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40 Magic Items - Treasures of the Underdark

40 Magic Items - Treasures of the Underdark


You are viewing the PDF copy. If you are looking for the module for the Fantasy Grounds VTT - Please CLICK HERE If you’re running a campaign or string of sessions in the underdark, this supplement is probably a “must have”. ...   [click here for more]
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ZETH-03 Six Swords Unbound (CCC-HAL-03)

ZETH-03 Six Swords Unbound (CCC-HAL-03)


An intense non-stop battle with dramatic story consequences awaits adventurers in this 4-hour adventure for 5th to 10th level characters. In an effort to secure a surface trade route, adventurers find themselves embroiled in the revenge schemes of a powerful drow exile. The chance to learn about the state of the Underdark and the fates of many innocents taken in surface raids is too valuable to...   [click here for more]
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Return to the Temple of Elemental Evil 5E Conversion (Complete)

Return to the Temple of Elemental Evil 5E Conversion (Complete)


This is a 5E conversion of the popular 3E adventure module Return to the Temple of Elemental Evil (2001). The original was designed for a party of four 4th-level characters who advance to 14th level by the end of the adventure. Following DMs Guild guidelines, this conversion guide places the adventure in the Forgotten Realms campaign setting, and updates each encounter, monster, and NPC so that the...   [click here for more]
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CCC-GAD01-01 Broken Blade

CCC-GAD01-01 Broken Blade


On the eve of the Red War, the High Blade of Mulmaster has become incapacitated by a mental assault. To give the city a fighting chance, you must help Selfaril Uoumdolphin confront the shadows of his past and free him from a century-long hatred. A two-hour-adventure with two one-hour bonus objectives for 5th to 10th level characters. This adventure delves into the history of Mulmaster and...   [click here for more]
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DDAL00-07 The Embers of Hate

DDAL00-07 The Embers of Hate


This one's been a long time in the running, but it's finally here. My second Admin Only Adventure, 2017's The Embers of Hate. Hatred burns with a fire unlikely any other; and the hotter the flame, the more difficult it is to stamp it out. Beneath the rubble of Mulmaster, and a group of angry men and women seek to stoke smoldering embers of hate anew into a raging conflagration. Can you stop them...   [click here for more]
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Cottage on the Long Road

Cottage on the Long Road


This is the PDF & POD version. If you are looking for the module for the Fantasy Grounds VTT by the EXTREMELY talented Rob Twohy - click here! Also available in Spanish here! While traveling along the Long Road, just northeast of Waterdeep, the characters stop at a roadside inn. As they prepare to rest for the night, the party encounters a Tiefling shepherd who claims she is...   [click here for more]
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The Frozen Forge

The Frozen Forge


Panic in the town of Loudwater is palpable. Midsummer and Shieldmeet are only days away, and for unknown reasons cold has begun to leech the life out of farms near the Southwood threatening the local farming economy. To make matters worse, no one that has entered the Southwood in the last tenday has returned. Can the heroes unravel the mystery of the missing people and bring an end to the unnatural...   [click here for more]
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Return to the Temple of Elemental Evil 5E Conversion (part 1)

Return to the Temple of Elemental Evil 5E Conversion (part 1)


This is a 5E conversion of the popular 3E adventure module Return to the Temple of Elemental Evil (2001). The original was designed for a party of four 4th-level characters who advance to 14th level by the end of the adventure. Following DMs Guild guidelines, this conversion guide places the adventure in the Forgotten Realms campaign setting, and updates each encounter, monster, and NPC so that the...   [click here for more]
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The Dungeoneer Background

The Dungeoneer Background


A background for Dungeon of the Mad Mage, Yawning Portal, and other dungeon-heavy campaigns. The Dungeoneer background is designed for anyone who is creating a Player Character (PC) for dungeon-filled campaigns, such as Waterdeep: Dungeon of the Mad Mage or any of the adventures from Tales from the Yawning Portal. The Dungeoneer background also suits a theatre of...   [click here for more]
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100 Random Minor Dungeon Encounters

100 Random Minor Dungeon Encounters


100 randomized minor encounters to add flavor to any dungeon crawl or Underdark venture. These encounters are a mix of hazards, treasure finds, loose encounters with normally hostile creatures that are designed to be roleplaying opportunities and common types of locals one could encounter in an underground setting. You can also purchase this as part of my EVERYTHING ANDREW JAMES WOODYARD BUNDLE,...   [click here for more]
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The Goblin Mine

