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I want to loot Auril the Frostmaiden!
When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster appearing in Icewind Dale: Rime of the Frostmaiden, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons.
With this supplement, these... [click here for more] |
Dungeon Masters Guild |
$3.95
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Spring is coming...
Once, the Harengon village of Twilightshard was a beacon of hope and renewal, the village now stands on the brink of despair. Its people, rabbit-like humanoids known for their resilience and kindness, face a threat greater than the cold: the Followers of Auril, a fanatical cult dedicated to the Frostmaiden. These zealots demand sacrifices to appease their icy goddess, and their... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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[Youtube video from this product at the end of the page]
"This is a seriously impressive array of encounters of all shapes and sizes with all manner of ways to approach them. [...] The maps are gorgeous and Zeuch clearly knows what he is doing and has a passion for aesthetic and playable maps, as well as adding their own great creatures and chilly variants... [click here for more] |
Dungeon Masters Guild |
$7.99
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In The Black Midwinter is a Festive adventure, designed for characters of levels 2-4, to be played in one (3-4 hour) session. The PCs battle an ancient evil threatening a remote village in the subarctic north. Very much the same as most D&D adventures, only this time, it’s Christmas themed!
Here's a video I made about the adventure:
How To Run A D&D Game At Christmas - https://youtu.be/hr4Khkiteco... [click here for more] |
Dungeon Masters Guild |
$2.99
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Fantasy Grounds Unity version can be found here!
33 Dragons of Myth and Legend!
Awaken these ancient beings and watch the panic and chaos ensue as they fly over your campaign! These dragons each appeared in the articles "Wyrms of the North" or "Wyrms of the Realms" from Dragon Magazine and are making their fifth edition appearances in this hefty tome!
29 Dragons from Dragon Magazine: metallic,... [click here for more] |
Dungeon Masters Guild |
$14.95
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It's a chilly Winter's Crest in the cozy village of Pinedale as loved ones gather tight, share cocoa, and tell stories of ages past. But when a blizzard strikes the town, Pinedale finds itself drawn into the dreaded domain of a mysterious fey with deadly plans...
In Once Upon a Winter's Eve, enjoy a D&D game over the holidays, with a dark and icy twist. It features:
A... [click here for more] |
Dungeon Masters Guild |
$3.95
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SEPHEK KALTRO IS NOT WHO HE SEEMS TO BE.
This unlucky sailor possessed by a frost druid’s spirit is supposed to launch your party’s adventures in Icewind Dale: Rime of the Frostmaiden, but the official starting quests fail to point your players toward most major elements of the campaign. Therefore, the purpose of this supplement is to establish links between Sephek, chwingas, the Zhentarim,... [click here for more] |
Dungeon Masters Guild |
$2.95
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Warm up to the Icewind Dale with this chilling adventure!
This 5-Star, Best-Selling adventure is an ideal prequel on the road into Icewind, gaining your PCs much needed experience for the challenging campaign ahead!
Already kicked off? The module comes with recommendations and scaling for how to incorporate the horror and excitement into any travel within Chapters 1 or 2 of RotF, either on the road... [click here for more] |
Dungeon Masters Guild |
$2.99
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A 4-hour Slasher Horror one-shot set in Icewind Dale for 4th Level Characters
The long and harsh winter of Icewind Dale has severely affected the life of the people in Ten Towns, especially those living in Dougan’s Hole. Being the smallest village in the area, Dougan’s Hole is vulnerable to the bone-chilling dangers of this icy landscape. At the... [click here for more] |
Dungeon Masters Guild |
$3.95
|
2024 D&D Quick Reference Sheets
Including version showing changes from 2014 D&D ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Icewind Dale Tables for Arctic, Shores, Mountains and Ruins
Tables visible in Previews under the product image. using creatures from Icewind Dale: Rime of the Frostmaiden and Monster Manual. There is also a separate Fantasy Grounds Version.
Encounters for adventurers and campaigns using Rime of the Frostmaiden or for arctic, winter and cold climes.
