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Demons, Fiends and more Tanar'ri

Demons, Fiends and more Tanar'ri


This document includes 10 different demons updated from 3.0 and 3.5 source material to 5th ed stats.  Consideration was made to create demons that have not been identified in other DM Guild creations.  All attempts to maintain the original characteristics of these demons was made. Demons included in this document include: Alkilith, Armanite, Broodswarm, Half-Fiend Draegloth, Jarilith, Kelvezu, Lilitu,...   [click here for more]
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Hellbred Race and New Paladin Archetype

Hellbred Race and New Paladin Archetype


This is a 5th edition rendition of the 3.5 race known as the Hellbred. Within i have done my very best to make it balanced as well as hold it to the standard D&D deserves. Inside is also a new Paladin Oath that i think many DM's and Players will find incredibly diverse and worthy of play. Please comment below and those who purchase this document please leave a review. If you have any questions...   [click here for more]
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Zuggtmoy Cavern

Zuggtmoy Cavern


"Up-Down-Down-Up. Hmm, nope. That doesn't work. How about we try Up-Up-Down Down. Still not right."   - Thwarted Adventurer Zuggtmoy's Cavern is a small dungeon encounter that can be added to almost any ruin. Originally written as a side quest during an Out of the Abyss campaign for 5th level adventurers. The puzzle corridor and cavern may be plugged in...   [click here for more]
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Juiblex Temple

Juiblex Temple


Juiblex Temple is a small dungeon encounter that can be added to almost any ruin. Originally written as a side quest during an Out of the Abyss campaign for 4th level adventurers,  the temple chamber and encounter may be plugged in at any level, in almost any setting.  The temple dedicated to Juiblex; the Demon Prince of Ooze and Slime has lain hidden for many years,  a relic of darker...   [click here for more]
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Poisons and Toxins

Poisons and Toxins


A variety of poisons and toxins that can be used for any adventure. Beyond the normal, these items have a variety of effects for those wanting an advantage in battle or playing the long game. ...   [click here for more]
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20 Non-Combat Woodland Encounters

20 Non-Combat Woodland Encounters


This file contains 20 non-combat woodland encounters to spice up travel in your games.  ...   [click here for more]
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Elion the Exiled

Elion the Exiled


This booklet contains information on a secret and exiled member of the Seldarine introduced in the Extreme Drowess actual play, set in the aftermath of Out of the Abyss. Elion the Exiled contains: A CR 21 antagonist with ties to the Seldarine and the Far Realm A new sentient legendary magic item: Wildblade Alternate Forgotten Realms lore from the Extreme...   [click here for more]
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In the Wake of Rage (Fantasy Grounds)

In the Wake of Rage (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. After the Rage of Demons ends and the threat of the demon lords is addressed, how have the Forgotten Realms changed? During their time in the Underdark, the demon lords and their servants unleashed great chaos and horrific destruction. Villages fell, alliances shattered and numerous...   [click here for more]
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Creatures of the Underdark

Creatures of the Underdark


A collection of 22 creatures, inspired by the book 'Forgotten Realms Underdark', for use in your campaign and adventures: Giant Maggot (CR 1/4) Baphitaur (CR 1) Chameleon Bugbear (CR 1) Giant Cockroach (CR 1) Phaerlock (CR 1) Giant Maggot, large (CR 2) Stone Flyer (CR 2) Baphitaur, Barbarian (CR 3) Ineffable Horror (CR 3) Portal Dragon, wyrmling (CR 3) Faerzress-Infused Minotaur (CR 4 Giant Cockroach,...   [click here for more]
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Cloistered Cleric Archetype

Cloistered Cleric Archetype


This pdf introduces a new Cleric archetype: The Cloistered Cleric, which is partly inspired by the 3.5 edition cleric varient of the same name from Unearthed Arcana. This archetype replaces the domain at 1st level, but functions very similarly. The cloistered cleric is essentially a monk-type character with a more European feel, combining the scholarly aspect of a cleric with the Knowledge domain,...   [click here for more]
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Wild Magic Surge Table - Larvae Feast: A Fiendish Alternative

