The power of the dragons was once thought to be infinite and uncontrollable. Even now dragons are feared for their power and size. Some Druids have been gifted with the ability to channel such power. Those with a strong enough will and an affinity for shape shifting must make a choice. The Circle of the Wyrm is one of power and sacrifice. Granting power beyond imagination, Druids who choose this circle... [click here for more]
Some bards entertain with their voices and others with music, however these are not all there is to those who perform. The College of Puppetry is for those who prefer the center of attention to be away from themselves. Controlling unique puppets from afar with magical strings, the puppeteer takes control not only of their own constructs but also other creatures on the battle field.
UPDATES update... [click here for more]
What would happen if a monk turned into a vampire? The answer is the funnest brawler/utility character you could play with unlimited role playing and quest line potential. Teleportation, turning invisible, immortality, turning your enemies into vampires, charming/dominating, climbing over walls/ceilings, walking on water, regenerating limbs, calling bats/rats/wolves to aid you in battle, over 50ft+... [click here for more]
The thrown weapons in 5e seem underutilized so I've decided to have a go at creating a custom archetype that addresses that lack of verity.
Looking for feedback if you decide to let your players test this ... [click here for more]
This subclass is a completely reworked version of the old path of the four elements, in which you pick a path and gain mastery over one element. I based the abilities off of the philosophies surrounding the four elements in traditional Japanese culture, so hopefully that comes across while reading it. ... [click here for more]