The Goblin Mine


The party finds an entrance to the old dwarven mine with plenty of small tracks leading inside. Whatever caused them to venture into the depths of its darkness, be it gold, mission or a diety, they will have to fight their way ahead and avoid dangerous traps and hazards, while filling the pockets full of gold, trinkets and baubles, getting drunk on the thrill of adventure. Hello Adventurers! The Goblin...   [click here for more]
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Red Larch: Summit Hall

Red Larch: Summit Hall


Red Larch: Summit Hall follows the adventure Red Larch: Knight of Samular, which is a split-off from the Princes of the Apocalypse adventure path by Wizards of the Coast. In this adventure, the PCs bring the body of the deceased knight to its final resting place within the Hall. While interacting with the knights and the people of the small town that has sprung up around the keep,...   [click here for more]
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Songs of Aedragard

Songs of Aedragard


Pass through the fog, leaving behind its eyes and hungry maws. Beyond it lies a place forgotten, were riches awaits. But beware its singing, for all who hear it are doomed.  Experience Songs of Aedragard, a campaign starter module, for characters of 1st -3rd level, designed for Dungeons & Dragons 5th Edition. Built at the height...   [click here for more]
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Return to the Temple of Elemental Evil 5E Conversion (part 2)

Return to the Temple of Elemental Evil 5E Conversion (part 2)


This is a 5E conversion of the popular 3E adventure module Return to the Temple of Elemental Evil (2001). The original was designed for a party of four 4th-level characters who advance to 14th level by the end of the adventure. Following DMs Guild guidelines, this conversion guide places the adventure in the Forgotten Realms campaign setting, and updates each encounter, monster, and NPC so that the...   [click here for more]
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The Elemental Trials: Fire

The Elemental Trials: Fire


Spread throughout the world are a series of chambers where brave souls can go to test themselves against the raw power of nature itself. These are the Elemental Trials. The Elemental Trials are a series of four-room dungeons, meant to be easily slotted into any campaign or run as self-contained adventures. They are designed for characters level 8-10. Each Trial tasks the party with demonstrating...   [click here for more]
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The Elemental Trials: Lightning

The Elemental Trials: Lightning


Spread throughout the world are a series of chambers, where brave souls can go to test themselves against the raw power of nature itself. These are the Elemental Trials. The Elemental Trials are a series of four-room dungeons, meant to be easily slotted into any campaign or run as self-contained adventures. They are desinged for characters level 8-10. Each Trial tasks the party with demonstrating...   [click here for more]
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Red Larch: Beneath the Giants Lair

Red Larch: Beneath the Giants Lair


Red Larch: Beneath the Giants Lair is the 4th in a series that partially follows the Elemental Evil storyline produced by Wizards of the Coast. It follows the last adventure; Summit Hall, but can be modified to fit another story. In this adventure, the PCs are asked by the high mage of Summit Hall to return to the monastery from the previous adventure and explore the catacombs beneath the hill. ...   [click here for more]
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Red Larch: 009 Findon's Mask

Red Larch: 009 Findon's Mask


Red Larch: Findon's Mask is the 9th module in a loose series that follows the Princes of the Apocalypse storyline from Wizards of the Coast.  This adventure follows the Temple of Eternal Flame portion of the main story where the PCs find ancient dwarven burial masks.  Upon returning to town a group of dwarves seek them out to recover the masks.  Trouble ensues when a group of giants...   [click here for more]
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Red Larch: 008 Temple of Eternal Flame

Red Larch: 008 Temple of Eternal Flame


Red Larch: The Temple of Eternal Flame is the 8th adventure that loosly follows the Elemental Evil storyline from Wizards of the Coast.  This module requires the main adventure book to play and only provides supplemental material to that book.   This module provides monster statistics for each encounter in the Temple of Eternal Flame along with small modifications to treasure and monsters encountered. ...   [click here for more]
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Return to the Temple of Elemental Evil 5E Conversion (Appendices)

Return to the Temple of Elemental Evil 5E Conversion (Appendices)


