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Van Richten's Treatise on Lycanthropy

Van Richten's Treatise on Lycanthropy


Werebeasts beware! Van Richten's Treatise on Lycanthropy revolutionizes the werebeast's curse like never before! This massive, 154-page supplement contains the following additions to gothic horror's greatest beast: Van Richten's Notes. The supplement includes an in-game guide to lycanthropy written by the esteemed monster hunter Rudolph van Richten...   [click here for more]
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Once Bitten: The Vampire Compendium

Once Bitten: The Vampire Compendium


As a thank you for the incredible community support we've received, Once Bitten will be remaining at its promotional price of 9.95 for good! Explore gothic horror's most iconic monster in a whole new light Breathing new unlife into a classical villain, Once Bitten explores a broad array of ways to present vampires, from gothic tyrants brooding in looming castles, to animalistic monsters...   [click here for more]
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Playing Dead

Playing Dead


Playing Dead is a complete ruleset for starting (or continuing) your journey as an undead, including new thematic options for class features, subclasses, spells, magic items, and transcending the limits of undeath itself. A 100-page player’s companion for keeping that favorite character of yours going, even after that unfortunate moment when you forgot to check for traps. In this supplement,...   [click here for more]
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The Madhouse of Tasha's Kiss - Adventure

The Madhouse of Tasha's Kiss - Adventure


An adventure by Remley Farr and Jeff C. Stevens — Product Overview — Can you survive the Madhouse of Tasha’s Kiss? Or will you go mad trying? ♦ 3 to 5 hours for four to six characters. ♦ Scalable for 3rd-10th level. ♦ High-resolution maps of the madhouse. ♦ 7 new monsters, including Red Tiles and the Winnower of Souls! ♦ A fantastic adventure to place...   [click here for more]
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The Goblin Bathwater Incident

The Goblin Bathwater Incident


Synopsis: Goblin Bathwater, a magical drug, has taken hold in a sleepy coastal town at the edge of the Empire. As the characters investigate the origin of the drug, they uncover an international criminal conspiracy, wild and ancient magic, and a threat to reality itself.  Contents: This beautifully made, 54-page adventure offers: A fully fleshed out, setting-agnostic starter area,...   [click here for more]
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Happy Jack's Funhouse

Happy Jack's Funhouse


An adventure by Remley Farr and Jeff C. Stevens — Product Overview — A prefectly creepy, horror-style one-shot adventure, excellent for Halloween sessions. ♦ 4 to 8 hours for four to six characters. ♦ Scalable for 3rd-10th level. ♦ High-resolution maps of Happy Jack's Funhouse. ♦ 15 new monsters, including a Werehippo and Happy Jack's employees! ♦ A creepy...   [click here for more]
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The Solo Adventurer's Toolbox Part Two: The Toolbox Expanded

The Solo Adventurer's Toolbox Part Two: The Toolbox Expanded


5e Solo Gamebooks presents The Solo Adventurer’s Toolbox Part Two: The Toolbox Expanded.  This book was written as a companion to the first Solo Adventurer’s Toolbox. It builds on the first, providing a wealth of extra tables, generators, whole new random non-combat encounter tables, new systems for playing solo, and many other resources.  Part One available here....   [click here for more]
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Tales From the World's End

Tales From the World's End


Get this title BEFORE Monday 26 for a reduced price! The regular price is $12.95. Read the correspondence between the Librarian and the Peddler, the individuals affected by the incomprehensible powers that lurk in the depths of the ocean and in the darkness behind the bright stars. Listen to their tales of cosmic horror whether you heed their warnings or follow in their footsteps. Tales From the...   [click here for more]
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Creature Harvest Index - Beasts

Creature Harvest Index - Beasts


**NOW OUT: Vol 2, ELEMENTALS! Thank you all for the support!!** https://www.dmsguild.com/product/274292/Creature-Harvest-Index--Elementals "In my culture, we harvest what we kill. The meat feeds us. The furs warm us. We adorn ourselves with their feathers and bones with pride- not in the kill, but in gratitude of the spirit that chose us to wear it." - Aki T'chana, shaman of the...   [click here for more]
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{WH} Rogues Gallery! A Collection of 10 Iconic Roguish Archetypes

