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Battles on the Ice

Battles on the Ice


In Icewind Dale, sometimes a frozen river becomes a battlefield. But what happens when the ice breaks? Battles on the Ice is a set of four encounters for your 5e arctic campaign, optimized for 3rd level characters with notes on scaling. Includes: optional rules for breaking thin ice, accidentally or on purpose stat blocks for NPCs and a new monster that lives under the ice, the fey Shulikun random...   [click here for more]
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Bitter Cold: Cold Weather Encounters

Bitter Cold: Cold Weather Encounters


Cold Weather Encounters tables for ice, snow, and frozen terrains. Perfect for arctic, winter, glacial, or tundra campaigns. Fill in your adventure with incredible cold weather encounters.  This random encounters supplement provides hundreds of encounter variations (well over 1,000 possible permutations) for your chilling journey. This also includes: 18...   [click here for more]
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Caul of Winter

Caul of Winter


Enter the world of Icewind Dale like you’ve never seen it before! Loaded with beautiful, original art and maps, this supplement for Rime of the Frostmaiden takes a fresh look at the core storyline at the heart of the campaign. Auril is brought to life in our discussion of three possible backstories that may be motivating her, and she is given screen time early in our all-new, alternative starting...   [click here for more]
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Chilled Secrets

Chilled Secrets


Bite-Sized Gaming has created 36 new player secrets to use in your Rime of the Frostmaiden campaign!  As we looked through the secrets offered in the book, we found many of them to be lackluster or detracting from the intended mood of the adventure. To that end, we set ourselves the task of replacing the secrets found in Appenix B with our own. Each new secret has a dark undertone and...   [click here for more]
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Festival of Cold Light

Festival of Cold Light


This is the PDF. If you are looking for a module for the Fantasy Grounds VTT - click here. Festival of Cold Light Join the townspeople as they appease Auril the Frostmaiden, the goddess of cold, in order to avoid a devastating winter & celebrate the fall's victories at the Festival of Cold Light. Play carvinal games, enjoy unusual pastries, win interesting prizes, make offerings,...   [click here for more]
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Icewind Dale - Ten Towns Price Lists

Icewind Dale - Ten Towns Price Lists


A series of individual price and product lists for each of the Ten Towns of Icewind Dale. ***This product is intended for use alongside the Rime of the Frostmaiden campaign setting*** Life is hard out in the frozen north and many items which would be taken for granted futher south are seen as luxuries, or impossible to get your hands on for a reasonable price. Presented...   [click here for more]
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Icewind Terrain

Icewind Terrain


A very short (2 pages) PDF with natural and magical terrain you can use in your Icewind Dale or other cold environments. All work is updated from the 3.5 book, Frostburn. ...   [click here for more]
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Monster Loot – Icewind Dale: Rime of the Frostmaiden

Monster Loot – Icewind Dale: Rime of the Frostmaiden


I want to loot Auril the Frostmaiden! When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster appearing in Icewind Dale: Rime of the Frostmaiden, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons.  With this supplement, these...   [click here for more]
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Nordic Ancestry Part 1: Runes & Symbols

Nordic Ancestry Part 1: Runes & Symbols


Features 18 powerful symbols and markings. 24 weaker, yet flavourful runes. Variant rules for acquiring runes and symbols. "Corrupted" marking options, that grant additional power at a cost. 1 new creature. This document presents Nordic symbols and the Elder Futhark runes used by clans and countries from both the Viking Age (793-1066 AD), and Icelandic inspiration or uses of Viking...   [click here for more]
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RF01: Rime of the Frostmaiden - 100 Character Secrets

RF01: Rime of the Frostmaiden - 100 Character Secrets


This download contains a numbered list of 100 Character Secrets that can be rolled for new characters in Rime of the Frostmaiden. This includes entree listings for the Character Secrets found in the campaign book (pages 264-265), although those particular Character Secrets are not detailed in this download (as they already presented in the Rime of the Frostmaiden Campaign book). All other Character...   [click here for more]
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Running A Ten-Town

