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 Hottest Community Rime of the Frostmaiden, Spells/Psionics, PDF
 
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Laeral Silverhand's Notebook: Surviving Icewind Dale

Laeral Silverhand's Notebook: Surviving Icewind Dale


Fight monsters, uncover items, learn new spells and meet new people (and a goat) in this supplement that perfectly fits any campaign running in the Icewind Dale. I have held many titles in my time. Open Lord of Waterdeep, Lord Mage of Waterdeep, Chosen of Mystra and One of the Seven Sisters. But the most important name I hold for you is Laeral Silverhand, daughter of Mystra and Witch-Queen...   [click here for more]
Dungeon Masters Guild  $9.95

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Icewind Dale: Magic of the Frostmaiden

Icewind Dale: Magic of the Frostmaiden


Long forgotten empires, frozen in time and memory. Bizarre rituals, performed during everlasting rime. Bickering gods, foiling the work of men. Trinkets and curiosities, lost and now found. This supplement for the world’s greatest roleplaying game presents magical items and spells that are themed around the cold, the eternal, the lonely, and the hope at the end of a nightmare. Within, you'll...   [click here for more]
Dungeon Masters Guild  $1.00

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Heroes of Icewind Dale

Heroes of Icewind Dale


Heroes of Icewind Dale features 13 subclasses, variant class features for every class, new spells, and new feats for your Icewind Dale: Rime of the Frostmaiden campaign or any other game set in in arctic lands or dangerous frontiers! Steeped in lore and brimming with flavorful character options, this player's companion provides new...   [click here for more]
Dungeon Masters Guild  $7.95

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Tundra Magic

Tundra Magic


Tundra Magic Spells & Magic Items of Frost & Snow Featuring a bunch of updated magic items and spells, the experienced pen of Mithral-best-selling Guild author R P Davis brings you the perfect addition to your arctic campaign! Thematic and instantly useful in virtually any campaign setting, your players will enjoy what's in this book. From 2002 to 2005, Dragon Magazine...   [click here for more]
Dungeon Masters Guild  $0.95

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Mountain Magic

Mountain Magic


Mountain Magic Spells & Magic Items of the Cloudy Peaks Featuring an interesting magic-armor property and a bunch of updated magic items and spells, the experienced pen of Mithral-best-selling Guild author R P Davis brings you the perfect addition to your campaign! Thematic and instantly useful in virtually any campaign setting, your players will enjoy what's in this book. From 2002...   [click here for more]
Dungeon Masters Guild  $0.95

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Piety: Dogmas & Portfolios Revisited

Piety: Dogmas & Portfolios Revisited


5E DOGMAS & PORTFOLIOS REVISITED Includes over 40 new spells and PIETY BENEFITS for Forgotten Realms deities based on the system introduced in Mythic Odysseys of Theros ! Domain spell options for clerics based on their deity! Forgotten Realms deities may grant domain spells based on their portfolio. At the player’s option, a variant domain spell can...   [click here for more]
Dungeon Masters Guild  $1.99

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Icewind Magic: New Spells for All Classes

Icewind Magic: New Spells for All Classes


The peoples of the Icewind Dale have had to adapt to their harsh environment. Part of this arctic adaptation has been in the form of various spells that are well suited for their surroundings, lifestyle, and beliefs. While Icewind Dale: Rime of the Frostmaiden provides some new spells geared towards wizards, this supplement includes spells for all casting classes meant to aid in survival....   [click here for more]
Dungeon Masters Guild  $1.00

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Liam Longtongue's Guide to Vicious Mockery

Liam Longtongue's Guide to Vicious Mockery


Are you a shy? Do you fancy yourself to be one of noble character? Well then you're playing the wrong class. This crude guide will team you to mock your opponents viciously and without mercy. Spellsingers with this guide will never be without an innapropriate insult. You'll learn the finer points of Vicious Mockery. This cantrip is not hard to cast, but it can take a lifetime to truly master, and even...   [click here for more]
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Heroes of the Icy North

Heroes of the Icy North


The far north is a brutal place, a land of harsh weather and dangerous enemies; it breeds a different kind of adventurer who has adapted to the high mountains and frozen wastes of the north. This product provides: Three new Race Options: Ice Genasi, Furchin Halfling and Glacier Dwarf. Eight Class Archetypes: Path of the Beast-Shirt Barbarian College of the Cold Hearts Bard Hearth...   [click here for more]
Dungeon Masters Guild  $3.95

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Runecasters of the North

Runecasters of the North


After the Giant empire of Ostoria fell in the war with dragons, Annam All Father went off to discover new weapons to bolster the might of the giants. After a thousand years, Annam returned, having discovered the secret of rune casting. Since that time a select few adventures in the North have wrested the mysteries of runes from the giants and unlocked their power. This supplement provides: Rules...   [click here for more]
Dungeon Masters Guild  $1.99

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Arcana from the Winter Realms

Arcana from the Winter Realms


In D&D, while fire damage and the fire element are closely related, cold damage and the water element are not always a perfect match. Ice wizards, cryomancy, and cold wielding characters are popular in fiction without having anything to do with water, and the subclasses added here explore that space. A player that wants to create a character influenced by Iceman from Marvel's X-Men comics...   [click here for more]
Dungeon Masters Guild  $1.49

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Arctic Archetypes

Arctic Archetypes


The dangers and opportunities that await explorers of the frostfell are numerous, and many of these challenges and prospects exist nowhere else. Discover new subclasses for the arctic campaigns set in the everlastig polar night of the Frostmaiden. You will find the following subclasses in this product, which can be easily set in any arctic adventure or setting, including The Icewind Dale: Rime...   [click here for more]
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