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The Haunt

The Haunt


Adventure Anthology - NOW AVAILABLE!!!: CLICK HERE TO GET YOUR COPY TODAY! Over 200 pages of usable content 4 of DMsGuild's best-selling authors: Phil Beckwith, JVC Parry, Roland Morgen and Chris Bissette! 85 various external map images in high definition quality (great for your online play or large print-outs) Printer-friendly...   [click here for more]
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Amarune's Almanac: The Underdark

Amarune's Almanac: The Underdark


"[..] this tome is accurate and insightful, so I recommend it highly.." - Ed Greenwood (excerpt from Foreword) "You see, I hadn’t found much literature written about the Underdark to this point. Most of what I’d read focused on places like Menzoberranzan, the drow capital, or spoke of mysterious lost locales that they assumed had sunk into the underground. I could not believe that a land...   [click here for more]
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Monster Loot – Out of the Abyss

Monster Loot – Out of the Abyss


I want to loot Zuggtmoy! When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster appearing in Out of the Abyss, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons.  With this supplement, these brave adventurers will be...   [click here for more]
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D&D Denizens: Underdark Monsters

D&D Denizens: Underdark Monsters


With so many monsters having been created for previous editions of the game, only a portion could be included in the new fifth edition Monster Manual. This document updates several of those older monsters absent from the new edition, specifically ones tied in some way to the theme of madness or ones that might be found in the Underdark. Allip (CR 3) Crypt Thing (CR 2) Ophidian (CR 1) Phantom...   [click here for more]
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Out of the Abyss - DM Guide

Out of the Abyss - DM Guide


Elven Tower presents a compilation document of all the content for DMs running Out of the Abyss module. This guide has been very well received by the DMs community. I have gotten great response during the creation of this content. The guide is over 60 pages long and contains hoards of information, guides, suggestions, and general information for DMs running this module. It...   [click here for more]
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Six Swords Out of Hell

Six Swords Out of Hell


Go beyond Avernus! Visit Maladomini, the Seventh Layer of Hell, in this epic 8-hour adventure for characters of levels 11 to 16! :lang="en-us">A prisoner with knowledge vital to the safeguarding of Faerûn is held in Maladomini, the seventh of the Nine Hells. Retrieving her is a blood-tinted guided tour of all of this plane has to offer. There are bargains to be made...   [click here for more]
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Companion System

Companion System


Ever wanted to have NPCs travel with your party, only to be discouraged by the extra time they add to combat? Or perhaps you want to have that one important NPC adventure with the players, but you want to avoid the infamous DMPC. Or maybe your players just woke up in a jail cell with 10 other NPCs that are all interesting, but keeping them all around is just too much to keep track of. Fear not! The...   [click here for more]
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Encounters in the Savage Frontier

Encounters in the Savage Frontier


"Incredibly useful encounters...", "Very useful book!" What could happen while traveling the vast Savage Frontier?  Just about anything! This 72-page supplement contains encounters written by Seven Best-Selling Dungeon Masters Guild writers and two new writers! *This is the PDF version.  Looking for the Fantasy Grounds version?  Click HERE!*...   [click here for more]
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40 Magic Items - Treasures of the Underdark

40 Magic Items - Treasures of the Underdark


You are viewing the PDF copy. If you are looking for the module for the Fantasy Grounds VTT - Please CLICK HERE If you’re running a campaign or string of sessions in the underdark, this supplement is probably a “must have”. ...   [click here for more]
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The Fall of Cyrog

The Fall of Cyrog


Deep in the Underdark, an elder brain Cyrog has died and been reanimated by the Demon Prince of Undeath, Orcus. Brave adventurers will be called upon to help vanquish this evil. Should they fail, Cyrog and all of his mind flayers will be able to create an army for Orcus to unleash destruction upon the Underdark and the world. In this supplement to Out of the Abyss, your party will explore...   [click here for more]
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Gracklstugh Revised - Turmoil in the City of Blades

Gracklstugh Revised - Turmoil in the City of Blades


This 37-page supplement to the Out of the Abyss adventure restructures Chapter 4: Gracklstugh to streamline, simplify, and expand upon the elements within the adventure as originally written. Changes to existing content: Enhances the role of the Deepking of Gracklstugh. Enhances the role of the derro Council of Savants and the Cult of Demogorgon. Revises and clarifies the roles of...   [click here for more]
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Wyrms of the Realms: Klauth

