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Daughter of the Wind

Daughter of the Wind


Help a mysterious traveler and her yeti friend in their quest of finding the lost shrine to Akadi! "Ruuurrrrrr!!!!" yelled the yeti creature excitedly. "Oh Ruur, you're the only one that gets me... also the only one that I know enjoys eating so much" said Aella as she tossed another roasted trout to Ruur. Aella has been traveling and hiding for as long as she can remember herself so when...   [click here for more]
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DC-PoA-EH-1 Horsing Around

DC-PoA-EH-1 Horsing Around


This is a DungeonCraft Adventure, for Season 10 Adventurers League set in Good Mead, Icewind Dale. Your party finds itself arriving in icewind Dale on the night of Good Mead's election for the next town speaker. But an unknown candidate has shown up to disrupt the balance of power and the other candidates need you to... take care of them. But what's really going on in Good Mead? The new version is...   [click here for more]
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DC-PoA-EPO-2 The Lighthouse of Graybill

DC-PoA-EPO-2 The Lighthouse of Graybill


Temperatures are rising in Termalaine and winter is no more! But the sudden heat could mean trouble for the town. Can you figure out whats going on before its too late? A 4 hour adventure for Tier 1 Characters This adventure starts off in Termalaine, one of the Ten-Towns in Icewind dale and is based on the The Warmest Day hook from the Dungeoncraft...   [click here for more]
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DC-POA-ROG-1 The Frozen Path To Easthaven

DC-POA-ROG-1 The Frozen Path To Easthaven


Brave The Frozen Path! The party is hired as bodyguards to guard a caravan from The Spine of The World to Easthaven. This is a four hour, Dungeoncraft Adventure for Plague of Ancients (Adventurers League Season 10). This is an adventure for characters level 5 - 10 (Tier 2) and is set at APL 8. The adventure is structured with wilderness encounters and takes the adventurers across The Ten Towns areas...   [click here for more]
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DC-PoA-ROG-2 The Cold Eyes of Terror

DC-PoA-ROG-2 The Cold Eyes of Terror


The Cold Eyes of Terror An encounter with an insane kobold leads the adventurers into a deep mystery concealed within dark caverns. Can the adventurers unravel the clues to understand what horrors await them? This is a four hour, Dungeoncraft Adventure for Plague of Ancients (Adventurers League Season 10). The adventure is for characters level 1 - 4 (Tier 1) and is set at APL 3. The adventure...   [click here for more]
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DC-PoA-ROG-3 The Last Refuge of Spring

DC-PoA-ROG-3 The Last Refuge of Spring


The Last Refuge of Spring A message is circulating within Easthaven requesting brave adventurers to mount a rescue expedition to the Spine of the World. The message reads: Adventurers needed for a rescue mission. A team led by Rog Drannian has been lost near the Reghed Glacier. Drannyth Anteos is seeking adventurers who are daring enough to mount an expedition to locate...   [click here for more]
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DC-POA-Z-T2S2 Iggy’s Folly

DC-POA-Z-T2S2 Iggy’s Folly


Zardak’s Ziggurat Presents: DC-POA-Z-T2S2 Iggy’s Folly Chardalyn Shenanigans Find the intrepid adventurer Iggy Snoozenews and unravel the mystery surrounding the increase in chardalyn formations throughout Icewind Dale A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 7. This adventure uses the ‘My, What Big Feet You Have’ DungeonCraft Story...   [click here for more]
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DC-POA-Z-T2S2 Iggy’s Folly - Fantasy Grounds

DC-POA-Z-T2S2 Iggy’s Folly - Fantasy Grounds


Zardak’s Ziggurat Presents: DC-POA-Z-T2S2 Iggy’s Folly Chardalyn Shenanigans Find the intrepid adventurer Iggy Snoozenews and unravel the mystery surrounding the increase in chardalyn formations throughout Icewind Dale A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 7. This adventure uses the ‘My, What Big Feet You Have’ DungeonCraft Story...   [click here for more]
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Drannian's Season 10 Dungeoncraft Adventure Trilogy [BUNDLE]

Drannian's Season 10 Dungeoncraft Adventure Trilogy [BUNDLE]


This special bundle product contains the following titles. DC-POA-ROG-1 The Frozen Path To Easthaven Regular price: $0.00 Bundle price: $0.00 Format: Multiple File Formats Brave The Frozen Path! The party is hired as bodyguards to guard a caravan from The Spine of The World to Easthaven. This is a four hour, Dungeoncraft Adventure for Plague of Ancients (Adventurers...   [click here for more]
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Esteemed House of Cats

