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The Elemental Spellbook: 80 Spells of Ice, Fire, and Lightning

The Elemental Spellbook: 80 Spells of Ice, Fire, and Lightning


Welcome to the Elemental Spellbook, a compendium of 80 (yes, 80!) original ice, fire, and lightning spells across every spell level! This compendium contains enough spells that (when combined with the PHB) you can create a spellcaster focused on a single element and never have to learn an off-theme spell for your entire 20-level career. And these aren't just blasting spells:...   [click here for more]
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Creature Harvest Index - Elementals

Creature Harvest Index - Elementals


“Don’t dismiss the elements. Water soothes and heals. Air refreshes and revives. Earth grounds and holds. Fire is a burning reminder of our own will and creative power. Swallow their spells. There’s a certain sweet comfort in knowing that you belong to them all.” - Victoria Erickson This product contains: * OVER 30 NEW ITEMS crafted from...   [click here for more]
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Potioneering: Defined, Refined, and Usable

Potioneering: Defined, Refined, and Usable


Potions are as old as magic, having the right potion can make the difference between life and death for a party-literally. Potioneering: Defined, Refined, and Usable has everything a player or DM needs to introduce Potioneering into the game including: Every DMG Potion explained and with a crafting recipe 40+ NEW Potions explained and with a crafting recipe 3 NEW Feats...   [click here for more]
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Codex of the Infinite Planes Vol 04 Plane of Air

Codex of the Infinite Planes Vol 04 Plane of Air


Codex of the Infinite Planes Volume 4: Plane of Air The secrets of the Plane of Air... unveiled at last! The mythical Codex of the Infinite Planes is a massive book containing information on the very planes of existence. Too many for one document to tackle, so it's been divided up into volumes covering individual planes. Crack open the codex in this continuing volume and learn about one of the...   [click here for more]
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{WH} Codex of Waves, additional water spells for all levels!

{WH} Codex of Waves, additional water spells for all levels!


Are you a seafaring spellcaster with only a mere smattering of aquatic spell options? A swashbuckling sorcerer who desires ever-greater control over the waves themselves? Or are you a warlock who has authored a pact with the forgotten things or fey that dwell sleeping within the depths? The Codex of Waves offers 19 new water based spells for your perusal and spellcasting pleasure....   [click here for more]
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D&D 5e - Samurai New Playable Class

D&D 5e - Samurai New Playable Class


Samurai, a new playable class, a melee class that while on its journey will follow one of three paths. From the armor clad honor bound samurai, to a disgraced ronnin fighting and robbing travelers day to day for his food, to a samurai who has stumbled upon a cursed weapon that binds itself to its new wielder, granting him power with dark magic. These are just some of what could happen when you play...   [click here for more]
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The Half-Giants

The Half-Giants


Meet the Half-Giants! Long ago, when the giants walked the world as their rules, a portion of their immense gave birth to humanoids, much smaller than then, but sharing a portion of their power. These are the half-giants! This supplement includes a brand new race with 6 subraces – one for each true giant! Also includes 7 racial feats inside,...   [click here for more]
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Codex of the Infinite Planes Vol 05 Border Elemental Planes

Codex of the Infinite Planes Vol 05 Border Elemental Planes


Codex of the Infinite Planes Volume 5: Border Elemental Planes The secrets of the four Border Elemental Planes ... ripped apart at last! The mythical Codex of the Infinite Planes is a massive book containing information on the very planes of existence. Too many for one document to tackle, so it's been divided up into volumes covering individual planes. Crack open the codex in this continuing volume...   [click here for more]
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{B5} The Scroll of Strange Races

{B5} The Scroll of Strange Races


The Scroll of Strange Races! As seen on - Best of DM's Guild - November by LootTheRoom ______________________ Four new odd races to incorporate into your world: Omgar - A...   [click here for more]
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Three Druid Circles: Elements, Spirits and Desolation by The Dungeon Inn

