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DDEX2-15 Black Heart of Vengeance (5e)

DDEX2-15 Black Heart of Vengeance (5e)


Black Heart of Vengeance Aleyd Burral, the Risen Hero of Phlan has sounded the call to battle! Intent on retaking her home of Phlan, Aleyd has amassed a surprising amount of support from the citizenry of Phlan, including that of the High Blade himself. But as lofty as her goals might be, the honor-bound warrior seems willing to sacrifice much in her quest—including everything...   [click here for more]
Wizards of the Coast  $3.99

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Adventure: Reign of the Ice King

Adventure: Reign of the Ice King


Reign of the Ice King is a 10th level Adventure for 4-6 players Icewind Dale; The mad mage Akar Kessell has long been defeated, along with his evil army. Most of the dwarves of clan Battlehammer have migrated east to their ancient home of Mithral Hall after the death of Shimmergloom and her dark-dwarf minions. The Ten Towns valley has prospered over the years but has also seen the leaving of...   [click here for more]
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ZETH-02 Six Striking Swords (CCC-HAL-02)

ZETH-02 Six Striking Swords (CCC-HAL-02)


Unusual allies, unbridled chaos and an Underdark mystery await characters in this dark 4-hour adventure for 5th to 10th level characters. A mysterious resident has taken over an abandoned castle along a perilous trade route. Now, strange happenings have the traders spooked and there is concern about the economic fallout. Adventurers are dispatched to make a deal with the paranoid and potentially...   [click here for more]
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CCC-GSP01-03 Tainted Love

CCC-GSP01-03 Tainted Love


Rizgrim, the Great Doomguide of Kelemvor discovered that the land within the Quivering Forest near the burial site of her friend is slowly being consumed by dark magic. The adventurers are asked to find the source and eliminate it as soon as possible. Failing on this task could turn her dead friend into a dracolich. Nobody wants that! Right?! Part 3 of the Clover Group Series. A Two to Four-Hour...   [click here for more]
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CCC-DES-01-06 One Last Job

CCC-DES-01-06 One Last Job


CAN YOUR HEROES ALLY WITH FEY FORCES TO DEFEAT OLHYDRA? At last, the enemy behind the floods in the Feywild is revealed. However, the watery nemesis is far more frightening than initially thought. Can your adventuring party rise to a challenged birthed in the watery depths? An Epic Fey Battle to Conclude the “At Jeny’s Request” Series A Four/Six-Hour Adventure for Tier 2 Characters. Optimized...   [click here for more]
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CCC-GSP01-02 Brotherhood

CCC-GSP01-02 Brotherhood


A dear friend of the djinni Rokstasha recently passed away. A funeral ceremony for his friend will be held in three days at the Quivering Forest. Rokstasha needs the assistance of the adventurers to find the other members of the Five-Leaf Clover if ever they are still alive and have them attend the ceremony. Don’t be late! Part 2 of the Clover Group Series. A Two to Four-Hour Adventure...   [click here for more]
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CCC-GSP01-01 A Dragon's Breath

CCC-GSP01-01 A Dragon's Breath


Ragvala, also known as the "Coinmaker" is an ancient gold dragon who wishes to mend his broken friendship with his old adventuring buddy. Recently, there are rumors that his friend’s old magical instrument has resurfaced in the Quivering Forest. Unable to change shape anymore, the dragon needs the help of skilled adventurers who can join him on his quest. Part 1 of the Clover Group Series....   [click here for more]
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Warlock of Winter

Warlock of Winter


Embrace the cold and dark with this new otherworldly patron for warlocks! Beneath the cold places of the world, where permafrost cedes no ground and glaciers never melt, there in the dark icy earth beats the slow heart of winter. Are you ready to make a pact with its guardian? Want to make a part with Auril the Frostmaiden or the ruler of a distance plane of ice? Now you can! This product includes...   [click here for more]
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Phoenixes of the Realms

Phoenixes of the Realms


With feathers aflame, the majestic phoenix rises from the ashes, a symbol of hope to the broken. These mighty magical birds drive fear into the hearts of the wicked. Phoenixes of the Realms is a comprehensive collection of phoenixes and phoenix related player options. It includes 7 phoenix subspecies, here's what you'll find inside: The Desert Phoenix (Huge, Challenge 10) The...   [click here for more]
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DM’s Kit: Defenders of the Dessarin Valley

