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The Fall of Cyrog

The Fall of Cyrog


Deep in the Underdark, an elder brain Cyrog has died and been reanimated by the Demon Prince of Undeath, Orcus. Brave adventurers will be called upon to help vanquish this evil. Should they fail, Cyrog and all of his mind flayers will be able to create an army for Orcus to unleash destruction upon the Underdark and the world. In this supplement to Out of the Abyss, your party will...   [click here for more]
Dungeon Masters Guild  $3.95

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Hell Prisons

Hell Prisons


Welcome to an infernal dungeon run by fiends! The devils are trying to tip the scales of the Blood War by establishing soul conversion facilities. These terrifying prisons are used to torment souls with an intention of creating more powerful devils and filling the battlegrounds of Avernus with powerful soldiers. Only brave adventurers can disrupt this horrifying scheme. The supplement includes:...   [click here for more]
Dungeon Masters Guild  $3.95 $3.49

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Six Swords Out of Hell

Six Swords Out of Hell


Go beyond Avernus! Visit Maladomini, the Seventh Layer of Hell, in this epic 8-hour adventure for characters of levels 11 to 16! A prisoner with knowledge vital to the safeguarding of Faerûn is held in Maladomini, the seventh of the Nine Hells. Retrieving her is a blood-tinted guided tour of all of this plane has to offer. There are bargains to be made and infernal bureaucracy...   [click here for more]
Dungeon Masters Guild  $9.99

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The Heir of Orcus: Verse IV CCC-AETHER02-01

The Heir of Orcus: Verse IV CCC-AETHER02-01


A TWO TO FOUR-HOUR ADVENTURERS LEAGUE ADVENTURE FOR 5th – 10th LEVEL CHARACTERS (Click on “Full-size Preview” to view the entire product before purchasing. We are confident you will love what you see, and I appreciate your support!) “Agents have uncovered several cells of the Cult of the Heir in the Moonsea region. Plan and lead an elite operation to eliminate the cells, but beware......   [click here for more]
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The Heir of Orcus: Verse I & II

The Heir of Orcus: Verse I & II


The Heir of Orcus: Verse I & II is an ENnie Nominated and highly acclaimed Adventurers League Module bundle! Levels 1-4 (Tier 1), 4-8 Hours of content. In beautiful pdf, softcover, or hardcover formats. This bundle includes the following new features: A sneak peek of The Heir of Orcus: Verse III Background hooks for your Adventurers League characters with this storyline Upgraded layout These...   [click here for more]
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Out of the Abyss: Extra Encounters

Out of the Abyss: Extra Encounters


Weave through negotiations with drow and duergar, clash with dangerous elementals, and hold fast against demonic assaults in this expansion for the official campaign Out of the Abyss. It contains 5 encounters that can be sprinkled throughout the campaign. Drow, duergar, and demons are as powerful as ever in this expansion for only 1.99! Enjoy, and leave a review below! ...   [click here for more]
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CCC-GAD02-01 The Monster Within

CCC-GAD02-01 The Monster Within


A mind flayer has called for a massive conference of monsters in the Underdark beneath Hillsfar. Trolls, umber hulks, demons, and more have answered the illithid's call. To infiltrate this gruesome menagerie, you must embrace the monster within yourself. A two-hour-adventure with two one-hour bonus objectives for 1st to 4th level characters. To succeed, the characters must transform into powerful...   [click here for more]
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House of Revenance (CCC-MTL-02)

House of Revenance (CCC-MTL-02)


Welcome to an adventure in the Spies Below the Moonsea series of Underdark adventures! This adventure can be played as entirely stand-alone.  Content Warning: This adventure deals with the worshippers of a god of death. Some of these personages revere death, dying, and becoming undead. While these beliefs are fictional and are portrayed as evil, they...   [click here for more]
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House of Diamonds (CCC-UNITE-GD-01)

House of Diamonds (CCC-UNITE-GD-01)


Welcome to an adventure in the Spies Below the Moonsea series of Underdark adventures! This adventure can be played as entirely stand-alone.  New allies in the Underdark have emerged and are working to liberate drow-taken slaves from around the Moonsea. Key to this endeavor is finding a safe and secret passage between the Underdark and the surface. Rumors...   [click here for more]
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Amarune's Adventures: Vagrant in Wonderland

Amarune's Adventures: Vagrant in Wonderland


Amarune's Adventures is a series of short 3-6 hour adventures that explore the various Locations detailed in the best selling Amarune's Almanac series. Vagrant in Wonderland For 5 adventurers around 7th-level Vagrant in Wonderland is a whimsical Alice-esque journey into the depths of Araumycos, the Great Fungus. The characters encounter Vagrant, an intrepid myconid scout living within Araumycos...   [click here for more]
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CCC-SQC-003-01 Consumption

CCC-SQC-003-01 Consumption


After the death of a local historian, adventurers discover that no one is safe within the walls of Hillsfar. Will you they able to stop the culprits before the city is consumed from within? A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8. Content Warning: This adventure includes oozes and may include body horror (at DM Discretion). Sequel: CCC-SQC-03-02 Shiitake https://www.dmsguild.com/product/295790/CCC--SQC--0302-Shiitake...   [click here for more]
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CCC-DES-02-01 Those Who Are Eaten

CCC-DES-02-01 Those Who Are Eaten


After other heroes dispatched the Demon Lords back to their respective planes, Bea was able to peacefully give birth to sextuplets with six fingers and six toes. Unfortunately, others have heard of the unusual circumstances and plot to bring back the Demon Lord Grazzt, by any means necessary. A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3. Enjoy hellish horror, inspired by "Out of...   [click here for more]
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CCC-DES-02-03 Those Who Eat

CCC-DES-02-03 Those Who Eat


Finding themselves on a foggy bank alongside the Moonsea, the adventurers must dive into sunken ruins to save six innocent children from the God Who Eats. A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3. Enjoy hellish horror, inspired by "Out of the Abyss" and the Season 3 Adventurers League adventures, along with some of your favorite scary movies. This is the third in a three-part...   [click here for more]
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CCC-DES-02-02 On a Six-Fingered Trail

CCC-DES-02-02 On a Six-Fingered Trail


You are charged with rescuing Bea’s missing sextuplets and must bring their captors to justice. A walk in the park for brave adventurers, unless the trail extends beyond the darkness. A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3. Enjoy hellish horror, inspired by "Out of the Abyss" and the Season 3 Adventurers League adventures, along with some of your favorite scary movies....   [click here for more]
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Secrets of the Illithid Tombs

Secrets of the Illithid Tombs


The silence filling the subterranean streets of K’Jeek is absolute. No footsteps echo along the dust-covered streets, no cries from the deserted prisons of the slave pens. The great Temple of Ilsensine, once thronged with devotees, lies mute. Suddenly, inside the darkened temple, a gout of green flame lashes out through the darkness. A cry, ear-piercing in the vast silence, shakes dust from...   [click here for more]
Dungeon Masters Guild  $3.00

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