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Red Larch 013: The Plunging Torrents

Red Larch 013: The Plunging Torrents


Red Larch 013:  The Plunging Torrents is the last formal adventure that follows the Published adventure, Princes of the Apocalypse, by Wizards of the Coast.  There are some modified material and an expanded side quest, but the adventure mostly provides description and monster stats for the encounters found in the main adventure.   This module is designed for 13th level PCs and is designed...   [click here for more]
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A Guide to the Cult of Black Earth: A Princes of the Apocalypse Guide (Fantasy Grounds)

A Guide to the Cult of Black Earth: A Princes of the Apocalypse Guide (Fantasy Grounds)


 Guide to the Cult of Black Earth: A Princes of the Apocalypse Guide Now available for Fantasy Grounds Unity! Deep beneath the earth, sinister forces conspire to threaten all of the Faerûn. Who are they, what do they want, and how do they intend to spread their power and influence through the realms? That is what this guide hopes to provide to help you run the nefarious cults of the evil elementals....   [click here for more]
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Red Larch 011 The Fane of the Eye

Red Larch 011 The Fane of the Eye


This adventure is the 11th in a series that loosely follows the Elemental Evil storyline.  This module requires the published adventure; Princes of the Apocalypse, by Wizards of the Coast to get the full benefits of this adventure.  Most of this adventure deals with providing the monster statistics for the encounters in this section of the published module.  There is some modifications and...   [click here for more]
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Return to the Temple of Elemental Evil 5E Conversion (part 2)

Return to the Temple of Elemental Evil 5E Conversion (part 2)


This is a 5E conversion of the popular 3E adventure module Return to the Temple of Elemental Evil (2001). The original was designed for a party of four 4th-level characters who advance to 14th level by the end of the adventure. Following DMs Guild guidelines, this conversion guide places the adventure in the Forgotten Realms campaign setting, and updates each encounter, monster, and NPC so that the...   [click here for more]
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Red Larch 015: The Marid's Cross

Red Larch 015: The Marid's Cross


Red Larch 015: The Marid's Cross is likely the last adventure tied to the Princes of the Apocalypse campaign published by Wizards of the Coast.  This adventure does not require the published book and can be used as a side trek for PCs in Waterdeep or another town with a collection of swamps nearby.   This module has the PCs in Waterdeep and invited to a noble gala when it is disturbed...   [click here for more]
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Red Larch: 008 Temple of Eternal Flame

Red Larch: 008 Temple of Eternal Flame


Red Larch: The Temple of Eternal Flame is the 8th adventure that loosly follows the Elemental Evil storyline from Wizards of the Coast.  This module requires the main adventure book to play and only provides supplemental material to that book.   This module provides monster statistics for each encounter in the Temple of Eternal Flame along with small modifications to treasure and monsters encountered. ...   [click here for more]
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Red Larch: 009 Findon's Mask

Red Larch: 009 Findon's Mask


Red Larch: Findon's Mask is the 9th module in a loose series that follows the Princes of the Apocalypse storyline from Wizards of the Coast.  This adventure follows the Temple of Eternal Flame portion of the main story where the PCs find ancient dwarven burial masks.  Upon returning to town a group of dwarves seek them out to recover the masks.  Trouble ensues when a group of giants...   [click here for more]
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Red Larch 012: The Howling Caves

Red Larch 012: The Howling Caves


Red Larch 012: The Howling Caves is the 12th module is a series of adventures that follows the Princes of the Apocalypse campaign book by Wizards of the Coast.  In this adventure, the PCs travel back through the Node to take on the air cult in The Howling Caves.  Most of this module only provides the monster stats for the various rooms inside the campaign book with some additional encounters...   [click here for more]
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Red Larch 006 Temple of Black Earth

Red Larch 006 Temple of Black Earth


Red Larch; Temple of Black Earth is the 6th module that follows along with the official book Princes of the Apocalypse from Wizards of the Coast.  This module provides stats for the monsters and encounters found in the main book and modifies somewhat to enhance play.   It is designed to be easy to read and printer-friendly.  The adventure is designed to challenge...   [click here for more]
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Liminal 5E Player Race

Liminal 5E Player Race


Perfect Harmony Between Species The Liminals are a species of humanoids that have evolved from a mix between merfolk and surface dwelling humanoids, making them the ideal mix between land and sea. Liminals have a strong connection between those that they love dearly and with all the animals of the seas, oceans, lakes, and rivers! Brought to you by Scotty Hood Publications...   [click here for more]
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Haayon's Camp

Haayon's Camp


Haayon's Camp is a side adventure in the 5e D&D adventure Princes of the Apocalyplse. This modules contains the map for Haayon's camp for use in Fantasy Grounds Unity with LOS. Also included is a module for Fantasy Grounds Classic without LOS. ...   [click here for more]
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A Pile of Monstros Items

