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Monster Loot – Icewind Dale: Rime of the Frostmaiden

Monster Loot – Icewind Dale: Rime of the Frostmaiden


I want to loot Auril the Frostmaiden! When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster appearing in Icewind Dale: Rime of the Frostmaiden, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons.  With this supplement, these...   [click here for more]
Dungeon Masters Guild  $2.95

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Encounters in Icewind Dale

Encounters in Icewind Dale


[Youtube video from this product at the end of the page] "This is a seriously impressive array of encounters of all shapes and sizes with all manner of ways to approach them. [...] The maps are gorgeous and Zeuch clearly knows what he is doing and has a passion for aesthetic and playable maps, as well as adding their own great creatures and chilly variants to...   [click here for more]
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Icewind Dale Encounter Tables - Random Encounters

Icewind Dale Encounter Tables - Random Encounters


All random tables visible in Previews. Encounter tables using creatures from Icewind Dale: Rime of the Frostmaiden and Monster Manual. Random Tables for... Arctic Wilderness (Encounters level 1-4, encounters level 5-10, wilderness beasts, nomads) Arctic Shores (Encounters level 1-4, encounters level 5-10, shores beasts, waters beasts) Arctic...   [click here for more]
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And When The Dogs Start Barking: An Icewind Dale One-Shot

And When The Dogs Start Barking: An Icewind Dale One-Shot


A 4-hour Slasher Horror one-shot set in Icewind Dale for 4th Level Characters The long and harsh winter of Icewind Dale has severely affected the life of the people in Ten Towns, especially those living in Dougan’s Hole.  Being the smallest village in the area, Dougan’s Hole is vulnerable to the bone-chilling dangers of this icy landscape.  At the...   [click here for more]
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The Frostmaiden's Favoured Few

The Frostmaiden's Favoured Few


There's a cold wind blowing, don't let it catch you unawares, my little snowflakes. The Frostmaiden's Favoured Few is a real cool collection of 10 subclasses that'll work great in any campaign, but are absolutely perfect for winter-themed campaigns. Like Rime of the Frostmaiden. Yup, that Frostmaiden! These have totally got her blessing.  There's something for every adventuring...   [click here for more]
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Icewind Dale Arctic Encounter Maps

Icewind Dale Arctic Encounter Maps


Now available: Snow and Ice, Things Nasty and Nice - A companion piece to this which provides arctic encounters to go with these maps, character backgrounds, magic items, and more! For those customers who have already purchased this product, a discount code for the associated product is available in the latest version, downloadable through the My Library link. The arctic environment holds a mysterious...   [click here for more]
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Winter Trinkets and Creation Tables - Random Tables

Winter Trinkets and Creation Tables - Random Tables


All tables visible in Previews under the product image 80 Winter Trinkets and Creation tables to create more trinkets. Using 1d20 tables Use in Icewind Dale themed campaign or Festive adventure. Includes... 80 Winter Trinkets (tables A-D) Modifying and Buiding Winter Trinkets (Modifying Existing Trinkets, Building Your Own, Trinket Base Item...   [click here for more]
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The Cabin in the Woods

The Cabin in the Woods


A light in the darkness Deep in the wildness of Ten Towns, our heroes find a refuge.  Warmth. Food. Shelter. But what else or whom else has used this hunting lodge in the past?  And is this safe haven truly safe?  This supplement for is geared towards players playing through the adventure "Rime of the Frostmaiden" or "Storm King's Thunder" but can be used in any adventure where players of low...   [click here for more]
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Daerdan's Tall Tales: 101 Arctic Encounters

Daerdan's Tall Tales: 101 Arctic Encounters


Explore the Frozen Wastes with this Tome of 101 Encounters! "After my days on the high seas, my treacherous kin had me banished to the frozen wastes where I blazed a trail fierce enough to startle the gods—I swear!" - Daerdan "the Yarnspinner" Daerdan's Tall Tales: 101 Arctic Encounters is the unawaited sequel to the all-right selling Daerdan's Tall Tales series....   [click here for more]
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10 Icewind Dale NPCs

10 Icewind Dale NPCs


This 11-page pdf includes 10 deep and detailed non-player characters that live and operate within the Icewind Dale or any other arctic region. This includes backstories, personality, a series of adventure hooks to involve your players, and a stat block for each of these characters. From Old Man Edgar, an elderly fisherman, to Faenah Brightooth, a gnomish master thief, to Rognod, a friendly frost giant....   [click here for more]
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Tales from the Frozen North