{WH} Rogues Gallery! A Collection of 10 Iconic Roguish Archetypes


Daring or dastardly, rogues are the epitome of skill and agility, stalking streets unseen, studying the mysterious and unknown, or preparing deadly ambushes for their foes. But not all rogues are alike! Indeed, rogues can have talents as varied as they are, and this supplement adds 10 new iconic rogues to your Dungeons and Dragons experience: The Corsair, a pirate of legend and infamy. The...   [click here for more]
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The Complete Hag

The Complete Hag


The Fantasy Ground version is available here CREATURES AS OLD AS EVIL Hags are as varied and complex as humanoids, but they are, with few exceptions, evil. Inside The Complete Hag you will read about their fears, superstitions, worship, strange creations, rituals and how they use the moon’s power for their own goals. The Complete Hag expands the existing D&D canon to 143 pages...   [click here for more]
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Acererak's Guide to Lichdom

Acererak's Guide to Lichdom


Discover the secrets of liches from the greatest lich of all: Acererak. Its words were instrumental in the making of this 31 page manuscript. Keep reading to discover: - 40 new actions and traits. - 4 unique liches ready to be the next great villain of your campaign. - 2 new monsters and 1 new NPC. - The Baelnorn: a neutral elven lich that uses necromancy to protect the clan. - 2 new magic items. -...   [click here for more]
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Strange Lineages: 4 Weird Ways to Walk the World

Strange Lineages: 4 Weird Ways to Walk the World


“Someday, you’ll understand—something strange and seemingly impossible will happen to you, and it will change you in ways you could never predict. Come find me then.” —Myra Storm, werehyena paladin Everyone has the capacity for transformation, whether it’s a benign change like cutting your hair or a fantastical one like becoming a vampire. Many of these changes are beneficial,...   [click here for more]
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Ezmerelda's Encyclopedia of Evil

Ezmerelda's Encyclopedia of Evil


Ezmerelda's Encyclopedia of Evil is a monster book in the vein of Volo's Guide to Monsters and Mordenkainen's Tome of Foes, expanding creatures beyond their stat block and exploring ways to turn them into memorable parts of your D&D campaign. Within these pages, you'll find over a dozen chapters on lycanthropes, vampires, lamia, dragons, aberrations, slaad, and more....   [click here for more]
Dungeon Masters Guild  $19.95 $14.96

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Puzzles Riddles and Traps Set 1

Puzzles Riddles and Traps Set 1


Puzzles, Riddles and Traps Set 1 By Patrick E. Pullen * BONUS * *These can be used in your products & adventures!!!* Set 2 NOW AVAILABLE! Click below to get it! Tired of the same old puzzles, riddles and traps that you can find all over the internet? The ones all your players know by heart?!? How about some ORIGINAL...   [click here for more]
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Blinsky's Toyshop - Adventure

Blinsky's Toyshop - Adventure


An adventure by Remley Farr and Jeff C. Stevens — Product Overview — ► 2— to 4—hour adventure for three to five characters ► Scalable for 3rd—7th level (optimized for 5th) ► Exploration, Roleplay, and Combat — Featuring All New... — ► Costumes: Owlbear, Fireball, and Flumph that characters may wear ► Creatures: Purple Octopus, Dino...   [click here for more]
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Volo's Guide to Ghosts

Volo's Guide to Ghosts


In this guide, we will report all that we have learned from Volo about ghosts. He has assured us that he has personally witnessed most of the information herein, while the rest come from verified sources. In this supplement you will find: - Tables to give different origins, appearances, and anchors to your ghosts - New Actions and Traits for your ghosts - Help with communing with spirits: different...   [click here for more]
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Legendary Hunts: Coastal Encounters

Legendary Hunts: Coastal Encounters


Legendary Hunts: Coastal Encounters is a titanic tome of mythical foes and coastal critters, brimming with a vast array of magical items, custom art, harvest tables, plot hooks, and yes, more monster hunts! "Tales? There are no tales boy. Only lies, uttered by those seeking cheap admiration. You see, you can always tell whether a sailor's speaking...   [click here for more]
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Mordenkainen's Lost Notebook

Mordenkainen's Lost Notebook


Fantasy Grounds version now live! Get it here! 5 stars from DM Dango! DM Dango reviews MLN on his YouTube channel - https://bit.ly/2zo4wkV - copy and paste the link into a new window. Welcome to Mordenkainen’s Lost Notebook! Nobody, not even he, knows exactly how it got lost. But lost it got, and remained lost in Barovia until it ended up among the possessions...   [click here for more]
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Van Richten's House of Lament DM Supplemental Guide and Maps

