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A tome full of mystery, a monastery of utter silence, and monsters from beyond the Astral Sea; all this and more awaits you in this thrilling adventure. It’s a one-shot adventure to challenge the casters out there, where any spoken word has potentially dire consequences. As long as each party member can keep their mouth shut, the Tome of Silence promises something unexpected and different for all... [click here for more] |
Dungeon Masters Guild |
$3.95
|
CAN YOU UNCOVER THE CULPRIT BEHIND THIS GRISLY MURDER?
A festive atmosphere has taken hold of Ardwyn Keep! With Lord Tyron Drest’s elder son Levi to be married to the young Lady Serena Archgate in just two days' time, final preparations are hurriedly underway to ensure a smooth start to the celebrations. Who better to help keep the peace and entertain the guests than a group of... [click here for more] |
Dungeon Masters Guild |
$4.95
|
 College of Puppetry A Bard College for Bards
July's Subclasses #19/31
Join the College of Puppetry and lead your allies and your marionettes around the battlefield. This is the nineteenth of thirty-one subclasses being released in July!
Also available as part of the July's Subclasses Bundle ... [click here for more] |
Dungeon Masters Guild |
$0.50
|

Monster Hunts Weekly presents a collection of one-shot adventures, full color maps, new creatures, magical items, plot hooks and harvest tables to quickly inject into your Dungeons and Dragons games!
Brought to you by the design team behind 100 Monster Hunts, Legendary Hunts, and The Greasemonkey's Handbook, these easy to navigate supplements are a perfect addition to... [click here for more] |
Dungeon Masters Guild |
$4.95
|
 Deep beneath the fortress of Candlekeep is a secret library that protects a tome of ancient prophecy. But securing the tome is no easy task, as adventurers brave secret doors, flinging books, deadly paper cuts, and an imprisonment charm that promises to transform them into their own leather-bound autobiography.
Designed to be played with a group of 3-4 characters of level 5-10, the Secret Library... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Welcome to the Candlekeep Cluefinders’ Compendium, a collection of tips, tricks, and lore for would-be investigators and amateur sleuths.
Within it’s pages, players will find everything they need to create their own investigator characters, while DMs will find the tools necessary to construct mystery scenarios for their adventures and campaigns.
The Candlekeep Cluefinders’ Compendium contains:... [click here for more] |
Dungeon Masters Guild |
$7.49
|
 School of Cosmology An Arcane Tradition for Wizards
July's Subclasses #30/31
Get the School of Cosmology, an arcane tradition that looks out beyond the Material Plane to the many planes of the multiverse, and the thirtieth of thirty-one subclasses being released in July!
Also available as part of the July's Subclasses... [click here for more] |
Dungeon Masters Guild |
$0.50
|
A rumination on harmful legacies, our relationship to nature, and how fun it is to punch ghosts on a ghost ship. Now with an album of custom music!
Fishers bring back less and less every day. Sailors see strange figures swimming in the cove. An explorer disappears into thin air moments before revealing a huge discovery. There’s something wrong in our small coastal town of Buffettcove and if nobody... [click here for more] |
Dungeon Masters Guild |
$3.95
|
A selection of 12 books from the lost collection of famed planar explorer Dumfrey Verynon Bohay-Nowell, including The Codex of Inevitable Betrayals, a guidebook for treachery and double-crossing, Old Uncle Bentwhisker, a book of childrens' prose linked to several mysterious disappearances, and The Dialectic Subtleties, an elvish guide to winning... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
 Six murders in a single night! A major city in the Forgotten Realms is rocked by a series of gruesomely bizarre deaths of notable citizens. What mysterious murderer could have slain six people in different corners of the city? Why did the criminal leave a playing card at each scene? Could a high-stakes card game that happened ten years ago explain the goings-on? And, most importantly, is the goddess... [click here for more] |
Dungeon Masters Guild |
$7.77
|
 The rumours of a treasure filled island have resurfaced after years of being nothing but whispers. Perhaps your party stumbles upon the treasure map, or maybe they're given it by a sea-faring individual. However it occurs, adventure awaits on the sea.
This adventure is created with level 4 players in mind, but can be adapted for any range of levels. All maps work well with any VTT.
Enjoy this aquatic... [click here for more] |
Dungeon Masters Guild |
$1.99
|

Monster Hunts Weekly presents a collection of one-shot adventures, full color maps, new creatures, magical items, plot hooks and harvest tables to quickly inject into your Dungeons and Dragons games!
Brought to you by the design team behind 100 Monster Hunts, Legendary Hunts, and The Greasemonkey's Handbook, these easy to navigate supplements are a perfect addition to... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Explore The House of Usher in a classic horror D&D adventure!