Esteemed House of Cats


"I most certainly did not expect strangers to join us in tonight's dinner, but, the house of Danger always welcomes lost wanderers. Please, enjoy the food." ~Sir Rigby Danger Rigby had asked to be addressed only as Sir Rigby. He took his leadership quite seriously and therefore made a lot of requests from the other cats. Food, baths and all other kinds of luxuries prepared for him whenever he wanted...   [click here for more]
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Icewind Dale: Trouble in Ten Towns - Encounters

Icewind Dale: Trouble in Ten Towns - Encounters


These encounters are from the adventure Trouble in Ten Towns published by ACW Publishing. Here the encounters have been modified to apply to any campaign set in the Icewind Dale Region. For more of the same, an adventure module, maps, monsters and mgical items see the full adventure. Click Here for the Trouble in Ten Towns adventure. ...   [click here for more]
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Ogre Race 5E Homebrew

Ogre Race 5E Homebrew


Ogre as a playable race. 5E Homebrew. ...   [click here for more]
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Shadows over Whitarrows

Shadows over Whitarrows


In recent weeks, a giant ice spider has set up its nest in a cave in an underground lake above Whitarrows. Its offspring grew rapidly, and the first spiders having reached a sufficient size left to hunt the local fauna, which quickly deserted the place. The arrival of this new predator is a real danger for the village, as it depletes resources at high speed. The scarcity of game has emboldened the...   [click here for more]
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The Tower of the Starlight Knight

The Tower of the Starlight Knight


Discover a knight's tale of love and vengeance while solving an abandoned tower's magical puzzles! The effervescent murals on the walls were so vivid that it felt as if the creatures on them would jump out to charge at you. Despite the few ruined parts of the chambers and the smashed windows, it felt as if this tower held itself together through some means beyond most people's understanding....   [click here for more]
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The Toymaker and the Bag of Gifting

The Toymaker and the Bag of Gifting


From award-winning screenwriter Dale Zawada The Toymaker and the Bag of Gifting is a 2-4 hour Christmas-themed one shot adventure for five 8th-12th level characters. This is a light-hearted adventure with a Christmas spin appropriate for all player levels. Tweak the encounter difficulty if your party is not yet levels 8-12. The narration in this adventure is written in rhyme...   [click here for more]
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DC-PoA-CONMAR Play Order

DC-PoA-CONMAR Play Order


This is an overview of the DC-PoA-CONMAR-adventures.  All the adventures are playable as standalone adventures. At the same time, it is possible to connect them, and this file is made to support that. You can find the bundle here: https://www.dmsguild.com/product/369321/DCPoACONMAR-COLLECTION-BUNDLE  ...   [click here for more]
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DC-PoA-PM01 Adventures in babysitting squids

DC-PoA-PM01 Adventures in babysitting squids


While traveling in the cold lands of Icewind Dale, the adventurers see a strange flying ship being chased by dragons that damage part of the ship. When the party goes to investigate the parts of the ship that droped they are presented with an unexpected new friend A Squidling. Tier 2 (Level 5-10) for the Adventure League Plague of Ancents campaign. With around 2 hours of play. Maps are both included...   [click here for more]
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Dungeoncraft Designer Bundles Info

Dungeoncraft Designer Bundles Info


This is an anchor for the Dungeoncraft Designer-bundles.  If you happen to come upon this entry, check out our bundles here: https://www.dmsguild.com/product/350258/Icewind-Dale-The-Dungeoncraft-Collection-I https://www.dmsguild.com/product/350285/Icewind-Dale-The-Dungeoncraft-Collection-II https://www.dmsguild.com/product/350286/Icewind-Dale-The-Dungeoncraft-Collection-III https://www.dmsguild.com/product/366846/Icewind-Dale-The-Dungeoncraft-Collection-IV...   [click here for more]
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Revel's End Prison Break - expanded content for Rime of the Frostmaiden

Revel's End Prison Break - expanded content for Rime of the Frostmaiden


In the northern reaches of icewind dale lies an infamous prison situated on the frigid coast of the Sea of Moving Ice. One of the prisoners is the sole keeper of a devastating secret, the location of [spoilers for Rime of the Frostmaiden]. In order to end the Everlasting Rime, all options are on the table, including the prison break of a notorious criminal. Revel's End Prison Break...   [click here for more]
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Salt in the Wound

