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Inside this supplement you will find some campaign setting information regarding the status of the City of Danger since the Devastation occurred. The Devastation - the aftermath of the original few runnings of DDEP Mulmaster Undone - is widespread and the city must now not only discover their identity in these uncertain times but also how best they can begin to rebuild.
WE DO NOT EXPECT YOU TO PAY... [click here for more] |
D&D Adventurers League |
Pay What You Want
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Guide to the Cult of Black Earth: A Princes of the Apocalypse Guide
Now available for Fantasy Grounds Unity!
Deep beneath the earth, sinister forces conspire to threaten all of the Faerûn. Who are they, what do they want, and how do they intend to spread their power and influence through the realms? That is what this guide hopes to provide to help you run the nefarious cults of the evil elementals.... [click here for more] |
Dungeon Masters Guild |
$3.95
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From the creative team that brought you Animal Sidekicks:
Do you want to play Princes of the Apocalypse, but you don't have enough players? Do you want reoccurring allies and creatures to level up throughout the campaign? Do your players regularly invite NPCs and beasts they meet along for the ride? Do you just love sidekick options? Then this is for you!
In this supplement, you'll... [click here for more] |
Dungeon Masters Guild |
$3.95
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This product both brings elements inspired by the southern continent of Zakhara up to the Sword Coast of Faerûn and updates them for native 5th edition Al-Qadim games. Inside you’ll find over 50 spells of the four elemental provinces of Zakharan mages (more than 10 for each elemental province), updated from AD&D Second Edition which complement those found in both the Player’s Handbook... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Esteemed DMs and players,
This product is a Realms' Lore Sourcebook & Campaign Introduction. I appreciate that not everyone finds dense lore books captivating. The journey to bring Baldur's Gate III to life started in 2014 when Larian Studios expressed interest to WOTC. Their opportunity finally arrived after the success of Divinity 2 . I... [click here for more] |
Dungeon Masters Guild |
$20.00
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ORDER OF THE SPIRAL TOWER
A wild magic arcane tradition for wizards
Harness the chaotic energy of the multiverse to empower your spellcraft. Inspired by a 4th Edition Paragon Path, The Order of the Spiral Tower focuses on creating a powerful spellcasting focus that is infused with surges of wild magic. At higher levels, the wizard can further customize their implements shaping... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Killoren are a fae race of plant-like humanoids originally detailed in the 3rd Edition Races of the Wild supplement book. With reinterpreted lore and abilities, the once elusive forest dwellers are ready to emerge and make their precense known in your Forgotten Realms campaign.
Killoren are especially well suited to serve as a player race in the Princes of the Apocolypse and Elemental... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
This is a 5E conversion of the popular 3E adventure module Return to the Temple of Elemental Evil (2001). The original was designed for a party of four 4th-level characters who advance to 14th level by the end of the adventure. Following DMs Guild guidelines, this conversion guide places the adventure in the Forgotten Realms campaign setting, and updates each encounter, monster, and NPC so that the... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
This is a 5E conversion of the popular 3E adventure module Return to the Temple of Elemental Evil (2001). The original was designed for a party of four 4th-level characters who advance to 14th level by the end of the adventure. Following DMs Guild guidelines, this conversion guide places the adventure in the Forgotten Realms campaign setting, and updates each encounter, monster, and NPC so that the... [click here for more] |
Dungeon Masters Guild |
$10.00
|
The Princes of the Apocalypse sourcebook describes two enemies that both pull from the sorcerer spell list: the Flamewrath and the One Eyed Shiver. This supplement describes sorcerous origins heavily inspired by those two enemies, sorcerors whose powers have undergone a strange transformation, scarring their physical forms and embuing them with the powers of fire or ice. These archetypes are fully... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
On Toril, the Primordials existed before the Gods, and were banished by them to the Elemental Chaos. Also known as the Dawn Titans, these beings of elemental energy are more than powerful enough to grant boons and powers to would-be warlocks. A Primordial Warlock might be the leader of an elemental cult, the protector of a town or village beset by natural disasters, or even a templar dedicated to... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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This digital rulebook is accessible in any browser and integrated into Roll20.
Abolish an ancient evil threatening devastation in this adventure for the world’s greatest roleplaying game!
Called by the Elder Elemental Eye to serve, four corrupt prophets have risen from the depths of anonymity to claim mighty weapons with direct links to the power of the elemental princes. Each of these prophets... [click here for more] |
Wizards of the Coast |
$24.99
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