Wild Magic Surge Table - Larvae Feast: A Fiendish Alternative


Greetings~ I am Søren Kraak Wollenberg "Larvae Feast" Presents your players with an additional Wild Magic Surge Table, as it is featured within the official Player's Hand Book. This particular Wild Magic Table seeks to present a fiend-focused variant to the standard options. This option will primarily be useful for settings or adventures featuring fiendish influences...   [click here for more]
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More Flumphs (5e)

More Flumphs (5e)


Are your Underdark games a little too hostile? Do you need a friendly aberration to ease the tension? Are you passionate about flumphs, and feel they are underrepresented? "More Flumphs" is a collection of 13 new flumph stat blocks, from archivists and knights to mind flayer experiments to genetic giants. ...   [click here for more]
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CCC-DES-02-01 Those Who Are Eaten

CCC-DES-02-01 Those Who Are Eaten


After other heroes dispatched the Demon Lords back to their respective planes, Bea was able to peacefully give birth to sextuplets with six fingers and six toes. Unfortunately, others have heard of the unusual circumstances and plot to bring back the Demon Lord Grazzt, by any means necessary. A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3. Enjoy hellish horror, inspired by "Out of...   [click here for more]
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Oath of the Sun (Paladin Subclass)

Oath of the Sun (Paladin Subclass)


Paladin Sacred Oath: Oath of the Sun A Paladin Subclass focused on praising the sun and being a symbol of hope and guidance. This subclass focuses on empowering your party and make them shine as much as you. It also focuses on using an improved flame blade spell, and as you grow,so does your ability to eradicate darkness and evil. This subclass will shine...   [click here for more]
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Updated Oozes

Updated Oozes


This document includes 10 different oozes updated from 3.0 and 3.5 source material to 5th ed stats.  All attempts to maintain the original characteristics of these oozes was made.  Oozes included in this document include: Aballin, Arcane Ooze, Bloodfire Ooze, Bone Ooze, Conflagration Ooze, Sickening Sleep, Summoning Ooze, Teratomorph, Corrupture, Glitterfire.  These oozes have not been playtested...   [click here for more]
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Graphic Elements for Adventures

Graphic Elements for Adventures


There is a dearth of affordable artwork for creating visually dynamic packaging for adventures posted on Dungeon Masters Guild. Illustrations can be expensive, but if done well they can make or break a product. This package contains 50 PNG files for your use when formatting your material. While not a substitute for quality and informative illustration that enhances the information delivered in your...   [click here for more]
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Fire & Brimstone

Fire & Brimstone


The Village of Tyrheim is under siege and you and your adventuring party are all that stands between the town’s salvation or damnation. Players are thrust on to the front lines between the Celestial and Abyssal realms as they fight to save the country side from a demonic incursion. This adventure is a for parties of Four players of level 5 and should take around 4 hours to complete and requires...   [click here for more]
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20 Non-Combat Coastal Encounters

20 Non-Combat Coastal Encounters


This PDF includes twenty non-combat encounters perfect for when the players are traveling on a coastal setting. ...   [click here for more]
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Demi-God Class Option

Demi-God Class Option


“Demi-God Class Option” is the second of three new class instalments that seeks to explore new player options, from both a narrative and mechanical standpoint, reimagining the sorcerer class in the process. At first glance, the sorcerer class is the best thematic fit for a character who is the offspring of a divine being, but it doesn’t fit the Herculean archetype that might motivate players...   [click here for more]
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Spiritualist - Arcane tradition

Spiritualist - Arcane tradition


This pdf introduces a new wizard tradition: The Spiritualist. Spiritualists are wizards who specialize in contacting, commanding, and combating spirits, ghosts, and the incorporeal undead. They are able to use their abilities to learn secrets that only the dead know the answers to. This also includes a printer-friendly version. This is the fifth of several dark fantasy/Gothic horror archetypes...   [click here for more]
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CCC-DES-02-03 Those Who Eat

CCC-DES-02-03 Those Who Eat


Finding themselves on a foggy bank alongside the Moonsea, the adventurers must dive into sunken ruins to save six innocent children from the God Who Eats. A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3. Enjoy hellish horror, inspired by "Out of the Abyss" and the Season 3 Adventurers League adventures, along with some of your favorite scary movies. This is the third in a three-part...   [click here for more]
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Path of the Mutant Primal Path

