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Arcanist - Wizard Tradition

Arcanist - Wizard Tradition


This pdf introduces a new wizard tradition: The Arcanist. Inspired by the 2nd edition class of the same name. Arcanists are a wizard type specializing in the occult, and forbidden knowledge. In some ways, they are similar to both necromancers and conjurers, as their knowledge draws heavily on those two schools. They are scholars of the macabre and the occult. This also includes a printer-friendly...   [click here for more]
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Avenger - Martial Archetype (Fighter)

Avenger - Martial Archetype (Fighter)


This pdf includes a new martial archetype for the Fighter: The Avenger. This archetype is inspired by the 2nd edition Avenger class, and is a martial archetype with a sworn foe (similar to a Ranger's favored enemy), a fury feature (similar to a Barbarian's Rage), and abilities that make them absolutely relentless in their pursuit of their sworn foe. The Avenger is a terror to behold, and woe to those...   [click here for more]
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Bard - College of Clairvoyance

Bard - College of Clairvoyance


This pdf includes a new Bard College: The College of Clairvoyance. This college is inspired by the 2nd edition Gypsy class, giving you a fortuneteller/diviner Bard archetype. This also includes a new tool, the Diviner's kit. This also includes a printer-friendly version. This is the first of several dark fantasy/Gothic horror archetypes that I've been working on for use with the upcoming Curse...   [click here for more]
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Cloistered Cleric Archetype

Cloistered Cleric Archetype


This pdf introduces a new Cleric archetype: The Cloistered Cleric, which is partly inspired by the 3.5 edition cleric varient of the same name from Unearthed Arcana. This archetype replaces the domain at 1st level, but functions very similarly. The cloistered cleric is essentially a monk-type character with a more European feel, combining the scholarly aspect of a cleric with the Knowledge domain,...   [click here for more]
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Investigator - Rogue Archetype

Investigator - Rogue Archetype


This pdf introduces a new rogue archetype: The Investigator. This also includes a new tool, the Investigator's kit. Investigators are a rogue archetype that focus their training on gathering information, searching for clues, and solving mysteries. They may be a freelance detective, a criminal gathering dirt on an enemy, or a specialized hunter looking to discover weaknesses of their prey....   [click here for more]
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MTC - Sorcerous Origin: Fiendish Bloodline

MTC - Sorcerous Origin: Fiendish Bloodline


This is a Sorcerer origin based on a fiendish ancestor. I looked to emulate the traits of both Devils and Demons. One of the main class features is the ability to summon in a Fiendish Spawn to fight for you. The Fiendish Spawn is a new monster detailed at the end of the class. Please leave me questions, comments, and feedback as I am always looking to improve upon my designs. I hope you enjoy!...   [click here for more]
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Salvation - Cleric Domain

Salvation - Cleric Domain


This pdf introduces a new Divine Domain for the Cleric: Salvation. This domain is suitable for any setting, though this also includes a new deity, the Morninglord, who is a Barovian god of the Ravenloft setting, intended to be used with Curse of Strahd. This also includes a printer-friendly version. I welcome input and criticism. All thoughts are appreciated. ...   [click here for more]
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Spiritualist - Arcane tradition

Spiritualist - Arcane tradition


This pdf introduces a new wizard tradition: The Spiritualist. Spiritualists are wizards who specialize in contacting, commanding, and combating spirits, ghosts, and the incorporeal undead. They are able to use their abilities to learn secrets that only the dead know the answers to. This also includes a printer-friendly version. This is the fifth of several dark fantasy/Gothic horror archetypes...   [click here for more]
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The Oath Of Misadventure: A Sacred Oath For Paladins

The Oath Of Misadventure: A Sacred Oath For Paladins


Scheming, meddling, curious, short-attention spanned. All these words are those that Halflings live by, but there are very few that get the call to make doing so their sacred duty. Introducing the Oath of Misadventure, a Halfling Paladin Sacred Oath For 5th Edition D&D that bestows special gifts from the Irrepressible Scamp himself, Brandobaris: The Halfling God Of trickery, thievery, mischief,...   [click here for more]
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Underdark Races

Underdark Races


Optional player character races inspired by the Rage of Demons Campaign Setting. There are opportunities for out of the ordinary player race options because of the unorthodox companions, and eclectic series of allies encountered along the way in this campaign setting. The player character races contained within include: Derro, Kuo-Toa, Myconid, and Quaggoth. There are additional feats included for...   [click here for more]
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Demonologist - Arcane Tradition (5e)

Demonologist - Arcane Tradition (5e)


Demonologist Some wizards devote their lives to study the demons and the plane of abyss. A demonologist gains practice in bargain with demons, using them to seek his own goals. Demonologists see themselves as researchers and keepers of lore that most people cannot handle. They seek tomes and old libraries of dark knowledge. They summon and bargain with demons for knowledge and...   [click here for more]
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The Antipaladin Class

