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[Youtube video from this product at the end of the page]
"This is a seriously impressive array of encounters of all shapes and sizes with all manner of ways to approach them. [...] The maps are gorgeous and Zeuch clearly knows what he is doing and has a passion for aesthetic and playable maps, as well as adding their own great creatures and chilly variants... [click here for more] |
Dungeon Masters Guild |
$7.99
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In The Black Midwinter is a Festive adventure, designed for characters of levels 2-4, to be played in one (3-4 hour) session. The PCs battle an ancient evil threatening a remote village in the subarctic north. Very much the same as most D&D adventures, only this time, it’s Christmas themed!
Here's a video I made about the adventure:
How To Run A D&D Game At Christmas - https://youtu.be/hr4Khkiteco... [click here for more] |
Dungeon Masters Guild |
$2.99
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SEPHEK KALTRO IS NOT WHO HE SEEMS TO BE.
This unlucky sailor possessed by a frost druid’s spirit is supposed to launch your party’s adventures in Icewind Dale: Rime of the Frostmaiden, but the official starting quests fail to point your players toward most major elements of the campaign. Therefore, the purpose of this supplement is to establish links between Sephek, chwingas, the Zhentarim,... [click here for more] |
Dungeon Masters Guild |
$2.95
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Warm up to the Icewind Dale with this chilling adventure!
This 5-Star, Best-Selling adventure is an ideal prequel on the road into Icewind, gaining your PCs much needed experience for the challenging campaign ahead!
Already kicked off? The module comes with recommendations and scaling for how to incorporate the horror and excitement into any travel within Chapters 1 or 2 of RotF, either on the road... [click here for more] |
Dungeon Masters Guild |
$2.99
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It's a chilly Winter's Crest in the cozy village of Pinedale as loved ones gather tight, share cocoa, and tell stories of ages past. But when a blizzard strikes the town, Pinedale finds itself drawn into the dreaded domain of a mysterious fey with deadly plans...
In Once Upon a Winter's Eve, enjoy a D&D game over the holidays, with a dark and icy twist. It features:
A... [click here for more] |
Dungeon Masters Guild |
$3.95
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A 4-hour Slasher Horror one-shot set in Icewind Dale for 4th Level Characters
The long and harsh winter of Icewind Dale has severely affected the life of the people in Ten Towns, especially those living in Dougan’s Hole. Being the smallest village in the area, Dougan’s Hole is vulnerable to the bone-chilling dangers of this icy landscape. At the... [click here for more] |
Dungeon Masters Guild |
$3.95
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Make Christmas extra sweet this year by giving your party exactly what they want! 2 fun, bite-sized Christmas quests that have you facing off against Wally the Wintry Warlock and a Bheur Hag named Carolyn. You get 13 new holiday-themed magic items, including the Frosty Frostblade of Frost and the Jingle Bell of Jolly Joy, as well as 5 all-new wintry monsters... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Tables for Quests, Rumors, Locations, Encounters and Treasures in the Ghost Fields
Tables visible in Previews under the product image. Tier One (Levels 1-4) supporting themes of Frost, Gloom, Spirits and Wolves. There is also a separate Fantasy Grounds Version.
An adventure area as standalone module or in campaign involving arctic, ghosts, winter, frontiers, Icewind Dale or starting adventurers.... [click here for more] |
Dungeon Masters Guild |
$2.00
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The Witches of Lonelywood is a short adventure designed for 5th-6th level characters. This side quest can easily fit into your Icewind Dale: Rime of the Frostmaiden campaign or be used on its own as a wintery one-shot.
People are going missing in Lonelywood, and the normally friendly townsfolk are turning on each other. After a teenage boy is blamed for the latest disappearance,... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Enjoy this frosty booklet of icy adventures that take place in the Icewind Dale of the Forgotten Realms setting, but can easily be adapted into any arctic environment. This cheap 1.99 product is perfect for a campaign set in a frigid region. The adventures can be placed into an arctic themed campaign, or simply be run on their own.