Path of the Mutant Primal Path


Grow additional limbs or morph your body as you see fit! Mutate to adapt to your environment and overcome your enemies! The Path of the Mutant is not a pleasant one to tread. Their flesh painfully shifts, morphing into horrid mutations, wracking the mind of the barbarian with maddening pain. When the changes are the most intensive -and the most painful- their minds react with falling...   [click here for more]
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The Lost City of Nudeg Kell - Level One

The Lost City of Nudeg Kell - Level One


In centuries past, Nudeg Kell was a duergar stronghold of great importance and wealth. Slaves passed through its gates like a flowing river, fueling the industry below. Many things have changed since thos days of glory. The gates lie broken, and the undead have claimed them. The people of Nudeg Kell are dead, or living in destitution and fear, while the king and his family exist eternally...   [click here for more]
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Pactbound: The Binder Class for 5e

Pactbound: The Binder Class for 5e


On the fringes of reality, powerful creatures of the multiverse have found refuge as vestiges. As a binder, you can call them back to reality and borrow their forgotten knowledge and paranormal powers. This document updates the 3.5e Tome of Magic Binder for 5th edition, aiming to provide a simplified version of the class that nevertheless maintains its flexibility. The Binder is a magical...   [click here for more]
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The Celestial Host

The Celestial Host


Too long have the fiendish hordes run rampant on the material plane. Now the the heavens will open and mighty celestials descend to aid mortals in this fight! Inside you will find: 8 monster stat blocks of celestials from older editions updated to 5e 1 monster template 4 magic items 5 spells for Druid, Cleric, and Wizard After browseing the DMs Guild for years, I couldn't help but notice the lack...   [click here for more]
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Arcane Tradition: The Demonbinder

Arcane Tradition: The Demonbinder


"Well layed-out and edited, and it has good flavor!" - M.T. Black An ancient and often forbidden magical tradition, demonbinding is a dangerous art. The powers of the Abyss are chaotic and dangerous, but with practice and a stern will, they can be made to serve.  Inspired by the Nar Demonbinder prestige class from previous editions, this module contains the following items: 1 new wizard subclass,...   [click here for more]
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Dark Redemption

Dark Redemption


An unexpected encounter leads the PCs to make a choice between less than reputable adversaries, and a possible short sojourn through the Underdark. This side trek is written with Out of the Abyss in mind but can be dropped into any campaign. A 2-hour side trek for 5th-6th level characters ...   [click here for more]
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Mini-Dungeons: Caves (C-1) - Lizardfolk Tunnels

Mini-Dungeons: Caves (C-1) - Lizardfolk Tunnels


P.B. Publishing & Loot The Room present: Mini-Dungeons: CAVES (C-1)  Lizardfolk Tunnels! Maps by 2017 Ennie nominated Chris Bissette of loottheroom.uk Within the pages of this book, you will findthe first of three mini-dungeons in a short series set in caves. This one being the Lizardfolk Tunnels! You will be able to drag and drop this mini-dungeon...   [click here for more]
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Farspawn, a new race of quasi-aberrations for PCs touched by the Far Realm

Farspawn, a new race of quasi-aberrations for PCs touched by the Far Realm


NOTE: this contribution is now obsolete, as a new, better version of it has been included in my Multiversatility – Player’s Options Pack.  “Heritage, legacy, lineage... all those are empty words when addressing the voluptuous abyss of madness and alien geometries of ever-changing flesh known as the Far Realm. And yet to understand how farspawns...   [click here for more]
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Barbarians of the Path of Madness

Barbarians of the Path of Madness


NOTE: this contribution is now obsolete, as a new, better version of it has been included in my Multiversatility – Player’s Options Pack. Do you want to play a barbarian that goes beyond simple frenzied rage to embrace utter madness and unlimited insanity? Do you want to hear the voices from the Abyss and, more interesting, for them to answer your...   [click here for more]
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Shadow over Purple Rocks

Shadow over Purple Rocks


Trisk & Utheral are the two islands that form Purple Rocks, both are surrounded by a thick fog. The indifference of neighboring kingdoms, has led to an abandonment of the region, its infamy has grow to the point that even the pirates of Luskan avoid the islands. Can a group of intrepid adventurers discover what is happening in Purple Rocks?, or the islands are doomed to be devoured by the shadow...   [click here for more]
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Drow Ambush!