Wyrms of the Realms: Klauth


WYRMS OF THE REALMS KLAUTH, "Old Snarl" Dragons are powerful creatures of magic and might. They fill dreams and nightmares alike with splendor, majesty, and the raw force of their personality. Good, evil, and everything inbetween, dragons are the living embodiment of the truly fantastic. A series of articles in Dragon Magazine detailed the Wyrms of the North, giving a profile of the important dragons...   [click here for more]
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DDEX03-13 Writhing in the Dark (5e)

DDEX03-13 Writhing in the Dark (5e)


An unexpected envoy arrives in Sporedome and offers to give aid against the fire giants of Maerimydra, if you are willing to help his people with a small problem. Designer: Alan Patrick Characters of Level 5-10 Playtime: 2 hours Also included in the purchase of this adventure is a version specially converted for use with the Fantasy Grounds virtual tabletop software. The converted adventure...   [click here for more]
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DDEX03-16 Assault on Maerimydra (5e)

DDEX03-16 Assault on Maerimydra (5e)


The time has come for the brave and the bold to put an end to the machinations of Maerimydra’s demonic occupiers and their fiendish fire giant ruler. This will be no mean feat; the city is a cesspit of corruption and madness. You will have help, however, as an unlikely group of allies have gathered to your side in the Underdark beneath Faerûn. Danger, glory, and redemption await those...   [click here for more]
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DDEX3-12 Hillsfar Reclaimed (5e)

DDEX3-12 Hillsfar Reclaimed (5e)


The time has come to fight back against Hillsfar. Elanil Elassidil tasks you with uncovering valuable information to be used in a strike against the leader of Hillsfar, First Lord Torin Nomerthal himself. The only problem is that what you need is protected within the walls of the city. Part One of Six Knives for Torin Nomerthal. Designer: Cindy Moore Characters of Level 1-4 Playtime: 2 hours...   [click here for more]
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Underdark Encounters - Random Encounter Tables

Underdark Encounters - Random Encounter Tables


Encounter tables for Underdark terrain using the Monster Manual covering low (1-4), mid (5-10) and high levels (11+). Supports Volo's Guide to Monsters and Mordenkainen's Tome of Foes. Includes... Underdark Encounter Tables (Low level encounters, mid level encounters, high level encounters) Location Tables (Wilderderness locations, semi-civilized locations, unusual...   [click here for more]
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Bag of Holding Inventory Sheet

Bag of Holding Inventory Sheet


Scraping his way down a long, narrow passage, Thornbrax "The Orange" drags a strange bag behind him - murmuring to himself about such prediciments. As the tiny tunnel opens up into a cavernous room, no less than five green impish creatures snort and chortle at their next victim. "Yeah yeah, shut up," he says. As soon as he flicks the bag open, a six-foot tall spindly swordsman with flame-red hair...   [click here for more]
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DDEX3-03 The Occupation of Szith Morcane (5e)

DDEX3-03 The Occupation of Szith Morcane (5e)


The Occupation of Szith Morcane Agents of the fire giants of Maerimydra, a city in the Underdark, have overtaken the drow outpost of Szith Morcane. The factions seek out adventurers to free the outpost’s leaders for questioning on the giants’ activities. Can you extricate them before it’s too late? A four-hour adventure for 5th-10th level characters. DDEX3-03 5E...   [click here for more]
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Planar Encounter Tables - Random Encounters

Planar Encounter Tables - Random Encounters


Encounter tables for Planar locations using the Monster Manual covering low (1-4), mid (5-10) and high levels (11+). Supports Volo's Guide to Monsters and Mordenkainen's Tome of Foes. Includes... Feywild Encounters (Low level encounters, mid level encounters, high level encounters, low & mid sylvan creatures, low & mid malevolent creatures, feywild beasts, feywild plants,...   [click here for more]
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Baldur's Gate - Descent into Avernus: Extra Encounters

Baldur's Gate - Descent into Avernus: Extra Encounters


Make pacts with devils, duel corrupt guards, and defend civilians from demonic assaults in this expansion for the official campaign Baldur's Gate: Descent into Avernus. It contains 5 encounters that can be sprinkled throughout the campaign. The hellish forces are as powerful as ever in this expansion for only 1.99! Enjoy, and leave a review below! ...   [click here for more]
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What Has It Got in Its Pocketses? Mind Flayers!

What Has It Got in Its Pocketses? Mind Flayers!


