Close
Close
Narrow Results
$ to $
 Follow Your Favorites!
NotificationsSign in to get custom notifications of new products!















StorylineProduct Type
Rime of the Frostmaiden   Remove Search Term
Core Rules   Remove Search Term
Advanced Search

pixel_trans.gif
 
 Hottest Community Rime of the Frostmaiden, Core Rules
pixel_trans.gif
pixel_trans.gif
 
 Newest Community Created Titles in This Section
pixel_trans.gif
Products found in this section... Sort by: 
 Title    Publisher    Price ▲ 
A Viking's Atlas, Vol. 1: Garðarshólmi

A Viking's Atlas, Vol. 1: Garðarshólmi


This Atlas is intended to be used in any D&D 5E game taking place in cold, northern regions, and is suitable for the settings of Forgotten Realms, Eberron, Ravenloft, Ravnica or Theros. This Atlas seeks to breathe life into a game by providing pictures of locations in a remote land called Garðarshólmi. Thus, for example, if the party is travelling across a great glacier, creeping through a...   [click here for more]
Dungeon Masters Guild   FREE 

Buy Now  
Accessible Adventure of the Week: The Dour Dowry

Accessible Adventure of the Week: The Dour Dowry


Wild Horses Couldn't Drag Him Away A centaur must complete an impossible quest to gain his bride, but is he really the dark horse that can succeed? This one-shot sidequest adventure is designed for 3-5 characters, level 2-3, with a total of 8-10 levels. Make Lives Better through Role-Playing Games This adventure is one piece of a movement within the D&D community to invite, encourage, and include...   [click here for more]
Dungeon Masters Guild   FREE 

Buy Now  
Alchemist Rogue - Subclass

Alchemist Rogue - Subclass


Ever wanted to slink about, ambush guards and when cornered you unleash an alchemical explosion? Well now you can as The Alchemist Rogue! New 'spell slot system' Vials! Modified Potions/Recreating different spells! Surprise the BBEG when they try to counterspell your attack only for it to fail! ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Aquatic Arctic Giant

Aquatic Arctic Giant


The Inupasugjuk is an artic giant from Inuit mythology. I took the idea of this giant and adapted it for DND 5E use as an aquatic arctic giant with a strong resemblance to an orca. This creature is free for your use and feel free to change or adapt whatever you need. I originally planned on including this in Underwater Campaigns but we did not realize it was missing until layout was already completed....   [click here for more]
Dungeon Masters Guild   FREE 

Buy Now  
Disabled NPC of the Week: Jeralion the Centaur

Disabled NPC of the Week: Jeralion the Centaur


Jeralion the Centaur from this week's Accessible Adventure of the Week: The Dour Dowry. Jeralion was born with a form of Chronic Fatigue Syndrome known in centaurs as Slough (/slo͞o/) Hoof, which causes fatigue and pain. Disabled NPC of the Week At Wyrmworks Publishing (wyrmworkspublishing.com), we believe that the more people have chances to interact with disabled people, the more normal it will...   [click here for more]
Dungeon Masters Guild   FREE 

Buy Now  
Disabled NPC of the Week: Natasja

Disabled NPC of the Week: Natasja


Natasja is a female human experiencing menopause and hypertension (high blood pressure). She can be used in any campaign setting, or her symptoms can be adapted to your PC. She first appeared in our Accessible Adventure of the Week: The Greater of Two Evils. Disabled NPC of the Week At Wyrmworks Publishing (wyrmworkspublishing.com), we believe that the more people have chances to interact with disabled...   [click here for more]
Dungeon Masters Guild   FREE 

Buy Now  
Disabled NPC of the Week: Tikaani

Disabled NPC of the Week: Tikaani


From this week's Accessible Adventure of the Week, Casts with Wolves, we bring you Tikaani, a 3rd level Circle of the Moon Druid. Tikaani was abandoned by her mother and raised by wolves and now leads her pack. She is challenged by intrusive thoughts and vertigo. Disabled NPC of the Week At Wyrmworks Publishing (wyrmworkspublishing.com), we believe that the more people have chances to interact...   [click here for more]
Dungeon Masters Guild   FREE 