Includes d8+d12 tables for ...
Arctic... [click here for more] |
Dungeon Masters Guild |
$2.00
|
"Venom In The Veins" is a unique supplement for D&D5e. It enables characters to access their ancient Yuan-ti ancestry as they grow.
Included in this product is
A brief history of Yuan-ti in the Forgotten Realms
An outline of the different types of Yuan-ti
a unique background (Blood of the Ophidian)
a monk subclass (Way of the Serpent)
mechanics... [click here for more] |
Dungeon Masters Guild |
$4.00
|
Make Christmas extra sweet this year by giving your party exactly what they want! 2 fun Christmas quests that have you facing off against Wally the Wintry Warlock and a Bheur Hag named Carolyn. You get 13 new holiday-themed magic items, including the Frosty Frostblade of Frost and the Jingle Bell of Jolly Joy, as well as 5 all-new wintry monsters and NPC... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Tables for Quests, Rumors, Locations, Encounters and Treasures in the Ghost Fields
Tables visible in Previews under the product image. Tier One (Levels 1-4) supporting themes of Frost, Gloom, Spirits and Wolves. There is also a separate Fantasy Grounds Version.
An adventure area as standalone module or in campaign involving arctic, ghosts, winter, frontiers, Icewind Dale or starting adventurers.... [click here for more] |
Dungeon Masters Guild |
$2.00 $1.40
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Trinket of Icewind Dale
This supplement introduces 100 new trinkets that you may find in the frigid region of Icewind Dale
The trinkets presented in this supplement are inspirited by the harsh and frigid climate of Faerun's northernmost settled region Icewind Dale and was created to bring an additional layer of depth and world-building to the Forgotten Realms. Many... [click here for more] |
Dungeon Masters Guild |
$1.00
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This bundle contains 50 original battle maps (along with variations of them) designed to use in an arctic adventure setting, particularly in Icewind Dale. It contains maps that have both grids and maps without grids. I'm in the process of developing new battle maps that will be added to this bundle (which will raise the price), thus if you buy this bundle at its current price you'll essentially get... [click here for more] |
Dungeon Masters Guild |
$6.99
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New Combat Actions for the Creatures in Icewind Dale: Rime of the Frostmaiden
The bugbear chief nurses a gushing wound in her side before issuing an order of retreat to her allies. A bright light forms around the angel’s dying body, blinding everyone near it as it passes on from the world of the living. With blood streaming down its torso, an enraged hill giant slams... [click here for more] |
Dungeon Masters Guild |
$3.95
|
This supplement is written by medical students with a love for tabletop roleplaying games. Inspired by the vast array of diseases, and the medieval myths that once surrounded them, we embarked on a mission; to enrich other worlds with fantastical diseases.
Deep in each civilization’s roots, there are myths, remedies, and folklore, all revolving around the ailments that affect its people.... [click here for more] |
Dungeon Masters Guild |
$2.95
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Warlock of the Vestiges
A unique Warlock Pact for use in the Forgotten Realms, or in any other campaign setting.
A Warlock of the Vestige has aligned themself with the remnants of once-powerful otherworldly beings. These beings may have been a god or a might wizard or a powerful leader, but few, if any, remember them. The Warlocks who dedicate themselves to the service of these beings are the last... [click here for more] |
Dungeon Masters Guild |
$2.00
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Enjoy this frosty booklet of icy adventures that take place in the Icewind Dale of the Forgotten Realms setting, but can easily be adapted into any arctic environment. This cheap 1.99 product is perfect for a campaign set in a frigid region. The adventures can be placed into an arctic themed campaign, or simply be run on their own.
Clash with frost giants, duel remorhazes, and solve frigid mysteries... [click here for more] |
Dungeon Masters Guild |
$1.99
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 Enhance Your Midwinter Adventures with "200 Sort-of Super Stocking Stuffers"!