“I loot the corpse.”   This may be the second-oldest repeated phrase in the history of Dungeons & Dragons (preceded – both historically and situationally – by “roll for initiative”). But the phrase is more than just a statement of action - it’s a question, and (more specifically) a re-phrasing of another, far older question, one with...   [click here for more]
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ZETH-01 Six Summoned Swords (CCC-PHA-01)

ZETH-01 Six Summoned Swords (CCC-PHA-01)


Meaningful decisions, unexpected twists and memorable characters are the foundations of this dark 4-hour adventure for 5th to 10th level characters. A chance encounter on an unassuming road leads to a dangerous and lucrative opportunity. But what seems simple on the surface turns out to be much more below. Thrust into a world where every enemy has an enemy and everyone has their own dark motive,...   [click here for more]
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Adventure Sidekicks: Out of the Abyss

Adventure Sidekicks: Out of the Abyss


From the creative team that brought you Animal Sidekicks: Do you want to play Out of the Abyss, but you don't have enough players? Do you want reoccurring allies and creatures to level up throughout your Underdark campaign? Do your players regularly invite NPCs and beasts they meet along for the ride? Do you just love sidekick options? Then this is for you! In this supplement,...   [click here for more]
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A Small Problem

A Small Problem


A cavern network about a quarter-mile to the south-west of the sargh village of Kernguarn has become the home of a group of psychotic, mutated kobolds. These kobolds have been twisted in body and mind by exposure to the demonic taint of Jubilex. As the maddened monsters stage raids on the sargh settlement, it falls to the party to bring an end to the kobold threat. A Small Problem...   [click here for more]
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The Heir of Orcus: Verse IV CCC-AETHER02-01

The Heir of Orcus: Verse IV CCC-AETHER02-01


A TWO TO FOUR-HOUR ADVENTURERS LEAGUE ADVENTURE FOR 5th – 10th LEVEL CHARACTERS (Click on “Full-size Preview” to view the entire product before purchasing. We are confident you will love what you see, and I appreciate your support!) “Agents have uncovered several cells of the Cult of the Heir in the Moonsea region. Plan and lead an elite operation to eliminate the cells, but beware......   [click here for more]
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Planar Bestiary

Planar Bestiary


Are you taking your players to the Planes? Or maybe you’re bringing the Planes to them? Looking for some extra demons to spice up your Out of the Abyss campaign or more nasty devils to serve Zariel? With over 150 monsters updated from earlier editions, complete with full descriptions, the Planar Bestiary has something for everyone. Fiends, celestials, and elementals abound. Plus some regular...   [click here for more]
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Hex Witch - 5E Player Class

Hex Witch - 5E Player Class


P.B Publishing Presents: The Hex Witch As seen on Loot the Room's: Best of DM's Guild December 2016 03.06.2017 - V4.0 updated to address editing and clarity issue with Wyld Witch features. Also a printer friendly verison added to the file list. 12.30.2016 - V3.0 updated to address some valid points provided in the review/discussion...   [click here for more]
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The Heir of Orcus: Verse III - CCC-ROLL20-02

The Heir of Orcus: Verse III - CCC-ROLL20-02


Experience this innovative sequel to the ENnie-Nominated adventures, The Heir of Orcus: Verse I & II! A Two to Four-Hour Adventurers League Community Created Content Adventure for Characters Levels 5-10. Many more hours of content for use in your home game! The Heir of Orcus Strikes Back! Ios, the Overseer of Duerradin, a highly advanced duergar psionic research outpost, invites you...   [click here for more]
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Potioneering: Defined, Refined, and Usable

Potioneering: Defined, Refined, and Usable


Potions are as old as magic, having the right potion can make the difference between life and death for a party-literally. Potioneering: Defined, Refined, and Usable has everything a player or DM needs to introduce Potioneering into the game including: Every DMG Potion explained and with a crafting recipe 40+ NEW Potions explained and with a crafting recipe 3 NEW Feats...   [click here for more]
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CCC-GAD02-01 The Monster Within

CCC-GAD02-01 The Monster Within


A mind flayer has called for a massive conference of monsters in the Underdark beneath Hillsfar. Trolls, umber hulks, demons, and more have answered the illithid's call. To infiltrate this gruesome menagerie, you must embrace the monster within yourself. A two-hour-adventure with two one-hour bonus objectives for 1st to 4th level characters. To succeed, the characters must transform into powerful...   [click here for more]
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D&D Denizens: Drow & Driders