Buy Now  
Fishing for Knucklehead Trout

Fishing for Knucklehead Trout


This is a guide for catching knucklehead trout in the campaign, Icewind Dale: Rime of the Frostmaiden. This guide is adapted to include the possibility of catching prize fish as well as average (or below-average) fish. Just to spice things up a little bit. ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Martial Archetype - Warden

Martial Archetype - Warden


"Fighters who designate themselves as Wardens are their party’s keeper.  Stalwart and unflinching, they are willing to put their own lives on the line to better guard those that they are charged with protecting. These fighters can often be found hired as bodyguards or escorting an important item along a journey. Whether they are bound by duty or by love, Wardens often attempt to shield their charge...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Ogre Race 5E Homebrew

Ogre Race 5E Homebrew


Ogre as a playable race. 5E Homebrew. ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Skiing and Snowshoeing: A D&D Equipment Supplement (Erdans Homebrew)

Skiing and Snowshoeing: A D&D Equipment Supplement (Erdans Homebrew)


I have learned the importance of simple winter gear such as snowshoes, pickaxes, cloaks, and skis. . . . -Englath "Healthbringer" of clan Anakalathi, goliath adventurer This single page supplement for 5th edition Dungeons & Dragons expands on skis and snowshoes winter gear. Featuring detailed stats and descriptions of both pieces of equipment this supplement can be adapted into any winter-themed...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Spell-Based Monster - Draugur

Spell-Based Monster - Draugur


Based on the false life spell, the Draugur is a Challenge 2 undead barbarian hungry for glory. When a berserker's valor is unsufficient to ferry its soul to Ysgard, sometimes that soul returns to claim in death the glory it could not claim in life. The draugur are desperate to prove themselves, and they do so with vicious attacks fueled by temporary hit points. The draugur...   [click here for more]
Dungeon Masters Guild   FREE 

Buy Now  
Spell-Based Monster - Mutable Elemental

Spell-Based Monster - Mutable Elemental


Based on the chromatic orb spell, the Mutable Elemental is a Challenge 2 elemental monster. Keep players on their toes with this monster with ever-changing immunity! It also makes an excellent summon option using the Conjure Minor Elementals spell.  This title is part of a series of spell-based monsters from the Player's Spellbook podcast series. New...   [click here for more]
Dungeon Masters Guild   FREE 

Buy Now  
The Chardalynist: An Artificer Subclass

The Chardalynist: An Artificer Subclass


There is nothing more appealing to an artificer than some new material to explore: testing the metallurgical properties, mixing liquids and recording their reactions, and learning how to use these findings to produce a new and wonderful contraption. The artificers of ancient Netheril made much use of chardlyn, an obsidian-like gemstone, in their spellcasting. The full extent of this knowledge was...   [click here for more]
Dungeon Masters Guild   FREE 

Buy Now  
The Quiver of Chaos

The Quiver of Chaos


The Quiver of Chaos may be technically "rare", but don't let that mislead you - this thing is legendary!  Five arrows that recharge daily at dawn. Each time you shoot one, you roll the dice and see which of 100 different arrows flies toward your target. User beware, sometimes the effect is spectacular and helpful, and other times the arrow just "whooshes" through the air.  This item is designed...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Adventuring in Extreme Cold and Hot Weather

Adventuring in Extreme Cold and Hot Weather


Learn the dangerous of traveling in extreme heat and cold, from sandstorms to dehydration, from isolation to navigation challenges, it's a balance between thrilling adventure possibilities that icy and hot realms offer, yet the very real dangers that they represent. ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Cold Weather Wilderness Survival: Harder Rules for use with Icewind Dale: Rime of the Frostmaiden and Other Polar Climate Campaigns

Cold Weather Wilderness Survival: Harder Rules for use with Icewind Dale: Rime of the Frostmaiden and Other Polar Climate Campaigns