Clash with frost giants, duel remorhazes, and solve frigid mysteries... [click here for more] |
Dungeon Masters Guild |
$1.99
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Act Fast! Be Among the Exclusive 500 to Click This Link and Secure Nearly 50% Discount – Limited Time Offer!
MISCHIEF AT MINGLEFOOT'S WORKSHOP
Dungeon Masters, brace yourselves for a whimsical foray into the heart of Everfrost with "Mischief at Minglefoot’s Workshop" By the handsome (and humble) Ken Tate, this one-shot adventure is an irresistible addition to... [click here for more] |
Dungeon Masters Guild |
$2.99
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Explore the Frozen Wastes with this Tome of 101 Encounters!
"After my days on the high seas, my treacherous kin had me banished to the frozen wastes where I blazed a trail fierce enough to startle the gods—I swear!" - Daerdan "the Yarnspinner"
Daerdan's Tall Tales: 101 Arctic Encounters is the unawaited sequel to the all-right selling Daerdan's Tall Tales series.... [click here for more] |
Dungeon Masters Guild |
$8.95
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A light in the darkness
Deep in the wildness of Ten Towns, our heroes find a refuge.
Warmth. Food. Shelter.
But what else or whom else has used this hunting lodge in the past?
And is this safe haven truly safe?
This supplement for is geared towards players playing through the adventure "Rime of the Frostmaiden" or "Storm King's Thunder" but can be used in any adventure where players of low... [click here for more] |
Dungeon Masters Guild |
$1.95
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Encounters in the Savage Arctic contains 6 short encounters, 8 short adventures, and a few new arctic creatures perfect for your Icewind Dale: Rime of the Frostmaiden or home campaign. Most of the adventures include scaling suggestions so they can be used with various character levels.
Survive a frozen ambush
Battle winter gnolls
Speak with Sloosh the Awakened Walrus
Meet... [click here for more] |
Dungeon Masters Guild |
$9.95
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Fight alongside giants, fend of cultist assassins, and do much more with these five encounters for Rise of Tiamat! These encounters are intended for players of any level in Rise of Tiamat, and can be placed anywhere during the campaign. Feel free to alter these encounters in any way that you like!
Enjoy, leave a review below, and beware the Cult of the Dragon! ... [click here for more] |
Dungeon Masters Guild |
$1.99
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Winter's Breath Vengeance of the Winter Queen
A small town has been attacked by an unknown entity in the midst of celebrating their Midwinter Festival and many of the citizens have been frozen solid. Discover who or what is responsible for the condition of the villagers by entering the frozen catacombs beneath the temple grounds!
A 3-5 hour Dungeons & Dragons 5th Edition adventure... [click here for more] |
Dungeon Masters Guild |
$2.95
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Tales from the Frozen North
A chilling collection of encounters
******
Bring your chilling campaign to life with this companion supplement for Icewind Dale: Rime of the Frostmaiden!
Tales from the Frozen North presents 10 handcrafted encounters between 15 to 90 minutes in length for your adventures across the frozen wasteland.... [click here for more] |
Dungeon Masters Guild |
$5.99
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Now for Fantasy Grounds!
Encounters in Icewind Dale is a 5e supplement that consists of 24 encounters ranging from short to long one, some even could be considered micro-adventures!
The supplement is meant to enrich your game, whether it passes in Icewind Dale or in any other arctic setting!
The encounters are based on exploration, social interaction and combat! The combat encounters... [click here for more] |
Dungeon Masters Guild |
$7.95
|
Act Fast! Be Among the Exclusive 500 to Click This Link and Secure Nearly 50% Discount – Limited Time Offer!
MERV MINGLEFOOT'S FROSTY FROLICS
Prepare for a delightful journey into the whimsical world of Everfrost with "Merv Minglefoot's Frosty Frolics," a heartwarming one-shot adventure crafted by the ingenious (and modest) storyteller, Ken... [click here for more] |
Dungeon Masters Guild |
$2.99
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Whether you simply want to do more with snowy owlbears because they're so darn amazing or you unboxed a miniature of one and don't know what to do with it, look no further than the Fight Your Minis series, where we give you everything you need to run a creature!