Van Richten's House of Lament DM Supplemental Guide and Maps


Maps & advice to help you run The House of Lament The House of Lament is an adventure sure to scare and excite your players that is built for lvls 1-3, making it perfect for a one-shot adventure over 1 or 2 sessions or as the start for your next campaign. This download includes: Full-color, VTT ready map for the House of Lament. These are fully compatible with...   [click here for more]
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The Complete Hag Annex I

The Complete Hag Annex I


More Lore and Flavor for Hags! This first Annex builds upon, but can be used without, The Complete Hag. Inside are ways to personalize each hag’s magical attacks and spells, specifics for Auntie and Grandmother Dusk Hags, more powerful variants of Morgantha and Mad Maggie, Hag patrons and 100 tchotchkes. Inside you will find: - 10 Magic themes - 3 New...   [click here for more]
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Elminster's Guide to Solo Adventuring

Elminster's Guide to Solo Adventuring


Elminsters Guide to Solo Adventuring.  Well met adventurer. So you're itching to loot the nearest dungeon or visit a far-flung city but your party totals just one, you and there's not a Dungeon Master this side of Waterdeep willing to guide you. Fear not, The Continent of Faerun is still open for you to explore but watch your step adventuring alone is no less perilous, you have...   [click here for more]
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The Blackstaff's Treasury of Items

The Blackstaff's Treasury of Items


The Blackstaff’s Treasury of Items-- NOW UPDATED with a whole new chapter on Infernal War Machines (as introduced in Baldur's Gate: Descent into Avernus)-- is a massive collection of over 250 magic items, from the creators behind such titles as The Blackstaff's Book of 1000 Spells, The Blackstaff's Tome of Wizardry, Elminster's Candlekeep Companion, Faiths of the Forgotten...   [click here for more]
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Golemancy

Golemancy


Featured product of the Jilted Quill - a fair Dungeon Master's Guild review subsection of ENWorld, with new reviews coming weekly. Golemancy brings an entirely new form of crafting to DnD fifth edition. This system involved crafting extremely customizable golems with almost 50 unique options to pick and choose from for your creation. It is based off a point...   [click here for more]
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Forbidden Spells (5e)

Forbidden Spells (5e)


"Forbidden Spells" is a collection of 26 spells that have been for one reason or another forbidden from various cultures throughout the ages, perfect for villainous NPCs and evil-aligned players. Perform acts of incredible magic that push the boundaries of what is morally acceptable--spread vile plagues, stop opponents' hearts, and trap your enemies in a nightmare realm of their own creation! ...   [click here for more]
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Killer Kobolds from Outer Space

Killer Kobolds from Outer Space


PREPARE TO MELT SOME FACES AND SCREAM LIKE A TINY DRAGON with this madcap B-movie horror one-shot of unnecessary cartoon violence and kobold madcappery "OMG Killer Kobolds from Outer Space is the thing I've needed in my life for like always. It sets a new standard in just how awesome a DMs Guild product can be. I'm going to pile up all my stuff and burn it."  "Killer Kobolds from Outer...   [click here for more]
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Way of the Silver Star: A Monastic Tradition for Monks

Way of the Silver Star: A Monastic Tradition for Monks


Way of the Silver Star A Monastic Tradition for Monks July's Subclasses #23/31 Follow the Way of the Silver Star, a Selûnite tradition focused around lycanthropes and the power of the moon, and the twenty-third of thirty-one subclasses being released in July! Also available as part of the July's Subclasses Bundle ...   [click here for more]
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The Ghost Class

The Ghost Class


Whether they’re fearsome phantoms, playful poltergeists, spiritual guardians, or spectral familiars, ghosts bring a little of the otherworld with them as they return to haunt the living. Disembodied and bound to the Border Ethereal, ghosts use possession to merge with and influence mortals. They support their still-living allies from beyond the veil, averting disaster with their uncanny insight,...   [click here for more]
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The Hound of Cabell's Tomb - A Basic Rules Adventure

The Hound of Cabell's Tomb - A Basic Rules Adventure


Enter the world of Dungeons & Dragons without spending a penny! Following on from the best-selling A Most Potent Brew and Horror at Havel's Cross, this third-level adventure is designed to work with the free basic rules offered by Wizards of the Coast. You and your friends can explore, battle and roleplay without having to buy anything other than snacks, drinks and maybe some pizza for the DM!...   [click here for more]
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Villains & Lairs IV - the Dead, Damned, & Decaying