Our adventure begins in the city of Tamerland, where we will meet Edgar and the mysterious plague that curse the village. An expedition should be sent to the Usher mansion, from where the mysterious mist seems to be coming from.
Full colored PDF ebook containing 4-6 hours adventure for 1st-4th Level characters
Decipher... [click here for more] |
Dungeon Masters Guild |
$4.95
|
 Perfect for a Halloween Adventure
A smoldering ruin of an estate, locked in time, filled with trapped souls and a mysterious old woman who knows more than she will say. Can the adventurers unravel the mystery and set the souls free, or will they be doomed to relive that fiery night over and over again?
This one-shot adventure is interaction-heavy and can be easily modified to suit... [click here for more] |
Dungeon Masters Guild |
$2.99
|
 A map pack of the three levels of Fistandia's Mansion, the first adventutre from Candlekeep Mysteries.
Maps created using Dungeon Alchemist ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
 Invention Domain A Divine Domain for Clerics
July's Subclasses #28/31
Get the Invention Domain, a cleric that can create solutions to any problem whilst working with constructs as easily as humanoids, and the twenty-eighth of thirty-one subclasses being released in July!
Also available as part of the July's Subclasses... [click here for more] |
Dungeon Masters Guild |
$0.50
|
Inspired by the release of Candlekeep Mysteries, this is a tool for DMs and players. This product contains a table of 101 Book Hooks - a list of texts with provocative titles, interesting authors, unique print media, and the years they were scribed (by Dale Reckoning of course!). Additionally, there are two bonus tables contained within: the first is a Text Features table and the second is... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
 EXPLORE THE WINTRY FEYWILD IN THIS DOMAIN OF DELIGHT!
Coldwillow Hollow is an enchanted land of mystery and magic where two whimsical, but reclusive archfey hold dominion.
It's not often that adventurers enter in this winter wonderland, but those who do may find themselves charmed by the place's mystical, musical atmosphere.
A 4 to 8 hour Dungeons & Dragons... [click here for more] |
Dungeon Masters Guild |
$3.49
|

Monster Hunts Weekly presents a collection of one-shot adventures, full color maps, new creatures, magical items, plot hooks and harvest tables to quickly inject into your Dungeons and Dragons games!
Brought to you by the design team behind 100 Monster Hunts, Legendary Hunts, and The Greasemonkey's Handbook, these easy to navigate supplements are a perfect addition to... [click here for more] |
Dungeon Masters Guild |
$4.95
|
 What’s a few secrets between friends? In this supplement, you will find new background secrets to be used in your game. The secrets are geared towards being used in the Candlekeep: Mysteries adventure, but can be used in other modules without much issue.... [click here for more] |
Dungeon Masters Guild |
$0.50
|

Monster Hunts Weekly presents a collection of one-shot adventures, full color maps, new creatures, magical items, plot hooks and harvest tables to quickly inject into your Dungeons and Dragons games!
Brought to you by the design team behind 100 Monster Hunts, Legendary Hunts, and The Greasemonkey's Handbook, these easy to navigate supplements are a perfect addition to... [click here for more] |
Dungeon Masters Guild |
$4.95
|
 ORDER OF THE SPIRAL TOWER
A wild magic arcane tradition for wizards
Harness the chaotic energy of the multiverse to empower your spellcraft. Inspired by a 4th Edition Paragon Path, The Order of the Spiral Tower focuses on creating a powerful spellcasting focus that is infused with surges of wild magic. At higher levels, the wizard can further customize their implements shaping... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
 Arcane Conductor A Sorcerous Origin for Sorcerers
July's Subclasses #26/31
Get the Arcane Conductor, a being born with magic literally flowing in their veins, and the twenty-sixth of thirty-one subclasses being released in July!
Also available as part of the July's Subclasses Bundle ... [click here for more] |
Dungeon Masters Guild |
$0.50
|

Monster Hunts Weekly presents a collection of one-shot adventures, full color maps, new creatures, magical items, plot hooks and harvest tables to quickly inject into your Dungeons and Dragons games!
Brought to you by the design team behind 100 Monster Hunts, Legendary Hunts, and The Greasemonkey's Handbook, these easy to navigate supplements are a perfect addition to... [click here for more] |
Dungeon Masters Guild |
$4.95
|
 A set of rules for Fear, Horror and Madness checks that can be used in every setting. The ideal is for the upcoming book "Van'Richter's Guide to Ravenloft", but DM and players can use this et of rules in every campaign setting.
