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Imagine a world where Tiamat was summoned successfully. Where the Princes of Elemental Evil tread unfettered. Where Demogorgon prowls the Underdark with the Wand of Orcus, leaving an army of undead in his wake. Where the storm giants have been cast to the bottom of the Ordning. Where Baldur's Gate has been banished to the Nine Hells. . . .
Imagine a world where good has lost and evil prevailed. ... [click here for more] |
Dungeon Masters Guild |
$9.99
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Elven Tower presents a compilation document of all the content for DMs running Out of the Abyss module.
This guide has been very well received by the DMs community. I have gotten great response during the creation of this content.
The guide is over 60 pages long and contains hoards of information, guides, suggestions, and general information for DMs running this module.
It... [click here for more] |
Dungeon Masters Guild |
$3.95
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I want to loot Zuggtmoy!
When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster appearing in Out of the Abyss, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons.
With this supplement, these brave adventurers will be... [click here for more] |
Dungeon Masters Guild |
$2.95
|
"What particularly struck me is how well-written they are. The text is a delight to read. The descriptive text is evocative, and the DM notes don’t ramble. I really wish more adventures I read were as good as this one." - Merric B
https://merricb.com/2016/03/30/5e-adventure-review-journey-through-the-center-of-the-underdark/
Are your player's moving out of Velkenvelve? Enjoying a stroll along... [click here for more] |
Dungeon Masters Guild |
$2.95
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Ever wanted to have NPCs travel with your party, only to be discouraged by the extra time they add to combat? Or perhaps you want to have that one important NPC adventure with the players, but you want to avoid the infamous DMPC. Or maybe your players just woke up in a jail cell with 10 other NPCs that are all interesting, but keeping them all around is just too much to keep track of.
Fear not! The... [click here for more] |
Dungeon Masters Guild |
$5.00
|
Deep in the Underdark, an elder brain Cyrog has died and been reanimated by the Demon Prince of Undeath, Orcus. Brave adventurers will be called upon to help vanquish this evil. Should they fail, Cyrog and all of his mind flayers will be able to create an army for Orcus to unleash destruction upon the Underdark and the world.
In this supplement to Out of the Abyss, your party will... [click here for more] |
Dungeon Masters Guild |
$3.95
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Are your player's going fishing in the Underdark? Booked a ride with the Kua Toa Travel Agency? Taking a cruise on the Darklake? Well then Journey Through the Center of the Underdark 2 - The Darklake Strikes Back is just what the Leemooggoogon ordered! Like the first Journey, The Darklake Strikes Back contains several encounters designed with Out of the Abyss traveling... [click here for more] |
Dungeon Masters Guild |
$2.95
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Two critically acclaimed Platinum best sellers - Journey Through the Center of the Underdark and Journey Through the Center of the Underdark 2 - The Darklake Strikes Back now available for one low price!
"What particularly struck me is how well-written they are. The text is a delight to read. The descriptive text is evocative, and the DM notes don’t ramble. I really... [click here for more] |
Dungeon Masters Guild |
$3.95
|
This 37-page supplement to the Out of the Abyss adventure restructures Chapter 4: Gracklstugh to streamline, simplify, and expand upon the elements within the adventure as originally written.
Changes to existing content:
Enhances the role of the Deepking of Gracklstugh.
Enhances the role of the derro Council of Savants and the Cult of Demogorgon.
Revises and clarifies the roles of the Gray... [click here for more] |
Dungeon Masters Guild |
$9.99
|
"Incredibly useful encounters...", "Very useful book!"
What could happen while traveling the vast Savage Frontier? Just about anything!
This 72-page supplement contains encounters written by Seven Best-Selling Dungeon Masters Guild writers and two new writers!
*This is the PDF version. Looking for the Fantasy Grounds version? Click HERE!*... [click here for more] |
Dungeon Masters Guild |
$14.95
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Underdark Tables for Non-Combat, Creatures, Locations, Items and Extras
Tables visible in Previews under the product image. Supports Volo's Guide to Monsters and Mordenkainen's Tome of Foes.