In this book you'll get:
• Detailed snowy owlbear lore and experts from whom to learn it
• 3 stat blocks for... [click here for more] |
Dungeon Masters Guild |
$4.95
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A 20th level one-shot
"An ancient white dragon guards a mystical portal. Its power grows and threatens the world with eternal winter. Can the adventurers close the portal and defeat the dragon? Or will they end up just another frozen snack?"
Not sure of what to throw at your epic level players? Try this! This 20-page, 4-6 hour adventure is sure to give them a chance... [click here for more] |
Dungeon Masters Guild |
$3.95
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"By any means necessary, Courier. Remember that."
Are you ready to experience incredible adventures, unify the Realms and traverse immense locales? Here's your package. Go forth.
So, how does one make being a delivery person interesting in the Forgotten Realms? By joining the Palms Passing Parcel & Logistics Guild - that’s how! Come, take a gander into the lives of the couriers who ensure our... [click here for more] |
Dungeon Masters Guild |
$2.50
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Winter Yonderland Beasts in the Blizzard
After offending that wizard last night, you awake feeling a strange chill in your bones. Perhaps it’s just a figment of your imagination, a physical manifestation of paranoia. As you rise from your bed and look out the window, you think perhaps not.
A 2-6 hour adventure for 5th-8th level characters
New Monster... [click here for more] |
Dungeon Masters Guild |
$4.95
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Christmas with the Flumphs takes place in the world of the Forgotten Realms setting in 1489 DR. Walton Fizzleblimp, an extremely rich goblin, and candy-maker extraordinaire from Waterdeep has sent one of his delivery teams to the frozen reaches of Icewind Dale to deliver as many presents & candy as they can to the residents of Ten-Towns from their sleigh, pulled by flumphs!
Unfortunately, a... [click here for more] |
Dungeon Masters Guild |
$0.74
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TAVERN CRAWL TOURNAMENT
New Years Eve One Shot
Fresh off your latest adventure it is time to head to the nearest tavern and unwind. Lucky for you the road has led you to the town of Cedarvale which is holding its annual Tavern Crawl Tournament. Teams that earn all 7 coins will have their names etched upon the Tournament Bell and be able to carry the prestigious... [click here for more] |
Dungeon Masters Guild |
$1.95
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Now for Fantasy Grounds
Synopsis:
Oh, no! Something's wrong in the toy factory! Santa has been bamboozled, and his workshop is overrun with frosty foes, wintry wrongdoers, and North Pole ne'er-do-wells.
A team of Santa's elves manage to escape the workshop warzone and recruit a party of adventurers to go take back toyland.
Can our heroes muster enough cheer and joy to make sure... [click here for more] |
Dungeon Masters Guild |
$4.99
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Now for Fantasy Grounds!
Welcome to Icewind Dale. One of the harshest environments on the planet, it is nevertheless remarkably beautiful. In Lonleywood, smallest of the towns of Ten-Towns, a haunting, mournful song carries across the tundra winds. Local legend claims the song is the spirit of the wild commemorating the success of two bounty hunters, Melody and Brigde, over a vicious remorhaz... [click here for more] |
Dungeon Masters Guild |
$5.95
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Can you survive a night on the ice?
In this one-shot, venture out onto the ice shelf where danger and mystery awaits. Out in the cold, the only thing protecting you in the night is your wits and the light of your fire.
This one shot is design to provide 2-3 hours of gameplay for a party of level 11-14 adventurers. Also included are suggestions for modifying play to suit levels 5-10.
A perfect... [click here for more] |
Dungeon Masters Guild |
$1.99
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Terrify your players with this cold horror adventure for DND 5e! In this adventure, your party will explore the fleshed-out and fueding towns of Culcutch and Tomberholm, while trying to piece together their people and their history. Clash against rabid, madness-strickened animals, attempt to defuse the conflict between the townmasters Borron and Culmack, and duel against the wicked hag, the Winter... [click here for more] |
Dungeon Masters Guild |
$1.99
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Under The Manor - The Quest for the Dragon Egg - Is a race against time to find the moonstone dragon's egg as redcaps try to get to it before the party can. Delve the ruins of a forgotten manor in this easy to run one shot!
