Title |
Publisher |
Price |
I want to loot the Prince of Evil Air!
When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster appearing in Princes of the Apocalypse, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons.
With this supplement, these brave... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Cloaks and Shadows
The Cloaks of Mulmaster have taken an interest in your progress, and may be looking to sponsor adventurers for future work. You’ve been offered an interview with one of their ranking members at the Theater of the Stars, but you never know what to expect in the City of Danger.
A four-hour adventure for 1st-4th level characters.
DDEX2-10 5E
Also... [click here for more] |
Wizards of the Coast |
$3.99
|
City of Danger
On the southern shores of the Moonsea, the residents of Mulmaster have eked out a living where others would likely have given up long ago—in a bleak city where corruption is rampant and the Church of Bane holds sway. In these five short, introductory adventures, you will travel the breadth of the City of Danger, meet its people, see its sights, and witness firsthand... [click here for more] |
Wizards of the Coast |
$2.99
|
Mayhem in the Earthspur Mines
Riddled with veins of precious ore and gem, the Earthspur Mountains to the west have long been a valuable resource for anyone able to mine them. One such mine has gone silent and the only thing more concerning than its long overdue shipment is the fate of the members of the Soldiery sent to discover what has happened to the mine’s workers. Though the... [click here for more] |
Wizards of the Coast |
$2.99
|
Embers of Elmwood
A derelict raft drifts into Mulmaster’s harbor carrying a young woman. Delirious with hunger, the only words she seems able to speak so far have been “ash and fire.” The only other clue to her identity is an ornate tattoo. Is the woman insane, or is something nefarious at play?
An adventure for 1st-4th level characters.
DDEX2-2 5E
Also included... [click here for more] |
Wizards of the Coast |
$2.99
|
The Sword of Selfaril
The fabled sword of Selfaril is told to bestow wisdom and power upon whomever wields it, so naturally its discovery has caused quite a stir in Mulmaster. All of this is complicated when a masked benefactor claims to not only know the truth about the blade, but also how it can be used to benefit the oppressed people of Mulmaster. Can it truly change Mulmaster for... [click here for more] |
Wizards of the Coast |
$3.99
|
The Drowned Tower
You are approached by someone claiming to be a member of the Brotherhood of the Cloak investigating unusual incidents involving some of his brethren. Discretion is vital, as there is rumored to be a link between the denizens of the Tower of Arcane Might and one of the elemental cults. Can you uncover the truth?
An adventure for 5th-10th level characters.
DDEX2-3... [click here for more] |
Wizards of the Coast |
$2.99
|
Dark Rites at Fort Dalton
Fort Dalton along the River Lis was long ago destroyed. Now rumors tell of foul cults practicing their dark rites within the fort’s ruins. Are the rumors of elemental cults true or are the rumors a cover for some other sinister plot?
A two-hour adventure for 1st-4th level characters.
DDEX2-12 5E
Also included in the purchase of this... [click here for more] |
Wizards of the Coast |
$2.99
|
Oubliette of Fort Iron
When Fort Iron was taken from the duergar who inhabited it, much of their subterranean quarters were never fully explored. An ancient oubliette has been discovered and its contents have disturbed the miners. Can the mine and the miners be saved from the dangers of the Oubliette of Fort Iron?
A two-hour adventure for 1st-4th level characters.
