99
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This map pack for TTRPGs is specifically designed for encounters within the Tyranny of Dragons adventure module. These 6 maps cover the fourth chapter: On the Road. These maps include Bane of the Mountains, The Golden Stag Ruin, No Room at the Inn, Roadside Hospitality Camp, Spider Woods Lair, and Stranded. These maps come with and without a grid.
The Bane of the Mountains map is just your basic three... [click here for more] |
Dungeon Masters Guild |
$4.99
|
This map pack for TTRPGs is specifically designed for encounters within the Tyranny of Dragons adventure module. These 5 maps cover the fifth chapter: Construction Ahead. These maps include 4 different road encounters for on the way to the Carnath Roadhouse, and a map of the first floor of the Carnath Roadhouse. These maps are made with and without a grid.
The 4 road encounter maps include a path... [click here for more] |
Dungeon Masters Guild |
$4.49
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This map pack for TTRPGs is specifically designed for encounters within the Tyranny of Dragons adventure module. These 5 maps cover the first part of the sixth chapter: Castle Naerytar. These maps include a Lizardfolk Camp, Canoe Encounter, Animal Stockade/Longhouses, Bullywug Huts, and Moat/Longhouses. These maps are made with and without a grid.
The Lizardfolk Camp is the last bit of somewhat dry... [click here for more] |
Dungeon Masters Guild |
$4.49
|
This map pack for TTRPGs is specifically designed for encounters within the Tyranny of Dragons adventure module. These 6 maps cover the second part of the sixth chapter: Castle Naerytar. These maps include a map of the Barbican, one large map of the whole first floor of Castle Naerytar, and 4 maps of the first floor chopped up into smaller maps. These maps come with and without a grid.
The Barbican... [click here for more] |
Dungeon Masters Guild |
$4.99
|
This map pack for TTRPGs is specifically designed for encounters within the Tyranny of Dragons adventure module. These 6 maps cover the third part of the sixth chapter: Castle Naerytar. These maps include a map of Castle Naerytar level 2, Castle Naerytar level 3, and level 2 split into two smaller maps. These maps come with and without a grid.
The Castle Naerytar level 2 map covers the whole second... [click here for more] |
Dungeon Masters Guild |
$4.99
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This map pack for TTRPGs is specifically designed for encounters within the Tyranny of Dragons adventure module. These 4 maps cover the fourth part of the sixth chapter: Castle Naerytar. These maps include several maps exploring the partially mist filled caverns below the castle. These maps come with and without a grid.
The caverns below the castle have been broken up into 4 parts. The first covers... [click here for more] |
Dungeon Masters Guild |
$3.99
|
This map pack for TTRPGs is specifically designed for encounters within the Tyranny of Dragons adventure module. These 4 maps cover the seventh chapter: Hunting Lodge. This map pack includes Hunting Lodge lvl 1, Hunting Lodge lvl 2, and Outdoor Patrol. These maps come with and without a grid.
The first level of the Hunting Lodge map not only includes the whole first level, but the immediate outside... [click here for more] |
Dungeon Masters Guild |
$3.49
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This map pack for TTRPGs is specifically designed for encounters within the Tyranny of Dragons adventure module. These 2 maps cover the first part of the eighth chapter: Castle Clouds. The two maps included cover the players’ encounters while in the village before they go to Skyreach Castle. The maps included are the Village Center with Well and the Golden Tankard tavern. These maps come with and... [click here for more] |
Dungeon Masters Guild |
$2.99
|
This map pack for TTRPGs is specifically designed for encounters within the Tyranny of Dragons adventure module. These 4 maps cover the second part of the eighth chapter: Castle Clouds. The four maps included cover the lower level of Skyreach Castle. There is one big map that covers the whole level, and then three maps that are smaller chunks of the bigger map. These maps come with and without a grid.... [click here for more] |
Dungeon Masters Guild |
$3.99
|
This map pack for TTRPGs is specifically designed for encounters within the Tyranny of Dragons adventure module. These 4 maps cover the third part of the eighth chapter: Castle in the Clouds. The four maps included cover the upper level of Skyreach Castle. There is one big map that covers the whole level, and then three maps that are smaller chunks of the bigger map. These maps come with and without... [click here for more] |
Dungeon Masters Guild |
$3.99
|
This map pack for TTRPGs is specifically designed for encounters within the Tyranny of Dragons adventure module. These 4 maps cover the fourth part of the eighth chapter: Castle in the Clouds. The four maps included cover the ice tunnels of Skyreach Castle. There is one big map that covers the whole level, and then three maps that are smaller chunks of the bigger map. These maps come with and without... [click here for more] |
Dungeon Masters Guild |
$3.99
|
The Children of the Wyrm seek to free Tiamat from her prison in the Nine Hells. Their armies are raiding towns up and down the Sword Coast to assemble a treasure hoard worthy of the Dragon Queen, and the village of Phandalin is in their sights.
To stop them, a band of heroes must embark on a great journey that takes them from the hearths of home to the spires of a flying castle. If they... [click here for more] |
Dungeon Masters Guild |
$4.95
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The Children of the Wyrm have nearly succeeded in their campaign to bring Tiamat back to the Forgotten Realms. Their armies mass at the Well of Dragons, ready to begin the final ritual.
To stop them, the heroes must journey around the world, from the Sea of Moving Ice to distant Thay. If they fail, all of Faerûn will fall before the tyranny of dragons.
Tyranny of Phandelver offers a complete... [click here for more] |
Dungeon Masters Guild |
$4.95
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In our first Monster Manual Supplement, we detail the Dracodead: Undead creatures created in anunholy rite performed as they are slain by Dragon Breath.
While their minds and spirits are destroyed, the element of the dragon's breath suffuses their form and they use their terrible powers in service to their profane masters or just exact revenge for their condition upon the living...
check out www.bchowl.com... [click here for more] |
Dungeon Masters Guild |
$1.50
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WYRMS OF THE REALMS
KLAUTH, "Old Snarl"
Dragons are powerful creatures of magic and might. They fill dreams and nightmares alike with splendor, majesty, and the raw force of their personality. Good, evil, and everything inbetween, dragons are the living embodiment of the truly fantastic. A series of articles in Dragon Magazine detailed the Wyrms of the North, giving a profile of the important dragons... [click here for more] |
Dungeon Masters Guild |
$2.99
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Fantasy Grounds Unity version can be found here!
33 Dragons of Myth and Legend!
Awaken these ancient beings and watch the panic and chaos ensue as they fly over your campaign! These dragons each appeared in the articles "Wyrms of the North" or "Wyrms of the Realms" from Dragon Magazine and are making their fifth edition appearances in this hefty tome!
29 Dragons from Dragon Magazine: metallic,... [click here for more] |
Dungeon Masters Guild |
$14.95
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High Resolution Maps of Yartar, a city in the North of Faerun. These maps are based on the original maps of Yartar (although I have pulled back the view to show the entire town). All these maps are printable at 300dpi.
You can also find maps of various other locales that I've produced here, as well as a bundle of all the high fantasy maps I've produced as well, listed below, as well as within EVERYTHING ANDREW... [click here for more] |
Dungeon Masters Guild |
$2.99
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