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BRING TEN-TOWNS TO LIFE WITH THIS SUPPLEMENT FOR ICEWIND DALE – RIME OF THE FROSTMAIDEN!
This product contains:
Interesting Locations. 76 engaging locations in and around the towns, ranging from completely new places to expanded descriptions of existing locations found in the campaign book or known lore.
Quests and Connections. 13 mini quests and countless connections... [click here for more] |
Dungeon Masters Guild |
$7.95
|
[Youtube video from this product at the end of the page]
"This is a seriously impressive array of encounters of all shapes and sizes with all manner of ways to approach them. [...] The maps are gorgeous and Zeuch clearly knows what he is doing and has a passion for aesthetic and playable maps, as well as adding their own great creatures and chilly variants... [click here for more] |
Dungeon Masters Guild |
$7.99
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Quest seeds on notice boards—adventures close to home or in the wilds.
This product includes twenty quest seeds for the Ten Towns or other settlements in the Icewind Dale. Best used in campaigns like Rime of the Frostmaiden or Storm King's Thunder. Recover cursed garum, become militia captains, or drive merfolk commandos back into the lakes! These notice boards are presented... [click here for more] |
Dungeon Masters Guild |
$4.95
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DDAl10-10 Burying the Past
A Plague of Ancients Adventure
The bombs are constructed, the plans laid. The only thing remaining is the easy part: stealing into an ancient, alien city full of nightmarish creatures from beyond the limits of sanity, setting the bombs, and escaping the city without getting caught before they detonate. Simple! Part Ten of the Plague of Ancients Series of Adventures.... [click here for more] |
D&D Adventurers League |
$4.99
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This bundle contains 5 maps, each are available in low and high resolution as well as with and without grid. They are especially useful for the Rime of the Frostmaiden Campaign.
This product contains maps for:
City Gate.
Tavern.
Town Alleys.
Town Square.
Warehouse.
If you are running the Frostmaiden Campaign, I suggest checking out... [click here for more] |
Dungeon Masters Guild |
$2.00
|

BECOME A TOWN SPEAKER AND RUN YOUR TOWN WITH THIS SUPPLEMENT FOR ICEWIND DALE – RIME OF THE FROSTMAIDEN!
This product contains:
Town Speaker Election. A competitive mechanic for a player to run in a town speaker election, while the DM or fellow players run the NPC competitors.
Competitor Examples. 5 competitor examples with different strategies ready to run in the... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Trinket of Icewind Dale
This supplement introduces 100 new trinkets that you may find in the frigid region of Icewind Dale
The trinkets presented in this supplement are inspirited by the harsh and frigid climate of Faerun's northernmost settled region Icewind Dale and was created to bring an additional layer of depth and world-building to the Forgotten Realms. Many... [click here for more] |
Dungeon Masters Guild |
$1.00
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This bundle contains 50 original battle maps (along with variations of them) designed to use in an arctic adventure setting, particularly in Icewind Dale. It contains maps that have both grids and maps without grids. I'm in the process of developing new battle maps that will be added to this bundle (which will raise the price), thus if you buy this bundle at its current price you'll essentially get... [click here for more] |
Dungeon Masters Guild |
$6.99
|
"You need to know about Luskan? Well, I've got this old pamphlet here. Good luck. You'll need it."
Luskan is a near lawless city that, nevertheless, sees a lot of travelers pass through. With towns like that, it's best to be well-informed. This is a collection of pre-filled versions of my Complete City Sheet (already available on DMsguild) with custom-labeled maps to help your party... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Skies of Netheril
The mage walked down the streets of Eileanar, hands deep in the pockets of her robes. Magic erupted all around her: cobblestones swept themselves clean, streets were illuminated by crystal orbs of light, and the dark clouds of a storm were held outside the city by invisible walls of force. On her left, construction workers levitated stone bricks into place with weighty... [click here for more] |
Dungeon Masters Guild |
$13.95
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![Sword Coast Small Town Filler Quests [With VTT Compatible Maps]](https://d1vzi28wh99zvq.cloudfront.net/images/8957/475309-thumb140.jpg)
Need a break from writing? Add enriching filler content with this set of self-contained stories that take place in and around the Sword Coast. This PDF is full of flavor text, character information, and more that will make your Sword Coast adventures feel more tangible and interactive!
by Olivia L. Dobbs
Presenting: 5 Sword Coast Small Town Filler Quests
Using... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Full‑size Preview
Roll20 version ONLY.