Salt in the Wound


No outsiders stay for long in Vygrebnaya. The washed-up trade stop has been servicing merchant sloops, legitimate and otherwise, for generations. But few to none of the sailors who brave the dangerous waters of the frozen north take the normally welcome opportunity to rest on shore. Something about the village sends pinpricks up their spines. The 'something' prefers it that way. Salt in the...   [click here for more]
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The Hungering Inn

The Hungering Inn


A short body horror encounter built for any setting and any world. Completely setting neutral, this encounter is ripe to add a little body horror to your campaign. Content Warning: This module includes themes of cannibalism, things living inside your body, and blood and gore. Ensure your table is comfortable with body horror before running this encounter. The Hungering Inn Includes:...   [click here for more]
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DC-PoA-PM03 Mindless Digging

DC-PoA-PM03 Mindless Digging


Shortly after the party steps foot into Termalaine they meet a Kobold who is frantically trying to find some help. They spot the party and ask the party to help his workers who uncovered something in a mine that is affecting the mind of the other kobolds.  Made as a tier 1 adventure with APL 1 for the Adventure League's Dungeon Craft season 10 Plague of Ancients and uses the adventure seed (In...   [click here for more]
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DC-PoA-PM05 Can you tell me how to get to the east haven way

DC-PoA-PM05 Can you tell me how to get to the east haven way


While entering Good Mead, the party gets involved with a caravan merchant and a local brewer involving a missing shipment of Mead to Easthaven. Will the party be able to find out what happened to this shipment or will the people of Easthaven become angry due to the missing shipment?! Adventure seed: Do You Know the way to Lonely Wood?  2 Hours of fun made for tier 1 Players with a recomended APL...   [click here for more]
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Revel's End Prison Break - Fantasy Grounds

Revel's End Prison Break - Fantasy Grounds


Now for Fantasy Grounds! In the northern reaches of icewind dale lies an infamous prison situated on the frigid coast of the Sea of Moving Ice. One of the prisoners is the sole keeper of a devastating secret, the location of [spoilers for Rime of the Frostmaiden]. In order to end the Everlasting Rime, all options are on the table, including the prison break of a notorious criminal....   [click here for more]
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DC-PoA-PM04 Losing your Mind

DC-PoA-PM04 Losing your Mind


A mind is a terrible thing to waste. But when you lose your mind it can be even worse. The party investigates a gnome who entered into the party's camp repeating the same thing over and over again.  What can do this to a person?  This is a tier 1 adventure for the Plague Of Ancients Adventure League attuned for APL 2 with about two hours of fun. Uses adventure seed The Muttering Gnome.  Maps...   [click here for more]
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Christmas with the Flumphs

Christmas with the Flumphs


Christmas with the Flumphs takes place in the world of the Forgotten Realms setting in 1489 DR. Walton Fizzleblimp, an extremely rich goblin, and candy-maker extraordinaire from Waterdeep has sent one of his delivery teams to the frozen reaches of Icewind Dale to deliver as many presents & candy as they can to the residents of Ten-Towns from their sleigh, pulled by flumphs! Unfortunately, a...   [click here for more]
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CCC-CONMAR01-01 Helping Hands

CCC-CONMAR01-01 Helping Hands


Something is happening to the tribal people in a small settlement in North-Eastern Cormanthor. The unlikeliest of creatures is requesting help to locate the source of a mysterious illness. Time is ticking. Can you help bring order to this part of the wicked forest? A two-hour adventure for level 1 to 4 characters. Optimized for APL 3. This module premiered during Conmar Online Union 2020 and is considered...   [click here for more]
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The Flaming Skull

The Flaming Skull


A local necromancer has offered a reward in exchange for a rare ingredient found within a haunted barrow. The necromancer requires a special dust, ground from the bones of a flameskull, an undead guardian created from the skull of a dead magic user. Its up to the characters are to enter the barrow, defeat the guardians, and grind the flameskull to dust! This adventure offers a medium...   [click here for more]
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Twenty Stones of Thruun

Twenty Stones of Thruun


The Twenty Stones of Thruun ..... what could they be? In here, we offer some options. There is also a priest of Auril, and three of the options are given some detail. Oh, and Thruun makes an appearance (based on the monster from Dungeon 220). Update: Just to be clear......this is a SHORT PDF that offers options for the DM. It does not lay out what they are, but what they might be.  Updated: Two...   [click here for more]
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Winter Battlemap Pack