Encounters for adventures and campaigns in terrain of the Underdark, underground caverns, dark elf cities, mind flayers, kuo-toa, aboleths and Rage of Demons
Includes d8+d12 tables for ...
Using... [click here for more] |
Dungeon Masters Guild |
$5.00
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This is a collection of 26 battle maps that I designed for the Out of the Abyss Module. They can be used for Random Encounters throughout the adventure but can also be used for any other adventure set in the Underdark or a similar subterranean environment.
Features
Underdark Random Encounters
The Darklake Random Encounters
The Silken Paths Random Encounters
Technical Features
Traditional... [click here for more] |
Dungeon Masters Guild |
$4.99
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Encounters in the Savage Underdark is a 150-page supplement containing mini-adventures, NPCs, locations, and magic items. In all, the writers have produced 24 unique encounters, NPCs, and locations for you to add to any subterranean campaign. We’ve even included scaling suggestions so they can be used with different party levels.
Visit Annarei's Garden
Encounter... [click here for more] |
Dungeon Masters Guild |
$24.95
|
From the creative team that brought you Animal Sidekicks:
Do you want to play Out of the Abyss, but you don't have enough players? Do you want reoccurring allies and creatures to level up throughout your Underdark campaign? Do your players regularly invite NPCs and beasts they meet along for the ride? Do you just love sidekick options? Then this is for you!
In this supplement,... [click here for more] |
Dungeon Masters Guild |
$3.95
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A 117-page campaign aid featuring the prisoners of Velkynvelve—Buppido, Derendil, Eldeth, Jimjar, Ront, Sarith, Shuushar, Topsy, and Turvy—reimagined as player characters. Each one is presented at each level, 1st to 7th. That’s 63 stat blocks total! You will also find three new playable Underdark races (derro, kuo-toa, quaggoth) as well as guidelines for playing and leveling up Stool, the strange... [click here for more] |
Dungeon Masters Guild |
$3.95
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Neverlight Grove Battle Maps- Fungi Patches for Random Encounters
Update: This product now includes a Fantasy Grounds Module with grids. Explore tunnels and caverns covered in strange, alien fungi with this Rage of Demons Out of the Abyss supplementary battles maps for Neverlight Grove. This pack is perfect for random encounters and Underdark travel.
Every battlemap... [click here for more] |
Dungeon Masters Guild |
$1.99
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Encounters in the Underdark is a 5e supplement that provides a series of 7 encounters to enrich the experience of your players when playing in the Underdark. Whenever appropriate, the encounter will mention location from the Forgotten Realms, but the encounters can be run anywhere that is underground. Most encounters have detailed maps.
What's included?
A beautifully... [click here for more] |
Dungeon Masters Guild |
$4.99
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Are you taking your players to the Planes? Or maybe you’re bringing the Planes to them? Looking for some extra demons to spice up your Out of the Abyss campaign or more nasty devils to serve Zariel? With over 150 monsters updated from earlier editions, complete with full descriptions, the Planar Bestiary has something for everyone. Fiends, celestials, and elementals abound. Plus some regular folks... [click here for more] |
Dungeon Masters Guild |
$10.00
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New Combat Actions for the Creatures in Out of the Abyss
The bugbear chief nurses a gushing wound in her side before issuing an order of retreat to her allies. A bright light forms around the angel’s dying body, blinding everyone near it as it passes on from the world of the living. With blood streaming down its torso, an enraged hill giant slams its fists into the... [click here for more] |
Dungeon Masters Guild |
$2.95
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"If you want more flexibility in how you use dragons, Dragons! is an inexpensive option to save yourself the time of messing around with numbers and trying to calculate Challenge Ratings. Recommended." - Merric B
https://merricb.com/2016/04/26/5e-supplement-review-dragons/
Welcome dragon lovers to the Dragons! Volumes 1 and 2 Bundle! Featuring 2 best sellers for one great price.