D&D Denizens: Drow & Driders


The drow elf entry in the Monster Manual lists four types of drow: the standard drow (CR 1/4), the elite warrior (CR 5), the mage (CR 7), and the priestess of Lolth (CR 8). This document provides a range of other drow to populate any Underdark encounter, adventure, or campaign. The creatures here range from CR 1/2 to CR 7. Drow Acolyte of Lolth (CR 1/2) Drow Blademaster (CR 6) Drow Cultist...   [click here for more]
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Champions of the Blood War

Champions of the Blood War


Champions of the Blood War presents new Demonic & Diabolical Player Options for your Campaigns! This project was primarily designed for use with the new, official, BALDUR'S GATE: DESCENT INTO AVERNUS adventure, but can be used by players & dungeon master's in any campaign that needs an injection of demons, devils, yugoloths and other nefarious elements! Everything included here was written...   [click here for more]
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A Motley Crew: The Velkynvelve Prisoners as PCs for Out of the Abyss

A Motley Crew: The Velkynvelve Prisoners as PCs for Out of the Abyss


A 117-page campaign aid featuring the prisoners of Velkynvelve—Buppido, Derendil, Eldeth, Jimjar, Ront, Sarith, Shuushar, Topsy, and Turvy—reimagined as player characters. Each one is presented at each level, 1st to 7th. That’s 63 stat blocks total! You will also find three new playable Underdark races (derro, kuo-toa, quaggoth) as well as guidelines for playing and leveling up Stool, the strange...   [click here for more]
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The Rod of Seven Parts 5e

The Rod of Seven Parts 5e


"That which was sundered on Pesh’s plain, holds back chaos reign. Yet the vaati’s deed shall remain undone, until the seven again become one." A supplement containing lore and stats for the legendary rod of seven parts. Follow me on Twitter @StratosF8...   [click here for more]
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CCC-GSP01-03 Tainted Love

CCC-GSP01-03 Tainted Love


Rizgrim, the Great Doomguide of Kelemvor discovered that the land within the Quivering Forest near the burial site of her friend is slowly being consumed by dark magic. The adventurers are asked to find the source and eliminate it as soon as possible. Failing on this task could turn her dead friend into a dracolich. Nobody wants that! Right?! Part 3 of the Clover Group Series. A Two to Four-Hour...   [click here for more]
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ZETH-02 Six Striking Swords (CCC-HAL-02)

ZETH-02 Six Striking Swords (CCC-HAL-02)


Unusual allies, unbridled chaos and an Underdark mystery await characters in this dark 4-hour adventure for 5th to 10th level characters. A mysterious resident has taken over an abandoned castle along a perilous trade route. Now, strange happenings have the traders spooked and there is concern about the economic fallout. Adventurers are dispatched to make a deal with the paranoid and potentially...   [click here for more]
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Dance Dance Resurrection

Dance Dance Resurrection


BREAKDOWN YOUR ENEMIES UNDERDANCE FOR YOUR LIFE In the bowels of the Underdark, the 24/7 night club "Tomb of Bad Decisions" raves eternally to mad songs from alien worlds. Complete with a breakneck spotify playlist for this utterly stupid, frog-chasing, high speed adventure for 3-6 tier 2 characters (between levels 5-10) SET YOUR PLAYERS AGAINST THE MIGHT OF THE L.S.DEMON THE BROHOLDER AND...   [click here for more]
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Yearning to Breathe Free

Yearning to Breathe Free


This is the PDF and POD product! Thanks to the talented Rob Twohy, it is ALSO available for Fantasy Grounds here! Yearning to Breathe Free is a Dungeons and Dragons campaign for characters of levels 5-15.      When a prominent Waterdhavian Noble is murdered in what appears to be a ritual designed to empower the Order of the Hellfire Hearth,...   [click here for more]
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ZETH-03 Six Swords Unbound (CCC-HAL-03)

ZETH-03 Six Swords Unbound (CCC-HAL-03)


An intense non-stop battle with dramatic story consequences awaits adventurers in this 4-hour adventure for 5th to 10th level characters. In an effort to secure a surface trade route, adventurers find themselves embroiled in the revenge schemes of a powerful drow exile. The chance to learn about the state of the Underdark and the fates of many innocents taken in surface raids is too valuable to...   [click here for more]
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Trinkets of the Underdark