Winter Battlemap Pack


Enjoy 5 unique battlemaps set in snowy areas in this Lair of Dragons Battlemap Pack! These maps are perfect for your Icewind Dale: Rime of the Frostmaiden campaign or any other arctic themed adventure. Each map has both a daytime and nighttime image.  These maps are 2048 x 1536 px and come in jpg form. Enjoy, and leave a review below! ...   [click here for more]
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Battles on the Ice

Battles on the Ice


In Icewind Dale, sometimes a frozen river becomes a battlefield. But what happens when the ice breaks? Battles on the Ice is a set of four encounters for your 5e arctic campaign, optimized for 3rd level characters with notes on scaling. Includes: optional rules for breaking thin ice, accidentally or on purpose stat blocks for NPCs and a new monster that lives under the ice, the fey Shulikun random...   [click here for more]
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DC-PoA-JCDC-01 Honey... Where's The Money?

DC-PoA-JCDC-01 Honey... Where's The Money?


A pair of very attractive elves may have just swindled a mead bottler out of an entire shipment of fine craft mead meant for the rowdiest tavern in Easthaven. To make matters worse, his wife is the one who books all the shipping. She is furious! A Four-Hour Adventure for Tier 1, Level 1-4 Characters. Optimized for Average Party Level 3. This product includes the following: PDF file...   [click here for more]
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Accessible Adventure of the Week: The Dour Dowry

Accessible Adventure of the Week: The Dour Dowry


Wild Horses Couldn't Drag Him Away A centaur must complete an impossible quest to gain his bride, but is he really the dark horse that can succeed? This one-shot sidequest adventure is designed for 3-5 characters, level 2-3, with a total of 8-10 levels. Make Lives Better through Role-Playing Games This adventure is one piece of a movement within the D&D community to invite, encourage, and include...   [click here for more]
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Blood Secrets

Blood Secrets


Blood Secrets is a one-shot mystery-based adventure for 1st-4th level characters. Strange lights in the night herald the return of an ancient threat.     Can you discover the secret of Songsteel Manor before it’s too late?   ...   [click here for more]
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Chill of the Banderhobb

Chill of the Banderhobb


These toad-like monsters combine ice and shadow and flesh. They orginated in the Shadowfell and are known for snatching sleeping victims. Unlike its common cousin, the chill of the banderhobb has tentacles instead of arms and blue skin. It lives in cold, wet environments. They are as big as an ogre with an even bigger mouth and appetite. These monstrosties have malign, vindictive personalalities....   [click here for more]
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DC-PoA-OGG-02 Judge and Jury

DC-PoA-OGG-02 Judge and Jury


Town Speaker Nimsy Huddle knows Lonelywood better than anyone. So she knows its residents haven’t quite been themselves since the rescue mission. Sure, those broken and battered adventurers brought the missing children back...but something followed them. Now she needs someone she can trust to find out exactly what is going on. A Two- to Four-Hour Adventure for Tier 2 Characters. Optimized for APL...   [click here for more]
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DC-POA-Z-T2S1 You Have a Friend in Me - Fantasy Grounds

DC-POA-Z-T2S1 You Have a Friend in Me - Fantasy Grounds


Zardak’s Ziggurat Presents: DC-POA-Z-T2S1 You Have a Friend in Me Bunny Elysium After a terrifying avalanche you wake up less prepared than expected. A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 7. Dungeoncraft Seed Used: This Seems Familiar Escape evil yetis, take a sleigh ride from hell, and maybe even wake an army of darkness, what could...   [click here for more]
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Icewind Dale: Opportunity Costs

Icewind Dale: Opportunity Costs


Icewind Dale: Rime of the Frostmaiden provides numerous adventures and quests for an enterprising party. In many cases, it even provides information on what to do if the party neglects a quest or town in favor of pursuing other options. The module does not do this for every quest, and what this supplement aims to achieve is filling out the adventures that a party could miss. It offers changes based...   [click here for more]
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Palms Passing Parcel & Logistics Guild

Palms Passing Parcel & Logistics Guild


"By any means necessary, Courier. Remember that." Are you ready to experience incredible adventures, unify the Realms and traverse immense locales? Here's your package. Go forth. So, how does one make being a delivery person interesting in the Forgotten Realms? By joining the Palms Passing Parcel & Logistics Guild - that’s how! Come, take a gander into the lives of the couriers who ensure our...   [click here for more]
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Stay Frosty

Stay Frosty


A challenging one-shot for 5 level-6 Adventurers set in Icewind Dale Fesluk Hill, long used by travelers to survey the surrounding countryside, has been hiding a secret beneath its snowy crest. The ancient ruins of a castle lie buried in the snow, and at its heart, an evil necrolich sleeps, waiting for the wind to free him from his icy tomb. Type: 1-shot Player Level: 5-6 Play time: approx. 3-hours Setting:...   [click here for more]
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DC-PoA-DUCKS-OS-02-Are you open-minded?