DDEX2-11... [click here for more] |
Wizards of the Coast |
$2.99
|
Bounty in the Bog
The Soldiery has grown weary of dealing with a particularly nettlesome band of miscreants who have holed up in the Flooded Forest to the south. And so, you have been called upon to quell their activities so that trade along the North Road can resume unmolested. However, in so doing, the truth behind their activities reveal that much more than simple banditry is at... [click here for more] |
Wizards of the Coast |
$2.99
|
Black Heart of Vengeance
Aleyd Burral, the Risen Hero of Phlan has sounded the call to battle! Intent on retaking her home of Phlan, Aleyd has amassed a surprising amount of support from the citizenry of Phlan, including that of the High Blade himself. But as lofty as her goals might be, the honor-bound warrior seems willing to sacrifice much in her quest—including everything she... [click here for more] |
Wizards of the Coast |
$3.99
|
Foulness Beneath Mulmaster
The sewers beneath Mulmaster have always been dangerous, with countless stories of brigands, murderers, and worse that lurk beneath the streets of the City of Danger. But those stories pale in comparison to a new threat under Mulmaster, one brought to light by a strange and disturbing corpse recently found. It is up to you to learn the terrifying truth of... [click here for more] |
Wizards of the Coast |
$2.99
|
Breath of the Yellow Rose
The monks of the Monastery of the Yellow Rose have long cloistered themselves in their home atop the Earthspur Mountains, practicing their strange lifestyle which is rumored to give them longevity. Now, their dietary restrictions and practices of breath control have become the fashion amongst the well-to-do of Mulmaster. But when a few of these lay practitioners... [click here for more] |
Wizards of the Coast |
$3.99
|
“Don’t dismiss the elements. Water soothes and heals. Air refreshes and revives. Earth grounds and holds. Fire is a burning reminder of our own will and creative power. Swallow their spells. There’s a certain sweet comfort in knowing that you belong to them all.” - Victoria Erickson
This product contains:
* OVER 30 NEW ITEMS crafted from parts harvested... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Flames of Kythorn
During a summer drought, Mulmaster is threatened by a series of arson attacks. As the populace riots, accusations fly blaming Thayans, residents of the ghettos, rowdy sailors, the refugees from Phlan and dozens of others. Can you solve the mystery before the city burns?
An adventure for 1st-4th level characters.
DDEX2-5 5E
Also included in the... [click here for more] |
Wizards of the Coast |
$2.99
|
Boltsmelter's Book
A dwarven expedition has stopped in Mulmaster for much-needed supplies. Furgis Boltsmelter, their founder and leader, is looking for some “no questions asked” protection for the duration of his stay in the city. Whatever he is trying to protect may not stay hidden for long. Can you keep his secret treasure out of the wrong hands?
A four-hour adventure for 1st-4th... [click here for more] |
Wizards of the Coast |
$3.99
|
The Howling Void
A storm of unparalleled fury has been ravaging the peaks of the Earthspur Mountains for a tenday, and the Monastery of the Yellow Rose sits in its eye for now. Some monks have fled the monastery to the safety of Mulmaster and beseech you to convince their more obstinate brothers to retreat to the city before the eye of the storm shifts, and the monestary is in terrible... [click here for more] |
Wizards of the Coast |
$3.99
|
Eye of the Tempest
A storm of unparalleled fury has been ravaging the peaks of the Earthspur Mountains for a tenday, and the Monastery of the Yellow Rose sits in its eye for now. Some monks have fled the monastery to the safety of Mulmaster and beseech you to convince their more obstinate brothers to retreat to the city before the eye of the storm shifts, and the monestary is in terrible... [click here for more] |
Wizards of the Coast |
$4.99
|
 New Combat Actions for the Creatures in Princes of the Apocalypse
The bugbear chief nurses a gushing wound in her side before issuing an order of retreat to her allies. A bright light forms around the angel’s dying body, blinding everyone near it as it passes on from the world of the living. With blood streaming down its torso, an enraged hill giant slams its fists... [click here for more] |
Dungeon Masters Guild |
$2.95
|
In 1985, TSR published the module named “The Temple of Elemental Evil” with the module code “T1-4”. It was written by Gary Gygax and Frank Mentzer, and was published by TSR in 1979. T1-4 consisted of 128 pages, with 16 pages of maps. In addition to an extensive dungeon complex, the module provided guidance on expanding and creating additional levels and encounters for the adventure in the Elemental... [click here for more] |
Dungeon Masters Guild |
$5.00
|
PREMIUM MAP PACK
This Map Pack contains:
Over 30 battlemaps to expand your D&D5e PotA campaign!