The festive season brings more than just goodwill—it brings a sackful of wonder! After the success of 200 Slightly Useful Items, we present a sequel that promises merriment, magic, and a touch of mayonnaise.
A Tale of Festive Surprises: Your party of heroes, weary... [click here for more] |
Dungeon Masters Guild |
$2.95 $2.07
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A collection of battle maps to help you run this frigid module for the world’s greatest roleplaying game!
The maps contained in this supplement are geared towards use in the Icewind Dale: Rime of the Frostmaiden adventure. However, they are also suitable for any artic or winter campaign
Dimensions and Grid
Each map comes in a gridded and non-gridded format.
They also all come in “night”... [click here for more] |
Dungeon Masters Guild |
$1.00
|
I want to loot Auril the Frostmaiden!
Now available for Fantasy Grounds Unity!
When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster appearing in Icewind Dale: Rime of the Frostmaiden, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons. ... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Tundra Magic
Spells & Magic Items of Frost & Snow
Featuring a bunch of updated magic items and spells, the experienced pen of Mithral-best-selling Guild author R P Davis brings you the perfect addition to your arctic campaign! Thematic and instantly useful in virtually any campaign setting, your players will enjoy what's in this book.
From 2002 to 2005, Dragon Magazine... [click here for more] |
Dungeon Masters Guild |
$0.95
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Explore the Frozen Wastes with this Tome of 101 Encounters!
"After my days on the high seas, my treacherous kin had me banished to the frozen wastes where I blazed a trail fierce enough to startle the gods—I swear!" - Daerdan "the Yarnspinner"
Daerdan's Tall Tales: 101 Arctic Encounters is the unawaited sequel to the all-right selling Daerdan's Tall Tales series.... [click here for more] |
Dungeon Masters Guild |
$8.95
|
 Encounters in the Savage Arctic contains 6 short encounters, 8 short adventures, and a few new arctic creatures perfect for your Icewind Dale: Rime of the Frostmaiden or home campaign. Most of the adventures include scaling suggestions so they can be used with various character levels.
Survive a frozen ambush
Battle winter gnolls
Speak with Sloosh the Awakened Walrus
Meet... [click here for more] |
Dungeon Masters Guild |
$12.95
|
 This adventure path takes the players across the frozen wasteland of Icespire Island, in search of a Harper shipwreck that has crashed somewhere to the north. Intrepid Captain Walter Finch found something out on the Sea of Floating Ice that was meant to be lost; a cosmic joke that almost destroyed the wordly power of both Demon Prince and Devil Lord. Those beings with their infinite memories are eager... [click here for more] |
Dungeon Masters Guild |
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With a bit of a lack of Arctic themed magic items in Icewind Dale, this file will help you add some magical flair to your game, be it Icewind or any other winter themed world! Anywhere from a magic snowball all the way to a gift from a goddess. Including a couple throw backs to R.A. Salvatore's "The Crystal Shard"!
~I've completely integrated DnDbeyond support!~ Do you want to add... [click here for more] |
Dungeon Masters Guild |
$1.25
|
Encounters in the Savage Arctic contains 6 short encounters, 8 short adventures, and a few new arctic creatures perfect for your Icewind Dale: Rime of the Frostmaiden or home campaign. Most of the adventures include scaling suggestions so they can be used with various character levels.
Survive a frozen ambush
Battle winter gnolls
Speak with Sloosh the Awakened Walrus
Meet... [click here for more] |
Dungeon Masters Guild |
$12.95
|
A light in the darkness
Deep in the wildness of Ten Towns, our heroes find a refuge.
Warmth. Food. Shelter.
But what else or whom else has used this hunting lodge in the past?
And is this safe haven truly safe?
This supplement for is geared towards players playing through the adventure "Rime of the Frostmaiden" or "Storm King's Thunder" but can be used in any adventure where players of low... [click here for more] |
Dungeon Masters Guild |
$1.95
|
 Fight alongside giants, fend of cultist assassins, and do much more with these five encounters for Rise of Tiamat! These encounters are intended for players of any level in Rise of Tiamat, and can be placed anywhere during the campaign. Feel free to alter these encounters in any way that you like!