Arcane Ink Presents: One Page Dungeons. This is a new offering compressing everything you need into one simple page to run the game. There is an explaination page as well as... [click here for more] |
Dungeon Masters Guild |
$1.99
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The Frosted Prince Return to Castle Krag
Just over a century ago a great battle took place at Castle Krag. The place served as a Zhentarim stronghold, but was cleared out by adventurers. Now, strange things are occurring once again in the ruined castle. For miles around, the weather is unnaturally cold, and shrouded in an impenetrable mist. What could be causing these strange effects?... [click here for more] |
Dungeon Masters Guild |
$4.95
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This 11-page pdf includes 10 deep and detailed non-player characters that live and operate within the Icewind Dale or any other arctic region. This includes backstories, personality, a series of adventure hooks to involve your players, and a stat block for each of these characters. From Old Man Edgar, an elderly fisherman, to Faenah Brightooth, a gnomish master thief, to Rognod, a friendly frost giant.... [click here for more] |
Dungeon Masters Guild |
$1.99
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Explore a cavern filled with kobolds and their devious traps before taking on their giantess master in this 4 hour dungeon crawl adventure for 4th-6th level characters.
The kobolds dwelling in the rock formation on the southern shore of Redwaters were only a minor nuisance to the local fishing village of Dougan's Hole - until they befriended a frost giant outcast. Now the villagers... [click here for more] |
Dungeon Masters Guild |
$2.95
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After a glowing meteor fell into a frozen tundra, a scout team was quickly assembled to learn from the cosmic stone. Weeks later, the adventurers are hired to aid the scouts because they have gone silent. The members of the outpost are very ill and their leader has gone missing under the ice while investigating the meteor. Along with the ill scouts, an interesting family of three, with long, white... [click here for more] |
Dungeon Masters Guild |
$4.99
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Like shadows under ice, a dark secret threatens this town. Townsfolk act out of the norm for themselves, and you are no less vulnerable. But you can give them the help they request and face the truth beneath the ice.
A four-hour adventure for tier 1, 2, or 3 characters.
Social Interaction and exploration, with light combat
Content warnings: helping people in mental health crisis—suicidal... [click here for more] |
Dungeon Masters Guild |
$5.99
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In this adventure, your players will find themselves trapped in a strange and unsettling plot full of action and grit. They'll investigate a mysterious disappearance, overcome fiendish obstacles, and face off against an ancient demon lord and his minions. They'll be presented with challenges and choices that will determine their fate. This short adventure has a Lovecraftian gothic feel, with a dark... [click here for more] |
Dungeon Masters Guild |
$1.99
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Spread throughout the world are a series of chambers where brave souls can go to test themselves against the raw power of nature itself. These are the Elemental Trials.
The Elemental Trials are a series of four-room dungeons, meant to be easily slotted into any campaign or run as self-contained adventures. They are designed for characters level 8-10. Each Trial tasks the party with demonstrating... [click here for more] |
Dungeon Masters Guild |
$4.95
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You've been waylaid on the way to the Ten Towns, and these hags play for keeps!
Mountain Summit is a short adventure, involving an expedition up the side of mountain where a coven of bheur hags made their lair atop the snowy peak. Toiling in the suffering of others as all hags do, this particular coven serve in worship to Cegilune; hag patron of the moon. They intend to raise an army of icy constructs... [click here for more] |
Dungeon Masters Guild |
$4.95
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Bring the bone-chilling Hags of Hoarfrost to your table, with this four-hour adventure for characters leveled 1st-4th! Enjoy optimized resources for online play!