Tales from the Frozen North


Bring your chilling campaign to life with this companion supplement for Icewind Dale: Rime of the Frostmaiden! Tales from the Frozen North presents 10 handcrafted encounters between 15 to 90 minutes in length for your adventures across the frozen wasteland. They are specifically written around the themes of paranoia, isolation and secrecy, with a particular focus on exploration....   [click here for more]
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The Malady Codex IV: Diseases of Icewind Dale

The Malady Codex IV: Diseases of Icewind Dale


This supplement is written by medical students with a love for tabletop roleplaying games. Inspired by the vast array of diseases, and the medieval myths that once surrounded them, we embarked on a mission; to enrich other worlds with fantastical diseases. Deep in each civilization’s roots, there are myths, remedies, and folklore, all revolving around the ailments that affect its people....   [click here for more]
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Tasha's Book of Frozen Death

Tasha's Book of Frozen Death


This is the PDF version. If you are looking for the Fantasy Grounds Module please check https://www.dmsguild.com/product/328795/Tashas-Book-of-Frozen-Death-FG In this book you will find a variety of spells designed to personalize your characters and NPCs, encompassing the theme related to the ice element and necromancy. Some of these spells will look familiar to you, since they are reskins or adaptations...   [click here for more]
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In The Black Midwinter

In The Black Midwinter


In The Black Midwinter is a Festive adventure, designed for characters of levels 2-4, to be played in one (3-4 hour) session. The PCs battle an ancient evil threatening a remote village in the subarctic north. Very much the same as most D&D adventures, only this time, it’s Christmas themed!  Here's a video I made about the adventure: How To Run A D&D Game At Christmas - https://youtu.be/hr4Khkiteco...   [click here for more]
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Cleric Subclass - Winter Domain

Cleric Subclass - Winter Domain


Cleric Subclass - Winter Domain A new cleric subclass ideal for characters in the Rime of the Frostmaiden campaign! The Winter Domain is one of harsh and unforgiving cold, supernatural endurance in bitter circumstances and unemotional indifference. That said, it can also be a domain of endings that often lead to new beginnings. Deities of winter include Auril,...   [click here for more]
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Strahd's Manual of Shadow

Strahd's Manual of Shadow


Strahd's Manual of Shadow is the ultimate guide to running horror or Halloween themed games, written by the Vampire himself! This 207-page book is bursting with new spooky content, including: Five new races SIX NEW CLASSES A myriad of new backgrounds, feats, spells, and items Expanded bestiary full of things that go bump in the night Some of the new races and classes are brand-new to D&D,...   [click here for more]
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Arctic Encounters - Random Encounter Tables

Arctic Encounters - Random Encounter Tables


Encounter tables for Arctic  terrain using the Monster Manual covering low (1-4), mid (5-10) and high levels (11+). Supports Volo's Guide to Monsters and Mordenkainen's Tome of Foes. Includes... Artic Encounter Tables (Low level encounters, mid level encounters, high level encounters) Location Tables (Wilderderness locations, semi-civilized locations, unusual...   [click here for more]
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Adventures in the Icewind Dale and other Arctic Regions

Adventures in the Icewind Dale and other Arctic Regions


Enjoy this frosty booklet of icy adventures that take place in the Icewind Dale of the Forgotten Realms setting, but can easily be adapted into any arctic environment. Clash with frost giants, duel remorhazes, and solve frigid mysteries in this adventure supplement for 5th edition. If you enjoy, leave a review below! ...   [click here for more]
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Icewind Curses: Hunger

Icewind Curses: Hunger


Bring the bone-chilling Hags of Hoarfrost to your table!  When a harsh winter turns uneasy neighbors into bitter rivals, or worse, Granny Grimsicle sees an opportunity to spread her unique brand of horror in Hrokstead. Short on food themselves and exhausted from their adventures, our heroes arrive in the frontier settlement to find that something is very wrong. Can they...   [click here for more]
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Mountain Encounters - Random Encounter Tables

Mountain Encounters - Random Encounter Tables


Encounter tables for Mountain terrain using the Monster Manual covering low (1-4), mid (5-10) and high levels (11+). Supports Volo's Guide to Monsters and Mordenkainen's Tome of Foes. Includes... Mountain Encounter Tables (Low level encounters, mid level encounters, high level encounters) Location Tables (Wilderderness locations, semi-civilized locations, unusual...   [click here for more]
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Runecasters of the North