Are you playing... [click here for more] |
Dungeon Masters Guild |
$2.95
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Are you running an Underdark adventure and want more versatility to the fungi found there? Are you playing a circle of spores druid and want more fungus themed spells? Are you a DM wanting to create an adventure involving Zuggtmoy by find yourself lamenting the lack of fungal monsters? Or maybe you're just like me and you love fungi? Well this supplement is for you!
This fully illustrated supplement... [click here for more] |
Dungeon Masters Guild |
$12.00
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Indexes of 200+ NPCs, new monsters, demon lords, and more!
A detailed adventure background and summary, plus level break downs of each region.
Dungeon Master Screen inserts to keep the most important mechanics handy!
This 19 page expansion and supplement includes three sections chock full of tools to improve your campaign!
For the price of a cup o' joe, you can now have all the tools... [click here for more] |
Dungeon Masters Guild |
$1.95
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THIS PRODUCT IS SILVER BEST SELLER. THANK YOU FOR YOUR SUPPORT!
High quality and detailed realistic battlemap of various locations of Underdark for random encounters. Reusable and versatile artwork where Dungeon Masters can decide which part of the map has cover, elevation, is difficult terrain, hiding spot, etc.
It's intended for online play, but it can be printed out and used on the tabletop.... [click here for more] |
Dungeon Masters Guild |
$3.00
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A platinum best seller, the Companion System provides a whole pile of pre-made, simple companions, simple rules for using them, and lots of tips for making your own. But what if there were just a bunch more examples, and like way more options and suggestions? That's where the Companion System Companion comes in!
The Companion System Companion provides 36 more companion examples, which can be printed... [click here for more] |
Dungeon Masters Guild |
$5.00
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Recharge Your Game!
Did you know that only five stat blocks unique to Out of the Abyss have rechargeable special abilities? Not anymore!
There are 160 rechargeable special abilities in this supplement, one for each Out of the Abyss creature that doesn’t already have one. They are appropriate to the creature’s temperament and ecology, and often pair well... [click here for more] |
Dungeon Masters Guild |
$2.95
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See the Underdark in a new light with these detailed maps that will provide you and your players with a dazzling view of battles fought in Out of the Abyss or use in your own Underdark adventures. Perfect for digital tabletops and online play! Grid and Gridless 4k maps are included in the PDF that have been optimized for digital spaces. A zip file is also included with no-fuss images ready to upload... [click here for more] |
Dungeon Masters Guild |
$5.99
|
Act Fast! Be Among the Exclusive 500 to Click This Link and Secure Nearly 50% Discount – Limited Time Offer!
ECHOES OF VELKYNVELVE: DROW ASCENDANT
Brace yourselves, Dungeon Masters, for the mesmerizing wild ride that is "Echoes of Velkynvelve: Drow Ascendant." In the shadows of the Underdark, a saga unfolds as an unlikely quest giver beckons your party to thwart... [click here for more] |
Dungeon Masters Guild |
$2.99
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Ten random encounters ready to be dropped into your Underdark-based setting, or added as random encounters in your Out of the Abyss/Rage of Demons campaign. Each encounter has flavor text, challenges (whether monsters, skills, or roleplay) to overcome, pre generated treasure and three adventure hooks to continue the story. This encounter pack contains a total of 10 encounters, 30... [click here for more] |
Dungeon Masters Guild |
$2.99
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Weave through negotiations with drow and duergar, clash with dangerous elementals, and hold fast against demonic assaults in this expansion for the official campaign Out of the Abyss. It contains 5 encounters that can be sprinkled throughout the campaign. Drow, duergar, and demons are as powerful as ever in this expansion for only 1.99! Enjoy, and leave a review below! ... [click here for more] |
Dungeon Masters Guild |
$1.99
|
JUNE 2021 UPDATE:
This book was first published around a year ago on Dungeon Master’s Guild as my first semi-serious attempt at designing and writing D&D content. Now, with my current love project of Valas Hune’s Underdark Bestiary coming out soon, I wanted to go back and fix some of the mistakes this book had. It had some errors in the statblocks and some lack of... [click here for more] |
Dungeon Masters Guild |
$2.95
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"But it seemed very likely indeed that her birthright was nothing more than ash and rubble at the floor of Ched Nasad's great chasm. Even if some part of her household had escaped, would she want to seek them out and join them in a miserable, squalid, and dangerous exile in the Underdark?" - Condemnation - War of the Spider Queen
"Many of my kin died screaming in the dungeons... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Blade Bazaar Merchants & Vendors
Supplement for the Largest Bazaar in the Underdark
Add Interesting Items & NPC Merchants to Any Market or Shopping District
Including: Local Underdark Food & Drink, Weapons, Armor, Gear, and Much More!