Three Druid Circles: Elements, Spirits and Desolation by The Dungeon Inn


A stalwart warrior of nature stands between an approaching gnoll pack and a helpless forest village. In one hand he grasps a blade made of pure lightning, and his body is covered in armour summoned from the earth itself. A shaman sits in contemplation with the spirits, seeking their guidence and counsel. She sees through the eyes of her spirit companion as it traverses the ethereal...   [click here for more]
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Legendary Wrestler - Grappler Archetype for 5E Barbarian

Legendary Wrestler - Grappler Archetype for 5E Barbarian


Watch the animated video guide of the Legendary Wrestler archetype here: https://youtu.be/OAnjGwv45wk Aeons ago, when giants warred against dragons, small folks caught in the flames of their war were constantly threatened by the possibility of extinction. Their survival, as evidenced by the great nations of, elves, dwarves, men and the myriad, was nothing short of a miracle. That miracle, loremasters...   [click here for more]
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The Half-Hobgoblin

The Half-Hobgoblin


The Half-Hobgoblin is a new race option for player characters in 5th Edition Dungeons and Dragons. This race option give you the statistical rules to play a character that is half human and half hobgoblin, which can fit into both societies This PDF is available as part of my CLASS AND MONSTER BUNDLE, as well as part of my EVERYTHING ANDREW JAMES WOODYARD BUNDLE, both at considerable discounts for...   [click here for more]
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Fey Character Races

Fey Character Races


Contains the stats for 6 new Races and 3 new subraces themed around a Fey Setting. Races: Boggarts, Faeries, Hag, Noggle, Merfolk, and Treefolk Subraces for Elf, Gensai, and Gnomes ...   [click here for more]
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Oath of the Aegis: A Swordmage Archetype for Paladins

Oath of the Aegis: A Swordmage Archetype for Paladins


Now completely revamped based on years of playtest input and research, Oath of the Aegis: A Swordmage Archetype for Paladins presents a unique paladin archetype and 17 new melee-oriented combat spells adapted from Forgotten Realms Archetypes II: Champions of Mystery and Unearthed Archetypes: Heroes for the Ages, and is now available for only...   [click here for more]
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Alchemist Monster - New class for D&D 5th Edition

Alchemist Monster - New class for D&D 5th Edition


Inspired by the tale of Dr. Jekyll and Hyde, this new class allow you to explore more from the alchemy, at the same time that you can face the dangerous path of the D&D 5th edition universe. The perfect mix of one alchemist, medic or bureaucrat, someone socially kind and charming, and an obscured hidden side, sometimes moved by Fury, by Protection, or by the thirst of Eating Souls ...   [click here for more]
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Elementalist Wizards - An Arcane Tradition

Elementalist Wizards - An Arcane Tradition


There are those wizards whose greatest joy is specializing in the manipulation of the raw elements, weaving fire or lightning, acid or frigid cold into blast and walls, working the building blocks of all creation in their hands. These wizards see the world through the lens of the classic elements, and even the familiars they call to their side embody one of those primal materials. Included in this...   [click here for more]
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The Planeswalker's Almanac: Creatures of Chaos

The Planeswalker's Almanac: Creatures of Chaos


This author's most ambitious project to date; Creatures of Chaos is the second in a three-part series focused on the Inner Planes in general, and the Elemental Chaos in particular. Within these pages, you will find a nearly comprehensive library of monsters and humanoids from the Elemental Planes, each one adapted to 5th-Edition mechanics from a previous edition of the game. Over a year of work culminates...   [click here for more]
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Mixed Martial Arts Guide For 5e (Feats Book and General Grappling System Revision)

Mixed Martial Arts Guide For 5e (Feats Book and General Grappling System Revision)


This is a feat book designed to make the art of grappling and unarmed fighting compare and compete well with other character options at the higher levels. It is a full revamp of the Grappling system for the 5th Edition. It is extremely accurate and gives great incentives for being an unarmed combatant, Monk, Pugalist, or even any other class! This feat book and system for integrating MMA into D&D...   [click here for more]
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Take Flight! A Birdfolk Race With 6 Unique Subraces