Villains & Lairs IV - the Dead, Damned, & Decaying


Expand your game with this collection of 40 unique NPCs of various Challenge Ratings, ten of which include maps and details of their lairs. Add these NPCs as a side-quest, a main villain, a one-shot, a bounty for easy money, or however else you wish. Perfect for your Domains of Dread, Curse of Strahd, Ravenloft, or home campaign. Written by some of the best-selling authors on...   [click here for more]
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Build-A-Were Workshop

Build-A-Were Workshop


The Build-A-Were Workshop is a supplemental rule set for running, playing, and building custom werebeasts. From werewolves to werewolverines, lycanthropes to dracorats, the only limit is your imagination. 47 pages that goes into the whats weres and hows of the curse, including: 12 prebuilt lycanthropic player options revamped from the Book of House, including the Wereoctopus and...   [click here for more]
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Those Lost In Madness

Those Lost In Madness


Let go of the frames of reality. Let go of what keeps you sane. May your untapped potential wander the horizons of the Far Realm.   Not every story needs heroes and not all heroes are good. Those Lost In Madness is a supplement expanding Villainous Class Options*. It features 4 new subclasses for characters influenced by the twisted powers of the Far Realm. Path of the Meatshaper Change...   [click here for more]
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{OAP} The Accursed Class

{OAP} The Accursed Class


Outlandish Adventure Productions presents: The Accursed, a halfcaster class that has taken control of the curse that ailed it! At some point in their past, each accursed was afflicted with a permanent curse designed to make them endlessly suffer. Not content with accepting their fate, the accursed found a way to bring the curse under their control, utilizing its magic while mitigating the...   [click here for more]
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Time Domain: A Divine Domain for Clerics

Time Domain: A Divine Domain for Clerics


Time Domain A Divine Domain for Clerics July's Subclasses #8/31 Get the Time Domain, a new domain that alters the flow of time to punish enemies and hasten allies, and the eighth of thirty-one subclasses being released in July! This product also includes three new spells for clerics and non-clerics alike. Also available as part of the July's...   [click here for more]
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Soulsugeri: A Roguish Archetype for Rogues

Soulsugeri: A Roguish Archetype for Rogues


Soulsugeri A Roguish Archetype for Rogues July's Subclasses #13/31 Get the Soulsugeri, a religious assassin that steals the life and souls of their enemies, and the thirteenth of thirty-one subclasses being released in July! It also includes a new magic item. Also available as part of the July's Subclasses Bundle ...   [click here for more]
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Shadowfell Encounters - Random Encounter Tables

Shadowfell Encounters - Random Encounter Tables


All tables visible in previews. Encounter tables for the Shadowfell using the Monster Manual covering low (1-4), mid (5-10) and high levels (11+). Supports Volo's Guide to Monsters and Mordenkainen's Tome of Foes. Includes... Shadowfell Encounter Tables (Encounters level 1-4, 5-10 and 11+) Location Tables (Wilderderness locations, semi-civilized locations, unusual...   [click here for more]
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5e Encounter Sheet

5e Encounter Sheet


Shwaffle's 5e Encounter Sheet 1/28/20 NEW UPDATE COMING! INFO IN THE COMMENTS BELOW This sheet is intended to make a DM's prep time significantly shorter by compiling all the necessary info needed for a combat encounter in seconds. DM's are able to modify most data after it has populated onto the sheet allowing for any customizing you would...   [click here for more]
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Venture Through the Dreamscape - a Duet Adventure

Venture Through the Dreamscape - a Duet Adventure


Your party member will make their way through a dream mansion fighting goblins and finding magic items in each of the rooms. Eventually they'll have to pick and choose what they can carry. Upon waking, they'll meet a Dreamwalker who can help them bring one item out of their dreamscape. Venture Through the Dreamscape is a 1-2 hour duet one-shot designed to level up a first level character and get them...   [click here for more]
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A Shadow Over Pinewood

A Shadow Over Pinewood


Tales speak of a monstrous creature that lurks in the forests around the small hamlet of Pinewood; dragging hapless victims screaming into the grim  grey mists that surround the village each night. As simple as monster hunts go, this one seemed straightforward enough. "Probably a werewolf, or something similar". Captain Price said, reloading his rifle and checking the chamber for silver  bullets....   [click here for more]
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The Shadow: An Otherworldly Patron for Warlocks

