Dwarves likes two things: mining and drinking. Now you can drink your own potions, make your own explosives to mine better and faster (or throw them at others) or play as a new class: Moonshiner! On a more serious note. This was my bachleors' degree project. I always wanted to incorporate more storytelling into mechanics and more mechanics into storytelling. I wrote the whole thing by myself. The illustrations... [click here for more]
Fighter Archetype: Shock Trooper
Dedicated to reliably stricking first:
- Strong Initiative
- Mobility
-First Strike Effects
A knock on the door, the bandit readies his blade. The door breaks as the bandit is unable to react to the blur closing in and striking him so hard he can't hold his weapon. How did such a... [click here for more]
Warlock Patron: The GiantInspired for an interesting dynamic with the Storm King's Thunder Campaign.This document includes:
- Giant Patrons and deities
- New Invocations for any Warlock
- Throw Rocks like a Giant and grow to Giant's Size
In the chaos of the raid, an enormous... [click here for more]
Ranger Archetype: Communer
Be ready for any place:
- Change different powers with each terrain;
- Scale your power with your favored terrains;
- Augment your primeval awarness.
As she and her employers delve deep into the underground passage, the elf bows in respect to the entrance of the Underdark.... [click here for more]
Herein is the Marksman Class for Fifth Edition Dungeons and Dragons. A supplemental class for use in any system that includes Firearms, the Marksman can round out any adventuring party in need of support or added fire power.
The Marksman class includes four subclasses:
The Agitator - a citizen soldier with the tools of stealth and subversion.
The Armorer - a craftsman with the means to augment and... [click here for more]