Take Flight! A Birdfolk Race With 6 Unique Subraces


We all dream of flying, our feet softly lifting as weightlessness takes over. Role-playing is the simplest way for anyone to realize this dream, and this supplement makes the experience of flight achieveable at any level through several birdfolk subrace options based on real-world flyers. Fly, you fools! This 5e supplement contains a new Birdfolk race, the manu (mah-new), with six unique subraces:...   [click here for more]
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New Races

New Races


New Races! Tired of playing the typical races, but you don't want to play a monster race? Then this set of new races is for you. It includes 3 races (Primordials, Shapeshifters, and Usagi) all intended for use in 5th edition DnD. ...   [click here for more]
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Planeswalker's Almanac - Inner Planes Player's Guide

Planeswalker's Almanac - Inner Planes Player's Guide


The First part of a New installment in the Lost Bestiaries series, the Planeswalker's Almanac will explore the various planes of existence and provide new player options, new monsters, and detailed information for dungon masters about each of the fantastical realms that make up the D&D cosmology. This first installment provides a wealth of new options for Player characters who wish to explore...   [click here for more]
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Shadow Genie + Shadow Genasi

Shadow Genie + Shadow Genasi


An update of the khayal, a genie from the 3e-era Tome of Magic. Also included is a new genasi subrace for those whose ancestry includes thse deceptive genies. ...   [click here for more]
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Way of the Four Elements Expanded

Way of the Four Elements Expanded


Way of the Four Elements is a fun option in the PHB. But there is also the topic of mixing elements to create other effects. For example, lightning can be made using Fire and Air, or mist could be made by Air and water. This Way of the Four Elements Expanded gives you or your players the option to mix elements. ...   [click here for more]
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Wasteland Genasi

Wasteland Genasi


Wastelands are unnatural areas, born out of the destruction of the natural world. The scars left on these blasted lands can even affect the expression of elemental energy. Into these barren landscapes are born wasteland genasi - those who bear the scars of nature on their very souls. In this document you will find: Four new genasi subraces born of the wasteland - those of ember, magma, sand,...   [click here for more]
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Iz'Puz's Inifinte Lens of Races and Archetypes - 47 race options and 18 subclasses

Iz'Puz's Inifinte Lens of Races and Archetypes - 47 race options and 18 subclasses


The old primordial tortle, Iz'Puz, looked deeply into the crystal lens. He stepped back, gasping, his mind filled with vision of many peoples performing various supernatural acts... Iz'Puz's Infinite Lens of Races and Archetypes is brimming with new rules for players, allowing for huge quantities of customization. Most races come from the existing Forgotten Realms canon, encouraging the...   [click here for more]
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2 New 5e Warlock Patrons - True Faith and Guardian - 5th Edition

2 New 5e Warlock Patrons - True Faith and Guardian - 5th Edition


I've found that playing a pure Warlock seems to taper off at higher levels and everyone I've played with feels forced to multi-class Warlocks. I've made these 2 pact options that will incentivize (and make viable) playing a pure Warlock. The Pact of True Faith commits a Warlock to their patron, but rewards them with incredible spellcasting power and flexibility! The Pact of the Guardian transforms...   [click here for more]
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The Aesling

The Aesling


The Aesling is the offspring of a Tiefling and an Aasimar. Although rare these creatures do exist. The appearance of these Aeslings is really intriguing, they posses ashen skin, snow white hair, and golden horns. Special Thanks to my friends, Tyler Thomas Segraves and Richard Maciente for contributing their ideas. Without them the Aesling...   [click here for more]
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Stalwart (Faction Rank 3) Downtime Activity Character Sheet Addendum

Stalwart (Faction Rank 3) Downtime Activity Character Sheet Addendum


NOTE: This document was for use with AL season 7 and earlier ONLY. This supplement is intended to make life a little easier for players and DMs alike. There are two sets of reference sheets included in this product. The first few pages contain a list of all the faction-specific downtime activities available for each Adventurers League season’s adventures (this will be updated as more are...   [click here for more]
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Additional Elemental Disciplines