DM’s Kit: Defenders of the Dessarin Valley


DM’s Kit: DEFENDERS of the DESSARIN VALLEY This 50-page toolbox gives Dungeon Masters who are running Princes of the Apocalypse an array of resources that can help organize your presentation and add depth to the table experience. This DM’s Kit includes: Suggestions on displaying photographs of badlands to help players recognize the terrain of the...   [click here for more]
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Ice Spells: For Adventures in Hostile Climates

Ice Spells: For Adventures in Hostile Climates


Whether you are a Ranger looking to obscure a wintery trail or a wizard looking to build a winter fortress, this spellbook provides 21 spells dealing with cold magic. Take on an Ice Form, freeze an enemy, or create an Ice Golem.  Add these spells to your repretoire to control the harshest element and provide new and exciting options to your magic. This supplement includes cantrips and spells through...   [click here for more]
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The Lost Portal

The Lost Portal


The Tranquil foothills of the Sword Mountains are quickly plunged into chaos, as a series of earthquakes spread their way through the region. Adding to this danger, bands of vicious, flesh-eating monstrosities have clawed out of the shattered earth, attacking travellers and local residents. Rumours of wealth and riches have drawn the adventurers to the area; little do they know that it is not gold...   [click here for more]
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CCC-YLRA01-03 Bound By Duty

CCC-YLRA01-03 Bound By Duty


A 4-hour adventure for 5th-10th level characters (optimized for 8th level characters). Civil disorder threatens to throw the leaderless town of Ylraphon into chaos. You find respite from this political strife when the Chiang Emporium hires you for an escort mission. The task: sail south to accompany a Chiang Emporium envoy on a return voyage to Ylraphon, where her wedding is to take...   [click here for more]
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Hazardous Terrain Challenges

Hazardous Terrain Challenges


Do you want your world to feel alive? Do you want your players to feel the continual presence of danger as they make their way through the wilderness? Are you tired of rolling random encounters to liven up travel? That's where Hazardous Terrain Challenges come into play! I've always enjoyed placing puzzles and intricate traps in my games to give my players something to do aside from roleplaying social...   [click here for more]
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A Fair Row, a One Shot Sheet Adventure

A Fair Row, a One Shot Sheet Adventure


10/23/18 UPDATE: Grammar fixes, updated social media links, and minor graphic design improvements. Not every adventure requires 20 pages. One Shot Sheets are perfect for a DM or GM in a bit of a slump who needs a little help, last minute prep for a pickup game, or a surprise side trek in an ongoing campaign. One Shot Sheets aim to give you the meat and bones of an adventure without...   [click here for more]
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CCC-CIC-09 Steamy Shores of Danger

CCC-CIC-09 Steamy Shores of Danger


An urgent plea for assistance comes from the coastal village of Jarko’tu’ta. Traders are dead, canoes destroyed, bloodthirsty sharks spotted! A perilous canoe journey and fog-shrouded mysteries await adventurers. A 2- or 4-Hour Adventurers League Convention Created Content for 1st-4th Level Characters, brought to you by Cold Iron Conventions and Draxtar Games. In addition the ability...   [click here for more]
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Into the Belly of the Beast - Adventure

Into the Belly of the Beast - Adventure


This is the PDF module. For the Fantasy Grounds VTT module - go here. "Another great piece of writing from one of the guilds leading writers!!!" ***NOTE - The preview shows several maps and is really for DM's eyes only.*** Into the Belly of the Beast is a swamp adventure for four to five...   [click here for more]
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The Frozen Forge

The Frozen Forge


Panic in the town of Loudwater is palpable. Midsummer and Shieldmeet are only days away, and for unknown reasons cold has begun to leech the life out of farms near the Southwood threatening the local farming economy. To make matters worse, no one that has entered the Southwood in the last tenday has returned. Can the heroes unravel the mystery of the missing people and bring an end to the unnatural...   [click here for more]
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Legendary Wrestler - Grappler Archetype for 5E Barbarian

