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Wild Horses Couldn't Drag Him Away
A centaur must complete an impossible quest to gain his bride, but is he really the dark horse that can succeed?
This one-shot sidequest adventure is designed for 3-5 characters, level 2-3, with a total of 8-10 levels.
Make Lives Better through Role-Playing Games
This adventure is one piece of a movement within the D&D community to invite, encourage, and include... [click here for more] |
Dungeon Masters Guild |
FREE
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From this week's Accessible Adventure of the Week, Casts with Wolves, we bring you Tikaani, a 3rd level Circle of the Moon Druid.
Tikaani was abandoned by her mother and raised by wolves and now leads her pack. She is challenged by intrusive thoughts and vertigo.
Disabled NPC of the Week
At Wyrmworks Publishing (wyrmworkspublishing.com), we believe that the more people have chances to interact... [click here for more] |
Dungeon Masters Guild |
FREE
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The Souler
A bit of combat superiority mixed with bit of casting and even some buffs for yourself or allies.
You get something resembling a patron, ways to improve your fighting capabilities and stuff to do with your bonus actions and reactions!!!
As a souler you gain incredible abilities relying on your martial talents and the ferocity of the soul beast. You could have been born with, magically... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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The rules presented here are adaptations to the rules presented in other official Dungeons and Dragons products.
This product is intended for use in higher-level adventures and campaigns. If you are a DM running Icewind Dale: Rime of the Frostmaiden as a sequel to an earlier campaign, such as Storm King's Thunder, where your players are level 10 or higher, then this product will help you challenge... [click here for more] |
Dungeon Masters Guild |
$0.50
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Herein is the Marksman Class for Fifth Edition Dungeons and Dragons. A supplemental class for use in any system that includes Firearms, the Marksman can round out any adventuring party in need of support or added fire power.
The Marksman class includes four subclasses:
The Agitator - a citizen soldier with the tools of stealth and subversion.
The Armorer - a craftsman with the means to augment and... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Way of the Silver Star A Monastic Tradition for Monks
July's Subclasses #23/31
Follow the Way of the Silver Star, a Selûnite tradition focused around lycanthropes and the power of the moon, and the twenty-third of thirty-one subclasses being released in July!
Also available as part of the July's Subclasses Bundle ... [click here for more] |
Dungeon Masters Guild |
$0.50
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The Cold domain focuses on the lethal fury of ice and snow. The domain is mostly associated with Cryonax, the Prince of Evil Ice Creatures, Lord of the Plane of Ice. Other deities or powerful beings can claim power over cold and frost: Auril, Levistus and Ulutiu are good examples ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Tundra Magic
Spells & Magic Items of Frost & Snow
Featuring a bunch of updated magic items and spells, the experienced pen of Mithral-best-selling Guild author R P Davis brings you the perfect addition to your arctic campaign! Thematic and instantly useful in virtually any campaign setting, your players will enjoy what's in this book.
From 2002 to 2005, Dragon Magazine... [click here for more] |
Dungeon Masters Guild |
$0.95
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Conquer the Frozen Wastes With the three barbarian archetypes in this supplement for the world's greatest roleplaying game, be one of the archetypes that hail from Icewind Dale of Forgotten Realms Campaign Setting. You can be a member of a winter wolf pack, call the magical powers of frost to strike down your enemies, or harness your fury to defeat your enemies with the might of... [click here for more] |
Dungeon Masters Guild |
$0.99
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Do you want to weild un-BEAR-able power? Meet the Bjorine, a balanced homebrew race designed for 5th edition. These savage tribal people make thier homes in the coldest regions of your setting, living in environments much to cold and harsh for most mortals to survive. The pair well with the Pengu Race and are in fact, thier natural predators! In addition to the standard polar bear-like default, this... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Get ready for some Wild Magic!
