Title |
Publisher |
Price |
Black Heart of Vengeance
Aleyd Burral, the Risen Hero of Phlan has sounded the call to battle! Intent on retaking her home of Phlan, Aleyd has amassed a surprising amount of support from the citizenry of Phlan, including that of the High Blade himself. But as lofty as her goals might be, the honor-bound warrior seems willing to sacrifice much in her quest—including everything she... [click here for more] |
Wizards of the Coast |
$3.99
|
A relentless torrential storm has forced you to seek shelter at an abandoned caravan lodge with several others you met on the road, but the dangers outside may pale in comparison to the dangers within. Can you survive the night?
A Tale of Mystery & Suspense for Tier 1 Characters. Optimized for APL 3.
From the author of the Neverdusk Trilogy comes a brand new roleplaying &... [click here for more] |
Dungeon Masters Guild |
$3.99 $3.19
|
DM’s Kit: DEFENDERS of the DESSARIN VALLEY
This 50-page toolbox gives Dungeon Masters who are running Princes of the Apocalypse an array of resources that can help organize your presentation and add depth to the table experience. This DM’s Kit includes:
Suggestions on displaying photographs of badlands to help players recognize the terrain of the Dessarin Valley.... [click here for more] |
Dungeon Masters Guild |
$2.99
|
A 4-hour adventure for 5th-10th level characters (optimized for 8th level characters).
Civil disorder threatens to throw the leaderless town of Ylraphon into chaos. You find respite from this political strife when the Chiang Emporium hires you for an escort mission. The task: sail south to accompany a Chiang Emporium envoy on a return voyage to Ylraphon, where her wedding is to take... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Clash against golems of fire, join forces with monsters against cultists, and make deals with powerful elemental genies. Princes of the Apocalypse: Extra Encounters contains 5 adventures for you to reinforces your Princes of the Apocalypse campaign with. Alongside these encounters that range through all levels of play, this supplement contains 3 unique monsters and 4 new magic items.
Enjoy,... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Get ready for some new Wild Magic!
When magic gets weird and wacky what can be more fun than rolling on some tables. This supplement provides three alternate d100 Wild Magic Surge tables that are class-agnostic and can add an element of fun and randomness to your campaign. Within this product, you'll find three tables themed around different environments: forests, mountains, and urban locations. Even... [click here for more] |
Dungeon Masters Guild |
$0.99
|
The wilderness is vast and untamed once you travel outside the confines of the villages and towns along the Long Road. From the local areas that the townsfolk of Red Larch know to the narrow pass at Black Maw Bog to Triboar. There is much to explore and discover not all of it kind or welcoming.
This a map bundle for some of the environments found and described in the Princes of the Apocalypse module... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
A relentless heat wave has left the Flooded Forest parched, and the Fireseeker Task Force is scrambling to contain fires that have blazed to inexplicable life. Can you discover what burns at the heart of this mystery before all that is left are ashes?
A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3.
This standalone adventure was created as part of the D&D Adventurers League Singapore... [click here for more] |
Dungeon Masters Guild |
$3.99
|
A wealthy merchant’s child has been abducted by brigands, and courageous adventurers are needed to mount a daring rescue. Will you succeed?
A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3.
This standalone adventure was created as part of the D&D Adventurers League Singapore (DDALSG) Community's publishing & mentorship initiative for first time authors. It debuted at DDALSG... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Get the most out of your adventure hardbacks
Springboard Adventures for Princes of the Apocalypse is a 17-page guide designed to help dungeon masters make the most of the 256-page adventure book even after they’ve run the core of the adventure. There’s more than a baker’s dozen worth of new campaigns that can take place in the adventure’s setting — the Dessarin Valley — and they are presented... [click here for more] |
Dungeon Masters Guild |
$0.99
|
In a wild forest on the edge of civilization, a group of vicious bandits hides in their treetop lair, laying waste to the surrounding countryside. Can the adventurers find the secret hideout and drive off the bandits? Can they peace to the region?
Murder in the Treetops is a fun and customizable one-shot adventure for parties of 3rd-level or higher.
Suggestions for modifying... [click here for more] |
Dungeon Masters Guild |
$2.00
|
Haven't you had enough of the sanctimonious preaching of every other Paladin at the holier-than-thou convention? Who hasn't cursed their friend in anger? Who hasn't sworn something in a rage, that they later regret? "She's got a temper," they say. "He's got a short fuse." Well, welcome to the club!
The Oath of Fury Paladin is a realist. No one is perfect. The world isn't fair. And you're angry, very... [click here for more] |
Dungeon Masters Guild |
$1.99
|
BEWARE THE WILDS!
Looking over the deep valley carved by the Lost River you survey a rich desert landscape. The soaring rock spires and rising plateaus dot this hidden valley. What will you find soaring in the sky or crawling beneath the ground?