A Roll20 Game Addon with 92 maps for your Icewind Dale: Rime of the Frostmaiden campaign.
Includes maps for Ten Towns, Icewind Dale Wilderness Encounters, Destruction's Light, Auril's Adobe, and Ythryn. No official maps are reproduced in this package.
The light layer is built in for applicable maps. This is 105MB of 140ppi maps that wont use up your... [click here for more] |
Dungeon Masters Guild |
$9.99
|
![5 Luskan Filler Quests [With VTT Compatible Maps]](https://d1vzi28wh99zvq.cloudfront.net/images/8957/477066-thumb140.jpg)
Need a break from writing? Add enriching filler content with this set of self-contained stories that take place in Luskan This PDF is full of flavor text, character information, and more that will make your Northern Sword Coast adventures feel more tangible and interactive!
by Olivia L. Dobbs
Presenting: 5 Luskan Filler Quests
Using this unofficial resource, catered... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Journey to the Frozen Cave is an action-packed adventure to save the life of a friend in need.
The Frigid Grasp had wrapped her body in an icy stasis, the frost wreathing its way through her blueing lips the only sign of life showing from her fragile body. The only way to save her is to travel to the Crystal Peaks in the north, can you retrieve the cure before it's too late?
The daughter... [click here for more] |
Dungeon Masters Guild |
$3.95
|
![Sword Coast Small Town Filler Quests Volume 2 [With VTT Compatible Maps]](https://d1vzi28wh99zvq.cloudfront.net/images/8957/479331-thumb140.jpg)
Need a break from writing? Add enriching filler content with this set of self-contained stories that take place in and around the Sword Coast. This PDF is full of flavor text, character information, and more that will make your Sword Coast adventures feel more tangible and interactive!
by Olivia L. Dobbs
Presenting: 5 Sword Coast Small Town Filler Quests (Volume 2)... [click here for more] |
Dungeon Masters Guild |
$2.99
|
This short adventure is meant to enhance a Storm King’s Thunder campaign in Chapter 3, expanding and adding detail to the quest Beldora gives to the party in Bryn Shander. As written, the quest is quite vague, and its primary goal seems to be making the party aware of the existence of the teleportation circles in Everlund. In this supplement, I develop the journey to Hundelstone to make the quest... [click here for more] |
Dungeon Masters Guild |
$2.95 $1.95
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Delve into the Icewind Dale in this new background supplement! Enjoy deep and detailed descriptions of the proficiencies, abilites, and everything else you need to create a character within the legendary and dangerous Icewind Dale! This product contains 10 new backgrounds such as Reghed Tribesman, Cultist of Auril, and many more to create your perfect character! Leave a review below! ... [click here for more] |
Dungeon Masters Guild |
$1.99
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![10 Ten-Towns Filler Quests [With VTT Compatible Maps]](https://d1vzi28wh99zvq.cloudfront.net/images/8957/467405-thumb140.jpg)
Need a break from writing? Add enriching filler content with this set of self-contained stories that take place in Icewind Dale. This PDF and VTT Map combo is full of flavor text, character information, and more that will make your Ten-Towns adventures feel more tangible and interactive!
by Olivia L. Dobbs
Presenting: 10 Ten-Towns Filler Quests
Using this unofficial... [click here for more] |
Dungeon Masters Guild |
$4.99
|
 Act Fast! Be Among the First to Use This Link and Secure Nearly 50% Discount – Limited Time Offer!