Additional Elemental Disciplines


Become even more in sync with the world itself with these new elemental disciplines! In this small expansion, 24 new elemental disciplines have been added into the list of techniques that your Monk has access to, with many of them being taken from the spell lists of both the Player's Handbook and Xanathar's Guide to Everything. You can now expand your understanding of these elements and bring forth...   [click here for more]
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Whisperer: 5th Edition D&D Summoner

Whisperer: 5th Edition D&D Summoner


An arcane caster who bonds with a creature from another world, the Whisperer is a new class to enter the 5th edition fray. A half-caster with a focus on intelligence, the Whisperer's powers not only come from their spells, but the companion at their side. These companions, called Wisps, are strong and will evolve along with the Whisperer as they work together to accomplish their dreams. Together...   [click here for more]
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Clergy Archetypes

Clergy Archetypes


Clergy Archetypes is ideal for players who love the idea of divine power tied to a church or other religious organization. This document opens up 3 classes, allowing each one to spotlight different aspects of clerigical service. Included in this work are: The Bard College of Evangelism The Paladin Oath of the Church The Ranger Inquisitor Also...   [click here for more]
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Snow Genie + Snow Genasi

Snow Genie + Snow Genasi


A conversion of the qorrash from 3e's Frostburn, plus a new genasi subrace who can trace their ancestry back to the qorrash. ...   [click here for more]
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The Class Archetype Collection - Barbarian

The Class Archetype Collection - Barbarian


These are four Primal Paths for the Barbarian class. One is a revision of a subclass that was published in another of this author's works, while the rest are never-before seen works created for a home campaign. These archetypes should be fairly balanced, interesting, and suitable for a variety of different adventure types. Included within are: Path of the Blood Rager. A revised...   [click here for more]
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The Circle Of The Hunt A Druidic Circle For The Druid

The Circle Of The Hunt A Druidic Circle For The Druid


The druids of the hunt prefer not to imitate the animals of nature or bind themselves to one place. They instead prefer to roam free and take on features of animal form. The circle of the hunt is a druidic circle that take on feature of animals they encounter rather than taking on full forms of them, everywhere they go is an animal companion that has befriended the druid. This circle is inspired...   [click here for more]
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Pixie Race

Pixie Race


Just as tiny as ever but now powered up to be a playable race, enjoy being a faerie character while kicking butt and taking names. The Pixie race is loosely based off the Pixie Creature in the D&D; 5e Monster Manual, modified and recreated to be a playable race in a 5e campaign, Art, Race features and Page design done by RedxThorn with Tanya Bissonnette as character art reference model. ...   [click here for more]
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Soul-Stitcher

Soul-Stitcher


Soul-stitchers weave the forces of fate and soul energy to manipulate their foes and bolster their allies. Picking from one of three subclasses (Dollmaker, Tailor, and Smokeweaver), soul-stitchers cater to a wide range of play styles. Create dolls that bind the souls of your enemies to inflict great pain and suffering upon them. Weave the threads of your own soul to give yourself abilities beyond...   [click here for more]
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Assassin's Background (John Wick Based)

Assassin's Background (John Wick Based)


This is a backgorund for 5th edition charaters based on the movie John Wick. It provides a structure for organized crime for urban and all environments and also provides a fully functional assassin background with one alternate feature too. It gives characters that "ex-assassin" feel and badassery. This is my first title and I hope you enjoy it! Feedback is always appreciated! -Provides...   [click here for more]
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Wild Magic Surge Table - Icewinds

Wild Magic Surge Table - Icewinds


Greetings~ I am Søren Kraak Wollenberg (MadHatter-Himself) "Icewinds" Presents your players with an additional Wild Magic Surge Table, as it is featured within the official Player's Hand Book. This particular Wild Magic Table seeks to present a cold-focused variant to the standard options. Because of its focus, this table is great for nearly any setting,...   [click here for more]
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Player Stats for Greek Monsters

Player Stats for Greek Monsters


Contains the stats for 5 new Races themed around a Gothic Setting, 3 of which have 2 subraces. Aven, Centaurs, Cyclopses, Minotaurs, and Satyrs. ...   [click here for more]
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Ruinborn