Grid & NoGrid versions
70dpi, 150dpi, and 300dpi - great for Print and Play or for use on your favorite VTT
Overland maps with detailed legends
Expanded location details with supplementary maps
New & Expanded Non-player characters, each with stats & art
Check... [click here for more] |
Dungeon Masters Guild |
$9.95
|
I'm pleased to present my first fully illustrated supplement! Every elemental in this supplement has a unique concept to it, setting it aside from other monsters. Whether that be the ability to freeze words, an aura of magnetic force, or simply being composed of conflicting elemental matter, each elemental in this supplement is unique in its own way.
Azers: All azers are made by their brothers,... [click here for more] |
Dungeon Masters Guild |
$8.00
|
I want to loot the Prince of Evil Air!
Now available for Fantasy Grounds Unity!
When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster appearing in Princes of the Apocalypse, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons &... [click here for more] |
Dungeon Masters Guild |
$2.95
|
DM’s Kit: DEFENDERS of the DESSARIN VALLEY
This 50-page toolbox gives Dungeon Masters who are running Princes of the Apocalypse an array of resources that can help organize your presentation and add depth to the table experience. This DM’s Kit includes:
Suggestions on displaying photographs of badlands to help players recognize the terrain of the Dessarin Valley.... [click here for more] |
Dungeon Masters Guild |
$2.99
|
You’ve come to the wild frontier outpost of Ylraphon, a town rebuilt from destruction and now ruled by adventurers, to pass on a proud noblewoman’s final wish to her dungeon-raiding heirs. Yet the young heroes of House Marsh have delved too deep. Can you rescue them from a trap-filled ruin, vengeful assassins, and a mysterious entity that turns its attackers into its defenders?
A 4-hour adventure... [click here for more] |
Dungeon Masters Guild |
$4.99
|
5e D&D conversion of the various monsters, magic items, and creatures encounters for T1-4: The Temple of Elemental Evil. The conversion guide is 78 pages. In addition, 19 maps at 70 DPI are included, ready for online use. Grid and no-grid variants of each map are provided.
Maps include:
The Village of Hommlet
Inn of The Welcome Wench
Traders’ Establishment
Church of St. Cuthbert
Guard Tower
Ruins... [click here for more] |
Dungeon Masters Guild |
$12.00
|
Beware the Deep
Beneath the waters lurk dangers that threaten all the Dessarin Valley. The mysterious cult of the Crushing Wave has infested the Dessarin river with all manner of beasts, and monsters in service of their dark lord. No one is safe while they raid all who make their livelihood on the river.
The Crushing Wave have gathered new monsters and have grand schemes for the... [click here for more] |
Dungeon Masters Guild |
$3.99
|
From the creative team that brought you Animal Sidekicks:
Do you want to play Princes of the Apocalypse, but you don't have enough players? Do you want reoccurring allies and creatures to level up throughout the campaign? Do your players regularly invite NPCs and beasts they meet along for the ride? Do you just love sidekick options? Then this is for you!
In this supplement, you'll... [click here for more] |
Dungeon Masters Guild |
$3.95
|
This is a 5E conversion of the popular 3E adventure module Return to the Temple of Elemental Evil (2001). The original was designed for a party of four 4th-level characters who advance to 14th level by the end of the adventure. Following DMs Guild guidelines, this conversion guide places the adventure in the Forgotten Realms campaign setting, and updates each encounter, monster, and NPC so that the... [click here for more] |
Dungeon Masters Guild |
$10.00
|
A 4-hour adventure for 5th-10th level characters (optimized for 8th level characters).
Civil disorder threatens to throw the leaderless town of Ylraphon into chaos. You find respite from this political strife when the Chiang Emporium hires you for an escort mission. The task: sail south to accompany a Chiang Emporium envoy on a return voyage to Ylraphon, where her wedding is to take... [click here for more] |
Dungeon Masters Guild |
$4.99
|
 Clash against golems of fire, join forces with monsters against cultists, and make deals with powerful elemental genies. Princes of the Apocalypse: Extra Encounters contains 5 adventures for you to reinforces your Princes of the Apocalypse campaign with. Alongside these encounters that range through all levels of play, this supplement contains 3 unique monsters and 4 new magic items.