Mischief at Minglefoot's Workshop
A Whimsical Winter One-Shot Adventure by Ken Tate
Step Into the Chaotic Wonder of Everfrost In the snow-kissed village of Everfrost, nestled beneath the Spine of the World, stands Minglefoot’s magical workshop.... [click here for more] |
Dungeon Masters Guild |
$2.97
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"By any means necessary, Courier. Remember that."
Are you ready to experience incredible adventures, unify the Realms and traverse immense locales? Here's your package. Go forth.
So, how does one make being a delivery person interesting in the Forgotten Realms? By joining the Palms Passing Parcel & Logistics Guild - that’s how! Come, take a gander into the lives of the couriers who ensure our... [click here for more] |
Dungeon Masters Guild |
$2.50
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TAVERN CRAWL TOURNAMENT
New Years Eve One Shot
Fresh off your latest adventure it is time to head to the nearest tavern and unwind. Lucky for you the road has led you to the town of Cedarvale which is holding its annual Tavern Crawl Tournament. Teams that earn all 7 coins will have their names etched upon the Tournament Bell and be able to carry the prestigious... [click here for more] |
Dungeon Masters Guild |
$1.95
|
Better Together, a two-hour module for Tier 1, is the first in a trilogy of adventures that takes you back to the frigid land of Icewind Dale.
In the Appendix section you will find information on chardalyn, and charts that are useful to running encounters. NPC and enemy stat blocks in the adventure are included in order of appearance. Two full-color maps are available... [click here for more] |
Dungeon Masters Guild |
$2.00
|
The favorite to win the speakership of Good Mead has reason to fear for the safety of her sister, whom she believes has been kidnapped to be exploited for her magical capabilities. She hires the party to bring her home.
A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3.
Uses the Dungeoncraft seed A Dark Horse. ... [click here for more] |
Dungeon Masters Guild |
$4.99
|
A dark conspiracy unravels in Targos, one that could spell doom for all of Ten Towns if left unchecked. Can your table stop the human sacrifices threatening life as we know it in Icewind Dale, or will they end up as little more than blood on the snow?
Blood on the Snow is a 3-4 hour horror-lite adventure set in Targos during the events in Rime of the Frostmaiden perfect for a party of 2nd... [click here for more] |
Dungeon Masters Guild |
$3.99
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DC-POA-PND-3 The Watcher in the Attic (Part 2 of the Strange Case of Erland Forsk)
Strange lights have been appearing in the topmost windows of the Forsk estate, and local cats have been going missing. Will you find out what lurks in the attic?
A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3.
Using the DungeonCraft seed Awake and... [click here for more] |
Dungeon Masters Guild |
$2.99
|
DC-PoA-DCAF07 I'm In Your Arms
The barkeep at The Luskan Arms runs into a lost love–but the authorities have selected her as the sacrifice! Will the adventurers find a way to spare her? Will love endure the frost or fall victim to the rime?
This adventure is designed for three to seven characters, level 5 through 10, and is optimized for five characters with the average party level (APL) of 8.... [click here for more] |
Dungeon Masters Guild |
$5.00
|
 DC-POA-PND-2 What Skitters Beneath? (Part 1 of the Strange Case of Erland Forsk)
Strange things have been happening near the Wet Trout Tavern by the Easthaven docks. Mysterious lights, missing items, missing people, and now the bartender swears he saw a ghost! Can you help get to the bottom of this?
Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3
Using the... [click here for more] |
Dungeon Masters Guild |
$2.99
|
The town of Good Mead is about to select its new town speaker after the last one was killed by a giant. However, an eladrin has joined the election at the last minute, promising that he and his men know how to stop the Everlasting Rime. Part 1 of the Factions Reawakened (Harpers) series.
A two-hour Icewind Dale adventure for Level 1-4 characters. Optimized... [click here for more] |
Dungeon Masters Guild |
$3.99
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DC-POA-PND-5 What Stalks the Night? (Fourth and Final Part of the Strange Case of Erland Forsk)
Many residents of Easthaven were woken in the early morning by an explosion. One of the houses near the Wet Trout tavern exploded, and a trail of large, webbed footprints were left in the snow leading off into the wilderness.