Drow Ambush!


What happens when Ilvara finally catches up to the runaway slaves (aka the adventurers)? Use this resource to make it a memorable fight for your party. Includes a battlemap and stat-blocks for all the bad guys giving your tactically minded players a challenge. ...   [click here for more]
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The Feral Hunt

The Feral Hunt


Baphomet has a grudge to settle, and he's taken your friends hostage to force a contest. Can you rescue your friends and escape his maze before he's able to hunt you down? Venture into  overgrown jungle ruins in a section of Baphomet's maze. Dodge traps, solve puzzles, and survive a series of encounters before a final standoff against the Demon Lord himself. Will you stand and fight? Or will you outrun...   [click here for more]
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CCC-Ziege-01 Shadows of Blood Moon

CCC-Ziege-01 Shadows of Blood Moon


A dark shadow creeps over the small village of Redcraft, leaving deep red trails of blood in its wake. Missing villagers and livestock plague the town and it is up to the adventurers to discover the root of the problem...was that a wolves howl that just broke the silence of the night? A 4-Hour Adventure for five-8th Level Characters ...   [click here for more]
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ODFC03-03 Removing the Taint

ODFC03-03 Removing the Taint


Riswyn Rumnaheim, a young female dwarf, has recently discovered that her sister has survived the Rage of Demons, but alas, this sister has been tainted by the Abyssal presence of the demon that owns her soul. She is on the lookout for adventurers to help her remove the taint, allowing her to recover at least some of the family that she lost. The characters will discover how to cleanse the soul and...   [click here for more]
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Racial Archetypes: Vol1

Racial Archetypes: Vol1


Racial Archetypes: Vol1 is the perfect supplement to the upcoming Descent into Avernus capaign. This document opens up the character options for numerous races, allowing them to fit even more perfectly into a dour hellscape. Included in this work are: 9 New Racial Subclasses for the Aasimar, Half-Orc, Minotaur, Nephilim, Tiefling and Writhen A new infernal race...   [click here for more]
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7+7 Homebrew Shields

7+7 Homebrew Shields


Regardless if you are a fearless adventurer or the first to flee when things turn rough, the only thing we know for sure is that you're gonna need a shield. The 1 shield the official rules have provided is very bland so i made some homebrew shields for my game. In this pdf you will find 7 non magical shields as well as 7 magical ones. If you liked my work please leave a rating and a comment, or if...   [click here for more]
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Fantasy Grounds: D&D Rage of Demons: Out of the Abyss

Fantasy Grounds: D&D Rage of Demons: Out of the Abyss * 


D&D Rage of Demons: Out of the Abyss Dare to descend into the Underdark in this adventure for the world’s greatest roleplaying game The Underdark is a subterranean wonderland, a vast and twisted labyrinth where fear reigns. It is the home of horrific monsters that have never seen the light of day. It is here that the dark elf Gromph Baenre, Archmage of Menzoberranzan, casts a foul spell meant...   [click here for more]
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The Spider's Value

The Spider's Value


The Spider's Value Down in the Underdark, the characters stumble upon a group of svirfneblin in desperate need of help. A black dragon keeps their companions hostage. He threatens to eat them if the deep gnomes don't retrieve an obsidian spider stolen from his hoard. If the characters help the svirfneblin and catch the thief, he'll tell them the spider is an artifact with the power to save his entire...   [click here for more]
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The Oath of Ascension for Paladins [D&D 5e (2021)]

The Oath of Ascension for Paladins [D&D 5e (2021)]


The Oath of Ascension for Paladins [D&D 5e (2021)] The Oath of Ascension is taken on by paladins who serve the angelic forces of good. They’ve sworn their souls to ascend above evil and chaos, to uplift the innocent suffering in the darkness, to serve like an angel. With their holy tools, these paladins have crafted mechanical wings onto their armor. Appearing as plated angels...   [click here for more]
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Paladin Oath of the Sin Eater