A Pile of Monstros Items


This supplement provides 30 items inspired by the creatures of the Monsters Manual. Some of them are more or less lifted directly out of the Monsters Manual while others has a bit of additional lore and work put into them. And yes, this supplement does contain very basic rules for turning dragons hide into something usefull ;) Please leave a review so i know what you think of this supplement, the...   [click here for more]
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Order of the Spiral Tower, a Wizard Archetype

Order of the Spiral Tower, a Wizard Archetype


ORDER OF THE SPIRAL TOWER A wild magic arcane tradition for wizards Harness the chaotic energy of the multiverse to empower your spellcraft. Inspired by a 4th Edition Paragon Path, The Order of the Spiral Tower focuses on creating a powerful spellcasting focus that is infused with surges of wild magic. At higher levels, the wizard can further customize their implements shaping...   [click here for more]
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Fighter Subclass: Fireguard

Fighter Subclass: Fireguard


Flametouched Beginning when you choose this archetype at 3rd level, you can spend a Bonus Action to surround your body in flames for 1 minute. Doing so gives you resistance to Fire damage, and any creature that hits you with a melee attack takes an amount of Fire damage equal to your proficiency bonus. Your melee attacks also deal an additional...   [click here for more]
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Return to the Temple of Elemental Evil 5E Conversion (part 4)

Return to the Temple of Elemental Evil 5E Conversion (part 4)


This is a 5E conversion of the popular 3E adventure module Return to the Temple of Elemental Evil (2001). The original was designed for a party of four 4th-level characters who advance to 14th level by the end of the adventure. Following DMs Guild guidelines, this conversion guide places the adventure in the Forgotten Realms campaign setting, and updates each encounter, monster, and NPC so that the...   [click here for more]
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Planetary Mini Compendium

Planetary Mini Compendium


Learn to harness the powers that the planets give. This mini-compendium contains: Druidic Circle of the Constellations - become further in tune with the astrological signs and how the constellations have influenced your character. 23 spells from levels 1-9, each inspired by some of the most wonderful and destructive characteristics present on the planets within our galaxy. 7 feats to further customize...   [click here for more]
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Return to the Temple of Elemental Evil 5E Conversion (part 3)

Return to the Temple of Elemental Evil 5E Conversion (part 3)


This is a 5E conversion of the popular 3E adventure module Return to the Temple of Elemental Evil (2001). The original was designed for a party of four 4th-level characters who advance to 14th level by the end of the adventure. Following DMs Guild guidelines, this conversion guide places the adventure in the Forgotten Realms campaign setting, and updates each encounter, monster, and NPC so that the...   [click here for more]
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Sorcerous Origins: Flamewrath and One Eyed Shiver

Sorcerous Origins: Flamewrath and One Eyed Shiver


The Princes of the Apocalypse sourcebook describes two enemies that both pull from the sorcerer spell list: the Flamewrath and the One Eyed Shiver. This supplement describes sorcerous origins heavily inspired by those two enemies, sorcerors whose powers have undergone a strange transformation, scarring their physical forms and embuing them with the powers of fire or ice. These archetypes are fully...   [click here for more]
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Warlock Subclass: the Primordial Patron

Warlock Subclass: the Primordial Patron


On Toril, the Primordials existed before the Gods, and were banished by them to the Elemental Chaos. Also known as the Dawn Titans, these beings of elemental energy are more than powerful enough to grant boons and powers to would-be warlocks. A Primordial Warlock might be the leader of an elemental cult, the protector of a town or village beset by natural disasters, or even a templar dedicated to...   [click here for more]
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Way of the Steel Wind, a Monk Archetype

Way of the Steel Wind, a Monk Archetype


WAY OF THE STEEL WIND A blade-whirling archetype for monks Unleash the potential of your attacks with sharpened steel and bend the air around you for a powerful defense. The Way of the Steel Wind fuses swordplay and elemental magic into cunning ki-powered techniques. These powers allow you to sweep around the battlefield like a gale of wind soon becoming a whirling typhoon...   [click here for more]
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CCC-RPSG Set 1 - The Neverdusk Trilogy [BUNDLE]

CCC-RPSG Set 1 - The Neverdusk Trilogy [BUNDLE]


This special bundle product contains the following titles. CCC-RPSG-02 Ooze Next? Regular price: $2.99 Bundle price: $2.00 Format: PDF A sunken ruin deep beneath the bay of Mulmaster holds the key to unraveling the Cult of Glaugrax’s nefarious plans. Dare you brave danger and duplicity to plumb its depths? Part 2 of The Neverdusk Trilogy. A Two-to-Four Hour Adventure...   [click here for more]
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DDEX2 Elemental Evil Complete Adventure Bundle [BUNDLE]