Perfect for Rage of Demons Out of the Abyss (or any Underdark campaign or one-shot)
Are you a DM who wants to add fun NPC vendors (with... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Lost in the mists of the Dark Mirage, the players must deal with a trio of witches that dwell in this strange place in order to escape.
Sisters of the Dark Mirage can be completed in a single session, making it a great standalone, one-shot adventure, or it can be included in any longer running campaign as a stop along the way. It shines most as a set encounter during your Out of the Abyss... [click here for more] |
Dungeon Masters Guild |
$2.00
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Bringing all of our DM's Guild content from Limitless Adventures' year one, this bundle contains 50 encounters to expand your WotC official campaigns.
50 fully detailed encounters OGL stat blocks for all monsters Creative, CR appropriate treasure 150 Further Adventure writing prompts
Included Modules:
Epic Level encounters Ravenloft encounters Storm King's Thunder encounters Sword Coast encounters... [click here for more] |
Dungeon Masters Guild |
$9.99
|
Many demon lords scheme and enact horrifying plans for attaining power.
Almost all indulge in heinous vices that make even the staunchest mortals recoil in horror.
But not Lynkhab. Her time to scheme or indulge is over.
Crushed by her own failures, Lynkhab wallows in misery, desperate to die but tethered to a pointless, immortal existence.
Once a powerful succubus,... [click here for more] |
Dungeon Masters Guild |
$4.99
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The Demonweb is home to a wide variety of horrors. This product contains a menagerie of drow and demonic servants of Lolth, from the basic demon spider to named horrors like Arachneus, the assassin Narizata, or the devious Nelver.
Nine new monsters, including unique characters, new demons, and demonic spiders
Eight new magic items, with their own history
Eleven... [click here for more] |
Dungeon Masters Guild |
$3.00 $2.10
|
The armies of the Abyss are formed of demonic humanoids, like the blighted. Three new demons to ravage and destroy the Prime Material plane and the planes beyond.
The Caprazau, brutal demonic warriors
The Dark Cherubs, vile monstrous children
The sensual and fast Lantazu.
…and three named demons to lead them for the glory of the Dark Prince.
The... [click here for more] |
Dungeon Masters Guild |
$3.00 $2.10
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Need more cool stuff for your Descent Into Avernus game?
Look no more!
ComicBook.com says: "This is an insanely impressive document...a must have"
What is this, anyway? This is the fourth installment of a series of books which takes every spell we can find from 1st, 2nd, 3.x, and 4th editions, converts, updates, and prepares them for use in your 5th Edition game.
Are the spells... [click here for more] |
Dungeon Masters Guild |
$1.95
|
The forces of darkness always leave a trail of tragedy and disaster wherever they pass. Be it demons from the Abyss or devils from Hell, these creatures lack any mercy or empathy and seek only the destruction or enslaving of any mortal life. Those lucky enough to survive an encounter with these fiends, are marked forever by the traumatic events, often driven crazy by the memories of everything... [click here for more] |
Dungeon Masters Guild |
$1.99
|
UPDATED VERSION WITH BRAND NEW ORIGINAL ART AND VTT READY MAPS
... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Once a proud planetar, Azazel became the scapegoat for Heaven’s failures.
