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I want to loot the Greater Star Spawn Emissary!
When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster appearing in Van Richten's Guide to Ravenloft, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons.
With this supplement, these... [click here for more] |
Dungeon Masters Guild |
$3.95
|
ELECTRUM BEST SELLER - THANK YOU!
Traveling through Barovia, the party trudges along the Old Svalich Road. The mists have grown deep and obscure all long vision. Suddenly you hear a sound – or do you? Is that a shape in the fog ahead? Readying your weapons and incantations, you slow your approach. Whatever lay ahead, you’ll be ready for it. Or will you? 20... [click here for more] |
Dungeon Masters Guild |
$1.99
|
A strange connection to the early conquests of Count Strahd von Zarovich, the Order of the Silver Dragon, and the wild folk is hidden atop Mount Ghakis. At one of its icy peaks roosts a fearsome roc, known to carry away entire wagons as they attempt to cross the Luna River. This cold and unforgiving peak towers over Tsolenka Pass, marking the site of horrors committed long ago. The few surviving... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Welcome, stranger. I almost didn't see you there, the mist being what it is at this time of year. You don't look like you're from around here, maybe you could use some directions?
Look here, don't be frightened, I'm not a ghost.
Down that way is the village of Barovia - not a great place to start, if you ask me. Depressing, unless you're into rats and sour wine.
Over... [click here for more] |
Dungeon Masters Guild |
$7.99
|
Curse of Strahd is an adventure designed to be replayed but one issue you may find yourself in as a DM is experiencing the same random encounters over and over. This PDF contains 42 new random encounters for use in the adventure Curse of Strahd spanning the wilderness of Barovia and Castle Ravenloft itself. With the help of these random encounters your players will always be guessing what... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Encounters in Ravenloft is a 5e supplement that provides a series of 10 encounters to enrich the experience of your players when playing the Ravenloft setting. Whenever appropriate, the encounter will mention some suggested Domains, but the encounters can be run anywhere. Each encounter has detailed maps and most also feature original creatures.
What's included?
A... [click here for more] |
Dungeon Masters Guild |
$9.99
|
Your benefactor, Alanik Ray, has dispatched you to Har’Akir to investigate rumors of the White Oasis. Residents of the nearby River’s Shelter are all dying and seek to cleanse themselves in the oasis’s waters as hauntingly beautiful reed pipe music accompanies their passing. Something isn’t quite right, however. Are there more nefarious deeds afoot?
The third part of the Ravenloft:... [click here for more] |
D&D Adventurers League |
$9.99
|
You've seen the great encounters in the Barovia: Random Encounters on the Old Svalich Road supplement collection. Now grab the resources to make it super easy to implement in Roll20!
Included in this addendum to the supplement are SIX hi-resolution maps of the Old Svalich Road and surrounding forests.
AND!!!
More than 40 tokens for all the monsters,... [click here for more] |
Dungeon Masters Guild |
$3.00
|
While you were attending to other matters, Alanik dispatched a team of operatives to Barovia. The team has gone silent, and Alanik fears the worst. You have been tasked with discovering the fate of the lost team and completing their mission. If you can avoid the attention of Count Strahd von Zarovich, all the better. The sixth adventure in the Ravenloft: Mist Hunters series of adventures. An adventure... [click here for more] |
D&D Adventurers League |
$9.99
|
The Hardest of Hearts is a gothic horror adventure for 4-5 characters of 5-6th level. It can be played over the course of 6-8 hours and should roughly take one playing session if the party is quick, or two if the party is progressing slowly.
This is the first part of the Carnival of Lost Souls campaign. It can also be played as a standalone adventure.
The... [click here for more] |
Dungeon Masters Guild |
$3.99
|
THIS PRODUCT IS ELECTRUM BEST SELLER. THANK YOU FOR YOUR SUPPORT!
High quality and detailed realistic battlemap of various locations of Barovia for random encounters. Reusable and versatile artwork where Dungeon Masters can decide which part of the map has cover, elevation, is difficult terrain, hiding spot, etc.
It's intended for online play, but it can be printed out and used on the tabletop.... [click here for more] |
Dungeon Masters Guild |
$3.00
|
THE DARK LORD OF DARKON HAS VANISHED. NOW ITS BORDERING MISTS HUNRGILY DEVOUR THE LAND AND ALL IN ITS PATH. IS THERE ANY HOPE FOR ESCAPE?
While investigating a series of missing person cases for a small town, the characters are suddenly transported by the mists of Ravenloft in front of an enormous, dark forest. They quickly realize however that the now deadly mist has begun to close... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Valachan: Hunter’s Moon is a slasher/gothic horror adventure for 4-5 level characters of 8-9th level. It can be played over the course of 6-8 hours and should roughly take one playing session, if the party is quick, or two if the party is progressing slowly.