The rules presented here are adaptations to the rules presented in other official Dungeons and Dragons products.   This product is intended for use in higher-level adventures and campaigns.  If you are a DM running Icewind Dale: Rime of the Frostmaiden as a sequel to an earlier campaign, such as Storm King's Thunder, where your players are level 10 or higher, then this product will help you challenge...   [click here for more]
Dungeon Masters Guild  $0.50

Add to Dungeon Masters Guild Order  
Frostscale Abishai Kobold (One Page Monster)

Frostscale Abishai Kobold (One Page Monster)


The Frostscale Abishai Kobolds are descended from Kobolds who swore fealty to Tiamat, the Queen of Chromatic Dragons. In return for their loyalty, she bestowed upon them the blood of her chromatic Abishai spawn. This gift has been passed down from generation to generation, imbuing them with the powers of her white Abishai spawn. Included in this PDF: Background and new lore for the Frostscale Abishai...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Ice Wraith – A CR 5 Winter Undead - Rime of the Frostmaiden

Ice Wraith – A CR 5 Winter Undead - Rime of the Frostmaiden


So I wanted an ice wraith random encounter for my game of Rime of the Frostmaiden and made one today! Ice Wraiths are spectral entities infused with the essence of bitter cold and icy death. These chilling undead creatures embody the frigid grip of winter and haunt the darkest corners of frozen realms. A presence to be feared, the Ice Wraith is a relentless harbinger of frost and despair, its icy...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Icewind Terrain

Icewind Terrain


A very short (2 pages) PDF with natural and magical terrain you can use in your Icewind Dale or other cold environments. All work is updated from the 3.5 book, Frostburn. ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Obsidian Abishai Kobold (One Page Monster)

Obsidian Abishai Kobold (One Page Monster)


Obsidian Abishai Kobolds bodies are adorned with sleek, jet-black crystalline scales that seem to swallow ambient light, rendering them masters of stealth. Their lithe frames and graceful, bat-like wings enable them to navigate through shadows with remarkable dexterity. Distinctively, long onyx-black horns protrude from their foreheads, complementing their dark scales. Included in this PDF:...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Rime Basher

Rime Basher


RIME BASHER The rime basher is a dinosaur that has been magically altered to thrive in cold environments. Please take a look at our other products. ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Viridian Abishai Kobold (One Page Monster)

Viridian Abishai Kobold (One Page Monster)


Viridian Abishai Kobolds reside in extensive conclaves, predominantly composed of their own kind, although some winged kobolds and diminutive chromatic dragonborn also share their habitat. Unlike the Green Abishai, with whom they share their heritage, these kobolds harbour an aversion to the Nine Hells, opting instead for the call of the wilds and establishing their homes in wooded areas on the material...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Creature Crucible 24--Giant Revelatins

Creature Crucible 24--Giant Revelatins


Hello my fellow explorers.  I have again delved into the past of dungeons and dragons to inspire and update various creatures from older edditions.  This time I look at and tried to find a host of monsters of the Giant variety to give to you.  Inside you will find the following stat blocks: Death Giant Death Giant Soul Mounger Dusk Giant Fire Giant Forge Caller Frost Giant Frost Caller Frost Giant...   [click here for more]
Dungeon Masters Guild  $0.80

Add to Dungeon Masters Guild Order  
Festival of Cold Light

Festival of Cold Light


This is the PDF. If you are looking for a module for the Fantasy Grounds VTT - click here. Festival of Cold Light Join the townspeople as they appease Auril the Frostmaiden, the goddess of cold, in order to avoid a devastating winter & celebrate the fall's victories at the Festival of Cold Light. Play carvinal games, enjoy unusual pastries, win interesting prizes, make offerings,...   [click here for more]
Dungeon Masters Guild  $0.95

Add to Dungeon Masters Guild Order  
Chill of the Banderhobb

Chill of the Banderhobb


These toad-like monsters combine ice and shadow and flesh. They orginated in the Shadowfell and are known for snatching sleeping victims. Unlike its common cousin, the chill of the banderhobb has tentacles instead of arms and blue skin. It lives in cold, wet environments. They are as big as an ogre with an even bigger mouth and appetite. These monstrosties have malign, vindictive personalalities....   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Class Option: The Harbinger