When magic gets weird and wacky what can be more fun than rolling on some tables. This supplement provides three alternate d100 Wild Magic Surge tables that are class-agnostic and can add an element of fun and randomness to your campaign. Within this product, you'll find three tables themed around different environments: arctic, swamp, and underwater. Even if your campaign... [click here for more] |
Dungeon Masters Guild |
$0.99
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Enjoy 5 unique battlemaps set in snowy areas in this Lair of Dragons Battlemap Pack! These maps are perfect for your Icewind Dale: Rime of the Frostmaiden campaign or any other arctic themed adventure. Each map has both a daytime and nighttime image.
These maps are 2048 x 1536 px and come in jpg form.
Enjoy, and leave a review below! ... [click here for more] |
Dungeon Masters Guild |
$0.99
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Warlock Patron: The Giant
Inspired for an interesting dynamic with the Storm King's Thunder Campaign.
This document includes:
- Giant Patrons and deities
- New Invocations for any Warlock
- Throw Rocks like a Giant and grow to Giant's Size
In the chaos of the raid, an enormous... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Trinket of Icewind Dale
This supplement introduces 100 new trinkets that you may find in the frigid region of Icewind Dale
The trinkets presented in this supplement are inspirited by the harsh and frigid climate of Faerun's northernmost settled region Icewind Dale and was created to bring an additional layer of depth and world-building to the Forgotten Realms. Many... [click here for more] |
Dungeon Masters Guild |
$1.00
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Greetings~ I am Søren Kraak Wollenberg
"Icewinds"
Presents your players with an additional Wild Magic Surge Table, as it is featured within the official Player's Hand Book. This particular Wild Magic Table seeks to present a cold-focused variant to the standard options.
Because of its focus, this table is great for nearly any setting, and perfect for the cold environments... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Siente los espíritus y el mundo antiguo a tu alrededor. Desata la furia de la naturaleza ancestral con esta nueva clase basada en las tundras rúnicas para D&D 5e.
Con 4 Subclases, 4 Clanes y 15+ Rituales para personalizar tu personaje con esta clase totalmente nueva. Incluye actualizaciones totalmente gratuitas y expansiones futura. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Dwarves likes two things: mining and drinking. Now you can drink your own potions, make your own explosives to mine better and faster (or throw them at others) or play as a new class: Moonshiner! On a more serious note. This was my bachleors' degree project. I always wanted to incorporate more storytelling into mechanics and more mechanics into storytelling. I wrote the whole thing by myself. The illustrations... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Monastic Tradition: Way of the Steel Body
A Monk Subclass focused on defense. This subclass let's a monk focus on an ability score other than dexterity for once, and can make a strength monk viable.
- Focus on strength or wisdom
- No need to worry about your AC
Focused and resilient, Way of the Steel Body monks hold the secrets to... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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With a bit of a lack of Arctic themed magic items in Icewind Dale, this file will help you add some magical flair to your game, be it Icewind or any other winter themed world! Anywhere from a magic snowball all the way to a gift from a goddess. Including a couple throw backs to R.A. Salvatore's "The Crystal Shard"!
~I've completely integrated DnDbeyond support!~ Do you want to add... [click here for more] |
Dungeon Masters Guild |
$1.25
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Add some coolness to your travels through our selection of snow-themed encounters. Feel free to craft them onto a larger story, or pick a d100 and let the dice snow you the way! There’s plenty of thrills to find in the tundras and taigas and many an adventure lies beyond the polar dunes and boreal forests. From ice-fishing wizards and wizened hermits, to mysterious obelisks and blood colored streams.... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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The DM's ART PACK ART001HD Stock Art pack provides 6 high quality images for your DM's Guild Projects in a "hand drawn" style that will look great in your DM's Guild products.
All images are US Letter sized, high resolution 300dpi (commercial print ready size) JPG images.
Check out these related Stock Art packs!
All images ©2020 Matt Richmond.
Here's a preview of the images included;
... [click here for more] |
Dungeon Masters Guild |
$1.75
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The DM's ART PACK ART001WC Male Wood Elf Ranger Stock Art (Watercolour Style) pack provides 6 high quality images for your DM's Guild Projects in a "water colour" style that will look great in your DM's Guild products.