When a harsh winter turns uneasy neighbors into bitter rivals, or worse, Granny Grimsicle sees an opportunity to spread her unique brand of horror in Hrokstead. Short on food themselves and exhausted from their adventures,... [click here for more] |
Dungeon Masters Guild |
$3.95
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In this adventure, your players will encounter Alipa, who has been living in the Arctic wilderness for many years. She is a powerful enchantress who needs the help of your party to complete an important task. As they journey through the frozen tundra, they will face challenges both magical and physical, and will need to work together to overcome. The enemies they face will be tough, smart, and dangerous,... [click here for more] |
Dungeon Masters Guild |
$1.99
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Yule is one of the most anticipated dates in the yearly calendar. A time of merriment, joyous reunions with loved ones, and the exchanging of presents, all capped off by the myth of the great spirit Kringle. According to lore, Kringle flies down from his home in the frigid north every Yule to deliver presents to the nicest of children.
However, this Yule, there is a sinister chill in the air. Whisperings... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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In this adventure, your players will explore a mysterious lake and search for the source of a strange disturbance. As they get closer to the source of the disturbance, they'll come face to face with a mermaid, who will be scared and need their help. This is a relatively short adventure, but it packs a lot of punch in terms of story and character interactions and combat.
My Linktree: https://linktr.ee/theshunbun... [click here for more] |
Dungeon Masters Guild |
$1.99
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Monster hunter Ko Windcrester has tasked you to help in his mission to stop the hauntings in the town of Easthaven. Investigate the strange events, find the buried secrets both past and present. Part 1 of the Coins of The Elder Evils.
A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 2.
DungeonCraft Seed: Once Bitten, Ice Shy.
Written... [click here for more] |
Dungeon Masters Guild |
$3.99 $3.19
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A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3.
When a hare comes bearing the message of someone asking for aid, how could adventures resist the call for help. But perhaps there is something else stirring under the ice, something which could threaten all of Icewind Dale should it return.
This is a part of the Oar's Rest Adventure series.... [click here for more] |
Dungeon Masters Guild |
$4.50
|
Now for Fantasy Grounds!
A 4-hour Slasher Horror one-shot set in Icewind Dale for 4th Level Characters
The long and harsh winter of Icewind Dale has severely affected the life of the people in Ten Towns, especially those living in Dougan’s Hole. Being the smallest village in the area, Dougan’s Hole is vulnerable to the bone-chilling... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Monster Hunts Weekly presents a collection of one-shot adventures, full color maps, new creatures, magical items, plot hooks and harvest tables to quickly inject into your Dungeons and Dragons games!
Brought to you by the design team behind 100 Monster Hunts, Legendary Hunts, and The Greasemonkey's Handbook, these easy to navigate supplements are a perfect addition to... [click here for more] |
Dungeon Masters Guild |
$4.95
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In this adventure, your players will encounter a mysterious creature lurking in the shadows of a tavern cellar. The creature is intent on capturing the souls of the villagers, and its lair is full of old photographs and relics from the past. Your party will need to work together and use quick thinking to overcome this foe and rescue the villagers. The adventure can be completed in one session, and... [click here for more] |
Dungeon Masters Guild |
$1.99
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A treasure is hidden at the top of a wild moutain. Climbing rocks and facing cold, a group of adventurers tries to reach the peak to take the item that was guarded by an ancient civilization.
Marching to the peak has been completely revamped!
"Marching to the peak" is a short adventure for a group of adventurers at 10th... [click here for more] |
Dungeon Masters Guild |
$2.45
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Now for Fantasy Grounds!
When miners in Termalaine, one of the towns of Ten-Towns, unknowingly discover a new source of the mysterious and powerful chardalyn, powerful foes from the Underdark take note and begin their own investigation. Strange things begin to happen around Termalaine, and heroes find themselves drawn into a mystery with few obvious answers. Can they discover... [click here for more] |
Dungeon Masters Guild |
$5.95
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Heart of Ice
An Adventure by Elven Tower
In this level 5 adventure for the world's greatest RPG game. A group of adventurers travels to the far north. To the merciless tundra. They visit a small community of secluded tribesmen who had an important artifact stolen from them. An evil mage, thirsty for power and knowledge stole the heart of ice a powerful arcane battery that he aims... [click here for more] |
Dungeon Masters Guild |
$2.45
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