A sunken ruin deep beneath the bay of Mulmaster holds the key to unraveling the Cult of Glaugrax’s nefarious plans. Dare you brave danger and duplicity to plumb its depths?
Part 2 of The Neverdusk Trilogy.
A Two-to-Four Hour Adventure for Tier 2 Characters. Optimized for APL 8.The Sequel to Ooze There?, an ENnie Awards 2019 nominee in the Best Organized Play category!... [click here for more]
The College of Fighting Chords for Bards [D&D 5e (2020)]
Bards from this college have a bad reputation of wrecking inns and smashing their instruments over the heads of their critics, sometimes skipping out on scheduled performances to play at a local tavern for free drinks and in hopes of a friendly scuffle. True enough, bards from this college are a little rough around the... [click here for more]
Spread throughout the world are a series of chambers where brave souls can go to test themselves against the raw power of nature itself. These are the Elemental Trials.
The Elemental Trials are a series of four-room dungeons, meant to be easily slotted into any campaign or run as self-contained adventures. They are designed for characters level 8-10. Each Trial tasks the party with demonstrating... [click here for more]
This is a feat book designed to make the art of grappling and unarmed fighting compare and compete well with other character options at the higher levels. It is a full revamp of the Grappling system for the 5th Edition. It is extremely accurate and gives great incentives for being an unarmed combatant, Monk, Pugalist, or even any other class! This feat book and system for integrating MMA into D&D... [click here for more]
An arcane caster who bonds with a creature from another world, the Whisperer is a half-caster class with a focus on intelligence.
In addition to the magical abilities provided by their study in the arcane, they gain a magical companion that they can summon, talk to, and grow with over the course of the adventure.
These companions, called Wisps, are strong and will evolve along with the Whisperer... [click here for more]
A 5th Edition Druid Circle, The Circle of Civilization provides a Druid option which gives them a view on both civilized and uncivilized worlds. While a normal druid would never classify it as such, they see, hear, and have experience people’s opinions about what they label the druid’s home. Still, these druids stay to learn much about the world, help steer the civilized to a better direction with... [click here for more]