All images are US Letter sized, high resolution 300dpi (commercial print ready size) JPG images.
Check out these related Stock Art packs!
Here's a preview of the images included;... [click here for more] |
Dungeon Masters Guild |
$1.75
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NEW! INCLUDES BONUS FRONT AND BACK FLAT PERSPECTIVE IMAGES - PERFECT FOR PAPER MINI CREATION!
The DM's ART PACK ART938 Minotaur Stock Art pack provides 9 high quality images for your DM's Guild Projects.
All images are US Letter sized, high resolution 300dpi (commercial print ready size) PNG images with transparency.
Here's a preview of the images included;
These images are yours to modify... [click here for more] |
Dungeon Masters Guild |
$1.75
|
Enjoy this frosty booklet of icy adventures that take place in the Icewind Dale of the Forgotten Realms setting, but can easily be adapted into any arctic environment. This cheap 1.99 product is perfect for a campaign set in a frigid region. The adventures can be placed into an arctic themed campaign, or simply be run on their own.
Clash with frost giants, duel remorhazes, and solve frigid mysteries... [click here for more] |
Dungeon Masters Guild |
$1.99
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Biting winds descend upon you. Snow falls in sheets, and the chill makes your very bones shiver. Then suddenly, somewhere on the wind, you hear a deep, animalistic howl.
The frozen north is crawling with all manner of beasts, monsters of all sorts of intelligence and physical prowess. This supplement contains 10 brand new monsters, all with detailed art, stat blocks, and lore to go along with them. ... [click here for more] |
Dungeon Masters Guild |
$1.99
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In this adventure, your players will encounter Alipa, who has been living in the Arctic wilderness for many years. She is a powerful enchantress who needs the help of your party to complete an important task. As they journey through the frozen tundra, they will face challenges both magical and physical, and will need to work together to overcome. The enemies they face will be tough, smart, and dangerous,... [click here for more] |
Dungeon Masters Guild |
$1.99
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Scout out massive dragon lairs, clash with orcish tribes, and hold fast against giant assaults in this expansion for the official campaign Storm King's Thunder. It contains 5 encounters that can be sprinkled throughout the campaign. Hill, stone, fire, frost, cloud, and storm giants are as powerful as ever in this expansion for only 1.99! Enjoy, and leave a review below! ... [click here for more] |
Dungeon Masters Guild |
$1.99
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The Circle of Snowfall
Many see the coming of a blizzard as something terrible and apocalyptic, but for those druids who welcome it, they see the goddess Skadi on her skis flying through the wind, followed by her wolves in tow. Druids who join the Circle of Snowfall help usher in the great blizzards that herald approach of the Winter Queen, who feel most at home in the howling winds of a snowstorm.... [click here for more] |
Dungeon Masters Guild |
$2.00
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“What is going in THAT town?” A question your players will no doubt ask, and this book is your way out of a tricky situation. This book helps you make your setting feel alive, vibrant, and sophisticated, with little more than a few dice rolls.
This product is usable for all character levels, any campaign setting. ... [click here for more] |
Dungeon Masters Guild |
$2.00
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The Horncaller
As an enemy army closes in, there is a call in the distance. The echoes of the horn drift into the ears of the opposition; it is a rallying cry, a warning, a gathering of force and resolve. Soon, the enemy will begin to feel doubt and fear and may even retreat before it is too late. That is the power of the Horncaller. The Order of the Horncallers have taken this spirit and honed the... [click here for more] |
Dungeon Masters Guild |
$2.00
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The Knight of the Polar Lights
The tundra of the polar regions is a stark and harsh environment with frigid winters and chilly summers. Despite the bleak conditions of limited vegetation and wildlife, there is also beauty to be seen in the snowy, icy landscape and in the auroras that often paint the night sky with a palette of red, green, and blue. These auroras are frequent natural phenomena in polar... [click here for more] |
Dungeon Masters Guild |
$2.00
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Tables for Quests, Rumors, Locations, Encounters and Treasures in the Ghost Fields
Tables visible in Previews under the product image. Tier One (Levels 1-4) supporting themes of Frost, Gloom, Spirits and Wolves. There is also a separate Fantasy Grounds Version.