This is the fourth and final part of the Carnival of Lost Souls campaign, which can also be played as a... [click here for more] |
Dungeon Masters Guild |
$3.99
|
This product nets you additional encounter maps to be use in the Curse of Strahd module. All of them located in the dreadful land of Barovia, the first Domain of Dread from Ravenloft setting.
The product contains a full-preview that shows each unique map.
License
You may use these maps for both personal and commercial use. They can be altered,... [click here for more] |
Dungeon Masters Guild |
$7.95
|
In the vast and mystical realms of the Beastlands, a plane where the boundaries between human and animal blur into mere whispers, a unique and revered group of beings known as the Animal Lords hold sway. These extraordinary figures, whose existence is inspired by rich lore, are true embodiments of the wild and untamed aspects of nature. They transcend their humanoid forms to forge deep bonds with specific... [click here for more] |
Dungeon Masters Guild |
$0.50
|
An ancient temple in a hidden valley holds a long-lost temple to the Three Faces of Fate, and a deadly threat ripping the separation between the shadow realm and the material plane. Will you settle for simple exploration, or will you courageously run into the danger and confront the lingering shadow?
*****
Story Overview
A shadow lingers over Twilight Valley, a place formely home to a temple... [click here for more] |
Dungeon Masters Guild |
$4.95
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THE DOMAIN OF TEPEST STANDS UPON THE PRECIPICE OF CHANGE.
An ancient war wages within Tepest between its Darklord, the hag Lorinda, and the domain’s rebellious Fey. When the characters obtain the final fragment of a powerful broken artifact known as the Seer’s Glass, they very well may hold the key to the domain’s future.
Within this adventure you will find:
A dark fantasy one-shot... [click here for more] |
Dungeon Masters Guild |
$1.99
|
"Korvidas is the perfect DLC companion to Van Richten's Guide to Ravenloft, adding an additional lycanthropy-centric domain of dread with a brooding darklord and several fun story hooks and ideas." - Eric Watson (review)
"A guided tour, by Rudolph van Richten himself, of a fascinating expansion realm in Ravenloft. Fight lycanthropes, or choose to join them in staving off extinction at the hands of... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Ravenloft. A bleak mistscape of isolated domains, each the prison of a powerful evil.
The Ravenloft Gazetteer follows the mysterious "S" as she travels the mistways and explores the Domains of Dread, providing new villains, locations and stories to alarm and distress even the hardiest of characters.
SITHICUS is a domain of dread ruled by illusion and enchantment. Intoxicating... [click here for more] |
Dungeon Masters Guild |
$12.95
|
This product is perfect for your Barovian exploration as it contains most of the crossroads and bridges for the wretched land of the Devil! You will find a full-preview to give you an idea of the maps available in this product. Most of them have additional versions in order to fit different situations.
Alternatively, you can use this as creepy wilderness in any setting.
License
You... [click here for more] |
Dungeon Masters Guild |
$5.99
|
As the mists swarm around the little village of Barovia, you and your companions find yourself lodge in Blood on the Vine Tavern for the night trying to gather your bearings in this new land you find yourselves in. There is an old man in the corner of the room that makes his way towards you with sunken eyes and stretched leathery skin covered with a wild white beard. He speaks saying that you are new... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Is your adventure set in Ravenloft? Breathe life into random encounters with this battle map pack!
Update: This product now includes a Fantasy Grounds Module with grids.
Are your adventurers traversing through the world of Ravenloft? (or any other Dungeons & Dragons adventure that features forests or woods)? These maps feature a total of 10... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Theme
The theme of this supplement is nature and the darkness and decay found inside it. Some of the spells are more traditional nature spells, manipulating plants to make weapons or defensive hedges, or spells that allow the summoning of beasts. The other spells focus on the darker aspects of nature, such as rot, disease, or curses, and would be more associated with hags, witches, or spore druids.... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Every magic item has a tale. In the 5th Edition of Dungeons and Dragons, magic items are a rare occurrence. When a magic item appears in the game, it tends to feel special and have importance. Magic items create an extra layer of storytelling for your game.
This document includes:
House Rule for Number of Magic Items for Attunement.
Feywild Magic Items Origins Table.
23 Magic Items with story ties... [click here for more] |
Dungeon Masters Guild |
$1.99
|
"The giant problem just got more giant-er..."
This compendium provides game statistics for six enemies that appear in Storm King's Thunder as well as five custom magic weapons for the giant warlords. The featured creatures have been reinterpreted with new stat blocks that offer a dynamic challenge with a more contemporary, action-oriented design.
Stat blocks include:
Imryth, Doom of the... [click here for more] |
Dungeon Masters Guild |
$1.49
|
Curse of Strahd Tables for Villages, Gloomy Wilds and Ruins
Tables visible in Previews under the product image. Using creatures from Curse of Strahd and Monster Manual.