Trinkets of the Underdark


Trinkets of the Underdark This supplement introduces Sixty-three new trinkets that you may find exploring the Underdark The trinkets presented in this supplement are inspirited by the wonders and terrors of the Underdark. They will bring an additional layer of depth to any Underdark based campaign or those running the Out of the Abyss. Many of the curiosities...   [click here for more]
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Menzoberranzan Drow Campaign Supplement

Menzoberranzan Drow Campaign Supplement


The Menzoberranzan Campaign Supplement is intended to provide a fifth edition downtime activity system for the transitionary 4th edition to fifth edition system neutral "Menzoberranzan, City of Intrigue" official publication available through DM'S Guild. The setting provides for a Drow based campaign set within the the Underdark civilization's premiere city location. A full historical listing...   [click here for more]
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Vile Traditions

Vile Traditions


UPDATE: Fantasy Grounds version now available! click here Plan on descending into Avernus? With the Vile Magic in this book you will be able to: Summon tortured souls from the hells to grab your victims! Conjure the winds of Cania & unholy flames to inflict hellish pain on your foes! ...   [click here for more]
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Trinkets of the Drow

Trinkets of the Drow


Trinkets of the Drow This supplement introduces 100 New Drow Inspired Trinkets that you may find in or around a Drow city The trinkets presented in this supplement are inspirited by the wonders and terrors of the Drow civilization. They will bring an additional layer of depth to any Underdark based campaign or those running the Out of the Abyss. Many of the curiosities are...   [click here for more]
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The Vault of Eternity (5e)

The Vault of Eternity (5e)


The Vault of Eternity is a classic dungeon crawl with a twist for a party of mid-to-high level adventurers (roughly 9th-10th). While the dungeon is set in the Underdark of the Forgotten Realms, it is designed to be easily added without any major adjustments to any campaign that features dwarves. For example, this could easily be an ancient and forgotten mountain stronghold rather than an Underdark...   [click here for more]
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CCC-GSP01-02 Brotherhood

CCC-GSP01-02 Brotherhood


A dear friend of the djinni Rokstasha recently passed away. A funeral ceremony for his friend will be held in three days at the Quivering Forest. Rokstasha needs the assistance of the adventurers to find the other members of the Five-Leaf Clover if ever they are still alive and have them attend the ceremony. Don’t be late! Part 2 of the Clover Group Series. A Two to Four-Hour Adventure...   [click here for more]
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CCC-GSP01-01 A Dragon's Breath

CCC-GSP01-01 A Dragon's Breath


Ragvala, also known as the "Coinmaker" is an ancient gold dragon who wishes to mend his broken friendship with his old adventuring buddy. Recently, there are rumors that his friend’s old magical instrument has resurfaced in the Quivering Forest. Unable to change shape anymore, the dragon needs the help of skilled adventurers who can join him on his quest. Part 1 of the Clover Group Series....   [click here for more]
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The Heir of Orcus: Verse I & II

The Heir of Orcus: Verse I & II


The Heir of Orcus: Verse I & II is an ENnie Nominated and highly acclaimed Adventurers League Module bundle! Levels 1-4 (Tier 1), 4-8 Hours of content. In beautiful pdf, softcover, or hardcover formats. This bundle includes the following new features: A sneak peek of The Heir of Orcus: Verse III Background hooks for your Adventurers League characters with this storyline Upgraded...   [click here for more]
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Min-Max Monsters in the Lost Mine of Phandelver

Min-Max Monsters in the Lost Mine of Phandelver


Maybe you’ve brought your players to the Lost Mine of Phandelver before, or maybe you’re about to play through it for the very first time. Either way, you’ll find this treatise on running the Lost Mine helpful in discovering new opportunities and ways to challenge your players. These pages contain an in-depth analysis of several parts of the adventure, allowing for expanded content...   [click here for more]
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Companion System Companion

Companion System Companion


A platinum best seller, the Companion System provides a whole pile of pre-made, simple companions, simple rules for using them, and lots of tips for making your own. But what if there were just a bunch more examples, and like way more options and suggestions? That's where the Companion System Companion comes in! The Companion System Companion provides 36 more companion examples, which can be printed...   [click here for more]
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CCC-DDSC-01 Murder at The Stop

CCC-DDSC-01 Murder at The Stop


With the repeal of the Law of Humanity, things have changed in the Hillsfar surrounds, and not necessarily for the better. The farming village of The Stop is no exception. The Red Plume Soldiers have withdrawn their presence and no one is left to maintain order. When things get out of hand, a noble representative of the people and the law is required. A 4-hour adventure for 1st-4th Level Characters....   [click here for more]
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