Legendary Wrestler - Grappler Archetype for 5E Barbarian


Watch the animated video guide of the Legendary Wrestler archetype here: https://youtu.be/OAnjGwv45wk Aeons ago, when giants warred against dragons, small folks caught in the flames of their war were constantly threatened by the possibility of extinction. Their survival, as evidenced by the great nations of, elves, dwarves, men and the myriad, was nothing short of a miracle. That miracle, loremasters...   [click here for more]
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Ardeep Forest Maps & Guide

Ardeep Forest Maps & Guide


This product is a compilation of a map of the Ardeep Forest, hexed and non-hexed, at a 1 mile scale, as well as a short guide to the region. Ardeep Forest is located near Waterdeep in the Forgotten Realms, and is near Nightstone, a small village featured in Storm King's Thunder! I hand-drew the map. It's suitable for anyone campaigning in the Waterdeep region, and may be especially helpful to anyone...   [click here for more]
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Springboard Adventures for Princes of the Apocalypse

Springboard Adventures for Princes of the Apocalypse


Get the most out of your adventure hardbacks Springboard Adventures for Princes of the Apocalypse is a 17-page guide designed to help dungeon masters make the most of the 256-page adventure book even after they’ve run the core of the adventure. There’s more than a baker’s dozen worth of new campaigns that can take place in the adventure’s setting — the Dessarin Valley...   [click here for more]
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CCC-NUKE-01-01 The Blighted Sun

CCC-NUKE-01-01 The Blighted Sun


The secluded settlement of Sunboughs has enjoyed prosperity within the Moonsea for centuries. A trade agreement is threatened when a fierce enemy strikes, seeking to destroy the elves and thwart their time-honored agreement! Who will come to their aid?  This adventure is set in the Cormanthor Forest.  A four-hour adventure for Tier One characters. ...   [click here for more]
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Three Druid Circles: Elements, Spirits and Desolation by The Dungeon Inn

Three Druid Circles: Elements, Spirits and Desolation by The Dungeon Inn


A stalwart warrior of nature stands between an approaching gnoll pack and a helpless forest village. In one hand he grasps a blade made of pure lightning, and his body is covered in armour summoned from the earth itself. A shaman sits in contemplation with the spirits, seeking their guidence and counsel. She sees through the eyes of her spirit companion as it traverses...   [click here for more]
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Zebediah's Fishing Techniques and Equipment

Zebediah's Fishing Techniques and Equipment


Welcome to the Wonderful World of Fishing! Expand your D&D game with this wonderful fishing supplement, which includes fun and exciting ways to make a mundane task for your adventures more than just a Wisdom (Survival) check! This supplement includes: 11 unique fishing skill check rules, including ones such as Noodling and Bowfishing! Over 20 new forms of fishing equipment based...   [click here for more]
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Magic Items for Monks and More

Magic Items for Monks and More


This document contains a collection of 14 magic items. The majority of the items are thematically related to the monk class. These items were lightly play-tested in the 5th edition of Dungeons & Dragons. I appreciate any feedback you provide. If you decide this is worth your money, I greatly appreciate your generosity. Your patronage gives validity to a dream I once thought was futile. Changes...   [click here for more]
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Newborn Legends — A Simple Barbarian Day

Newborn Legends — A Simple Barbarian Day


Looking for the Fantasy Grounds version? Procurando pela versão em Português? Fullfil your destiny and become a Barbarian Legend! A solo adventure in Daggerdale, introducing new players to the world’s greatest roleplaying game, starring the BARBARIAN class Recently, through the malign influence of a once dormant entity, a barbarian tribe, previously unknown to dalesfolk, descended in...   [click here for more]
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Fey Character Races

Fey Character Races


Contains the stats for 6 new Races and 3 new subraces themed around a Fey Setting. Races: Boggarts, Faeries, Hag, Noggle, Merfolk, and Treefolk Subraces for Elf, Gensai, and Gnomes ...   [click here for more]
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Murder in the Treetops

Murder in the Treetops


In a wild forest on the edge of civilization, a group of vicious bandits hides in their treetop lair, laying waste to the surrounding countryside. Can the adventurers find the secret hideout and drive off the bandits? Can they peace to the region? Murder in the Treetops is a fun and customizable one-shot adventure for parties of 3rd-level or higher. Suggestions for modifying...   [click here for more]
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Monster Squad