Encounters for adventurers and campaigns using Curse of Strahd or for spooky, Ravenloft, horror or Halloween.
Includes d8+d12 tables for ...
Gloomy Villages (Encounters level 1-4, encounters level... [click here for more] |
Dungeon Masters Guild |
$2.00
|
Could the stories be true?
Delve deep into the untamed wilds of the Svalich Woods in search of answers, riches, and madness. Hunt the legendary beasts that stalk the land, or hear the tales told around the tavern's hearth. But for those who wish to discover the truth, only an expedition underneath those accursed boughs can reveal it.
Cryptids
Barovian Folk Tales contains five new legendary... [click here for more] |
Dungeon Masters Guild |
$6.99
|
Welcome, stranger. I almost didn't see you there, the mist being what it is at this time of year. You don't look like you're from around here, maybe you could use some directions?
Look here, don't be frightened, I'm not a ghost.
Down that way is the village of Barovia - not a great place to start, if you ask me. Depressing, unless you're into rats and sour wine.
Over... [click here for more] |
Dungeon Masters Guild |
$9.99
|
This piece was originally written as a one-page adventure that I wanted to share on Twitter just because I love mimics. It got a decent response, so I decided to expand it for my Horrific Encounters in Ravenloft title.
The more I have thought about it, though, the more I think it deserves to stand on its own, as its own thing. So…here is a quick one-shot (or side-quest or encounter chain) where... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
DOMAIN: VERBREK
Return to the Mists with the Ravenloft Gazetteer
This atlas updates and brings forward to 5th edition some of the Domains of Dread from past editions. Join the Scholar "S" as she travels the wolf-ravaged domain of Verbreak, where humans cower in terror from the werewolves that infest every dark corner and shadowed glade.
RAVENLOFT GAZETTEER: VERBREK is a 24 page campaign guide... [click here for more] |
Dungeon Masters Guild |
$4.95
|
DOMAIN: KALIDNAY
Return to the Mists with the Ravenloft Gazetteer
This atlas updates and brings forward to 5th edition some of the Domains of Dread from past editions. Join the Scholar "S" as she travels the scorched and parched realm of Kalidnay, a world ruled over by a despotic priestess and perched on the slumbering corpse of a sorcerer king.
RAVENLOFT GAZETTEER: KALIDNAY is a 54... [click here for more] |
Dungeon Masters Guild |
$9.99
|
This is a fully converted to 5th edition guide to I10 - Ravenloft II: The House on Gryphon Hill. The original quest which you will be also needing can be found here:
/product/178605/I10-Ravenloft-II-The-House-on-Gryphon-Hill-1e?term=ravenloft+I&test_epoch=0
This is a follow up to the original Ravenloft quest that was used to do Curse of Strahd and can be also used to continue... [click here for more] |
Dungeon Masters Guild |
$1.95
|
This bite-sized booklet contains an alternate version of the Curse of Strahd introduction, Werewolves in the Mist! Here, your players race through the woods on the backs of wooden carts, chased by the werewolf Ivaylo and his vicious pack of wolves!
Werewolf Chase is designed for a party of 4-6 level 2 players, and it's expected that the players become level 3 after it, setting them... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Throughout time, communities have share stories about prowling monsters to scare or caution each other. What if the monsters in these stories were more real than anyone ever knew?
Bumps in the Night presents twelve creatures from folklore and urban legend, reconceptualising them for a fantasy setting. Embody these creatures to live up to their tales, retell the story in a more sympathetic... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Old soldiers never die...
For more than three decades, Dr. Rudolph van Richten stood against the forces of darkness, and hunted their servants in the far corners of the land of Mists. Now he had thought his long battle over, had thought he could spend his declining years in quiet enjoyment with old friends.
But for some, a tragic end is inevitable.
Dark forces have been gathering in the Mists. Their... [click here for more] |
Wizards of the Coast |
$12.99
|
Want to immerse your players in a fantasy world that feels alive? Get natural with this unofficial plant and wilderness environment expansion to Barovia This pdf is full of flavor text, environmental information, and more that will make your worlds feel more tangible and interactive!
by Olivia L. Dobbs
Sick of not being able to paint a picture of the wildlands and forests... [click here for more] |
Dungeon Masters Guild |
$9.99
|
Run some friends through The House of Lament and they're itching for a follow-up? Noble Pursuit is an adventure for third-level characters set in The House of Lament's Domain of Dread Borca.