Running A Ten-Town


BECOME A TOWN SPEAKER AND RUN YOUR TOWN WITH THIS SUPPLEMENT FOR ICEWIND DALE – RIME OF THE FROSTMAIDEN! This product contains: Town Speaker Election. A competitive mechanic for a player to run in a town speaker election, while the DM or fellow players run the NPC competitors. Competitor Examples. 5 competitor examples with different strategies ready to run in the...   [click here for more]
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Skiing and Snowshoeing: A D&D Equipment Supplement (Erdans Homebrew)

Skiing and Snowshoeing: A D&D Equipment Supplement (Erdans Homebrew)


I have learned the importance of simple winter gear such as snowshoes, pickaxes, cloaks, and skis. . . . -Englath "Healthbringer" of clan Anakalathi, goliath adventurer This single page supplement for 5th edition Dungeons & Dragons expands on skis and snowshoes winter gear. Featuring detailed stats and descriptions of both pieces of equipment this supplement can be adapted into any winter-themed...   [click here for more]
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Strange Times In The Ten-Towns

Strange Times In The Ten-Towns


The Rime of the Frostmaiden has been broken and once more adventurers venture to Icewind Dale to find fame and fortune. Easthaven is your destination, and the troubles that ensue after you arrive set you on a path that may eventually lead you into dangers unknown. Travel beyond the Sword Mountains, across the Reghed Glacier, and explore the frozen domain of Icewind Dale and the Ten-Towns. This...   [click here for more]
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Ten-Towns Bundle [BUNDLE]

Ten-Towns Bundle [BUNDLE]


This special bundle product contains the following titles. Random Encounter Maps - Around Ten-Towns Regular price: $2.00 Bundle price: $1.00 Format: PDF This bundle contains 5 maps, each are available in low and high resolution as well as with and without grid. They are especially useful for the Rime of the Frostmaiden Campaign. This product contains...   [click here for more]
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The Chardalynist: An Artificer Subclass

The Chardalynist: An Artificer Subclass


There is nothing more appealing to an artificer than some new material to explore: testing the metallurgical properties, mixing liquids and recording their reactions, and learning how to use these findings to produce a new and wonderful contraption. The artificers of ancient Netheril made much use of chardlyn, an obsidian-like gemstone, in their spellcasting. The full extent of this knowledge was...   [click here for more]
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The Creed of Auril

The Creed of Auril


The Frostmaiden has come to claim Icewind Dale! Haughty, overbearing, mercurial, uncaring, and fickle, Auril is not a benevolent goddess waiting to shower the world with warmth and compassion. Like the winter she ushers in and controls, the Frostmaiden is cold, dangerous, and unpredictable. She is an evil goddess who allows, and even finds joy in, her most devout followers sacrificing,...   [click here for more]
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The Great Meltwater Festival

The Great Meltwater Festival


The party arrives in the town of Conchobar Lake after an arduous journey and they are just in time! The annual Meltwater Festival is about to begin. This week of celebration and revelry marks the beginning of winter's end in the northern mountains. The fey control the forests all winter and this week is when mortals retake the region and begin to move toward spring.  This is a combination guide and...   [click here for more]
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The Malady Codex IV: Diseases of Icewind Dale

The Malady Codex IV: Diseases of Icewind Dale


This supplement is written by medical students with a love for tabletop roleplaying games. Inspired by the vast array of diseases, and the medieval myths that once surrounded them, we embarked on a mission; to enrich other worlds with fantastical diseases. Deep in each civilization’s roots, there are myths, remedies, and folklore, all revolving around the ailments that affect its people....   [click here for more]
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Xenbox Publications: All of it [BUNDLE]

Xenbox Publications: All of it [BUNDLE]


This special bundle product contains the following titles. 150 Adventure Ideas - PDF250 Adventure Ideas - PDFArachnophobia - PDFArcane Archer, revised - PDFAstral Armory - PDFAstral Armory (Roll20 Addon) - Roll20 VTTBarbarian Subclass: Frostwalker - PDFBarbarian Subclass: Fungal Warrior - PDFBarbarian Subclass: Jurassic Marauder - PDFBarbarian Subclass: Path of the Hunter - PDFBarbarian Subclass:...   [click here for more]
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