Monster Squad


Monster Squad is a short scenario designed for a party of four characters of level 2 or 3. The characters are hired to protect a noble’s wilderness holdings. His holdings have been under attack by monsters that are not normally found in this region. In Act One, the characters have been hired and are travelling from Waterdeep to the noble’s walled compound on the edge of the Westwood forest....   [click here for more]
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ANS3 Blacktoe Glacier

ANS3 Blacktoe Glacier


Evil broods in the cold north... To the northwest of Faerûn lies the virtually unexplored continent of Anchôromé. In its northern tip lies a land of endless ice where the beautiful but fierce snow elves battle for territory with the proud urskan bear folk. All the while an elemental evil rises within the mountains... Adventure in the Frozen North  Blacktoe...   [click here for more]
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20 Non-Combat Woodland Encounters

20 Non-Combat Woodland Encounters


This file contains 20 non-combat woodland encounters to spice up travel in your games. ...   [click here for more]
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Newborn Legends — A Simple Barbarian Day for Fantasy Grounds

Newborn Legends — A Simple Barbarian Day for Fantasy Grounds


Looking for the PDF version? Click here. Fullfil your destiny and become a Barbarian Legend! A solo adventure in Daggerdale to the world’s greatest roleplaying game, starring the BARBARIAN class Recently, through the malign influence of a once dormant entity, a barbarian tribe, previously unknown to dalesfolk, descended in fury from the highest peaks of a mountain range to plunder three...   [click here for more]
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Cache of the Kobold God

Cache of the Kobold God


The party is hired by a wealthy Gnome to travel with him from Baldur’s Gate to Waterdeep. He has a chest that he won’t let out of his sight, that he says people are after. He isn’t wrong. Soon the party finds themselves attacked and trapped in the lair of The Kobold God. An adventure for 4-5 4th level PCs. ...   [click here for more]
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Amnesia: Awakening

Amnesia: Awakening


A group of people stir. Hazy vision clears, and they find themselves in a crater of charred earth scorched by fire. As they contemplate their identity, Orcs peruse the wreckage and bodies for remaining survivors, and subsequently end their lives. What is going on? Who are these orcs? Is there a thicker, more sinister plot at stake? ...   [click here for more]
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Banshee and Other Races

Banshee and Other Races


Included: Banshee; 2 subraces: Changeling and Half-Banshee Elf; Star Elves Genasi; Ice, Metal, Storm, Wood Goliath; Water Goliath Humans of the Sword Coast reimagined Tabaxi; Cliff, Glacier, Mountain, River, Treetop Tiefling; Feral, Moon, Shadow ...   [click here for more]
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The Warden (Barbarian Primal Path)

The Warden (Barbarian Primal Path)


The warden is inspired in an existing class from 4th Edition. It was my first DnD character, a strong melee warrior with elemental power and transformations. ---------------------------------------------------- Barbarian Primal Path: The Warden The mighty Champion of the tribe, having completed his training, isolates himself in the forest. He has mastered...   [click here for more]
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20 Non-Combat Coastal Encounters

20 Non-Combat Coastal Encounters


This PDF includes twenty non-combat encounters perfect for when the players are traveling on a coastal setting. ...   [click here for more]
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The Dark Moot

The Dark Moot


A high level (9-11 level range) adventure, which is set in the North of Faerun, specially the area known as the Moonwood. The Dark Moot deals with the actions of a group of dark druids that corrupt the archdruid in the region, who in turn convinces three treants to brutally attack and destroy the nearby hamlet of Winter's Edge. The forest is home to good aligned drow and wood elves, wandering centaurs,...   [click here for more]
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The Shrine of Marthammor Duin

The Shrine of Marthammor Duin


The Shrine of Marthammor Duin is a short excursion meant to supplement an ongoing Princes of the Apocalypse campaign. At it's core however, this is a traveller shrine that could be devoted to a deity in your homebrew games or any of the other god's of travel in the Dungeons and Dragons pantheons. It can be run in an hour or two and is intended for a party of level 5 to 7. It includes one new...   [click here for more]
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Take Flight! A Birdfolk Race With 6 Unique Subraces