Enjoy, leave a review below, and beware the Cult of the Dragon! ... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Winter's Breath Vengeance of the Winter Queen
A small town has been attacked by an unknown entity in the midst of celebrating their Midwinter Festival and many of the citizens have been frozen solid. Discover who or what is responsible for the condition of the villagers by entering the frozen catacombs beneath the temple grounds!
A 3-5 hour Dungeons & Dragons 5th Edition adventure... [click here for more] |
Dungeon Masters Guild |
$2.95
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Get ready for some Wild Magic!
When magic gets weird and wacky what can be more fun than rolling on some tables. This supplement provides three alternate d100 Wild Magic Surge tables that are class-agnostic and can add an element of fun and randomness to your campaign. Within this product, you'll find three tables themed around different environments: arctic, swamp, and underwater. Even if your campaign... [click here for more] |
Dungeon Masters Guild |
$0.99 $0.69
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Tales from the Frozen North
A chilling collection of encounters
******
Bring your chilling campaign to life with this companion supplement for Icewind Dale: Rime of the Frostmaiden!
Tales from the Frozen North presents 10 handcrafted encounters between 15 to 90 minutes in length for your adventures across the frozen wasteland.... [click here for more] |
Dungeon Masters Guild |
$5.99 $4.19
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Scientific Secrets of Icewind Dale
This bestiary was created by a talented team of scientists, researchers, & environmentalists who were inspired by scientific literature to create original monsters that can dropped right into your Rime of the Frostmaiden or Storm King's Thunder campaign or any other arctic adventure. Each monster will bring a fresh & engaging new encounter... [click here for more] |
Dungeon Masters Guild |
$6.95
|
This is the PDF. If you are looking for a module for the Fantasy Grounds VTT - click here.
Festival of Cold Light
Join the townspeople as they appease Auril the Frostmaiden, the goddess of cold, in order to avoid a devastating winter & celebrate the fall's victories at the Festival of Cold Light. Play carvinal games, enjoy unusual pastries, win interesting prizes, make offerings,... [click here for more] |
Dungeon Masters Guild |
$0.95
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The Witches of Lonelywood is a short adventure designed for 5th-6th level characters. This side quest can easily fit into your Icewind Dale: Rime of the Frostmaiden campaign or be used on its own as a wintery one-shot.
People are going missing in Lonelywood, and the normally friendly townsfolk are turning on each other. After a teenage boy is blamed for the latest disappearance,... [click here for more] |
Dungeon Masters Guild |
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The Frostscale Abishai Kobolds are descended from Kobolds who swore fealty to Tiamat, the Queen of Chromatic Dragons. In return for their loyalty, she bestowed upon them the blood of her chromatic Abishai spawn. This gift has been passed down from generation to generation, imbuing them with the powers of her white Abishai spawn.
Included in this PDF:
Background and new lore for the Frostscale Abishai... [click here for more] |
Dungeon Masters Guild |
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 Most genies that adventurers may meet or, indeed, make pacts with, represent the four main elements of fire, water, air, and earth. However, there are many other less common members of the genie species that may still be interested in taking warlocks under their wings. Here are presented eight new options for use in The Genie warlock patron, with each kind of genie offering their own unique set of... [click here for more] |
Dungeon Masters Guild |
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Viridian Abishai Kobolds reside in extensive conclaves, predominantly composed of their own kind, although some winged kobolds and diminutive chromatic dragonborn also share their habitat. Unlike the Green Abishai, with whom they share their heritage, these kobolds harbour an aversion to the Nine Hells, opting instead for the call of the wilds and establishing their homes in wooded areas on the material... [click here for more] |
Dungeon Masters Guild |
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Obsidian Abishai Kobolds bodies are adorned with sleek, jet-black crystalline scales that seem to swallow ambient light, rendering them masters of stealth. Their lithe frames and graceful, bat-like wings enable them to navigate through shadows with remarkable dexterity. Distinctively, long onyx-black horns protrude from their foreheads, complementing their dark scales.