Runecasters of the North


After the Giant empire of Ostoria fell in the war with dragons, Annam All Father went off to discover new weapons to bolster the might of the giants. After a thousand years, Annam returned, having discovered the secret of rune casting. Since that time a select few adventures in the North have wrested the mysteries of runes from the giants and unlocked their power. This supplement provides: Rules...   [click here for more]
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The Chardalynist: An Artificer Subclass

The Chardalynist: An Artificer Subclass


There is nothing more appealing to an artificer than some new material to explore: testing the metallurgical properties, mixing liquids and recording their reactions, and learning how to use these findings to produce a new and wonderful contraption. The artificers of ancient Netheril made much use of chardlyn, an obsidian-like gemstone, in their spellcasting. The full extent of this knowledge was...   [click here for more]
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Halfmoon's Travel and Weather Guide

Halfmoon's Travel and Weather Guide


"Life is a journey, not a destination." -Ralph Waldo Emerson, famous bard HOW DID YOU GET THERE? Most of your focus as an adventurer in a Dungeons & Dragons setting is reaching the dungeon, killing the dragon, and collecting the loot.  You then sell the loot to buy better gear, change up the location and the monster, and do it all...   [click here for more]
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The Great Trial: Frostbite

The Great Trial: Frostbite


"The thrill that precedes the Trial start is always welcome. I keep wondering if the participants will be up to my expections, how well they will fare in this challenge. Unfortunately, they often disappoint. Still, the thrill is there. Every time." - Aenor Gleenwith [Youtube video from this product at the end of the page] "This is truly one of the most exciting set pieces I've come...   [click here for more]
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Tundra Magic

Tundra Magic


Tundra Magic Spells & Magic Items of Frost & Snow Featuring a bunch of updated magic items and spells, the experienced pen of Mithral-best-selling Guild author R P Davis brings you the perfect addition to your arctic campaign! Thematic and instantly useful in virtually any campaign setting, your players will enjoy what's in this book. From 2002 to 2005, Dragon Magazine...   [click here for more]
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Mountain Magic

Mountain Magic


Mountain Magic Spells & Magic Items of the Cloudy Peaks Featuring an interesting magic-armor property and a bunch of updated magic items and spells, the experienced pen of Mithral-best-selling Guild author R P Davis brings you the perfect addition to your campaign! Thematic and instantly useful in virtually any campaign setting, your players will enjoy what's in this book. From 2002...   [click here for more]
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Tasha's Book of Frozen Death FG

Tasha's Book of Frozen Death FG


This is the Fantasy Grounds Module. If you are looking for the PDF please visit https://www.dmsguild.com/product/328674/Tashas-Book-of-Frozen-Death In this book you will find a variety of spells designed to personalize your characters and NPCs, encompassing the theme related to the ice element and necromancy. Some of these spells will look familiar to you, since they are reskins or adaptations of...   [click here for more]
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THE BLIZZARD OF AXE AND SWORD: A TIER TWO ADVENTURE (Fantasy Grounds)

THE BLIZZARD OF AXE AND SWORD: A TIER TWO ADVENTURE (Fantasy Grounds)


Now for Fantasy Grounds! BATTLE FROST GIANTS ACROSS THE FROZEN NORTH OF FAERUN! Starting with the battle to save the village of Lamastop and ending a Frost Giant's ice palace, the BLIZZARD OF AXE AND SWORD takes tier two player characters on an epic adventure across the snowy north. Fight through blizzards, atop frozen lakes and glaciers, and take on the might of a Frost...   [click here for more]
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Terrain Enchiridion: Arctic Creatures

Terrain Enchiridion: Arctic Creatures


The first installment of the Terrain Enchiridions series is here! The arctic can be a dangerous place. The unforgiving terrain, the possibility of losing your way, the howling winds, the unrelenting cold. And now a whole host of arctic creatures that your party might encounter! 14 new creatures ideally suited to the arctic wilderness, one for each type of creature in the...   [click here for more]
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Winter's Breath

Winter's Breath


Winter's Breath Vengeance of the Winter Queen A small town has been attacked by an unknown entity in the midst of celebrating their Midwinter Festival and many of the citizens have been frozen solid. Discover who or what is responsible for the condition of the villagers by entering the frozen catacombs beneath the temple grounds! A 3-5 hour Dungeons & Dragons 5th Edition adventure...   [click here for more]
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The Hunter In The Tempest