Class Option: The Harbinger


The Harbinger is a Pact Magic using Spellcaster akin to the Warlock, but rather than having a Patron to contend with, the Harbinger faces a Dark Fate.  In truth, condemning your foes to terrible fates is fun and effective, though you may spend some of your time warning your allies that the sky is falling (don't worry, no Chicken Little'ing here, the sky will eventually fall if you say it will). Early...   [click here for more]
Dungeon Masters Guild  $0.99

Add to Dungeon Masters Guild Order  
Quests and Travel Time for Icewind Dale: Rime of the Frostmaiden

Quests and Travel Time for Icewind Dale: Rime of the Frostmaiden


The party is supposed to travel a lot during first two chapters of Icewind Dale: Rime of the Frostmaiden official adventure. This document will help DMs to determine travel time on the fly. All quests from Chapter 1 and Chapter 2 grouped in the tables depending on the city where the party gets them. Calculations are based on the information and maps...   [click here for more]
Dungeon Masters Guild  $0.99

Add to Dungeon Masters Guild Order  
The Squidling Species, 5 subspecies & 3 NPCs

The Squidling Species, 5 subspecies & 3 NPCs


The Squidling Species Includes 5 subspecies: - gnome - grung - kobold - quickling - redcap Plus 3 Squidling NPC stat blocks: - Squidling Pest Extermintor - Squidling Projectiled Insertionist - Squidling Trap Disposal Specialist ...   [click here for more]
Dungeon Masters Guild  $0.99

Add to Dungeon Masters Guild Order  
Trailblazers of the North

Trailblazers of the North


Selected as a Featured Product in the April 10 DM's Guild newsletter. Trailblazers of the North Jump aboard a sleigh and join the adventure! This supplement includes detailed descriptions of eight intrepid NPCs for your games set in the icy North of the Forgotten Realms. These NPCs work equally well with several D&D Storylines, such as Storm King's Thunder, Tyranny of Dragons...   [click here for more]
Dungeon Masters Guild  $0.99

Add to Dungeon Masters Guild Order  
Wild Magic Tables III: Arctic, Swamp, and Underwater Locations

Wild Magic Tables III: Arctic, Swamp, and Underwater Locations


Get ready for some Wild Magic! When magic gets weird and wacky what can be more fun than rolling on some tables. This supplement provides three alternate d100 Wild Magic Surge tables that are class-agnostic and can add an element of fun and randomness to your campaign. Within this product, you'll find three tables themed around different environments: arctic, swamp, and underwater. Even if your campaign...   [click here for more]
Dungeon Masters Guild  $0.99

Add to Dungeon Masters Guild Order  
Adventurers League Season 10 Quick Reference

Adventurers League Season 10 Quick Reference


Tired of flipping through multiple documents to find the table you need? Are you trying to find a condensed way to explain character creation and advancement to new AL players? This guide contains all of the fundamental rules of AL Season 10 character creation and advancement, as well as the tables for "catching up", magic item limit, gold, renown, faction items, magic items for purchase, and spellcasting...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Animal Folk Tales of Icewind Dale

Animal Folk Tales of Icewind Dale


Folk tales as told by the Reghed Nomads of the Elk Tribe. Ten folk tales told from the perspective of the Elk Tribe. Each folk tale represents one of the animals of Icewind Dale. These animals in these stories are the focus of the shamanistic rituals of the Reghed people. The animals themselves represent the ancestor spirits. The stories show how important the ancestor spirits are to the people...   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
Battles on the Ice

Battles on the Ice


In Icewind Dale, sometimes a frozen river becomes a battlefield. But what happens when the ice breaks? Battles on the Ice is a set of four encounters for your 5e arctic campaign, optimized for 3rd level characters with notes on scaling. Includes: optional rules for breaking thin ice, accidentally or on purpose stat blocks for NPCs and a new monster that lives under the ice, the fey Shulikun random...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Forfaxs Stone

