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10 Sentient Magic Items - Volume I

10 Sentient Magic Items - Volume I


10 SENTIENT MAGIC ITEMS - VOLUME I For only 10 cents each, this material includes 10 sentient magic items to add flavor and fun to your campaign. Ranging from a lawful good horn to give an attack option for Charisma based characters to a chaotic evil maul that demands you hunt down silver dragons, these weapons, spellcasting components, shields and accessories each have power,...   [click here for more]
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Planar - 5e class

Planar - 5e class


Channel the power of the Multiverse, with the Planar, a class for 5e D&D. If you check out the class and enjoyed it, be sure to leave some feedback or a review! It really helps us! Thank you! Other classes draw their magic from various sources, but few draw their magic from the other planes of existence throughout the Multiverse. The Planar ritually...   [click here for more]
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True Names and True Consequences

True Names and True Consequences


Laws of Chaos 04 - True Names and True Consequences This work takes the existing rules (what little there are) around the use of True Names and fleshes them with new mechanics that can be as complicated as you want, but a simple version is included in this product! Speak True Name   If you know the True Name of a target that is capable of hearing you, regardless of language barriers,...   [click here for more]
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Vault of the Drow (5e)

Vault of the Drow (5e)


In the deepest reaches of the Underdark, the drow work tirelessly under the tyrannical rule of an evil goddess. In their labs, they twist and shape the faerzress radiation that suffuses the Underdark into new and wondrous shapes--some to further the will of Lolth, others to defy it and work for the freedom of their people.  This title is a collection of 21 magic items related to the drow and Lolth,...   [click here for more]
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After Lost Mine II:  Orcs Invade Phandalin

After Lost Mine II: Orcs Invade Phandalin


The Ghost Tribe of Orcs have been driven from their home under Wyvern Tor by some terrible evil and have traveled to the top of the hill overlooking Phandalin where they camped last night. Their chief, driven mad by unknown horrors, prepares to attack the city and claim it as his new home.  The heroes, who raced to the town ahead of the orc tribe, spend the night...   [click here for more]
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Adventures by FishPirate - Supplement II: Creatures and Adventures Near Phandalin

Adventures by FishPirate - Supplement II: Creatures and Adventures Near Phandalin


Phandalin is a great location from which PCs can adventure. The information in this supplement can be used in conjunction with Lost Mine of Phandelver, After Lost Mine, other adventures set in and around Phandalin, or used to add more flavor to any town. This supplement has information specific to the local varieties of the creatures that inhabit the...   [click here for more]
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Monster Hunts Weekly: Issue 12

Monster Hunts Weekly: Issue 12


Monster Hunts Weekly presents a collection of one-shot adventures, full color maps, new creatures, magical items, plot hooks and harvest tables to quickly inject into your Dungeons and Dragons games! Brought to you by the design team behind 100 Monster HuntsLegendary Hunts, and The Greasemonkey's Handbook, these easy to navigate supplements are a perfect addition to...   [click here for more]
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Heroes of the Planes

Heroes of the Planes


Find yourself a cheap bubber that's too desperate for junk to turn stag on you, else everyone is gonna know you're a berk. Inside these pretty pages you will find a plethora of tools to set your character on an adventure that spans the planes! There are six new races! Including Bariaur, Gith, Rogue Modrons, and more! You'll also find new information, racial traits, and lore for...   [click here for more]
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Pale Night, The Mother of Demons

Pale Night, The Mother of Demons


This is a conversion of Pale Night, The Mother of Demons from 3.5e to 5e. All of her abilities are translated from that source material. This CR 23 demon lord comes with lair actions, regional effects, a madness table and of course the Mother of Demons herself. Easily implemented into Out of the Abyss, or any other fifth edition game! ...   [click here for more]
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Lingering Injuries: Temporary & Permanent

Lingering Injuries: Temporary & Permanent


Scars, patches, and peg-legs, oh my! Have you ever wondered why battle-worn veterans still look so good?  Wouldn't a party of ugly, scarred bastards, limping around, missing eyes and ears, or even a few limbs, bring a lot more flavor and fun to your game? These tables describe both temporary and permanent injuries that can happen to your characters, such as the...   [click here for more]
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Fifty Encounters for dungeons and the Underdark