DDEX2 Elemental Evil Complete Adventure Bundle [BUNDLE]


This special bundle product contains the following titles. DDEX2-01 City of Danger (5e) Regular price: $2.99 Bundle price: $1.79 Format: Watermarked PDF City of Danger On the southern shores of the Moonsea, the residents of Mulmaster have eked out a living where others would likely have given up long ago—in a bleak city where corruption is rampant and the...   [click here for more]
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Elemental Compendia [BUNDLE]

Elemental Compendia [BUNDLE]


This special bundle product contains the following titles. Elemental Compendium I: Creatures of the Inner Planes Regular price: $6.00 Bundle price: $3.00 Format: PDF This supplement contains a wide variety of elementals that are ideal for both DM's and players. With CR's ranging from 1/4 all the way to 30, this supplement has monsters compatible with every level...   [click here for more]
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Elemental Cults of Water, Earth, Fire, and Air [BUNDLE]

Elemental Cults of Water, Earth, Fire, and Air [BUNDLE]


This special bundle product contains the following titles. A Guide to the Cult of Black Earth: A Princes of the Apocalypse Guide Regular price: $2.99 Bundle price: $2.39 Format: Multiple Formats Deep beneath the earth, sinister forces conspire to threaten all of the Faerûn. Who are they, what do they want, and how do they intend to spread their power and influence...   [click here for more]
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Mistaken Identity and a Banquet

Mistaken Identity and a Banquet


Mistaken Identify and a Banquet Embark on an Epic Adventure! The floating metropolis of the Citadel of Ice and Steel awaits your arrival. As brave adventurers, you'll unravel a tale of political intrigue, elemental chaos, and ancient secrets hidden within the heart of this awe-inspiring city. Key Features: A Breathtaking Setting: Explore the magnificent Citadel of Ice and Steel, a city suspended...   [click here for more]
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Newborn Legends PDF + VTT Package [BUNDLE]

Newborn Legends PDF + VTT Package [BUNDLE]


This special bundle product contains the following titles. Newborn Legends — A Simple Barbarian Day Regular price: $9.99 Bundle price: $5.00 Format: PDF Fullfil your destiny and become a Barbarian Legend! A solo adventure in Daggerdale, introducing new players to the world’s greatest roleplaying game, starring the BARBARIAN class Through the malign influence...   [click here for more]
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Reborn Flame Trilogy [BUNDLE]

Reborn Flame Trilogy [BUNDLE]


This special bundle product contains the following titles. CCC-GAD01-01 Broken Blade Regular price: $4.99 Bundle price: $3.99 Format: PDF On the eve of the Red War, the High Blade of Mulmaster has become incapacitated by a mental assault. To give the city a fighting chance, you must help Selfaril Uoumdolphin confront the shadows of his past and free him from a...   [click here for more]
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Sea of Elements - Spells and Character Options bundle [BUNDLE]

Sea of Elements - Spells and Character Options bundle [BUNDLE]


This special bundle product contains the following titles. Primordial Powers - The Tomes of Melchior I: Elemental Spells Regular price: $3.95 Bundle price: $3.13 Format: PDF Theme The theme of this supplement is elemental, so each spell is focused on one or more of D&D’s elemental damage types (acid, cold, fire, lightning, and thunder), or one of the...   [click here for more]
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Singapore Authors Bundle [BUNDLE]

Singapore Authors Bundle [BUNDLE]


This special bundle product contains the following titles. Aery's Resolve (WBW-DC-NJ-COU-02) Regular price: $4.99 Bundle price: $3.99 Format: PDF A powerless archfey seeks your aid to defeat an invading army of Hags. Will you put an end to a battle that could shake the foundations of the world? Find out in this dynamic conclusion to the story of WBW-DC-NJ-COU-01...   [click here for more]
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Spell-Based Monster - Peri

Spell-Based Monster - Peri


Based on the create or destroy water spell, the Peri is a Challenge 1/2 elemental creature from Persian folklore. These wind spirits claim deserts as their domain. Trickster peris might steal a traveller's water for causing them offense, or they might aid a kind-hearted adventurer on the brink of lethal dehydration. This title is part of a series of spell-based...   [click here for more]
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The Elemental Trials: Complete Bundle [BUNDLE]

The Elemental Trials: Complete Bundle [BUNDLE]


This special bundle product contains the following titles. The Elemental Trials: Air Regular price: $4.95 Bundle price: $4.50 Format: PDF Spread throughout the world are a series of chambers where brave souls can go to test themselves against the raw power of nature itself. These are the Elemental Trials. The Elemental Trials are a series of four-room dungeons,...   [click here for more]
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