Forfaxs Stone


This adventure is based around a single location, a standing stone with a small dungeon underneath. The location is designed to be easily thrown into any existing campaign or it could be run as a one shot It is a small dungeon that should take 2 to 3 hours to complete with a party of around 1st to 4th level characters. ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Icewind Dale Gazetteer: Caves of Hunger

Icewind Dale Gazetteer: Caves of Hunger


Resources and expansions for running chapter 6 of Icewind Dale: Rime of the Frostmaiden The Caves of Hunger contain some of the most atmospheric and dangerous locations in the campaign. This supplement provides a collection of resources to help you run the caves while avoiding some common trouble spots. Inside, you will find: Distances and travel times to the caves Complete...   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
Milestone XP: A Character Advancement Research

Milestone XP: A Character Advancement Research


Character Advancement was done historically by gaining Experience Points but lately it has fallen behind the simpler and streamlined method of using Milestones. The benefits of using Experience Points is that your players feel the satisfaction of gaining them little by little and seeing their progress between levels. It can also be used to promote more than just combat, by granting XP for social interactions...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Auril - La vergine dei ghiacci

Auril - La vergine dei ghiacci


In questo documento potrete trovare informazioni e spunti su Auril, la divinità dei ghiacci. In particolare, saranno trattati: - La chiesa: dogma, rituali, clero, templi  - Gli oggetti sacri ad Auril - Culti e organizzazioni dediti ad Auril - Personalità di spicco e Campioni di Auril - Festività e ricorrenze sacre - La residenza planare ...   [click here for more]
Dungeon Masters Guild  $1.08

Add to Dungeon Masters Guild Order  
Brewmasters' Compendium(5e)

Brewmasters' Compendium(5e)


Dwarves likes two things: mining and drinking. Now you can drink your own potions, make your own explosives to mine better and faster (or throw them at others) or play as a new class: Moonshiner! On a more serious note. This was my bachleors' degree project. I always wanted to incorporate more storytelling into mechanics and more mechanics into storytelling. I wrote the whole thing by myself. The illustrations...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Icewind Dale: Wanderers on the Eastway (DM resources: secrets, magic items, NPCs encounters, maps, NPC generator)

Icewind Dale: Wanderers on the Eastway (DM resources: secrets, magic items, NPCs encounters, maps, NPC generator)


Wanderers on the Eastway is a DM resource for Icewind Dale: Rime of the Frostmaiden. -New character secrets: Small Fortune, Deja Vu, Assassination Attempt, and Encroaching Nightmare -New magic items: Cail Slaine's Map and Quill, Duergar Whetstone of Imbuing, Silent Whistle, and Whip of the North Wind -5 pre-generated NPCs with adventure prompts,...   [click here for more]
Dungeon Masters Guild  $1.19

Add to Dungeon Masters Guild Order  
Nordic Ancestry Part 1: Runes & Symbols

Nordic Ancestry Part 1: Runes & Symbols


Features 18 powerful symbols and markings. 24 weaker, yet flavourful runes. Variant rules for acquiring runes and symbols. "Corrupted" marking options, that grant additional power at a cost. 1 new creature. This document presents Nordic symbols and the Elder Futhark runes used by clans and countries from both the Viking Age (793-1066 AD), and Icelandic inspiration or uses of Viking...   [click here for more]
Dungeon Masters Guild  $1.46

Add to Dungeon Masters Guild Order  
Creature Crucible 31--Of Faith and The Fury

Creature Crucible 31--Of Faith and The Fury


This document is a sequel to my Creature Crucible 27: of faith and followers.  In this document I have tried to devote my time converting creatures stat-blocks, prestige classes, or specialty priests for you to use in your home game.  In this document you will find creatures inspired by older editions of the game, and this time we take a look at a specific group of followers known as the Furies. ...   [click here for more]
Dungeon Masters Guild  $1.50

Add to Dungeon Masters Guild Order  
Fifty Encounters in the Icy Wastes

Fifty Encounters in the Icy Wastes


Add some coolness to your travels through our selection of snow-themed encounters. Feel free to craft them onto a larger story, or pick a d100 and let the dice snow you the way! There’s plenty of thrills to find in the tundras and taigas and many an adventure lies beyond the polar dunes and boreal forests. From ice-fishing wizards and wizened hermits, to mysterious obelisks and blood colored streams....   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
LPM4 Krin Dolan - Netherese Enclave