Fifty Encounters for dungeons and the Underdark


Sometimes you just want to take out your adventurers to somewhere classic. A good old monstrous lair, a temple of doom, maybe a few underground vaults… Fifty encounters for dungeons and the Underdark might inspire you to do just that. This release adds some spicy ideas to whatever might lurk just around the corner. You can use it to add some extra atmosphere to your pre-planned dungeons, or to get...   [click here for more]
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Lolth, Demon Queen of Spiders

Lolth, Demon Queen of Spiders


This is a conversion of Lolth, Demon Queen of Spiders and goddess of the drow. Her design was based off of a combination of Tiamat from Tyranny of Dragons (for her base abilities, resistances, and immunities) and the demon lords from Out of the Abyss, so she comes with lair actions, regional effects, and a madness table. Part of her design was also converted from 3.5e to 5e. She...   [click here for more]
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Dhampir - Playable Race

Dhampir - Playable Race


Half-Vampires: The Dhampir Children of darkness, dhampirs are the offspring a mortal and a vampire. Frequently born out of horror and tragedy, the circumstances of a dhampir’s conception are incredibly hard to understand. Since few mortals can survive the painful and gory birth of such a creature, it is often theorized that most dhampir are born of male mortals and female vampires....   [click here for more]
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Umber Hulk Paper Miniature

Umber Hulk Paper Miniature


Print & Play ready PDF file for an Umber Hulk paper miniature. Cut File included for those of you lucky folk who have cutting machines. For best results I'd recommend printing on ~65lb Glossy Photopaper.  PDF file is "interactive" and may not work in some web browsers. If you have any issues using it in a web browser then please try opening with a PDF reader instead. If you don't have a PDF...   [click here for more]
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Zuggtmoy Paper Miniature

Zuggtmoy Paper Miniature


Print & Play ready PDF file for an epic Zuggtmoy paper miniature. Cut File included for those of you lucky folk who have cutting machines. For best results I'd recommend printing on ~65lb Glossy Photopaper.  PDF file is "interactive" and may not work in some web browsers. If you have any issues using it in a web browser then please try opening with a PDF reader instead. If you don't have a PDF...   [click here for more]
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Out of the Abyss Random Encounter Tables

Out of the Abyss Random Encounter Tables


I am rather fond of the mile stone/story xp awarding method.  However, I found Out of the Abyss to be rather lacking with identification of milestones (I have only found milestones for levels 7,8,10,12, and 14).  I choose to run my campaign awarding XP in the more traditional way.  This left me running encounters that were not a challenge for the second half of the campaign.   These encounter...   [click here for more]
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Fear of the Dark

Fear of the Dark


Two tendays ago, Zhentarim agents were to transport a shipment of rare potions between their Underdark outpost and the surface world. The shipment has yet to arrive, and the outpost is not responding to any sending spells. Growing worried, the outpost’s overseer sends a group of hireswords to investigate and return it to Zhentarim hands. Fear of the Dark is a 4 hour dungeon delve...   [click here for more]
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CCC-DRUID-01 The Scourge Unseen

CCC-DRUID-01 The Scourge Unseen


A 4-hour adventure for 5th-10th level characters (optimized for 8th level characters). The forest haven of Elventree is in peril! Children have been abducted, monsters have breached the town perimeter, and one of the village’s druids has gone missing. The local spring seems to be a source of these problems, and you must to descend into it to explore the caverns below. Are you a...   [click here for more]
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The Nexus Spore

The Nexus Spore


The Nexus spore is an intriguing Underdark adventure that can be sewn into any subterranean setting. This one-shot production was designed with long campaigns in mind, for when you want to break up the narrative to keep things fresh and interesting. This short adventure is ideal for players of level 5-7, although, much like the length of the adventure, it is easy to adjust. The adventure fits well...   [click here for more]
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Xantharl's Keep Maps

Xantharl's Keep Maps


Maps of Xantharl's Keep, as described in "Volo's Guide to the North" by Ed Greenwood. One map has a key for town locations, with two extras that I put in, while the other map does not include the key. The original artwork for this PDF is for sale for $250. It is 9 by 12 inches on paper. E-mail me at a_j_woodyard@yahoo.com if you're interested. You can also find maps of various other locales that...   [click here for more]
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D&D 5e: 3 Rogue Archetypes (Demon Hunter, Scoundrel, Thug)