Ruinborn


A background for thsoe whose verdant homeland was turned into a wasteland by nefarious forces. Do you seek vengeance? Do you hope to heal? Are you warning others of the storm to come? Do you want to protect them? ...   [click here for more]
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The Primordial

The Primordial


This warlock pact let's you submit your mortal form to ultimate, destructive elemental power. It offers many tools for a warlock to pull their weight, even if they do not get their beloved short rests. You formed a pact with a Primordial, a manifestation of pure elemental energy. These gigantic creatures are deeply linked to the violent forces of nature, whether they are beings of pure flame or...   [click here for more]
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Bard College of Puppetry

Bard College of Puppetry


Some bards entertain with their voices and others with music, however these are not all there is to those who perform. The College of Puppetry is for those who prefer the center of attention to be away from themselves. Controlling unique puppets from afar with magical strings, the puppeteer takes control not only of their own constructs but also other creatures on the battle field. UPDATES update...   [click here for more]
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Sacred Oath: Oath of the Skeptic

Sacred Oath: Oath of the Skeptic


A 5th Ediion Sacred Oath, the Oath of the Skeptic shows a a Paladin committed to finding the Truth. While they typically show no allegiance to a God or an Order, their purpose in searching for answers is the only motivator needed to go on an adventure. There are many that claim a person cannot question the Gods; however, an Oath of the Skeptic Paladin is prepared to ask such questions. Are they truly...   [click here for more]
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Iz'Puz's Inifinte Lens of Races - 47 race options

Iz'Puz's Inifinte Lens of Races - 47 race options


Having looked deeply into the crystal lens, the old primordial tortle, Iz'Puz, came to the conclusion that he needed to share some of this new knowledge widely, whilst keeping other things more guarded... Iz'Puz's Infinite Lens of Races is a lite version of Iz'Puz's Infinite Lens of Races and Archetypes, omitting the subclass options. It is brimming with new rules for players, allowing for...   [click here for more]
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Sorcerous Origin: Voidtouched

Sorcerous Origin: Voidtouched


The Voidtouched Sorcerers are bound to the legendary Spheres of Annihilation. Some believe all such Spheres in the multiverse are tiny windows into the same ineffeble nothingness and that their own sorcerous powers spawn from the accretion of existence being gradually drawn into it. Level 1 is about making use of the Void Shard for utility and extra damage. Level 6 presents a powerful control/utility...   [click here for more]
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Druid Circle: Circle of Civilization

Druid Circle: Circle of Civilization


A 5th Edition Druid Circle, The Circle of Civilization provides a Druid option which gives them a view on both civilized and uncivilized worlds. While a normal druid would never classify it as such, they see, hear, and have experience people’s opinions about what they label the druid’s home. Still, these druids stay to learn much about the world, help steer the civilized to a better direction...   [click here for more]
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Monastic Tradition: Way of the Primal Arts

Monastic Tradition: Way of the Primal Arts


A 5th Edition Monastic Tradition, The Way of the Primal Arts gives Monks the ability to tap into the primal forces of the world to aid them in times of crises. To do so, they master ancient fighting techniques which channel these primal elements and allows them to attune their own body to these forces. While Monks of the Open Hand master martial arts, Monks who participate in the Primal Arts find something...   [click here for more]
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Elemental Pugilist

Elemental Pugilist


A class designed for characters who want a monk with more magic, or a cleric who focuses on unarmed fighting. ...   [click here for more]
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Lusus Naturae: A 5e custom class

Lusus Naturae: A 5e custom class


There are many types of creatures in this world: from beasts, to monstrosities, to dragons, and aberrations, and more. As always there are those are always that have seen these creatures as powerful, and have wanted to harness and use or exploit, rightly or wrongly, such creatures - and their abilities - for other needs. This Naturally led to experiments to give people the abilities of such creatures,...   [click here for more]
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Lizardfolk Race

Lizardfolk Race


Like playing lizard races? Want something that isn't the same old dragon born? We present to you a player ready race of Lizardfolk. Based off of the Lizardfolk entry in the Monster Manual and mixed in with some personal creative liberty, you can now play as a monster race that brings a new reptilian face to your option pool. ...   [click here for more]
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