This is a 5E conversion of the popular 3E adventure module Return to the Temple of Elemental Evil (2001). The original was designed for a party of four 4th-level characters who advance to 14th level by the end of the adventure. Following DMs Guild guidelines, this conversion guide places the adventure in the Forgotten Realms campaign setting, and updates each encounter, monster, and NPC so that the...   [click here for more]
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Zargon, the Returner

Zargon, the Returner


This PDF contains a version of the infamous monster Zargon, which first appeared in the 1st Edition Dungeons and Dragons adventure The Lost City, which is presented as a 5th Edition legendary creature with lair actions, regional effects and the classic Zargon treasure pile that has also been transfered to 5th Edition. The version of Zargon takes influence from both the 1st Edition version of Zargon...   [click here for more]
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Red Larch: Knight of Samular

Red Larch: Knight of Samular


Red Larch: Knight of Samular follows up on the information found in Red Larch: Elemental Evil, which takes the free supplement from Wizards of the Coast and expands upon it. This adventure follows the free adventure leading the PCs to find the body of the knight being brought to Summit Hall. Nothing is easy though and the PCs must stop an orc shaman from bringing...   [click here for more]
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Red Larch: Elemental Evil

Red Larch: Elemental Evil


Red Larch: Elemental Evil is an adventure that relies heavily upon the free supplement provided by Wizards of the Coast for their Princes of the Apocalypse adventure. This requires the free supplement to be able to fully use this module. This adventure provides monster statistics for each encounter and also provides expanded areas and side quests not in...   [click here for more]
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Shadehallow's Command Words

Shadehallow's Command Words


Bring Realism to your Spellcasting! Gandalf. Harry Potter. Sabrina Spellman. Every true spellcaster knows that doing magic requires special verbal components. Based loosely on Latin, the most magical-sounding language on this plane, here is a collection of command words for all spells from the current sourcebooks: Player’s Handbook, Elemental Evil, Sword Coast Adventurer’s Guide, and Xanathar’s...   [click here for more]
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Red Larch 007 Cult Retribution

Red Larch 007 Cult Retribution


Red Larch: Cult Retribution is the 7th module in a series that follows along with the adventure book, Princes of the Apocalypse by Wizards of the Coast.  This adventure is a side quest from the main book and does not require it for this module to work.  In the main story, the PCs return to town and discover the cultists are seeking them out in retaliation for attacking the various...   [click here for more]
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Red Larch: Sacred Stone Monastery

Red Larch: Sacred Stone Monastery


Red Larch: Sacred Stone Monastery is a return to the Elemental Evil storyline from the side quests Summit Hall and Knight of Samular.  You will need the published adventure in order to use this supplement.  This 12 page accessory provides statblocks and some minor changes to the monsters and treasure found in the monastery that may differ from the...   [click here for more]
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A Call from the Magistrate (5e)

A Call from the Magistrate (5e)


The farming community of Kreen lies along the High Road just south of the city of Leilon. The families of this forgotten village have, until recently, experienced a prosperous lifestyle, trading with the caravans from Neverwinter and Waterdeep. After hearing of the troubles in Phandalin (1481 DR) villagers in Kreen became concerned about their safety, many chose to leave their community. The...   [click here for more]
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Red Larch 006 Temple of Black Earth

Red Larch 006 Temple of Black Earth


Red Larch; Temple of Black Earth is the 6th module that follows along with the official book Princes of the Apocalypse from Wizards of the Coast.  This module provides stats for the monsters and encounters found in the main book and modifies somewhat to enhance play.   It is designed to be easy to read and printer-friendly.  The adventure is designed to challenge...   [click here for more]
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Return to the Temple of Elemental Evil 5E Conversion (part 4)

Return to the Temple of Elemental Evil 5E Conversion (part 4)


This is a 5E conversion of the popular 3E adventure module Return to the Temple of Elemental Evil (2001). The original was designed for a party of four 4th-level characters who advance to 14th level by the end of the adventure. Following DMs Guild guidelines, this conversion guide places the adventure in the Forgotten Realms campaign setting, and updates each encounter, monster, and NPC so that the...   [click here for more]
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Yutharus, King of The Forest