D&D 5e: 3 Rogue Archetypes (Demon Hunter, Scoundrel, Thug)


For sale here is a copy of three new archetypes, designed for the Rogue class in D&D 5e. These archetypes are to be chosen as an alternative to the current archetypes offered in the player's handbook, taken at 3rd level. Included here are the following archetypes: Demon Hunter, Scoundrel, Thug ...   [click here for more]
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Dark Druids: The Circle of Apostasy

Dark Druids: The Circle of Apostasy


NOTE: this contribution is now obsolete, as a new, better version of it has been included in my Multiversatility – Player’s Options Pack. The following subclass, along with its options, was designed to offer a new way to play an evil druid or a druid anti-hero, one whose powers come from the most perverted aspects of the natural world, if not from...   [click here for more]
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Circle of the Feydark 5e

Circle of the Feydark 5e


"These druids seek to eliminate those that have destroyed the once vibrant and full of harvest places while using the magic of evil-aligned fey." Druids that are members of the Circle of the Feydark come from regions with a strong connection to the Feydark and its twisted realms. Druids of this circle, usually forgo their animalistic transformations in order to...   [click here for more]
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That Fiendish Blood: Non-Human Tieflings.

That Fiendish Blood: Non-Human Tieflings.


That Fiendish Blood A a collection of 6 races designed around the question 'What if there were tieflings of other races.' In this book are 6 brand new races to the Forgotten realms, or any setting of your choice, that come with a brief summary regarding how they came to be in the forgotten realms, how their respective cultures treat them, and a description of their physical features, alongside...   [click here for more]
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13 Feats + Feat Fixes (5e)

13 Feats + Feat Fixes (5e)


13 Feats + Feat Fixes While most of the feats included in the Dungeons and Dragons 5th Edition PHB are useful in their own right, variety in options can never hurt! In this supplement you will find 13 brand new feats to include in your game, as well as suggested changes to current feats you may choose to employ in your own campaign to make certain...   [click here for more]
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After Lost Mine III: Journey to Beneath Wyvern Tor

After Lost Mine III: Journey to Beneath Wyvern Tor


The Ghost Tribe of Orcs were driven from their home under Wyvern Tor by some terrible evil. They marched to Phandalin and attacked, only to be defeated. Now the heroes will go beneath Wyvern Tor to discover the terror that chased out the orcs and perhaps find the source of the orc’ssardonyx. Journey to Beneath Wyvern Tor is the third of four parts in the After Lost Mine series. It will...   [click here for more]
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CCC-TRI-21 The Rifts of Madness (Part Six of the Yûlash Series)

CCC-TRI-21 The Rifts of Madness (Part Six of the Yûlash Series)


The vast power released by the destruction of a powerful gate connected to the Far Realm created rifts in the fabric of the planes. Even worse, a foul taint has begun permeating into the planes. Are you brave enough to face what is lurking beyond the Rifts of Madness? This is a Tier 3 (APL 15) Adventurers League legal adventure set in Yûlash, a city on the Moonsea. This module first premiered...   [click here for more]
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Demon Hunter Class (5e)

Demon Hunter Class (5e)


We've been downloaded over 500 times since post, thank you! Keep that feedback coming! While demon hunters abhor evil and those that practice it, they have chosen to embrace evil in order to overcome it. Possessing dark powers provided through study and dark rituals involving the lower planes, demon hunters turn the darkness against evil teaching their prey that they too should fear...   [click here for more]
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CCC-TRI-20 Breaking Yûlash (Part Five of the Yûlash Series)

CCC-TRI-20 Breaking Yûlash (Part Five of the Yûlash Series)


The city of Yûlash is under siege. Can you and a small allied force break the siege, save your allies, and discover who or what is behind the assault? This is a Tier 3 (APL 13) Adventurers League legal adventure set in Yûlash, a city on the Moonsea. This module first premiered at Open Gaming Convention 2018. This module is the sequel to CCC-TRI-15 The Dark of the Hive ...   [click here for more]
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20 Cursed Items (Hellish Edition I)

20 Cursed Items (Hellish Edition I)


From Gold Best Selling author Yubi, this latest supplement provides you with 20 unique and brand new cursed items and 4 hellish locations! Each one carefully crafted for balance and mechanical stability, as well as for their fun and strange properties. Your players won't be able to resist using them, even when there's a price to pay... Each page has a clear and beautiful layout with lots of full colour...   [click here for more]
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Exile of The Myconids