This is a map pack for the adventure Princes of the Apocalypse for a section of the adventure where the adventurers travel to Feathergale... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The Shrine of Marthammor Duin is a short excursion meant to supplement an ongoing Princes of the Apocalypse campaign. At it's core however, this is a traveller shrine that could be devoted to a deity in your homebrew games or any of the other god's of travel in the Dungeons and Dragons pantheons. It can be run in an hour or two and is intended for a party of level 5 to 7. It includes one new... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The document contains 16 maps (with and without grid) with dimensions of 30x30 squares, divided into Elemental Nodes of Fire, Water, Air and Earth. While they can be used as separate maps, 4 per each Node, they may also be connected in order to create bigger maps with dimensions of 60x60 squares.
The maps can be used in any setting which includes visiting the Elemental Nodes or with environment which... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Red Larch: Elemental Evil is an adventure that relies heavily upon the free supplement provided by Wizards of the Coast for their Princes of the Apocalypse adventure. This requires the free supplement to be able to fully use this module. This adventure provides monster statistics for each encounter and also provides expanded areas and side quests... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
A high level (9-11 level range) adventure, which is set in the North of Faerun, specially the area known as the Moonwood. The Dark Moot deals with the actions of a group of dark druids that corrupt the archdruid in the region, who in turn convinces three treants to brutally attack and destroy the nearby hamlet of Winter's Edge. The forest is home to good aligned drow and wood elves, wandering centaurs,... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Lords of the Earth is an adventure that can be played as part of the Elemental Evil storyline or as a stand-alone element. It is designed for Level 2, but with adjustments, can be played for Levels 1-6.
In a Sword Mountain sanctuary to an elder primordial power:
A demoted priest thinks constructing a colossal elemental golem will enable him to regain his status.
An orc priestess... [click here for more] |
Dungeon Masters Guild |
$2.99
|
The Halls of the Hunting Axe is the 10th adventure that loosely follows the Elemental Evil storyline from Wizards of hte Coast. DMs will need the main adventure book to play this adventure. This module fleshes out the side quest with the dwarf Gargosh and his quest to find the legendry axe Orcsplitter, followed by a rescue mission created for this module.
This adventure is... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Red Larch 014; Waterdeep Trip continues the adventure of the Elemental Evil campaign after the conclusion of the published book, Princes of the Apocalypse. This adventure has the PCs traveling from Red Larch to Waterdeep where they encounter remnants of the cults banding together with new allies to try and forge a new path. The resto f the travel allows for several roleplaying... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Red Larch: Findon's Mask is the 9th module in a loose series that follows the Princes of the Apocalypse storyline from Wizards of the Coast. This adventure follows the Temple of Eternal Flame portion of the main story where the PCs find ancient dwarven burial masks. Upon returning to town a group of dwarves seek them out to recover the masks. Trouble ensues when a group of giants... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Haayon's Camp is a side adventure in the 5e D&D adventure Princes of the Apocalyplse. This modules contains the map for Haayon's camp for use in Fantasy Grounds Unity with LOS. Also included is a module for Fantasy Grounds Classic without LOS. ... [click here for more] |
Dungeon Masters Guild |
$1.00
|
This special bundle product contains the following titles.
A Guide to the Cult of Black Earth: A Princes of the Apocalypse Guide Regular price: $2.99 Bundle price: $2.39 Format: Multiple Formats Deep beneath the earth, sinister forces conspire to threaten all of the Faerûn. Who are they, what do they want, and how do they intend to spread their power and influence... [click here for more] |
Dungeon Masters Guild |
$14.96 $11.96
|
This special bundle product contains the following titles.
Newborn Legends — A Simple Barbarian Day Regular price: $9.99 Bundle price: $5.00 Format: PDF Fullfil your destiny and become a Barbarian Legend!
A solo adventure in Daggerdale, introducing new players to the world’s greatest roleplaying game, starring the BARBARIAN class
Through the malign influence... [click here for more] |
Dungeon Masters Guild |
$19.98 $9.99
|
Based on the create or destroy water spell, the Peri is a Challenge 1/2 elemental creature from Persian folklore. These wind spirits claim deserts as their domain. Trickster peris might steal a traveller's water for causing them offense, or they might aid a kind-hearted adventurer on the brink of lethal dehydration.
This title is part of a series of spell-based... [click here for more] |
Dungeon Masters Guild |
FREE
|
This special bundle product contains the following titles. The Elemental Trials: Air Regular price: $4.95 Bundle price: $4.50 Format: PDF Spread throughout the world are a series of chambers where brave souls can go to test themselves against the raw power of nature itself. These are the Elemental Trials.
The Elemental Trials are a series of four-room dungeons,... [click here for more] |
Dungeon Masters Guild |
$29.70 $27.00
|