Take Flight! A Birdfolk Race With 6 Unique Subraces


We all dream of flying, our feet softly lifting as weightlessness takes over. Role-playing is the simplest way for anyone to realize this dream, and this supplement makes the experience of flight achieveable at any level through several birdfolk subrace options based on real-world flyers. Fly, you fools! This 5e supplement contains a new Birdfolk race, the manu (mah-new), with six unique subraces:...   [click here for more]
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The Old Church

The Old Church


An adventure where every play through can have its own twist and there is more to explore than meets the eye! The Old Church was built long ago. Under the vision of a priest whose name has been lost to the ages. Those that fell into his beliefs believed that when the world was near its end and the sun would set for the last time, they would be’ the chosen ones’ and would take shelter within...   [click here for more]
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Camp Blackspear

Camp Blackspear


A new threat to the Dessarin Valley is growing stronger, fueled by infernal magic and a hatred for the civilized cultures, presented as a 4-hour shared adventure for 3-5 tier 1 player characters in the Forgotten Realms setting. Includes one hand drawn map. ...   [click here for more]
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Weather generator for all seasons

Weather generator for all seasons


Immerse your players with an often overlooked aspect of roleplay with changing weather. This PDF includes four tables each with twenty different days of weather so you can emulate any season of your choosing. ...   [click here for more]
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Red Larch: 009 Findon's Mask

Red Larch: 009 Findon's Mask


Red Larch: Findon's Mask is the 9th module in a loose series that follows the Princes of the Apocalypse storyline from Wizards of the Coast.  This adventure follows the Temple of Eternal Flame portion of the main story where the PCs find ancient dwarven burial masks.  Upon returning to town a group of dwarves seek them out to recover the masks.  Trouble ensues when a group of giants...   [click here for more]
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Master of the Swamp

Master of the Swamp


While most Warlocks are empowered by beings of the outer planes or powerful gods, there are some who draw their magic from the ancient spirits of the earth. Powers rest deep within the muck and mire of the world, slumbering for centuries away from the grasp of man. Hidden among the swaying reeds and ghostly pools of swamps lie secrets long lost to the waking world. A chosen few can embrace the ghostly...   [click here for more]
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Red Larch: Elemental Evil

Red Larch: Elemental Evil


Red Larch: Elemental Evil is an adventure that relies heavily upon the free supplement provided by Wizards of the Coast for their Princes of the Apocalypse adventure. This requires the free supplement to be able to fully use this module. This adventure provides monster statistics for each encounter and also provides expanded areas and side quests not in...   [click here for more]
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Wild Magic Surge Table - Icewinds

Wild Magic Surge Table - Icewinds


Greetings~ I am Søren Kraak Wollenberg (MadHatter-Himself) "Icewinds" Presents your players with an additional Wild Magic Surge Table, as it is featured within the official Player's Hand Book. This particular Wild Magic Table seeks to present a cold-focused variant to the standard options. Because of its focus, this table is great for nearly any setting, and perfect...   [click here for more]
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Out of the Feywild

Out of the Feywild


Out of the Feywild is an adventure taking place in the middle of Thesk, when a forest suddenly begins to grow around the town of Tammar overnight - the result of an old druid ritual meant to protect the town. Little do the players know that a renegade red wizard and a host of undead are marching toward the town, bent on overtaking it and claiming it for Thay! It can also be found in a bundle of adventurers...   [click here for more]
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Razortooth Pass

Razortooth Pass


Razortooth Pass is designed to be a literal cliff hanger of an adventure for 4-5 characters who are level 3. An avalanche has taken the players to the bottom of an icy canyon. With a pair of yetis on the move, there is only one way out... Through the caves of the fabled Razortooth Ravagers. Will the players survive the long climb to safety, or be torn apart on the frozen slopes? ...   [click here for more]
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Creatures of Air

Creatures of Air


Air elementals? Invisible stalkers? Air myrmidons, maybe? IS THAT ALL YOU'VE GOT? Not anymore. Within these pages you'll find twelve new creatures to call upon when your game needs air cultists, or a wild tornado, or a trip to the Boundless Blue itself. Twelve creatures that call the Plane of Air home, elemental and otherwise. Here's what we're looking at: The air beast...   [click here for more]
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