Exile of The Myconids


The Myconids have been exiled from their home in Neverlight Grove by the corruption of Zuggtmoy, The Demon Queen of Rot and Decay.  Forced to travel the dangers of The Underdark in search of safety, the peaceful Myconid refugees enlist your aid.  A supplement for your Out of The Abyss campaign, this adventure includes 5 original battlemaps for your favorite VTT along with new travel encounters, a...   [click here for more]
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Dagon, Prince of Dark Depths

Dagon, Prince of Dark Depths


This is a conversion of Dagon from 3.5e to 5e. It comes complete with lair actions, regional effects, and a madness table. Dagon is challenge rating 24 and could easily be implemented into Out of the Abyss as an ally of Demogorgn, or in any other 5e game! ...   [click here for more]
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10 Creepy Monsters (A Bit of Horror and Some Silliness)

10 Creepy Monsters (A Bit of Horror and Some Silliness)


A selection of 9 monsters with a somewhat creepy theme. Not all are play tested. I will update as they are.  ...   [click here for more]
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Amarune's Adventures: The Ghosts of the Glimmersea

Amarune's Adventures: The Ghosts of the Glimmersea


Amarune's Adventures is a series of short 3-6 hour adventures that explore the various Locations detailed in the best selling Amarune's Almanac series. The Ghosts of the Glimmersea For 4 adventurers between 5th and 10th level An expedition was lost in the Glimmersea. The famous explorers, the Loxers, abruptly stopped communicating, sparking concern in those familiar with them. Maer, the merchant...   [click here for more]
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Bard - College of Clairvoyance

Bard - College of Clairvoyance


This pdf includes a new Bard College: The College of Clairvoyance. This college is inspired by a 2nd edition class from Ravenloft: Domains of Dread, giving you a fortuneteller/diviner Bard archetype. This also includes a new tool, the Diviner's kit. This also includes a printer-friendly version. This is the first of several dark fantasy/Gothic horror archetypes that I've been working on for use with...   [click here for more]
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Mythic Encounters (Fantasy Grounds)

Mythic Encounters (Fantasy Grounds)


Click HERE for the PDF Disclaimer: According to our team of legal prophets and other assorted diviners, the authors of this tome are not accountable for any burden of destiny thrust upon characters. No, not even your bard Steve. Yes, our diviners told us you would say that. Watch the language please. Alustriel Silverhand, Elminster Aumar, Varja Safahr… err, I mean......   [click here for more]
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Encyclopaedia Formulae Arcana: Devils & Demons Edition

Encyclopaedia Formulae Arcana: Devils & Demons Edition


Need more cool stuff for your Descent Into Avernus game? Look no more! ComicBook.com says: "This is an insanely impressive document...a must have" What is this, anyway? This is the fourth installment of a series of books which takes every spell we can find from 1st, 2nd, 3.x, and 4th editions, converts, updates, and prepares them for use in your 5th Edition game. Are the spells...   [click here for more]
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Vampire Class - 20 Level Advanced Player class

Vampire Class - 20 Level Advanced Player class


For sale here is an entire new class for D&D 5e: the vampire. Inspired by vampire lore from various mediums comes this advanced class. Although it is balanced for play with all base classes, this class is suggested for more advanced players because of the large variety of features given (relative to most 5e classes) as well as its specific drawbacks. If you're looking for a new class to shake...   [click here for more]
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Underdark Races

Underdark Races


Optional player character races inspired by the Rage of Demons Campaign Setting. There are opportunities for out of the ordinary player race options because of the unorthodox companions, and eclectic series of allies encountered along the way in this campaign setting. The player character races contained within include: Derro, Kuo-Toa, Myconid, and Quaggoth. There are additional feats included for...   [click here for more]
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Endless Maze

Endless Maze


The house of the demon lord Baphomet is one of the most dangerous and inhospitable environments in the multiverse. The lord of wrath and savagery lives in a colossal ziggurat in the centre of an enormous maze. The maze is made of solid rock, and the tunnels are perfectly carved onto the stone. The cross-section is always a square of size 30 feet of height and width. The labyrinth extends indefinitely....   [click here for more]
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20 Background Art Elements