The Hunter In The Tempest


Introduction A short adventure optimized for a party of 4 level 7 characters. As as standalone this adventure should last between 4-8 hours. Additionally, this would fit in well with any Icewind Dale adventures, or snow/tundra-based ones, as despite being in Icewind dale, the geography makes no mention of pre-established places. The adventure has a loose narrative, with key locations...   [click here for more]
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Festival of Cold Light

Festival of Cold Light


This is the PDF. If you are looking for a module for the Fantasy Grounds VTT - click here. Festival of Cold Light Join the townspeople as they appease Auril the Frostmaiden, the goddess of cold, in order to avoid a devastating winter & celebrate the fall's victories at the Festival of Cold Light. Play carvinal games, enjoy unusual pastries, win interesting prizes, make offerings,...   [click here for more]
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Winter Yonderland

Winter Yonderland


Winter Yonderland Beasts in the Blizzard After offending that wizard last night, you awake feeling a strange chill in your bones. Perhaps it’s just a figment of your imagination, a physical manifestation of paranoia. As you rise from your bed and look out the window, you think perhaps not. A 2-6 hour adventure for 5th-8th level characters New Monster...   [click here for more]
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The Frosted Prince

The Frosted Prince


The Frosted Prince Return to Castle Krag Just over a century ago a great battle took place at Castle Krag. The place served as a Zhentarim stronghold, but was cleared out by adventurers. Now, strange things are occurring once again in the ruined castle. For miles around, the weather is unnaturally cold, and shrouded in an impenetrable mist. What could be causing these strange effects?...   [click here for more]
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Nordic Ancestry Part 1: Runes & Symbols

Nordic Ancestry Part 1: Runes & Symbols


Features 18 powerful symbols and markings. 24 weaker, yet flavourful runes. Variant rules for acquiring runes and symbols. "Corrupted" marking options, that grant additional power at a cost. 1 new creature. This document presents Nordic symbols and the Elder Futhark runes used by clans and countries from both the Viking Age (793-1066 AD), and Icelandic inspiration or uses of Viking...   [click here for more]
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Mountain Summit

Mountain Summit


About the Adventure: Mountain Summit is a short adventure, involving an expedition up the side of mountain where a coven of bheur hags made their lair atop the snowy peak. Toiling in the suffering of others as all hags do, this particular coven serve in worship to Cegilune; hag patron of the moon. They intend to raise an army of icy constructs and attack the town of Hundlestone to test the power of...   [click here for more]
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Marching to the peak

Marching to the peak


A treasure is hidden at the top of a wild moutain. Climbing rocks and facing cold, a group of adventurers tries to reach the peak to take the item that was guarded by an ancient civilization.  "Marching to the peak" is a short adventure for a group of adventurers at 10th level.  Inside you'll find: - rules about climbing and the effect of cold;...   [click here for more]
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A Night at the Lost Lamb Inn

A Night at the Lost Lamb Inn


I'm just a little boy in the big city, trying to make it in this world by playing dungeons and dragons. if you want me to be able to follow my dream and spend my days writing dnd content for you, please, drop me a tip. As always these moduels are free, but , a little bit of a tip from you would go a long way in my life. Thank you!  The lost lamb inn is a ready made inn that can be dropped into any...   [click here for more]
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Liam Longtongue's Guide to Vicious Mockery

Liam Longtongue's Guide to Vicious Mockery


Are you a shy? Do you fancy yourself to be one of noble character? Well then you're playing the wrong class. This crude guide will team you to mock your opponents viciously and without mercy. Spellsingers with this guide will never be without an innapropriate insult. You'll learn the finer points of Vicious Mockery. This cantrip is not hard to cast, but it can take a lifetime to truly master, and even...   [click here for more]
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The Haunt Trilogy (3 in 1 Bundle) [BUNDLE]

The Haunt Trilogy (3 in 1 Bundle) [BUNDLE]


This special bundle product contains the following titles. The Haunt Regular price: $5.95 Bundle price: $3.98 Format: PDF Adventure Anthology - NOW AVAILABLE!!!: CLICK HERE TO GET YOUR COPY TODAY! Over 200 pages of usable content 4 of DMsGuild's best-selling authors: Phil Beckwith, JVC Parry, Roland Morgen and Chris Bissette! 85 various external map images...   [click here for more]
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