A student from a noble family has gone missing, causing nobles across the domain to pull their children from Ivliskova Finishing School. Adventurers are needed to help these students navigate... [click here for more] |
Dungeon Masters Guild |
$2.00
|
This collection consists of three distinct maps - Desert Ruins, Forest Trail Old Grave, and Snowy Trail. Each of the three maps is presented in gridded and non-gridded formats and each of those in 4K, 2K, and 1K resolution versions. ... [click here for more] |
Dungeon Masters Guild |
$5.99
|
This supplement is part of Van Richten's Encyclopedia of Darklords & Domains. Get a discount on both Volumes of the encyclopedia by purchasing them as a bundle! Click here!
What is this?
This is L’île de la Tempête!
The Ravenloft domain was ruled by Captain Alain Monette! A werebat Darklord stranded in an island-inspired by Robinson Crusoe's story!... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The Festival of Antiquity is held yearly to celebrate the rich history of the area. This year promises to be a major event with a new exhibit going on display in the local museum. A break-in at the museum has unleashed something from the new exhibit that was meant to stay buried.
A tale of body horror and lingering evil tailored to be non-domain specific and designed for an APL of 6.... [click here for more] |
Dungeon Masters Guild |
$3.99
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In anticipation of the forthcoming Ravenloft campaign setting for 5e. Here is a new module that is non-domain specific.
People are flocking to the mountain town of Metzgerstadt in hopes of receiving a medical miracle from the new resident doctor. The doctor has developed a miracle elixir allowing for the transplant and re-animation of fresh tissues.
The local Kaplan is suspicious... [click here for more] |
Dungeon Masters Guild |
$3.99
|
50 Forest and Wilderness themed trinkets in the traditional 1d100 table.
Examples Include:
- 28: A small stick that has been struck by lightning many times.
- 53: A small vial of blood with a label that reads “fey”.
- 93: A vial of tree super sticky tree sap. ... [click here for more] |
Dungeon Masters Guild |
$0.95
|
Renowned investigator Alanik Ray has sent you to the Dread Domain of Keening in search of an ancient blade and the ally who still carries it. Encounter not one but two Dark Lords, and investigate a silent village that is home to a monster hunter with a shameful secret in this tale inspired by folklore and classic ghost stories.
A Four-Hour Adventure for Tier 2 characters.
Optimized for APL 8. ... [click here for more] |
Dungeon Masters Guild |
$3.99
|
This collection contains 74 NPCs between CR 1 and 12 that belong to two evil organizations. These NPCs can be adapted to your Ravenloft or any other setting-based campaign. These NPCs have different roles and challenge ratings (CR 1-3-6-9-12) in order for you to challenge your players in low and mid-levels. As all characters are between CR 1 to CR 12, you can use those NPCs as encounters for both new... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Adventurers, beware. Dungeon Masters, rejoice. Here Be Dreadful Monsters.
In this book, you will find 13 brand new monsters for the nightmare domains of Ravenloft. They are all original, and they were all created following Matt Colville’s “Action-Oriented Monster” design: this means that great care was put into making sure that these terrifying foes can show off their dark powers... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Enemies of the Feywild MTP024
Twiggy a goblin has gathered forces to attack creatures left and right. He is now residing in the Feywild and causing problems for the people of Barovia by comming through portals from the feywild. The party is getting a request from the current elected offical of Barovia. Will the party Suceed? ... [click here for more] |
Dungeon Masters Guild |
$0.50
|
A Guide to Transylvania is an indispensable accessory for any Masque of the Red Death campaign - or for a campaign for any game system set in the 1890s. This 96-page book contains everything needed to explore the exotic, fear-filled country that is home to Dracula.
Highlights of this volume:
A survey of Transylvania's history and geography;
an overview of the beliefs, practices, crafts, and... [click here for more] |
Wizards of the Coast |
$7.99
|
Heorot: Beowulf's Domain of Dread
Now available for Fantasy Grounds Unity!
For those who yearn to explore a domain of longships and shieldwalls, crafty dwarves and cursed giants, misty fjords and serpent-choked seas, Heorot provides these in endless supply.
Heorot's central plot—the search for a means by which to stop Grendel (and his Darklord mother) from terrorizing revelers in fire-lit mead... [click here for more] |
Dungeon Masters Guild |
$14.95
|
"We Will Remember."
Charity Cape offers a chance to start anew, in a village surrounded by the foreboding wilderness. But here you have to guard your tongue, lest the jealous spirit that watches over the realm take you.
This accessory is one of a series detailing far domains hidden by the Dark Powers within the Mists, following the domain creation guidelines found in “Van Richten’s... [click here for more] |
Dungeon Masters Guild |
$1.99
|
This product is perfect for your Ravenloft exploration, containing maps that will fit the dark theme of such games. You will find a full-preview to give you an idea of the maps available in this product. Most of them have additional versions in order to fit different situations.
Alternatively, you can use this as creepy wilderness in any setting.
License
You may use these... [click here for more] |
Dungeon Masters Guild |
$9.99
|