Two-Hour Adventure for Tier 2 Characters. Optimized... [click here for more] |
Dungeon Masters Guild |
$2.99
|
 Please note that whilst the species traits are written with 5E in mind, it can be used in one D&D as well. Simply ignore the ability score increase and language options.
In the vast world of the Forgotten Realms and even world's beyond, festivals and celebrations can be found anywhere. They each have their own traditions but one thing they all share is a sense of joy. That pure emotion has power.... [click here for more] |
Dungeon Masters Guild |
$2.50
|
A caravan transporting mead to Easthaven has gone missing. The Zhentarim merchants who have placed the order were very demanding in retrieving their mead and willing to pay more just to get it all back. Sounds pretty suspicious. Part 3 of the Factions Reawakened (Harpers) series.
A two-hour Icewind Dale adventure for Level 1-4 characters. Optimized for... [click here for more] |
Dungeon Masters Guild |
$3.99
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A gnome priest of Lathander wearing tattered vestment and broken manacles has been found in Caer-Dineval. The priest, who is a member of the Order of the Gauntlet, seems unaffected by the cold. What’s more fascinating is that it looks like it has seen something it shouldn’t. Now, what would that be? Part 2 of the Factions Reawakened (Harpers) series.
A two-hour Icewind Dale... [click here for more] |
Dungeon Masters Guild |
$3.99
|
A luxury steamship lake cruiser disappeared when Auril’s Rime began. Its fate remains a total mystery. Now an artifact from the ship has been found on an iceberg in the middle of Maer Dualdon. The party is tasked with researching this new finding in hopes of discovering the fate of the ship.
A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3. ... [click here for more] |
Dungeon Masters Guild |
$4.99
|
A fledging adventuring company returns bloody and beaten to Lonelywood and their implacable foe follows, bringing impending doom upon the town. The result is a 4-hour combat-heavy Tier 2 adventure that is the 1st part of A Cold War Series.
SUGGESTED ORDER OF PLAY: CCC-TCW-WSF-1 (PREQUEL) DC-PoA-TCW-ACW-1 DC-PoA-TCW-ACW-2 DC-PoA-TCW-ACW-3 DC-PoA-TCW-ACW-4 DC-PoA-TCW-ACW-5 WBW-DC-TCW-AVG-1 ... [click here for more] |
Dungeon Masters Guild |
$1.99
|
 DC-PoA-SSM-01
Among The Conifers
by Scott Moore
A fledgling adventuring company returns bloody and beaten to Lonelywood and their implacable foe follows, bringing impending doom upon the town.
A Two- to Four-Hour Dungeoncraft Adventure for Tier 2 Characters. Optimized for APL 8.
This adventure is set in Icewind Dale during the Plague of Ancients (Season 10). ... [click here for more] |
Dungeon Masters Guild |
$3.99
|
 Romantics choose a sword. Barbarians choose an axe. Maniacs choose a hammer. But the truly practical among us choose a knife.
Easy to conceal, efficient to use, and simple to dispose of, daggers offer the shortest, surest path to success for those with steady enough nerves to get within arm’s reach of their quarry. Given that power over life and death can be realized in something as inexpensive... [click here for more] |
Dungeon Masters Guild |
$0.99
|
 Included within this homebrew is a new playable species for use in both 5E and One D&D. Should you wish to use it in the latter, simply ingnore the ability score increase and languages.
The Lemurian are a species of humanoids theorised to have evolved from various species of Lemur, hence their name. Alongside their climbing ability and perceptiveness, their most unqiue trait is their third hand... [click here for more] |
Dungeon Masters Guild |
$1.25
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 Enjoy the epic four-part series first played at Coulee Con 2021!
This bundle includes the four 4-hour adventures designed for Coulee Con (a total of 121 pages of epic fun) and VTT maps for the adventures.
The adventures can each be run separately by themselves or they can be run in order as part of a campaign. All four take place in Icewind Dale, specifically around Termalaine. Each of these... [click here for more] |
Dungeon Masters Guild |
$10.00
|
Bard College: College of the War Drum
Use your bardic inspirations to give comands to your allies!