20 Background Art Elements


BACKGROUND ART ELEMENTS SET 1 By Patrick E. Pullen MAKE YOUR ADVENTURE LOOK GOOD BY ADDING THE FLARE OF BACKGROUND ART! Just started converting these to GIFs so that they can be used on any background or color! 5 converted so far. Sometimes you don't need a lot of actual art for your projects. Sometimes you just want something to go in the background that you can...   [click here for more]
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4+10 Homebrew Magic Arrows

4+10 Homebrew Magic Arrows


Are you that guy who likes to sit back and enjoy playing darts with goblin bodies? Are you a DM looking for something cool to give to an obsessed with bows player? Then this pdf is designed for your convenience. This pdf contains 10 Magic Arrows and 4 Uncommon Arrows (Arrows that are not magical per se but are differently constructed to possess specific abilities). Check out my other...   [click here for more]
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The Feystone Shards

The Feystone Shards


The Feystone Shards is an adventure for characters from levels 5-8, optimized for 4-6 player characters. This moderate length campaign should have 20+ hours of gaming, all focused around the Forgotten realms area of Red Larch. The Heroes are tasked to find five fragments of a shattered Orb, once worshipped by a faction of Elves. The search will take the party to a haunted Citadel, as they seek the...   [click here for more]
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Mindflayer Paper Miniature

Mindflayer Paper Miniature


Print and Play ready paper miniature for a Mindflayer. Includes: An "Interactive" PDF file* Individual PNGs for the base mindflayer and several alternate color options (including black & white line art)  A Studio Cutfile - Intend for use with Silhouette Studio cutting machines. Miniatures intended for use at 28mm-32mm scale. For best results I'd recommend printing on Glossy Photopaper. This...   [click here for more]
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8 Fiend Patrons for your Warlock

8 Fiend Patrons for your Warlock


Lend your soul to devils for great powers in this Dungeon Master resource. This resource gives eight vile and devious fiendish patrons for your warlocks to pledge fealty to, complete with deep histories and fleshed out goals. Enjoy, and leave a review below! ...   [click here for more]
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Terra Incognita

Terra Incognita


Terra Incognita The Case of the Kidnapped Cartographer A dear friend of the party has gone missing; Boddyknock the gnome cartographer, supplier of maps and charting equipment. Can the party solve the mystery of his disappearance? Do they have the bravery to delve deep to recover their lost ally? What horrors will they uncover in the cavernous expanse beneath their feet? A 6-10 hour...   [click here for more]
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Orcus Paper Miniature

Orcus Paper Miniature


Print & Play ready PDF file for an epic Orcus paper miniature. For best results I'd recommend printing on ~65lb Glossy Photopaper.  PDF file is "interactive" and may not work in some web browsers. If you have any issues using it in a web browser then please try opening with a PDF reader instead. If you don't have a PDF reader then I'd suggest using Adobe Reader is free to use/download. ...   [click here for more]
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Malcanthet, Demon Queen of Succubi

Malcanthet, Demon Queen of Succubi


This is my version of Malcanthet, the Demon Queen of Succubi. It's my first try at this so any feedback is greatly appreciated. This is a conversion from 3.5 (using the themes for her attacks in that version) comes with legendary and regional actions, a madness table making her easy to implement into the Out of the Abyss adventure or any other! ...   [click here for more]
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Wintercoat's Guide to Wild Shapes

Wintercoat's Guide to Wild Shapes


Wintercoat's Guide to Wild Shapes: Customize and Evolve your Beasts and Wild Shapes Wintercoat's Guide to Wild Shaping is a tool for Players and Dungeon Masters looking to customize their beasts. -Druid Players can customize their wild shaping as they level up. Making unique beasts for encounters or exploration. Also works with the Druid Wild Shape...   [click here for more]
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Lost Spellbooks of Gravenhollow

Lost Spellbooks of Gravenhollow


Five spellbooks – 25 new spells! Lost Spellbooks of Gravenhollow presents five famous spellbooks from Faerûn history, along with 25 new spells distributed among then! It includes: Aubayreer's Workbook, a spellbook from a famous wizard from the Dalelands. Daltim's Tome of Fire, a spellbook written by a wizard of Halruaa. Earthmother's Weapons,...   [click here for more]
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