Yutharus, King of The Forest


A Magical Sword With The Spirit of A Green Dragon Fuzed Inside of It! Have you ever wanted an item that allows poison to run through your veins? What about a weapon that can protect you from harm with the help of toxic gas? Or perhaps you're wanting to be the ultimate assassin! than Yutharus, King of The Forest is exactly what you're looking for! This blade grants you...   [click here for more]
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Return to the Temple of Elemental Evil 5E Conversion (part 3)

Return to the Temple of Elemental Evil 5E Conversion (part 3)


This is a 5E conversion of the popular 3E adventure module Return to the Temple of Elemental Evil (2001). The original was designed for a party of four 4th-level characters who advance to 14th level by the end of the adventure. Following DMs Guild guidelines, this conversion guide places the adventure in the Forgotten Realms campaign setting, and updates each encounter, monster, and NPC so that the...   [click here for more]
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Habitation of the Stone Giant Lord (5E)

Habitation of the Stone Giant Lord (5E)


All proceeds from the sales of this adventure go directly to PlaGMaDA to and Cystic Fibrosis Research, Inc. A fan sequel to the Against the Giants Series! The Habitation of the Stone Giant Lord is a fan-created module created by Gaius Stern. He wrote the adventure when he was just fourteen years old. It is meant to be inserted into the “Against the Giants” series....   [click here for more]
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Pack Tactics

Pack Tactics


The party is tasked with discovering the location of a bandit hideout and clearing it out of the ruffians responsible for road raids. Fight or sneak your way in, disposing the cellars of the problematic thugs and their pockets of excess gold and trinkets that now will serve you much better.  Hello Adventurers! Pack Tactics is a low-level adventure (2-3) created for a group of players enjoying dungeon...   [click here for more]
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The Lichling

The Lichling


This PDF contains statistical information on the 2nd Edition monster known as lichlings, which have been converted to 5th Edition Dungeons and Dragons (which were originally released as part of the 2nd Edition module, Nightmare Keep). Lichling are the creations of demi-liches who use their original bodies as massive incubators to spawn loyal lichling followers. This PDF concludes the statistics for...   [click here for more]
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Bree Yark II

Bree Yark II


The Solomon mine has been cleared of Goblins, but at the bottom the party found evidence that there was a Hobgoblin warlord by the name of Grackthor operating in the area. Intelligence has come to light that his Warband has taken up residence in an old tower overlooking a large highway. You have been tasked with putting a stop this, and hopefully ending the Hobgoblin threat to the area. “Bree...   [click here for more]
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Anti-Paladin Base Class

Anti-Paladin Base Class

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Fire Elemental Paper Miniature

Fire Elemental Paper Miniature


This scorching Fire Elemental is now available as print-ready paper miniatures – for use in your game. If you like this work, visit my patreon for more (www.patreon.com/paperminiatures) FILE DETAILS Scale: 25mm-32mm Format: Print-ready interactive PDF* Suggested: For best results, use Glossy Photo paper (65lbs.) *If you have any issues...   [click here for more]
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Reborn Flame Trilogy [BUNDLE]

Reborn Flame Trilogy [BUNDLE]


This special bundle product contains the following titles. CCC-GAD01-01 Broken Blade Regular price: $4.99 Bundle price: $3.99 Format: PDF On the eve of the Red War, the High Blade of Mulmaster has become incapacitated by a mental assault. To give the city a fighting chance, you must help Selfaril Uoumdolphin confront the shadows of his past and free him from a...   [click here for more]
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Red Larch: 010 Halls of the Hunting Axe

Red Larch: 010 Halls of the Hunting Axe


The Halls of the Hunting Axe is the 10th adventure that loosely follows the Elemental Evil storyline from Wizards of hte Coast.  DMs will need the main adventure book to play this adventure.  This module fleshes out the side quest with the dwarf Gargosh and his quest to find the legendry axe Orcsplitter, followed by a rescue mission created for this module.   This adventure is...   [click here for more]
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Sanctum of the Matterites, Parts I & II [BUNDLE]

Sanctum of the Matterites, Parts I & II [BUNDLE]


This special bundle product contains the following titles. Sanctum of the Matterites - Part I: The Trials Regular price: $1.75 Bundle price: $1.25 Format: PDF • Solve the Puzzles • Battle the Elements • Claim the Power • Sanctum of the Matterites is a Dungeons & Dragons adventure using the 5th Edition rules. It is designed to be played by...   [click here for more]
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