Enjoy,... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Deep beneath the earth, sinister forces conspire to threaten all of the Faerûn. Who are they, what do they want, and how do they intend to spread their power and influence through the realms? That is what this guide hopes to provide to help you run the nefarious cults of the evil elementals.
Included in this guide:
Motivations, and goals of the cult of Black Earth
Organization of their cult
Their... [click here for more] |
Dungeon Masters Guild |
$2.99
|
 Get ready for some new Wild Magic!
When magic gets weird and wacky what can be more fun than rolling on some tables. This supplement provides three alternate d100 Wild Magic Surge tables that are class-agnostic and can add an element of fun and randomness to your campaign. Within this product, you'll find three tables themed around different environments: forests, mountains, and urban locations. Even... [click here for more] |
Dungeon Masters Guild |
$0.99
|
 Get the most out of your adventure hardbacks
Springboard Adventures for Princes of the Apocalypse is a 17-page guide designed to help dungeon masters make the most of the 256-page adventure book even after they’ve run the core of the adventure. There’s more than a baker’s dozen worth of new campaigns that can take place in the adventure’s setting — the Dessarin Valley — and they are presented... [click here for more] |
Dungeon Masters Guild |
$0.99
|
In a wild forest on the edge of civilization, a group of vicious bandits hides in their treetop lair, laying waste to the surrounding countryside. Can the adventurers find the secret hideout and drive off the bandits? Can they peace to the region?
Murder in the Treetops is a fun and customizable one-shot adventure for parties of 3rd-level or higher.
Suggestions for modifying... [click here for more] |
Dungeon Masters Guild |
$2.00
|
Princes of the Apocalypse - Premium Map Pack
Now available for Fantasy Grounds Unity!
This Map Pack contains:
30 battlemaps to expand your D&D5e PotA campaign!
LoS (Line of Sight), Lighting & Fx for Fantasy Grounds
Overland maps with detailed legends
Expanded location details with supplementary maps
New & Expanded Non-player characters, each with stats & art
... [click here for more] |
Dungeon Masters Guild |
$12.95
|
Check out these gorgeous maps and handouts for CCC-GARY01 through CCC-GARY03.
The entire floorplan of The Complex is represented here (in huge 11x17 format maps, in case you'd like to print them larger) and important scenes and characters are illustrated in full color to show off to players.
Included are full color handouts to give the party at critical junctures in the story. ... [click here for more] |
Dungeon Masters Guild |
$8.99
|

Deep in the heart of the Anauroch desert, a portal opens. A mummy lord awakens form his slumber. A mysterious cult reappears. And adventure awaits those who dare disturb the Tomb of the Earth King...
When strange disasters befall the fontier town of Kenamon, a party of adventurers is called to investigate. They must delve into the heart of a fallen desert kingdom where they face intelligent... [click here for more] |
Dungeon Masters Guild |
$2.00
|
You just finished the adventure, you log all of your rewards and the DM quickly gives you a story award and you scrawl out your notes but miss most of it. Now there is a physical way to remember all of those story awards and sized to fit into the same sleeves you use for your spell cards.
