There are countless paths to power, some more dangerous than others...
Classes Unbound: Warlock introduces five new Warlock Patrons:
The Ancient Dragon; granting the power of the great wyrms.
The Arcane Ascendant; from ancient liches to the godlike Sorcerer-Kings, mighty weilders of the arcane are willing to grant power in exchange for servitude.
The Dread Mist; the mists of Ravenloft hold... [click here for more]
The druids of the hunt prefer not to imitate the animals of nature or bind themselves to one place. They instead prefer to roam free and take on features of animal form.
The circle of the hunt is a druidic circle that take on feature of animals they encounter rather than taking on full forms of them, everywhere they go is an animal companion that has befriended the druid.
This circle is inspired... [click here for more]
A 5th Edition Druid Circle, The Circle of Civilization provides a Druid option which gives them a view on both civilized and uncivilized worlds. While a normal druid would never classify it as such, they see, hear, and have experience people’s opinions about what they label the druid’s home. Still, these druids stay to learn much about the world, help steer the civilized to a better direction... [click here for more]
A 5th Edition Monastic Tradition, The Way of the Primal Arts gives Monks the ability to tap into the primal forces of the world to aid them in times of crises. To do so, they master ancient fighting techniques which channel these primal elements and allows them to attune their own body to these forces. While Monks of the Open Hand master martial arts, Monks who participate in the Primal Arts find something... [click here for more]
The thrown weapons in 5e seem underutilized so I've decided to have a go at creating a custom archetype that addresses that lack of verity.
Looking for feedback if you decide to let your players test this ... [click here for more]