The Shadow: An Otherworldly Patron for Warlocks


The Shadow An Otherworldly Patron for Warlocks July's Subclasses #15/31 Meet the Shadow, a patron that bestows the touch of the Shadowfell to its supplicants, and the fifteenth of thirty-one subclasses being released in July! It also includes two shadow-based spells. Also available as part of the July's Subclasses Bundle...   [click here for more]
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College of Puppetry: A Bard College for Bards

College of Puppetry: A Bard College for Bards


College of Puppetry A Bard College for Bards July's Subclasses #19/31 Join the College of Puppetry and lead your allies and your marionettes around the battlefield. This is the nineteenth of thirty-one subclasses being released in July! Also available as part of the July's Subclasses Bundle ...   [click here for more]
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Incantator: A Subclass for Bards, Sorcerers, and Wizards

Incantator: A Subclass for Bards, Sorcerers, and Wizards


Incantator A Subclass for Bards, Sorcerers, and Wizards July's Subclasses #9/31 Get the Incantator, a specialist in metamagic and abjuration spells, and the ninth of thirty-one subclasses being released in July! It also includes a new Metamagic option and three new spells. Also available as part of the July's Subclasses...   [click here for more]
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Cursed Soul: A Ranger Archetype for Rangers

Cursed Soul: A Ranger Archetype for Rangers


Cursed Soul A Ranger Archetype for Rangers July's Subclasses #20/31 Get the Cursed Soul, a hunter who makes sacrifices of themselves and others in order to kill their ancient foes, and the twentieth of thirty-one subclasses being released in July! Also available as part of the July's Subclasses Bundle ...   [click here for more]
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They Came From Beyond the Stars

They Came From Beyond the Stars


Remaining normal was never an option. After you witnessed the otherwordly greatness of the place beyond the stars, there's only one more thing left to do. Let go of the frames of reality. Let go of what keeps you sane. May your untapped potential wander the horizons of the Far Realm. They Came From Beyond the Stars concludes the series of player option...   [click here for more]
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The Dungeon Master's Handbook II

The Dungeon Master's Handbook II


The Dungeon Master's Handbook II from Cawood Publishing, makers of over 30 bestselling 5E products. Need more monsters? Need more useful NPC type monsters? Want easy-to-use treasure tables? Need more encounter tables? Want encounters for the Curse of Strahd adventure? This book contains all of that and more. The 84-page book includes: Over 40 new monsters Many NPC...   [click here for more]
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Classed NPC Quick Build Guide (5e)

Classed NPC Quick Build Guide (5e)


Want to create non-player characters based on a class without spending hours working on them? This is the guide you've been waiting for. The Classed NPC Quick Build Guide contains notes on creating class-based NPCs, over 190 pages of stat blocks for every character class in the Player's Handbook with select archetypes from the Player's Handbook and Xanathar's Guide to Everything,...   [click here for more]
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Epic Options

Epic Options


This Handbook brings Epic Levels to DnD 5e. Content includes 4 different means of advancing beyond level 20, including epic versions of each class which scales to 30th level, 4 unique prestige classes, and several epic feats. Epic characters can't fight hordes of weaklings forever without monotony taking over, so with that in mind I'd like to recommend this handbook beig used in conjunction with...   [click here for more]
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Urban Encounters: Shops & Houses

Urban Encounters: Shops & Houses


Behind every door is a story just waiting to be told... This book contains 97 pages of original encounters and mini-dungeons set within shops and houses of all sorts. The settings within these pages will take you from the terrifying Vampire's Manse to the fully automated Home of the Future, all the way back around to the vicious Gambling...   [click here for more]
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Grimm Encounters

Grimm Encounters


Grimm Encounters Twelve Horrifying Encounters for your Campaign If you need some horrifying and grotesque encounters for your table, look no further. This supplement is filled with 12 haunting encounters based on classic fairy tales from the Grimm Brothers and their contemporaries. These encounters are perfect for dropping into horror themed games, those set in Ravenloft or the Shadowfell,...   [click here for more]
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Critical Misses Tables 5e DnD

Critical Misses Tables 5e DnD


What happens when you roll a natural 1 on an attack roll? According to the official rules not much! Many 5e D&D players would like to impose a 'fumble' of some kind to mirror the effect of a critical hit on a natural 20, however I have found no truly satisfactory solutions out there. And none at all that take into account that a critical miss on a melee attack would look very different to a critical...   [click here for more]
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