Included in this PDF:... [click here for more] |
Dungeon Masters Guild |
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The adventure “Rime of the Frostmaiden” contains the necropolis of Ythryn, an ancient Netherese city frozen in ice. Inside are eight towers for the eight schools of magic, which were once mastered by eight powerful mages of those different traditions.
These eight stat block represent master arcanists of the different schools of magic, and can be used as part of Rime of the Frostmaiden, or for... [click here for more] |
Dungeon Masters Guild |
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 Act Fast! Be Among the First to Use This Link and Secure Nearly 50% Discount – Limited Time Offer!
Mischief at Minglefoot's Workshop
A Whimsical Winter One-Shot Adventure by Ken Tate
Step Into the Chaotic Wonder of Everfrost In the snow-kissed village of Everfrost, nestled beneath the Spine of the World, stands Minglefoot’s magical workshop.... [click here for more] |
Dungeon Masters Guild |
$2.97
|
Winter Yonderland Beasts in the Blizzard
After offending that wizard last night, you awake feeling a strange chill in your bones. Perhaps it’s just a figment of your imagination, a physical manifestation of paranoia. As you rise from your bed and look out the window, you think perhaps not.
A 2-6 hour adventure for 5th-8th level characters
New Monster... [click here for more] |
Dungeon Masters Guild |
$4.95 $3.47
|
 A 20th level one-shot
"An ancient white dragon guards a mystical portal. Its power grows and threatens the world with eternal winter. Can the adventurers close the portal and defeat the dragon? Or will they end up just another frozen snack?"
Not sure of what to throw at your epic level players? Try this! This 20-page, 4-6 hour adventure is sure to give them a chance... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Now for Fantasy Grounds!
Encounters in Icewind Dale is a 5e supplement that consists of 24 encounters ranging from short to long one, some even could be considered micro-adventures!
The supplement is meant to enrich your game, whether it passes in Icewind Dale or in any other arctic setting!
The encounters are based on exploration, social interaction and combat! The combat encounters... [click here for more] |
Dungeon Masters Guild |
$7.95
|
Now for Fantasy Grounds
Synopsis:
Oh, no! Something's wrong in the toy factory! Santa has been bamboozled, and his workshop is overrun with frosty foes, wintry wrongdoers, and North Pole ne'er-do-wells.
A team of Santa's elves manage to escape the workshop warzone and recruit a party of adventurers to go take back toyland.
Can our heroes muster enough cheer and joy to make sure... [click here for more] |
Dungeon Masters Guild |
$4.99
|
"By any means necessary, Courier. Remember that."
Are you ready to experience incredible adventures, unify the Realms and traverse immense locales? Here's your package. Go forth.
So, how does one make being a delivery person interesting in the Forgotten Realms? By joining the Palms Passing Parcel & Logistics Guild - that’s how! Come, take a gander into the lives of the couriers who ensure our... [click here for more] |
Dungeon Masters Guild |
$2.50
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Christmas with the Flumphs takes place in the world of the Forgotten Realms setting in 1489 DR. Walton Fizzleblimp, an extremely rich goblin, and candy-maker extraordinaire from Waterdeep has sent one of his delivery teams to the frozen reaches of Icewind Dale to deliver as many presents & candy as they can to the residents of Ten-Towns from their sleigh, pulled by flumphs!
Unfortunately, a... [click here for more] |
Dungeon Masters Guild |
$0.72
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Whether you simply want to do more with snowy owlbears because they're so darn amazing or you unboxed a miniature of one and don't know what to do with it, look no further than the Fight Your Minis series, where we give you everything you need to run a creature!
In this book you'll get:
• Detailed snowy owlbear lore and experts from whom to learn it
• 3 stat blocks for... [click here for more] |
Dungeon Masters Guild |
$4.95
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