In this book you will find:
-Rules for Fear, Horror and Madness checks
-Effects that apply on a failure check
-Recovering from... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
 The Weird Deck of Many Wyrds is designed to be a campaign ending artefact. It is has been conceived with the one sole purpose of turning the world you and your players have created and inhabited together for the last year or several months, completely on its head, to cause upheavals that make that big bad dragon seem insignificant by comparison, and to attempt to draw your game to... [click here for more] |
Dungeon Masters Guild |
$6.08
|
This supplement provides for converting the first adventure of Candlekeep Mysteries, The Joy of Extradimensional Spaces, to solo DMless play. This conversion follows a choose-your-own-path format, allowing you to play through the adventure free from spoilers.
The book uses a series of codes and entries to allow you to not only make your way through the book, but also to account for changes... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
 As part of our Bardic Origins series, this release includes a detailed setting, NPCs, and a one-shot adventure, as well as two new items to add flavour to your game. Deep in the wilderness atop a 1000 foot high cliff stands an institution dedicated to the cultivation and preservation of the bardic arts: The Storied Bastion.
Within the bastion's walls a cadre of elder scholars known... [click here for more] |
Dungeon Masters Guild |
$2.95
|
 From the Way of the Lion, to the Long Road and Traders Way, there path to Candlekeep can be a long journey.
This book offers some extra flavor and detail for those travelling to or from Candlekeep, and an array of books and items to be found.
Included are 20 simple ideas for encounters on the road, either as a starting point for a larger story, or just a descriptive scene.
The scenarios range from... [click here for more] |
Dungeon Masters Guild |
$4.00
|
 Wizards who follow the path of divination often find themselves tracing back outcomes to trigger events. Those skilled in tracing find that they can detect the threads of the weave and use this information to arrange the threads in their favor. Weave Watchers train to discern the nature of the weave, cutting threads before they form and weaving their own machinations into the fabric of magic.
Check... [click here for more] |
Dungeon Masters Guild |
$0.99
|
 This PDF contains a numbered list of 100 random tomes and other books that can be found within the libraries of Candlekeep, along with a paragraph of descriptive text for each entry, to add flavor, additional adventure leads and other information to a campaign world.
It also includes a battle maps related to one of the books and a copy of my random garbage tables, also related to one of the books... [click here for more] |
Dungeon Masters Guild |
$3.99
|

This product is perfect for your Baldur's Gate exploration! You will find a preview of the maps below to give you an idea of the maps available in this product. Most of the maps have additional versions in order to fit different situations.
Alternatively, you can use this in any any settelment.
License
You may use these maps for both personal and commercial use. They can... [click here for more] |
Dungeon Masters Guild |
$4.99
|
 Whether you're running Waterdeep: Dragon Heist, Candlekeep Mysteries, or any other campaign, these new city-based backgrounds give Players and Dungeon Masters new options for their characters and NPCs.
Including:
The Card Sharp - you like to gamble
The Bartender - you pour the drinks
The Curator - you take care of the library
The Gardener - you tend the flowers
Each entry includes a full background... [click here for more] |
Dungeon Masters Guild |
$0.99
|
 Two separate maps that show the different levels of Mayor Duvezin’s House, part of A Deep and Creeping Darkness, A story from Candlekeep Mysteries. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Ever been disappointed that spells don't progress beyond 9th level?
Ever wanted to reshape reality with the aid of other casters?
Ever wanted an extra boon for battling your way to 20th level?
Here are some spells just for you!
Presenting four 10th level spells, complete with detailed description about how the mechanics of casting 10th level spells work. In short, you use a 9th level spell slot and... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
 A sleepy town and an opportunity for some rest and relaxation are just what your Party needs but you won’t find either in the Town of Goodfield.
What your part does find is the launching point of the most destructive and evil Curse that Faerun has ever seen. One that has the potential of wreaking devastation and death to everything, everywhere.
A... [click here for more] |
Dungeon Masters Guild |
$3.09
|
 Don't have time to prepare for the next session? It's ok. Now you don't have to!
Game Starts In 5' is a series of tiny guides for premade stories based on classical, public domain literature. Neither the dungeon master nor the players need to read the original story - although a basic knowledge of the plot can be helpful.
Choose... [click here for more] |
Dungeon Masters Guild |
$1.99
|
 From now until tax day, you can get this free by purchasing my other product, From Baldur's Gate to Candlekeep and Beyond!
The Baldur's Gate Locations series fleshes out locations from the old video games. Here, we look at the lighthouse some 100 years or so after the time of the video games.