An adventure area as standalone module or in campaign involving arctic, ghosts, winter, frontiers, Icewind Dale or starting adventurers.... [click here for more] |
Dungeon Masters Guild |
$2.00
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Icewind Dale Tables for Arctic, Shores, Mountains and Ruins
Tables visible in Previews under the product image. using creatures from Icewind Dale: Rime of the Frostmaiden and Monster Manual. There is also a separate Fantasy Grounds Version.
Encounters for adventurers and campaigns using Rime of the Frostmaiden or for arctic, winter and cold climes.
Includes d8+d12 tables for ...
Arctic... [click here for more] |
Dungeon Masters Guild |
$2.00
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Heart of Ice
An Adventure by Elven Tower
In this level 5 adventure for the world's greatest RPG game. A group of adventurers travels to the far north. To the merciless tundra. They visit a small community of secluded tribesmen who had an important artifact stolen from them. An evil mage, thirsty for power and knowledge stole the heart of ice a powerful arcane battery that he aims... [click here for more] |
Dungeon Masters Guild |
$2.45
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A treasure is hidden at the top of a wild moutain. Climbing rocks and facing cold, a group of adventurers tries to reach the peak to take the item that was guarded by an ancient civilization.
Marching to the peak has been completely revamped!
"Marching to the peak" is a short adventure for a group of adventurers at 10th... [click here for more] |
Dungeon Masters Guild |
$2.45
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"By any means necessary, Courier. Remember that."
Are you ready to experience incredible adventures, unify the Realms and traverse immense locales? Here's your package. Go forth.
So, how does one make being a delivery person interesting in the Forgotten Realms? By joining the Palms Passing Parcel & Logistics Guild - that’s how! Come, take a gander into the lives of the couriers who ensure our... [click here for more] |
Dungeon Masters Guild |
$2.50
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Wrap up warm because your players will have to scale mountains and trudge through knee high snow (or waist high if you're a halfling) in this adventure for players of any level, from 1 to 16!
Using MASys, our "Modular Adventure System," this adventure breaks encounters down by Average Party Level, and allows you to easily swap enemies if an adventure isn't going your way.... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Now available: Snow and Ice, Things Nasty and Nice - A companion piece to this which provides arctic encounters to go with these maps, character backgrounds, magic items, and more!
For those customers who have already purchased this product, a discount code for the associated product is available in the latest version, downloadable through the My Library link.
The arctic environment holds a mysterious... [click here for more] |
Dungeon Masters Guild |
$2.95
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SEPHEK KALTRO IS NOT WHO HE SEEMS TO BE.
This unlucky sailor possessed by a frost druid’s spirit is supposed to launch your party’s adventures in Icewind Dale: Rime of the Frostmaiden, but the official starting quests fail to point your players toward most major elements of the campaign. Therefore, the purpose of this supplement is to establish links between Sephek, chwingas, the Zhentarim,... [click here for more] |
Dungeon Masters Guild |
$2.95
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Includes an Original Story, 2 New Stat Blocks, and 4 Maps!
The town of Lullin endures a diverse scope of weather conditions. The summers are blistering and the winters are harsh. This winter is no different as a local woodsman attempts to capitalize on his neighbor’s discomfort.
With no training in the arcane arts, Strannon Autumnward has made an attempt to summon fire elementals into the homes... [click here for more] |
Dungeon Masters Guild |
$2.95
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The first installment of the Terrain Enchiridions series is here!
The arctic can be a dangerous place. The unforgiving terrain, the possibility of losing your way, the howling winds, the unrelenting cold. And now a whole host of arctic creatures that your party might encounter!