The Antipaladin Class


Strongly modeled after the paladin class but different enough to stand as its own class. Includes 3 different focuses that are the equivalent of paladin oaths in addition to the oath of vengence which is unchanged from the paladin. ...   [click here for more]
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2 Druid Archetype Circles - Circle of Air and Circle of Water D&D 5e

2 Druid Archetype Circles - Circle of Air and Circle of Water D&D 5e


Introducing 2 new Druid Circles for play in D&D 5e: -Drown your enemies and rule the seas as a Circle of Water druid! -Control the skies and rain down fury as a Circle of Air druid! ...   [click here for more]
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2 New 5e Warlock Patrons - True Faith and Guardian - 5th Edition

2 New 5e Warlock Patrons - True Faith and Guardian - 5th Edition


I've found that playing a pure Warlock seems to taper off at higher levels and everyone I've played with feels forced to multi-class Warlocks. I've made these 2 pact options that will incentivize (and make viable) playing a pure Warlock. The Pact of True Faith commits a Warlock to their patron, but rewards them with incredible spellcasting power and flexibility! The Pact of the Guardian transforms...   [click here for more]
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Adventures by FishPirate - Supplement I: People of Phandalin

Adventures by FishPirate - Supplement I: People of Phandalin


Phandalin is a great location from which PCs can adventure. The information in this supplemet can be used in conjunction with Lost Mine of Phandelver, After Lost Mine, other adventures set in and around Phandalin, or used to add more flavor to any town. Nine of the NPCs featured in this supplement can be found in Lost Mine of Phandalin and ten others were introduced in After Lost Mine, but each has...   [click here for more]
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Character Race: Shadow-Dragonborn

Character Race: Shadow-Dragonborn


The Shadow Dragonborn have been debated for centuries on what their significance is. Being half tiefling and half dragonborn, this group of outcasts have never really been accepted anywhere. Seen by dragonborn cities as a bad omen, they always seem to never feel accepted. Some however always find a way to climb the ranks. As their origins are mysterious, and their abilities equivilent to their...   [click here for more]
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Class Archetypes From the World Below (Part 1)

Class Archetypes From the World Below (Part 1)


Despite all the dangers of the land above, there exists a place even more dangerous still. There are whispers of a land deep underground, a world below where even the bravest adventurers dare not travel. The terrible realm of the Underdark. A subterreanen world of darkness that plots to seize the world above. In the darkest corners of such a land, powerful individuals rise, armed with skills, magics,...   [click here for more]
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D&D 5e: 3 Rogue Archetypes (Demon Hunter, Scoundrel, Thug)

D&D 5e: 3 Rogue Archetypes (Demon Hunter, Scoundrel, Thug)


For sale here is a copy of three new archetypes, designed for the Rogue class in D&D 5e. These archetypes are to be chosen as an alternative to the current archetypes offered in the player's handbook, taken at 3rd level. Included here are the following archetypes: Demon Hunter, Scoundrel, Thug ...   [click here for more]
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Knight of Shades

Knight of Shades


These warriors are tied to darkness, using their ties to the Shadowfell to enhance their own power. This was originally a prestiege class for my homebrew setting for 3e. It has now been converted to a full class for 5e. I do hope you enjoy it. Any and all feedback is welcome and appreciated. Includes: Two grey paths - 1) Champion of Twilight: A warrior that uses the darkness to their advantage....   [click here for more]
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Lusus Naturae: A 5e custom class

Lusus Naturae: A 5e custom class


There are many types of creatures in this world: from beasts, to monstrosities, to dragons, and aberrations, and more. As always there are those are always that have seen these creatures as powerful, and have wanted to harness and use or exploit, rightly or wrongly, such creatures - and their abilities - for other needs. This Naturally led to experiments to give people the abilities of such creatures,...   [click here for more]
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Potioneering: Defined, Refined, and Usable

Potioneering: Defined, Refined, and Usable


Potions are as old as magic, having the right potion can make the difference between life and death for a party-literally. Potioneering: Defined, Refined, and Usable has everything a player or DM needs to introduce Potioneering into the game including: Every DMG Potion explained and with a crafting recipe 40+ NEW Potions explained and with a crafting recipe 3 NEW Feats...   [click here for more]
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The Pact Master - A Warlock Prestige Class - 5th Edition

The Pact Master - A Warlock Prestige Class - 5th Edition


This prestige class is meant to enhance the flavor of a pure Warlock by allowing the player to choose a path for their Warlock that leads to more magical power - at a great cost. The Pact Master can drain his soul to boost is casting ability beyond what a normal Warlock is capable of! ...   [click here for more]
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The Darkrunner Guild

The Darkrunner Guild


It is dangerous to go alone. Take this. In these pages, you'll find a description of the Darkrunner Guild, the foremost guild of guides to the wild areas of the Underdark. Of course, scratch the surface and you'll find a group of people who are spies and aberration-slayers and diplomats - something a little deeper than a simple guide. This document contains: A description of the Darkrunner...   [click here for more]
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Homeland Feats