The lighthouse and surrounding area has fallen into ruins, but that doesn't mean there is nothing to be learned... [click here for more] |
Dungeon Masters Guild |
$1.99
|
 Blood Soaked Cavalcade at the Theater Guignol
Behind the scenes, shadowy forces have a vested insert in the production’s success or failure. In this world of costumes and disguise, not all is what it seems…
Half a mile from the center of town sits 'The Theater Guignol', an open-air amphitheater built into an O shape. At its height it was renowned country-wide, putting on plays... [click here for more] |
Dungeon Masters Guild |
$4.95
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An Unfortunate Encounter With Birch Rot, Fey Artisan is the First DM’s Guild publication by Dennis B. Boyer, author of A Tasting of Thistles and and A Draught of Thorns.
This solo encounter is designed to be introduced within a larger adventure or campaign and enhance your player’s experience by introducing him or her to Birch Rot, a fey jewelry crafter with a particularly... [click here for more] |
Dungeon Masters Guild |
$0.50
|
Something is about to be born. Will you be there to witness it?
"Above the high, terraced walls of the city, cloaked in green, pink specks float on the wind. Visitors who had never seen the strange sights of Niddir might comment on the hanging gardens visible from nearly everywhere in the city, or on the strange unnatural hue of the sky. Some might look past the city... [click here for more] |
Dungeon Masters Guild |
$14.95
|
Meet the Cat Sídhe, a wily fey species hiding amongst charmed mortals as their beloved housecats. Includes stats for Tom Tildrum, King of Cats and background on the species, their motivations and abilities. Add a layer of intrigue and wonder to rural towns by having these Cats rule the roost!
This no nonsense two page creature feature has everything you need to... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The Professor!
Scholars, weary teachers, eternal students. The Professor comes in many forms, all of whom are connected by two traits; the search for deeper knowledge, and the urge to pass what they know on to the next generation. For a professor, the pen truly is mightier than the sword or spell, as in their hands the fruits of knowledge borne from a pen may make the sword stroke... [click here for more] |
Dungeon Masters Guild |
$3.00
|
 Buried deep in the Candlekeep restricted section, one brave and exhausted researcher of gnome lore has uncovered THIRTEEN GNOMISH SECRETS whispered ever-so-softly by Garl Glittergold, gnome deity of Trickery, Protection, and Luck.
\(^▽^)/
These THIRTEEN GNOMISH SECRETS contain the power and potential to shatter worldviews! To keep you safe, Garl Glittergold has obscured the secrets deep... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Librarians have always been cool, powerful quest givers, both in-game and in real life. Candlekeep Mysteries just made it official. Each adventure kicks off with a unique, intriguing book. It's a clever way to build anticipation and make fantastic possibilities feel more at-hand.
Our Dice Books serve as props for Candlekeep Mysteries, and also hold your dice and other small items. Each Dice... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
 The Conquering Hunger. Laughing Death. The Children of Yeenoghu. These are some of the names that have been given to Gnolls over the years. They are known across the Realms as violent, sadistic, fiendish, chaotic forces of evil who should never be trusted. But is that truly the end of the story?
There is evil in Gnoll-kind, that is clear, but even in the deepest depths of evil, wouldn't it be nice... [click here for more] |
Dungeon Masters Guild |
$2.00
|
 Death was only the Beginning: This text contains undead races for player characters to use in Undead-themed campaigns. Each undead race and subrace is based on released Forgotten Realms content. Each of the 7 Undead races and 20 subraces contained within have traits that manifest at 3rd, 5th, 7th, and 9th levels including damage and condition resistences and weaknesses that provide... [click here for more] |
Dungeon Masters Guild |
$5.00
|
 "Well layed-out and edited, and it has good flavor!" - M.T. Black
An ancient and often forbidden magical tradition, demonbinding is a dangerous art. The powers of the Abyss are chaotic and dangerous, but with practice and a stern will, they can be made to serve.
Inspired by the Nar Demonbinder prestige class from previous editions, this module contains the following items:
1 new wizard subclass,... [click here for more] |
Dungeon Masters Guild |
$1.00
|
 This product is a series of colored battle maps of The Way Inn, a location along the Sword Coast of Faerun, in Forgotten Realms. This includes maps with and without battle map grids. The town of The Way Inn is presented as a larger map with buildings having rooves, while the Way Inn itself is also presented on a smaller map, with it’s lower level and upper level interiors. These maps were produced... [click here for more] |
Dungeon Masters Guild |
$3.99
|
 This download is an original adventure where the player character enter the Feywild via a secret network of paths, which crisscross the world. The paths are treacherous if one does not know where they are going, and hostile fey and other creature linger in or around them. This adventure is made for 3-5 characters in the level range of 3-5. Several fully colored battle maps are provided, at 72dpi, for... [click here for more] |
Dungeon Masters Guild |
$3.99
|