14 new creatures ideally suited to the arctic wilderness, one for each type of creature in the... [click here for more] |
Dungeon Masters Guild |
$2.95
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This supplement is written by medical students with a love for tabletop roleplaying games. Inspired by the vast array of diseases, and the medieval myths that once surrounded them, we embarked on a mission; to enrich other worlds with fantastical diseases.
Deep in each civilization’s roots, there are myths, remedies, and folklore, all revolving around the ailments that affect its people.... [click here for more] |
Dungeon Masters Guild |
$2.95
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Warm up to the Icewind Dale with this chilling adventure!
This 5-Star, Best-Selling adventure is an ideal prequel on the road into Icewind, gaining your PCs much needed experience for the challenging campaign ahead!
Already kicked off? The module comes with recommendations and scaling for how to incorporate the horror and excitement into any travel within Chapters 1 or 2 of RotF, either on the road... [click here for more] |
Dungeon Masters Guild |
$2.99
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In The Black Midwinter is a Festive adventure, designed for characters of levels 2-4, to be played in one (3-4 hour) session. The PCs battle an ancient evil threatening a remote village in the subarctic north. Very much the same as most D&D adventures, only this time, it’s Christmas themed!
Here's a video I made about the adventure:
How To Run A D&D Game At Christmas - https://youtu.be/hr4Khkiteco... [click here for more] |
Dungeon Masters Guild |
$2.99
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All seemed well in Icewind Dale after the defeat of the Frostmaiden, but two powerful creatures vie for control over a forest near the Spine of the World. The feud between them has already caused some trouble, and more trouble will come if no one intervenes. Are you brave enough to step in?
This short adventure is designed for characters 11th-13th level. It acts as a follow-up to the events occuring... [click here for more] |
Dungeon Masters Guild |
$3.95
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Bring the bone-chilling Hags of Hoarfrost to your table, with this four-hour adventure for characters leveled 1st-4th! Enjoy optimized resources for online play!
When a harsh winter turns uneasy neighbors into bitter rivals, or worse, Granny Grimsicle sees an opportunity to spread her unique brand of horror in Hrokstead. Short on food themselves and exhausted from their adventures,... [click here for more] |
Dungeon Masters Guild |
$3.95
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It's a chilly Winter's Crest in the cozy village of Pinedale as loved ones gather tight, share cocoa, and tell stories of ages past. But when a blizzard strikes the town, Pinedale finds itself drawn into the dreaded domain of a mysterious fey with deadly plans...
In Once Upon a Winter's Eve, enjoy a D&D game over the holidays, with a dark and icy twist. It features:
A... [click here for more] |
Dungeon Masters Guild |
$3.95
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A distraught scribe seeks adventurers to protect an ancient tomb from plundering marauders. Does your party have the courage to delve into the ancient Cairn and face the evil bandits, ancient traps and possible spirits enshrined and long forgotten? Or will they defeat the foes and take the plunder for themselves?
The first launch of our ONE-SHOT-WONDER series of one-off, one-shot adventures for parties... [click here for more] |
Dungeon Masters Guild |
$3.99
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A forgotten ruin has become claimed by a foul creature, and a deity has seen promise in a group of fresh adventurers. Looking for their assistance in clearing the ancient temple, will these young heroes meet the call to action from this god? Will these individuals come together as a group? Will they ride to their destiny?
A classic style dungeon crawl ideal for new players or experienced players looking... [click here for more] |
Dungeon Masters Guild |
$3.99
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Monster Hunts Weekly presents a collection of one-shot adventures, full color maps, new creatures, magical items, plot hooks and harvest tables to quickly inject into your Dungeons and Dragons games!
Brought to you by the design team behind 100 Monster Hunts, Legendary Hunts, and The Greasemonkey's Handbook, these easy to navigate supplements are a perfect addition to... [click here for more] |
Dungeon Masters Guild |
$4.95
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