DC-PoA-DUCKS-OS-02-Are you open-minded?


Crime has increased in the town of Easthaven, a group of kobolds who are normally docile are now stealing from the defenseless civilians A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3. ...   [click here for more]
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DC-PoA-INAS-01 Beauty and the Mead

DC-PoA-INAS-01 Beauty and the Mead


A pair of Elven merchants have gone missing between Good Mead and Easthaven. They were delivering the rare and tasty Frostbreath Mead for a wealthy and influential merchant in Easthaven to celebrate her daughter’s wedding. The caravan must be found and the mead must be delivered on time! A Dungeoncraft adventure for character levels 1-4, optimzied for APL 3 ...   [click here for more]
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DC-PoA-INAS-02 Left Behind

DC-PoA-INAS-02 Left Behind


Some trappers in Caer-Konig need help finding their lost friends. During their last expedition they wandered near an ancient keep near the Reghed Glacier and barely escaped from an undead horde. Two of them weren’t so lucky and were cut off during the chase. It’s been a fortnight since the encounter; can the adventurer’s travel to this ancient fortress and rescue the missing trappers? ...   [click here for more]
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Forfaxs Stone

Forfaxs Stone


This adventure is based around a single location, a standing stone with a small dungeon underneath. The location is designed to be easily thrown into any existing campaign or it could be run as a one shot It is a small dungeon that should take 2 to 3 hours to complete with a party of around 1st to 4th level characters. ...   [click here for more]
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Kringle's Wondrous Workshop

Kringle's Wondrous Workshop


Yule is one of the most anticipated dates in the yearly calendar. A time of merriment, joyous reunions with loved ones, and the exchanging of presents, all capped off by the myth of the great spirit Kringle. According to lore, Kringle flies down from his home in the frigid north every Yule to deliver presents to the nicest of children. However, this Yule, there is a sinister chill in the air. Whisperings...   [click here for more]
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Negotiations in Stonehaven

Negotiations in Stonehaven


This module is a roleplay-heavy adventure in which the party is required to win the allegiance of a reclusive society of dwarves. It includes a variety of colorful characters, each with their own motivations and secrets, and plenty of intrigue to navigate. Diplomatic progress is scored with a point system, allowing different routes to success - including a fallback combat-oriented option if all else...   [click here for more]
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The Frost Wind's Wail

The Frost Wind's Wail


In the endless frost of the Frozenfar, the lights of civilization in Icewind Dale flicker in the winter winds, threatened with extinguishment. The adventurers will investigate a mysterious refuge: a grim reminder of Auril's ever-present doom. What Is This? The Frost Wind's Wail is a mini-adventure designed for 3-5 players of 3rd or 4th level. Explore Kimalzi's Refuge and...   [click here for more]
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Throne of Ice

Throne of Ice


Venture into the brutal cold north and discover the secrets that lie on the floating island of Norgasheim! Welcome to Throne of Ice a 7-10 hour adventure designed for players from levels 4-7. Fight legendary enemies, mingle with secretive villagers, delve into forgotten libraries, and discover a treasure that has been lost for centuries. Here's what is included in this adventure: An amazing adventure...   [click here for more]
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DC-POA-JAT-01 Ice to Mead You - Kobold Craziness part 1

DC-POA-JAT-01 Ice to Mead You - Kobold Craziness part 1


When two elves disappear while delivering mead to Easthaven, the Mead merchants of Good Mead suspect the worst. That mead absolutely needs to be delivered! And sure, they want the elves saved too… if it’s possible. A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 1. The first of four AL adventures in the Kobold Craziness Storyline. Part 1-4 all available now -  Part 2 -  DC-POA-JAT-02...   [click here for more]
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DC-POA-JAT-02 More Than a Stealing - Kobold Craziness part 2

DC-POA-JAT-02 More Than a Stealing - Kobold Craziness part 2


For the past few months, there has been food and valuables that have been disappearing from the homes of Easthaven, often with the owners not even noticing they’ve been robbed. The last few days, however, the crimes have been more noticeable and much odder items have been taken, the latest being a child’s crib, with the child still asleep in it! Who or what is behind these devious thefts!? A Four-Hour...   [click here for more]
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