Homeland Feats


Homeland Feats introduces 100 minor, situational mechanical benefit feats related the environment and culture of your characters' homelands. Unlike feats given every four levels, these feats are not intended to provide great mechanical advantage, but rather to enable the flavor of—and further exploration of—both character backgrounds and Faerûn. I recommend giving...   [click here for more]
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Fiend Hunter (New Class 5E)

Fiend Hunter (New Class 5E)


The forces of darkness always leave a trail of tragedy and disaster wherever they pass. Be it demons from the Abyss or devils from Hell, these creatures lack any mercy or empathy and seek only the destruction or enslaving of any mortal life. Those lucky enough to survive an encounter with these fiends, are marked forever by the traumatic events, often driven crazy by the memories of everything...   [click here for more]
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The Fasting Worm at the Spider Feast

The Fasting Worm at the Spider Feast


Eons ago, the demon lord Shomarrah defamed Lolth the Spider Queen, condemning herself into the cursed life of a massive purple worm. Now Shomarrah's desecrated body serves as a drow fortress, guarded by a mad sorcerer and his team of driders. What deeper evils lie within? "The Fasting Worm at the Spider Feast" is a Dungeons and Dragons 5th Editionmodule for a party of 3-5...   [click here for more]
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Vampire Class - 20 Level Advanced Player class

Vampire Class - 20 Level Advanced Player class


For sale here is an entire new class for D&D 5e: the vampire. Inspired by vampire lore from various mediums comes this advanced class. Although it is balanced for play with all base classes, this class is suggested for more advanced players because of the large variety of features given (relative to most 5e classes) as well as its specific drawbacks. If you're looking for a new class to shake...   [click here for more]
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Hex Witch - 5E Player Class

Hex Witch - 5E Player Class


P.B Publishing Presents: The Hex Witch As seen on Loot the Room's: Best of DM's Guild December 2016 03.06.2017 - V4.0 updated to address editing and clarity issue with Wyld Witch features. Also a printer friendly verison added to the file list. 12.30.2016 - V3.0 updated to address some valid points provided in the review/discussion...   [click here for more]
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Aldinach: The Lady of Change

Aldinach: The Lady of Change


Amidst the dismal, rain-drenched realm of Storm’s Path lies the sprawling laboratory and fortress of Aldinach, the Lady of Change. Each day, Aldinach labors at her craft with single-minded determination, using foul magic and manipulation to transform the bodies and minds of her victims into terrifying new forms. The truly pure and virtuous are her favorite prey, and she frequently sends her...   [click here for more]
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Book of Shadows - player options, monsters and magical items

Book of Shadows - player options, monsters and magical items


Book of Shadows The Book of Shadows contain player options wrought in darkness, shadowy creatures and magical items of light and dark. The Book of Shadows contain: 1 new player race, with two sub-races 4 new archetypes 6 new creatures 1 new creature template 6 magical items New player race. The shadar-kai are a race...   [click here for more]
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Heroes of the Planes

Heroes of the Planes


Find yourself a cheap bubber that's too desperate for junk to turn stag on you, else everyone is gonna know you're a berk. Inside these pretty pages you will find a plethora of tools to set your character on an adventure that spans the planes! There are six new races! Including Bariaur, Gith, Rogue Modrons, and more! You'll also find new information, racial traits, and lore for...   [click here for more]
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The Powers Below - The Daimonologist Class and Archetypes for Harnessing the Fiendish and Forbidden (5e)

The Powers Below - The Daimonologist Class and Archetypes for Harnessing the Fiendish and Forbidden (5e)


Do not call up anything you cannot put down. If power corrupts, then surely the desire for power must also do so. For some, the path to power seems difficult, impractical, or even impossible. Luckily for them, there can be shortcuts. Not all fiends require a full pact, no. They will share their power with you for a price. Just a trifle, really. And once you make the agreement, well…then you’ll...   [click here for more]
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Draconomicon: Dragonbound

Draconomicon: Dragonbound


Try Before You Buy Before you decide if you want to purchase this class, you’re welcome to try it! The Try Before You Buy version is 100% free of charge, and contains enough content to give you a complete experience of playing a Warbound—all the way to 20th level if you’d like! The full 20-level Dragonbound class progression. 1 archetype—the Warbound. 10...   [click here for more]
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Underdark - Forgotten Realms Archetypes Compendium 2

Underdark - Forgotten Realms Archetypes Compendium 2


The Underdark is a dangerous place, one that requires specialized skills and abilities in order to survive the monstrous creatures, the environmental hazards and the twisting tunnels that wander deep into the earth. Provide your players with fresh new class variants and races, all converted from the "Forgotten Realms - Underdark" sourcebook for 3.5e. They are perfect for...   [click here for more]
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Gracklstugh Revised - Turmoil in the City of Blades

Gracklstugh Revised - Turmoil in the City of Blades


This 37-page supplement to the Out of the Abyss adventure restructures Chapter 4: Gracklstugh to streamline, simplify, and expand upon the elements within the adventure as originally written. Changes to existing content: Enhances the role of the Deepking of Gracklstugh. Enhances the role of the derro Council of Savants and the Cult of Demogorgon. Revises and clarifies the roles of...   [click here for more]
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