Pledging himself to the powers of Hell, where he believed his prowess would be truly valued, he instead found himself crushed into even greater obedience.
It was only in the Abyss, alongside the forces he spent millennia fighting against, that Azazel finally found freedom.
The doctrine... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Return to the Underdark with these detailed maps that will provide you and your players with a dazzling view of battles fought in Out of the Abyss or use in your own Underdark adventures. Perfect for digital tabletops and online play! Grid and Gridless 4k maps are included in the PDF that have been optimized for digital spaces. A zip file is also included with no-fuss images ready to upload to your... [click here for more] |
Dungeon Masters Guild |
$6.99
|
Chaotic fiends hailing from the infinite layers of the Abyss, demons are a classic enemy perfect for everything from a rip-roaring action campaign to a horrifying existential threat. In this supplement, you'll find 12 demons from D&D's past, raging from CR 9 to CR 19, updated and modernised for 5e. These are:
Four Rageborns, the foot soldiers of Kostchtchie
Two Immoliths, the fiery conglomeration... [click here for more] |
Dungeon Masters Guild |
$1.95
|
The Underdark is a dangerous place, one that requires specialized skills and abilities in order to survive the monstrous creatures, the environmental hazards and the twisting tunnels that wander deep into the earth.
Provide your players with fresh new class variants and races, all converted from the "Forgotten Realms - Underdark" sourcebook for 3.5e. They are perfect for... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Drow are a sub-race of elves hailing from the Underdark, renowned on the battlefield for their use of stealth, poisons, and typically excessive cruelty. This supplement contains 9 new statblocks for drow and their allies, ranging from CR 1 to CR 9 and including fearsome giant war spiders and the half-drow, half-demon draegloths.
It's a perfect addition for an underdark-based campaign like Out of the... [click here for more] |
Dungeon Masters Guild |
$1.95
|
Cloaked in shadows so thick none can say what his true form is, the demon lord Lupercio is described as a being so indolent as to not even bother moving.
As such many codices on demonology reduce Lupercio to a footnote, but those who study the Demonomicon know better.
That his indolent nature masks his true purpose.
For Lupercio is a living weapon, designed to win the Blood... [click here for more] |
Dungeon Masters Guild |
$4.99
|
The armies of the Abyss are formed of demonic humanoids, like the Blighted. Five new monsters to ravage and destroy the Prime Material plane and the planes beyond.
These monsters are ideal for any Out of the Abyss/Rage of Demons or Descent into Avernus campaign. The Blighted are low-level creatures made to follow the command of bigger demons. ... [click here for more] |
Dungeon Masters Guild |
$2.00 $1.40
|
This intended as an expansion for the Darklake chapter in the official Out of the Abyss adventure published by Wizards of the Coast set up to create random encounters for that area. But in hindsight it can be used at any larger lakesystem throughout the underdark with a Duergar presence. The Guide is focused on two common types of locations found across the whole of Darklake - the Duergar built locks... [click here for more] |
Dungeon Masters Guild |
$3.95
|
This conversion guide contains information on running the D&D Encounters adventure Council of Spiders using the 5th Edition rules. In addition to the direct conversion, Council of Spiders Revisited provides notes and tools for running the adventure in a higher tier of play. In these pages you will also find notes for adapting the story to fit with... [click here for more] |
Dungeon Masters Guild |
$2.95
|
The Village of Tyrheim is under siege and you and your adventuring party are all that stands between the town’s salvation or damnation. Players are thrust on to the front lines between the Celestial and Abyssal realms as they fight to save the country side from a demonic incursion.
This adventure is a for parties of Four players of level 5 and should take around 4 hours to complete and requires... [click here for more] |
Dungeon Masters Guild |
$3.50
|