Paladin Oath of the Sin Eater


Paladin Oath of the Sin Eater The Oath of the Sin Eater is one of great controversy, as its followers flip the entire pantheon on its head with their defiant abilities. Known either simply as sin eaters, devil eaters, or swallowers of blackness, those who follow this oath hold the unique ability to devour the sins of others through a process known as sin eating. Sometimes this process...   [click here for more]
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Graphic Elements for Adventures II

Graphic Elements for Adventures II


There is a dearth of affordable artwork for creating visually dynamic packaging for adventures posted on Dungeon Masters Guild. Illustrations can be expensive, but if done well they can make or break a product. This package contains 50 PNG files for your use when formatting your material. While not a substitute for quality and informative illustration that enhances the information delivered in your...   [click here for more]
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CCC-DES-02-02 On a Six-Fingered Trail

CCC-DES-02-02 On a Six-Fingered Trail


You are charged with rescuing Bea’s missing sextuplets and must bring their captors to justice. A walk in the park for brave adventurers, unless the trail extends beyond the darkness. A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3. Enjoy hellish horror, inspired by "Out of the Abyss" and the Season 3 Adventurers League adventures, along with some of your favorite scary movies....   [click here for more]
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P.B. Publishing Presents: Backgrounds Collection 1 (3x 5E Backgrounds)

P.B. Publishing Presents: Backgrounds Collection 1 (3x 5E Backgrounds)


P.B. Publishing Presents: Backgrounds Collection 1 The first collection of P.B Puiblishing first 3 Flavourable Backgrounds for D&D 5th Edition Player Characters. The Treasure Hunter The Wheeler-Dealer The Circus Performer Contact me via the following: Twitter: @pbpublishing1 Email: pbpublishing@outlook.com Facebook: www.facebook.com/pbublishing/  Please...   [click here for more]
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Avenger - Martial Archetype (Fighter)

Avenger - Martial Archetype (Fighter)


This pdf includes a new martial archetype for the Fighter: The Avenger. This archetype is inspired by the 2nd edition Avenger class, and is a martial archetype with a sworn foe (similar to a Ranger's favored enemy), a fury feature (similar to a Barbarian's Rage), and abilities that make them absolutely relentless in their pursuit of their sworn foe. The Avenger is a terror to behold, and woe to those...   [click here for more]
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Mystery at Loudwater

Mystery at Loudwater


Loudwater is a small city, located on the confluence of the Delimbiyr and Greyflow rivers. It has seen better days, and even though the population has greatly dwindled, traces of its former splendor remain. But lately, caravans have been banishing without a trace, and people are getting nervous. A 3-hour standalone adventure for 1st-3rd level characters   ...   [click here for more]
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The Short Adventures Bundle

The Short Adventures Bundle


Enjoy this 61-page bundle focused on 4 adventures that can be standalone or easily worked into a campaign. Buying all 4 separately would be $6.49, but with this bundle you get 4 for the price of 3! Escape from Castle Kolyana: Survival horror set inside a gothic castle. What if Ireena Kolyana had ended up turned into a vampire? Now ruling her own Domain of Dread, she seeks to sacrifice adventurers...   [click here for more]
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Amped Up Demon Lords 1

Amped Up Demon Lords 1


Does CR 25 just not cut it? Are you diving into the Abyss instead of escaping out of it? Do you want your demon lords so powerful even balors quake in their boots?  Amped Up Demon Lords powers the Abyss' most infamous residents up to their most deadly extremes. This first installment features a CR 25 version of Baphomet, as well as a lethal CR 30 incarnation of Orcus!   Money...   [click here for more]
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Faction Class Training

Faction Class Training


Do you want to weave your player's faction choices more closely into your campaign?  Do you want to give you players fun and useful additional skills?  Are you looking for "faction-specific downtime activities"?  Then Faction Class Training may be of use to you. Extrapolating on the basic rules for Faction Rank and advancement found in the DMG and PHB, this how-to document distills core 1st- and...   [click here for more]
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The Tales of Bentaven the Bard

The Tales of Bentaven the Bard


The Tales of Bentaven the Bard This is the complete saga of Bentaven the Bard, a foil designed to be dropped into any campaign to mess with your players in the tradition of Q from Star Trek the Next Generation or Puck from A Midsummer Night's Dream. Bentaven is an NPC con artist who will harass and vex your players at any level. He's petty, vain and manipulative and...   [click here for more]
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