All of the story awards and magic item flavor text from the Season Two Elemental Evil DDAL Adventure Modules... [click here for more] |
Dungeon Masters Guild |
$0.80
|
 This is a 5E conversion of the popular 3E adventure module Return to the Temple of Elemental Evil (2001). The original was designed for a party of four 4th-level characters who advance to 14th level by the end of the adventure. Following DMs Guild guidelines, this conversion guide places the adventure in the Forgotten Realms campaign setting, and updates each encounter, monster, and NPC so that the... [click here for more] |
Dungeon Masters Guild |
$2.50
|
 A high level (9-11 level range) adventure, which is set in the North of Faerun, specially the area known as the Moonwood. The Dark Moot deals with the actions of a group of dark druids that corrupt the archdruid in the region, who in turn convinces three treants to brutally attack and destroy the nearby hamlet of Winter's Edge. The forest is home to good aligned drow and wood elves, wandering centaurs,... [click here for more] |
Dungeon Masters Guild |
$4.99
|
 This author's most ambitious project to date; Creatures of Chaos is the second in a three-part series focused on the Inner Planes in general, and the Elemental Chaos in particular. Within these pages, you will find a nearly comprehensive library of monsters and humanoids from the Elemental Planes, each one adapted to 5th-Edition mechanics from a previous edition of the game. Over a year of work culminates... [click here for more] |
Dungeon Masters Guild |
$14.99
|
Lords of the Earth is an adventure that can be played as part of the Elemental Evil storyline or as a stand-alone element. It is designed for Level 2, but with adjustments, can be played for Levels 1-6.
In a Sword Mountain sanctuary to an elder primordial power:
A demoted priest thinks constructing a colossal elemental golem will enable him to regain his status.
An orc priestess... [click here for more] |
Dungeon Masters Guild |
$2.99
|
 This is a 5E conversion of the popular 3E adventure module Return to the Temple of Elemental Evil (2001). The original was designed for a party of four 4th-level characters who advance to 14th level by the end of the adventure. Following DMs Guild guidelines, this conversion guide places the adventure in the Forgotten Realms campaign setting, and updates each encounter, monster, and NPC so that the... [click here for more] |
Dungeon Masters Guild |
$3.50
|

Guide to the Cult of Black Earth: A Princes of the Apocalypse Guide
Now available for Fantasy Grounds Unity!
Deep beneath the earth, sinister forces conspire to threaten all of the Faerûn. Who are they, what do they want, and how do they intend to spread their power and influence through the realms? That is what this guide hopes to provide to help you run the nefarious cults of the evil elementals.... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Just in time to for festivities this season, the heroes of Elemental Evil now have some additional unique feats to help customize PC's in your campaign!
Extrodinary Feats for Elemental Evil Heroes is filled with twelve feats inspired by lore, myths, and of course D&D itself. The races included in this supplement are:
Aarakocra
Genasi
Goliath
The first 300 downloads are Pay... [click here for more] |
Dungeon Masters Guild |
$0.99
|
Perfect Harmony Between Species
The Liminals are a species of humanoids that have evolved from a mix between merfolk and surface dwelling humanoids, making them the ideal mix between land and sea. Liminals have a strong connection between those that they love dearly and with all the animals of the seas, oceans, lakes, and rivers!
Brought to you by
Scotty Hood Publications... [click here for more] |
Dungeon Masters Guild |
$0.99
|
 Haayon's Camp is a side adventure in the 5e D&D adventure Princes of the Apocalyplse. This modules contains the map for Haayon's camp for use in Fantasy Grounds Unity with LOS. Also included is a module for Fantasy Grounds Classic without LOS. ... [click here for more] |
Dungeon Masters Guild |
$1.00
|
 This is a 5E conversion of the popular 3E adventure module Return to the Temple of Elemental Evil (2001). The original was designed for a party of four 4th-level characters who advance to 14th level by the end of the adventure. Following DMs Guild guidelines, this conversion guide places the adventure in the Forgotten Realms campaign setting, and updates each encounter, monster, and NPC so that the... [click here for more] |
Dungeon Masters Guild |
$2.50
|
 This is a 5E conversion of the popular 3E adventure module Return to the Temple of Elemental Evil (2001). The original was designed for a party of four 4th-level characters who advance to 14th level by the end of the adventure. Following DMs Guild guidelines, this conversion guide places the adventure in the Forgotten Realms campaign setting, and updates each encounter, monster, and NPC so that the... [click here for more] |
Dungeon Masters Guild |
$1.50
|