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Journey Through the Center of the Underdark

Journey Through the Center of the Underdark


"What particularly struck me is how well-written they are. The text is a delight to read. The descriptive text is evocative, and the DM notes don’t ramble. I really wish more adventures I read were as good as this one." - Merric B https://merricb.com/2016/03/30/5e-adventure-review-journey-through-the-center-of-the-underdark/ Are your player's moving out of Velkenvelve? Enjoying a stroll...   [click here for more]
Dungeon Masters Guild  $2.95

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40 Magic Items - Treasures of the Underdark

40 Magic Items - Treasures of the Underdark


You are viewing the PDF copy. If you are looking for the module for the Fantasy Grounds VTT - Please CLICK HERE If you’re running a campaign or string of sessions in the underdark, this supplement is probably a “must have”. ...   [click here for more]
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A Small Problem

A Small Problem


A cavern network about a quarter-mile to the south-west of the sargh village of Kernguarn has become the home of a group of psychotic, mutated kobolds. These kobolds have been twisted in body and mind by exposure to the demonic taint of Jubilex. As the maddened monsters stage raids on the sargh settlement, it falls to the party to bring an end to the kobold threat. A Small Problem...   [click here for more]
Dungeon Masters Guild  $1.95

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Companion System Companion

Companion System Companion


A platinum best seller, the Companion System provides a whole pile of pre-made, simple companions, simple rules for using them, and lots of tips for making your own. But what if there were just a bunch more examples, and like way more options and suggestions? That's where the Companion System Companion comes in! The Companion System Companion provides 36 more companion examples, which can be printed...   [click here for more]
Dungeon Masters Guild  $5.00

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Vile Traditions

Vile Traditions


Plan on descending into Avernus? With the Vile Magic in this book you will be able to: Summon tortured souls from the hells to grab your victims! Conjure the winds of Cania & unholy flames to inflict hellish pain on your foes! Many more spells and features for you to command devils and demons to show your real...   [click here for more]
Dungeon Masters Guild  $1.95 $1.46

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Injury Manual for 5th edition

Injury Manual for 5th edition


This injury manual provides expansive - yet easy to implement - injury rules for 5th edition D&D, as well as two traps that injure, items for the injured and a handy sheet to keep track of injuries and conditions. Valeur RPG If you like this product, please leave a rating or a review – they help us more than you'd think! Also, feel free to check out our other products: Ghosts of Saltmarsh Waterdeep:...   [click here for more]
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Underdark Encounters

Underdark Encounters


Ten random encounters ready to be dropped into your Underdark-based setting, or added as random encounters in your Out of the Abyss/Rage of Demons campaign. Each encounter has flavor text, challenges (whether monsters, skills, or roleplay) to overcome, pre generated treasure and three adventure hooks to continue the story. This encounter pack contains a total of 10 encounters, 30 adventure...   [click here for more]
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Cult of The Glutton

Cult of The Glutton


Cult of The Glutton Laogzed Ascendant A temple once devoted to Solonor Thelandira deep in the elvish lands has been taken over by troglodytes during troubled times. Whilst the heroes of the realm were fighting elsewhere, a dark, abyssal evil was summoned into being. Can the characters purge the evil from the once sacred shrine? Will they be devoured by The Glutton? A 3-5 hour Dungeons...   [click here for more]
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10 Sentient Magic Items - Volume I

10 Sentient Magic Items - Volume I


10 SENTIENT MAGIC ITEMS - VOLUME I For only 10 cents each, this material includes 10 sentient magic items to add flavor and fun to your campaign. Ranging from a lawful good horn to give an attack option for Charisma based characters to a chaotic evil maul that demands you hunt down silver dragons, these weapons, spellcasting components, shields and accessories each have power,...   [click here for more]
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40 Magic Items - Treasures of the Underdark (Fantasy Grounds)

40 Magic Items - Treasures of the Underdark (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. If you’re running a campaign or string of sessions in the Underdark, this supplement is probably a “must have” - @RealmwarpM This epic supplement contains 40 new magical trinkets from everyone’s favourite drow-infested cave system, the Underdark!...   [click here for more]
Dungeon Masters Guild  $5.95

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4+10 Homebrew Magic Arrows

4+10 Homebrew Magic Arrows


Are you that guy who likes to sit back and enjoy playing darts with goblin bodies? Are you a DM looking for something cool to give to an obsessed with bows player? Then this pdf is designed for your convenience. This pdf contains 10 Magic Arrows and 4 Uncommon Arrows (Arrows that are not magical per se but are differently constructed to possess specific abilities). Check out my...   [click here for more]
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Fiend Hunter (New Class 5E)

Fiend Hunter (New Class 5E)


The forces of darkness always leave a trail of tragedy and disaster wherever they pass. Be it demons from the Abyss or devils from Hell, these creatures lack any mercy or empathy and seek only the destruction or enslaving of any mortal life. Those lucky enough to survive an encounter with these fiends, are marked forever by the traumatic events, often driven crazy by the memories of everything...   [click here for more]
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Fantasy Grounds Collection Vol I

Fantasy Grounds Collection Vol I


*This collection includes Fantasy Grounds .mod file and requires the use of the Fantasy Ground virtual tabletop. PDFs are NOT INCLUDED.* Fantasy Grounds Collection, Vol. I contains all of the Jeff C. Stevens Fantasy Grounds adventures published in 2016. You receive six adventures and a cursed item supplement....   [click here for more]
Dungeon Masters Guild  $5.95

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Armory of Tharizdun

Armory of Tharizdun


Custom magical items for D&D 5E along with a random spell table to be used in tandem with the items (or at any other point in your campaign/session). Before the multiverse had shape an ancient power, older than the gods, rampaged through it creating chaos before and after its wake. This power was Tharizdun, chaos incarnate, and he was responsible for all of life... and all it’s destruction....   [click here for more]
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The Darkrunner Guild

The Darkrunner Guild


It is dangerous to go alone. Take this. In these pages, you'll find a description of the Darkrunner Guild, the foremost guild of guides to the wild areas of the Underdark. Of course, scratch the surface and you'll find a group of people who are spies and aberration-slayers and diplomats - something a little deeper than a simple guide. This document contains: A description of the Darkrunner...   [click here for more]
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Abyssworm Armor

Abyssworm Armor


This is a living armor, inspired by Marvel's symbiont, but quite different. It's also has the monster's sheet. Suited for evil players or villains. It should be introduced between level 5-10, but also works fine beyond 10+. It's a nice magic item! Review with tales from your campaign! ...   [click here for more]
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Adventures by FishPirate: Gemstones I

Adventures by FishPirate: Gemstones I


All gemstones have a bit of magic in them, but it is the very rare stone that has enough magic to manifest actual power. This publication contains descriptions and mechanics for eight types of very rare gemstones with such power. ...   [click here for more]
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The Ring of 9 Hells

The Ring of 9 Hells


A unique Homebrew supplemental magical item designed for Mordenkainen's Tome of Foes. The Ring allows DM's both a way to explore new adventure ideas and provide a player experience unlike any they have had before while journeying into and fighting the Demon Hordes. ...   [click here for more]
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The Ultimate Out of the Abyss [BUNDLE]

The Ultimate Out of the Abyss [BUNDLE]


This special bundle product contains the following titles. A Small Problem Regular price: $1.95 Bundle price: $1.35 Format: Multiple File Formats A cavern network about a quarter-mile to the south-west of the sargh village of Kernguarn has become the home of a group of psychotic, mutated kobolds. These kobolds have been twisted in body and mind by exposure to the...   [click here for more]
Dungeon Masters Guild  $24.69 $17.15

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