LPM4 Krin Dolan - Netherese Enclave


Forgotten, lost, but not entirely gone. Krin Dolan awaits! The cities of Thultanthar, Ythryn, Jiksidur, and Xinlenal among many others are the remembered flying cities of unimaginable power and majesty from the ancient days of mighty Netheril. But the empire lasted for thousands of years and the well known ones are not all that once took to the skies of Toril. Krin...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Strange Times In The Ten-Towns

Strange Times In The Ten-Towns


The Rime of the Frostmaiden has been broken and once more adventurers venture to Icewind Dale to find fame and fortune. Easthaven is your destination, and the troubles that ensue after you arrive set you on a path that may eventually lead you into dangers unknown. Travel beyond the Sword Mountains, across the Reghed Glacier, and explore the frozen domain of Icewind Dale and the Ten-Towns. This...   [click here for more]
Dungeon Masters Guild  $1.50

Add to Dungeon Masters Guild Order  
Red Yeti Icewind Dale Rime Of The Frost Maiden Companion

Red Yeti Icewind Dale Rime Of The Frost Maiden Companion


Everything You Need to Run Rime of the Frostmaiden Red Yeti encounter! This is an additional supplement to the book Icewind Dale and it is about the fierce red yeti that is stalking and terrorizing people of ten towns. In this supplement, you will get a gambling game, a way to travel over the wilderness, snow traps, and a mini Boss fight on the end.  It is recommended for players of 4th-5th...   [click here for more]
Dungeon Masters Guild  $1.69

Add to Dungeon Masters Guild Order  
New Years Eve Tavern Crawl

New Years Eve Tavern Crawl


TAVERN CRAWL TOURNAMENT New Years Eve One Shot Fresh off your latest adventure it is time to head to the nearest tavern and unwind. Lucky for you the road has led you to the town of Cedarvale which is holding its annual Tavern Crawl Tournament. Teams that earn all 7 coins will have their names etched upon the Tournament Bell and be able to carry the prestigious...   [click here for more]
Dungeon Masters Guild  $1.95

Add to Dungeon Masters Guild Order  
10 Icewind Dale Backgrounds

10 Icewind Dale Backgrounds


Delve into the Icewind Dale in this new background supplement! Enjoy deep and detailed descriptions of the proficiencies, abilites, and everything else you need to create a character within the legendary and dangerous Icewind Dale! This product contains 10 new backgrounds such as Reghed Tribesman, Cultist of Auril, and many more to create your perfect character! Leave a review below!  ...   [click here for more]
Dungeon Masters Guild  $1.99

Add to Dungeon Masters Guild Order  
Gelerain’s Guide to Exploration - Wilds of the Dale

Gelerain’s Guide to Exploration - Wilds of the Dale


Follow intrepid explorer Gelerain Greytome as he wanders the world and beyond documenting all he sees in his trusty journal In Wilds of the Dale, Gelerain has journeyed North into the frozen wastes that are the realm of Aurial the Frostmaiden and her eternal winter.  Within this excerpt of his journal you will find: The different dangerous terrains encountered in his journey Documented counts...   [click here for more]
Dungeon Masters Guild  $1.99

Add to Dungeon Masters Guild Order  
Piety: Dogmas & Portfolios Revisited

Piety: Dogmas & Portfolios Revisited


5E DOGMAS & PORTFOLIOS REVISITED Includes over 40 new spells and PIETY BENEFITS for Forgotten Realms deities based on the system introduced in Mythic Odysseys of Theros ! Domain spell options for clerics based on their deity! Forgotten Realms deities may grant domain spells based on their portfolio. At the player’s option, a variant domain spell can...   [click here for more]
Dungeon Masters Guild  $1.99

Add to Dungeon Masters Guild Order  
Displaying 1 to 50 (of 142 items) Result Pages:  1  2  3  [Next >>] 
Select Page Number