- Attack Command (make an attack)
- Defense Command (dodge)
- Movement Command (move without provoking oportunity)
Far in the distance, two armies approach of either side of a valley. One of these, with soldiers covered in red garments,... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
 A four hour Dungeoncraft adventure, set Icewind Dale, in the Eleventh Town: Chwingatown! It premiered at Redcap's Corner July 2021.
Hunters in Easthaven are bringing back stories of tiny armed humanoids that chant “CHWINGA CHWINGA!” while waving their weapons. Are they threatening the Ten-Towns?
Includes
Full color illustrations of adorable chwingas and their unique town locations
jpg versions... [click here for more] |
Dungeon Masters Guild |
$3.99
|
The DM's ART PACK ART936 Mimic (Treasure Chest) Stock Art pack provides 2 high quality images for your DM's Guild Projects.
All images are US Letter sized, high resolution 300dpi (commercial print ready size) PNG images with transparency.
Here's a preview of the images included;
These images are yours to modify and use in your publications. Please do not distribute the images or resell... [click here for more] |
Dungeon Masters Guild |
$1.75
|
 “What is going in THAT town?” A question your players will no doubt ask, and this book is your way out of a tricky situation. This book helps you make your setting feel alive, vibrant, and sophisticated, with little more than a few dice rolls.
This product is usable for all character levels, any campaign setting. ... [click here for more] |
Dungeon Masters Guild |
$2.00
|
 Consider the Kobold
Small, light, largely weak, but when they work together they can be a mighty force – or at least a moderate force. The humble kobold on their own can be powerful of course, as kobold adventurers have proven time and time again, but they are the exceptions. Many Kobolds have to rely even more on teamwork than they already do, and when these kobolds go out into... [click here for more] |
Dungeon Masters Guild |
$1.00
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This product is an encounter scenario, set in the streets of Bryn Shandler, where the player characters come across a cleric of Auril, riding an undead horse and with more undead in tow. It is intented as an encounter that furthers the plot of the campaign. It also comes with a detailed and colored battle map of some of the streets in Bryn Shandler.
The battle map was produced using Dungeondraft,... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Monastic Tradition: Way of the Steel Body
A Monk Subclass focused on defense. This subclass let's a monk focus on an ability score other than dexterity for once, and can make a strength monk viable.
- Focus on strength or wisdom
- No need to worry about your AC
Focused and resilient, Way of the Steel Body monks hold the secrets to... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Fighter Archetype: Shock Trooper
Dedicated to reliably stricking first:
- Strong Initiative
- Mobility
-First Strike Effects
A knock on the door, the bandit readies his blade. The door breaks as the bandit is unable to react to the blur closing in and striking him so hard he can't hold his weapon. How did such a... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
This one page document contains a few random treasure tables with pirate themed common and magic items. There is a description of each homebrew item.
I used this during a pirate themed D&D 5e campaign with my home group. This would also be useful for Spelljammer.... [click here for more] |
Dungeon Masters Guild |
$5.00
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This monk subclass is built around the idea that the candle who burns brightest burns half as long. Insipred by monks around the world who have set themselves aflame for causes they believed in, have your monk follow that fervent path and burn away all injustice in your way. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
 Children playing a game of hide and seek leads to a hunt, delicate (or not) diplomacy, and a desperate fight!
When a child goes missing and orcs are spotted near the town, heroes are engaged to find the missing child. This simple quest quickly gets complicated when the heroes find they are in the middle of several groups with different agendas. Only hte heros can save the child... [click here for more] |
Dungeon Masters Guild |
$2.95
|
This special bundle product contains the following titles. A Nightmare In Kryptgarden Regular price: $5.60 Bundle price: $1.40 Format: PDF "Something strange is happening in the south of Kryptgarden Forest.
Westbridge comes under threat and a mysterious patron sets the challenge of dealing with this new arrival in the forest.
Travel through Claugiyliamatar’s... [click here for more] |
Dungeon Masters Guild |
$131.24 $32.81
|